MezmerKaiser
Wedgehurst - Pokémon Sword & Shield [GBA Remix]
updated
What I use for the music:
GBAMusRiper (Program used to rip soundbanks from GBA ROMs)
Polyphone (Program used to assemble samples into soundfonts)
Anvil Studio (MIDI composing/sequencing)
SynthFont2 (Software to add soundfonts to MIDI)
Audacity (For fading and loops)
Soundfont download: mediafire.com/file/ysbtegcf4tc6uxd/Pokemon_Emerald_Soundfont_%2528Updated_April_20%252C_2021%2529.sf2/file
What I use for the music:
GBAMusRiper (Program used to rip soundbanks from GBA ROMs)
Polyphone (Program used to assemble samples into soundfonts)
Anvil Studio (MIDI composing/sequencing)
SynthFont2 (Software to add soundfonts to MIDI)
Audacity (For fading and loops)
What I use for the music:
GBAMusRiper (Program used to rip soundbanks from GBA ROMs)
Polyphone (Program used to assemble samples into soundfonts)
Anvil Studio (MIDI composing/sequencing)
SynthFont2 (Software to add soundfonts to MIDI)
Audacity (For fading and loops)
Special thanks to this video for helping me get the notes right:
youtu.be/z3KbZh-m8zM?si=RDnzVszHi7tkaLFs
What I use for the music:
GBAMusRiper (Program used to rip soundbanks from GBA ROMs)
Polyphone (Program used to assemble samples into soundfonts)
Anvil Studio (MIDI composing/sequencing)
SynthFont2 (Software to add soundfonts to MIDI)
Audacity (For fading and loops)
What I use for the music:
GBAMusRiper (Program used to rip soundbanks from GBA ROMs)
Polyphone (Program used to assemble samples into soundfonts)
Anvil Studio (MIDI composing/sequencing)
SynthFont2 (Software to add soundfonts to MIDI)
Audacity (For fading and loops)
What I use for the music:
GBAMusRiper (Program used to rip soundbanks from GBA ROMs)
Polyphone (Program used to assemble samples into soundfonts)
Anvil Studio (MIDI composing/sequencing)
SynthFont2 (Software to add soundfonts to MIDI)
Audacity (For fading and loops)
What I use for the music:
GBAMusRiper (Program used to rip soundbanks from GBA ROMs)
Polyphone (Program used to assemble samples into soundfonts)
Anvil Studio (MIDI composing/sequencing)
SynthFont2 (Software to add soundfonts to MIDI)
Audacity (For fading and loops)
What I use for the music:
GBAMusRiper (Program used to rip soundbanks from GBA ROMs)
Polyphone (Program used to assemble samples into soundfonts)
Anvil Studio (MIDI composing/sequencing)
SynthFont2 (Software to add soundfonts to MIDI)
Audacity (For fading and loops)
What I use for the music:
GBAMusRiper (Program used to rip soundbanks from GBA ROMs)
Polyphone (Program used to assemble samples into soundfonts)
Anvil Studio (MIDI composing/sequencing)
SynthFont2 (Software to add soundfonts to MIDI)
Audacity (For fading and loops)
What I use for the music:
GBAMusRiper (Program used to rip soundbanks from GBA ROMs)
Polyphone (Program used to assemble samples into soundfonts)
Anvil Studio (MIDI composing/sequencing)
SynthFont2 (Software to add soundfonts to MIDI)
Audacity (For fading and loops)
MIDI: mediafire.com/file/8blo89qimhvlbrb/Persona_5_-_Layer_Cake.mid/file
What I use for the music:
GBAMusRiper (Program used to rip soundbanks from GBA ROMs)
Polyphone (Program used to assemble samples into soundfonts)
Anvil Studio (MIDI composing/sequencing)
SynthFont2 (Software to add soundfonts to MIDI)
Audacity (For fading and loops)
MIDI: mediafire.com/file/sx5fiseynqhh6xe/Persona_5_-_Price.mid/file
What I use for the music:
GBAMusRiper (Program used to rip soundbanks from GBA ROMs)
Polyphone (Program used to assemble samples into soundfonts)
Anvil Studio (MIDI composing/sequencing)
SynthFont2 (Software to add soundfonts to MIDI)
Audacity (For fading and loops)
The guitar is from Pokémon Clover. I believe they used a GBA-ified version of the guitar from Colosseum and XD
You can download the Pokémon Clover soundfont here: mediafire.com/file/9xao5ljdau6nsps/PoClo_Soundfont.sf2/file
MIDI: mediafire.com/file/ocl7byys0dx9jcv/Persona_5_-_The_Days_When_My_Mother_Was_There.mid/file
What I use for the music:
GBAMusRiper (Program used to rip soundbanks from GBA ROMs)
Polyphone (Program used to assemble samples into soundfonts)
Anvil Studio (MIDI composing/sequencing)
SynthFont2 (Software to add soundfonts to MIDI)
Audacity (For fading and loops)
What I use for the music:
GBAMusRiper (Program used to rip soundbanks from GBA ROMs)
Polyphone (Program used to assemble samples into soundfonts)
Anvil Studio (MIDI composing/sequencing)
SynthFont2 (Software to add soundfonts to MIDI)
Audacity (For fading and loops)
What I use for the music:
GBAMusRiper (Program used to rip soundbanks from GBA ROMs)
Polyphone (Program used to assemble samples into soundfonts)
Anvil Studio (MIDI composing/sequencing)
SynthFont2 (Software to add soundfonts to MIDI)
Audacity (For fading and loops)
What I use for the music:
GBAMusRiper (Program used to rip soundbanks from GBA ROMs)
Polyphone (Program used to assemble samples into soundfonts)
Anvil Studio (MIDI composing/sequencing)
SynthFont2 (Software to add soundfonts to MIDI)
Audacity (For fading and loops)
What I use for the music:
GBAMusRiper (Program used to rip soundbanks from GBA ROMs)
Polyphone (Program used to assemble samples into soundfonts)
Anvil Studio (MIDI composing/sequencing)
SynthFont2 (Software to add soundfonts to MIDI)
Audacity (For fading and loops)
What I use for the music:
GBAMusRiper (Program used to rip soundbanks from GBA ROMs)
Polyphone (Program used to assemble samples into soundfonts)
Anvil Studio (MIDI composing/sequencing)
SynthFont2 (Software to add soundfonts to MIDI)
Audacity (For fading and loops)
What I use for the music:
GBAMusRiper (Program used to rip soundbanks from GBA ROMs)
Polyphone (Program used to assemble samples into soundfonts)
Anvil Studio (MIDI composing/sequencing)
SynthFont2 (Software to add soundfonts to MIDI)
Audacity (For fading and loops)
MIDI: mediafire.com/file/ekf6prel2v7lzta/VS_Team_Sky.mid/file
What I use for the music:
GBAMusRiper (Program used to rip soundbanks from GBA ROMs)
Polyphone (Program used to assemble samples into soundfonts)
Anvil Studio (MIDI composing/sequencing)
SynthFont2 (Software to add soundfonts to MIDI)
Audacity (For fading and loops)
What I use for the music:
GBAMusRiper (Program used to rip soundbanks from GBA ROMs)
Polyphone (Program used to assemble samples into soundfonts)
Anvil Studio (MIDI composing/sequencing)
SynthFont2 (Software to add soundfonts to MIDI)
Audacity (For fading and loops)
MIDI: mediafire.com/file/m03ghxf3swlf2gm/Chrono_Trigger_-_Battle.mid/file
What I use for the music:
GBAMusRiper (Program used to rip soundbanks from GBA ROMs)
Polyphone (Program used to assemble samples into soundfonts)
Anvil Studio (MIDI composing/sequencing)
SynthFont2 (Software to add soundfonts to MIDI)
Audacity (For fading and loops)
What I use for the music:
Anvil Studio (MIDI composing/sequencing and looping)
Polyphone (Soundfont editing software)
Sappy 2006 + Mid2Agb (Adding MIDI to GBA ROM)
mGBA (Playing the song in-game and recording the audio)
Audacity (For fading)
MIDI: mediafire.com/file/lfvan3edfkx2rdy/Chat_With_Professor_Laventon.mid/file
What I use for the music:
Anvil Studio (MIDI composing/sequencing and looping)
Polyphone (Soundfont editing software)
Sappy 2006 + Mid2Agb (Adding MIDI to GBA ROM)
mGBA (Playing the song in-game and recording the audio)
Audacity (For fading)
What I use for the music:
Anvil Studio (MIDI composing/sequencing and looping)
Polyphone (Soundfont editing software)
Sappy 2006 + Mid2Agb (Adding MIDI to GBA ROM)
mGBA (Playing the song in-game and recording the audio)
Audacity (For fading)
What I use for the music:
Anvil Studio (MIDI composing/sequencing and looping)
Polyphone (Soundfont editing software)
Sappy 2006 + Mid2Agb (Adding MIDI to GBA ROM)
mGBA (Playing the song in-game and recording the audio)
Audacity (For fading)
What I use for the music:
Anvil Studio (MIDI composing/sequencing and looping)
Polyphone (Soundfont editing software)
Sappy 2006 + Mid2Agb (Adding MIDI to GBA ROM)
mGBA (Playing the song in-game and recording the audio)
Audacity (For fading)
MIDI: mediafire.com/file/is46tfjrdp0jajb/Village_Bridge.mid/file
What I use for the music:
Anvil Studio (MIDI composing/sequencing and looping)
Polyphone (Soundfont editing software)
Sappy 2006 + Mid2Agb (Adding MIDI to GBA ROM)
mGBA (Playing the song in-game and recording the audio)
Audacity (For fading)
What I use for the music:
Anvil Studio (MIDI composing/sequencing and looping)
Polyphone (Soundfont editing software)
Sappy 2006 + Mid2Agb (Adding MIDI to GBA ROM)
mGBA (Playing the song in-game and recording the audio)
Audacity (For fading)
What I use for the music:
Anvil Studio (MIDI composing/sequencing and looping)
Polyphone (Soundfont editing software)
Sappy 2006 + Mid2Agb (Adding MIDI to GBA ROM)
mGBA (Playing the song in-game and recording the audio)
Audacity (For fading)
What I use for the music:
Anvil Studio (MIDI composing/sequencing and looping)
Polyphone (Soundfont editing software)
Sappy 2006 + Mid2Agb (Adding MIDI to GBA ROM)
mGBA (Playing the song in-game and recording the audio)
Audacity (For fading)
These very odd vocal samples can be found in the RSE soundfont when ripped from the ROM. Thank you to LLugnuto779 for bringing this to my attention, because they did not extract for some reason when I originally ripped the soundfont a few years back.
I have updated the soundfont to include some of the instruments from Pokémon Pinball RS (Labelled PB in the soundfont). Both RSE and Pinball RS use the same soundfont, but there are a few instruments which RSE did not use. Here is the link: mediafire.com/file/ysbtegcf4tc6uxd/Pokemon_Emerald_Soundfont_%2528Updated_April_20%252C_2021%2529.sf2/file
What I use for the music:
GBAMusRiper (Program used to rip soundbanks from GBA ROMs)
Polyphone (Program used to assemble samples into soundfonts)
Anvil Studio (MIDI composing/sequencing)
SynthFont2 (Software to add soundfonts to MIDI)
Audacity (For fading and loops)
MIDI: mediafire.com/file/lgg1k793p0z1s00/Kalos_Boutique.mid/file
I have updated the soundfont to include some of the instruments from Pokémon Pinball RS (Labelled PB in the soundfont). Both RSE and Pinball RS use the same soundfont, but there are a few instruments which RSE did not use. Here is the link: mediafire.com/file/ysbtegcf4tc6uxd/Pokemon_Emerald_Soundfont_%2528Updated_April_20%252C_2021%2529.sf2/file
What I use for the music:
GBAMusRiper (Program used to rip soundbanks from GBA ROMs)
Polyphone (Program used to assemble samples into soundfonts)
Anvil Studio (MIDI composing/sequencing)
SynthFont2 (Software to add soundfonts to MIDI)
Audacity (For fading and loops)
I have updated the soundfont to include some of the instruments from Pokémon Pinball RS (Labelled PB in the soundfont). Both RSE and Pinball RS use the same soundfont, but there are a few instruments which RSE did not use. Here is the link: mediafire.com/file/ysbtegcf4tc6uxd/Pokemon_Emerald_Soundfont_%2528Updated_April_20%252C_2021%2529.sf2/file
What I use for the music:
GBAMusRiper (Program used to rip soundbanks from GBA ROMs)
Polyphone (Program used to assemble samples into soundfonts)
Anvil Studio (MIDI composing/sequencing)
SynthFont2 (Software to add soundfonts to MIDI)
Audacity (For fading and loops)
MIDI (Victory): mediafire.com/file/zbayd6d4oouhhrv/Victory%2521_Wild_Battle.mid/file
I have updated the soundfont to include some of the instruments from Pokémon Pinball RS (Labelled PB in the soundfont). Both RSE and Pinball RS use the same soundfont, but there are a few instruments which RSE did not use. Here is the link: mediafire.com/file/ysbtegcf4tc6uxd/Pokemon_Emerald_Soundfont_%2528Updated_April_20%252C_2021%2529.sf2/file
What I use for the music:
GBAMusRiper (Program used to rip soundbanks from GBA ROMs)
Polyphone (Program used to assemble samples into soundfonts)
Anvil Studio (MIDI composing/sequencing)
SynthFont2 (Software to add soundfonts to MIDI)
Audacity (For fading and loops)
0:00 Battle
2:00 Victory
I have updated the soundfont to include some of the instruments from Pokémon Pinball RS (Labelled PB in the soundfont). Both RSE and Pinball RS use the same soundfont, but there are a few instruments which RSE did not use. Here is the link: mediafire.com/file/ysbtegcf4tc6uxd/Pokemon_Emerald_Soundfont_%2528Updated_April_20%252C_2021%2529.sf2/file
What I use for the music:
GBAMusRiper (Program used to rip soundbanks from GBA ROMs)
Polyphone (Program used to assemble samples into soundfonts)
Anvil Studio (MIDI composing/sequencing)
SynthFont2 (Software to add soundfonts to MIDI)
Audacity (For fading and loops)
I have updated the soundfont to include some of the instruments from Pokémon Pinball RS (Labelled PB in the soundfont). Both RSE and Pinball RS use the same soundfont, but there are a few instruments which RSE did not use. Here is the link: mediafire.com/file/ysbtegcf4tc6uxd/Pokemon_Emerald_Soundfont_%2528Updated_April_20%252C_2021%2529.sf2/file
What I use for the music:
GBAMusRiper (Program used to rip soundbanks from GBA ROMs)
Polyphone (Program used to assemble samples into soundfonts)
Anvil Studio (MIDI composing/sequencing)
SynthFont2 (Software to add soundfonts to MIDI)
Audacity (For fading and loops)
I have updated the soundfont to include some of the instruments from Pokémon Pinball RS (Labelled PB in the soundfont). Both RSE and Pinball RS use the same soundfont, but there are a few instruments which RSE did not use. Here is the link: mediafire.com/file/ysbtegcf4tc6uxd/Pokemon_Emerald_Soundfont_%2528Updated_April_20%252C_2021%2529.sf2/file
What I use for the music:
GBAMusRiper (Program used to rip soundbanks from GBA ROMs)
Polyphone (Program used to assemble samples into soundfonts)
Anvil Studio (MIDI composing/sequencing)
SynthFont2 (Software to add soundfonts to MIDI)
Audacity (For fading and loops)
I have updated the soundfont to include some of the instruments from Pokémon Pinball RS (Labelled PB in the soundfont). Both RSE and Pinball RS use the same soundfont, but there are a few instruments which RSE did not use. Here is the link: mediafire.com/file/ysbtegcf4tc6uxd/Pokemon_Emerald_Soundfont_%2528Updated_April_20%252C_2021%2529.sf2/file
What I use for the music:
GBAMusRiper (Program used to rip soundbanks from GBA ROMs)
Polyphone (Program used to assemble samples into soundfonts)
Anvil Studio (MIDI composing/sequencing)
SynthFont2 (Software to add soundfonts to MIDI)
Audacity (For fading and loops)
I have updated the soundfont to include some of the instruments from Pokémon Pinball RS (Labelled PB in the soundfont). Both RSE and Pinball RS use the same soundfont, but there are a few instruments which RSE did not use. Here is the link: mediafire.com/file/ysbtegcf4tc6uxd/Pokemon_Emerald_Soundfont_%2528Updated_April_20%252C_2021%2529.sf2/file
What I use for the music:
GBAMusRiper (Program used to rip soundbanks from GBA ROMs)
Polyphone (Program used to assemble samples into soundfonts)
Anvil Studio (MIDI composing/sequencing)
SynthFont2 (Software to add soundfonts to MIDI)
Audacity (For fading and loops)
I have updated the soundfont to include some of the instruments from Pokémon Pinball RS (Labelled PB in the soundfont). Both RSE and Pinball RS use the same soundfont, but there are a few instruments which RSE did not use. Here is the link: mediafire.com/file/ysbtegcf4tc6uxd/Pokemon_Emerald_Soundfont_%2528Updated_April_20%252C_2021%2529.sf2/file
What I use for the music:
GBAMusRiper (Program used to rip soundbanks from GBA ROMs)
Polyphone (Program used to assemble samples into soundfonts)
Anvil Studio (MIDI composing/sequencing)
SynthFont2 (Software to add soundfonts to MIDI)
Audacity (For fading and loops)
I have updated the soundfont to include some of the instruments from Pokémon Pinball RS (Labelled PB in the soundfont). Both RSE and Pinball RS use the same soundfont, but there are a few instruments which RSE did not use. Here is the link: mediafire.com/file/ysbtegcf4tc6uxd/Pokemon_Emerald_Soundfont_%2528Updated_April_20%252C_2021%2529.sf2/file
What I use for the music:
GBAMusRiper (Program used to rip soundbanks from GBA ROMs)
Polyphone (Program used to assemble samples into soundfonts)
Anvil Studio (MIDI composing/sequencing)
SynthFont2 (Software to add soundfonts to MIDI)
Audacity (For fading and loops)
MIDI (Middle): mediafire.com/file/7sdpj52a3nbvczn/Crimson_Mirelands_1_%2528Part_2%2529.mid/file
MIDI (End): mediafire.com/file/hb9gd897tzeftqy/Crimson_Mirelands_1_%2528Part_3%2529.mid/file
I have updated the soundfont to include some of the instruments from Pokémon Pinball RS (Labelled PB in the soundfont). Both RSE and Pinball RS use the same soundfont, but there are a few instruments which RSE did not use. Here is the link: mediafire.com/file/ysbtegcf4tc6uxd/Pokemon_Emerald_Soundfont_%2528Updated_April_20%252C_2021%2529.sf2/file
What I use for the music:
GBAMusRiper (Program used to rip soundbanks from GBA ROMs)
Polyphone (Program used to assemble samples into soundfonts)
Anvil Studio (MIDI composing/sequencing)
SynthFont2 (Software to add soundfonts to MIDI)
Audacity (For fading and loops)
Spring 0:00
Summer 0:36
Autumn 1:11
Winter 1:46
MIDI (Spring): mediafire.com/file/arwxalt90tvcnbt/Unova_Route_19_%2528Spring%2529.mid/file
MIDI (Summer): mediafire.com/file/86ssbqy3g77yhhy/Unova_Route_19_%2528Summer%2529.mid/file
MIDI (Autumn): mediafire.com/file/6fhuvo82dibnc9z/Unova_Route_19_%2528Autumn%2529.mid/file
MIDI (Winter): mediafire.com/file/dsnli5yhes940sh/Unova_Route_19_%2528Winter%2529.mid/file
I have updated the soundfont to include some of the instruments from Pokémon Pinball RS (Labelled PB in the soundfont). Both RSE and Pinball RS use the same soundfont, but there are a few instruments which RSE did not use. Here is the link: mediafire.com/file/ysbtegcf4tc6uxd/Pokemon_Emerald_Soundfont_%2528Updated_April_20%252C_2021%2529.sf2/file
What I use for the music:
GBAMusRiper (Program used to rip soundbanks from GBA ROMs)
Polyphone (Program used to assemble samples into soundfonts)
Anvil Studio (MIDI composing/sequencing)
SynthFont2 (Software to add soundfonts to MIDI)
Audacity (For fading and loops)
I have updated the soundfont to include some of the instruments from Pokémon Pinball RS (Labelled PB in the soundfont). Both RSE and Pinball RS use the same soundfont, but there are a few instruments which RSE did not use. Here is the link: mediafire.com/file/ysbtegcf4tc6uxd/Pokemon_Emerald_Soundfont_%2528Updated_April_20%252C_2021%2529.sf2/file
What I use for the music:
GBAMusRiper (Program used to rip soundbanks from GBA ROMs)
Polyphone (Program used to assemble samples into soundfonts)
Anvil Studio (MIDI composing/sequencing)
SynthFont2 (Software to add soundfonts to MIDI)
Audacity (For fading and loops)
I have updated the soundfont to include some of the instruments from Pokémon Pinball RS (Labelled PB in the soundfont). Both RSE and Pinball RS use the same soundfont, but there are a few instruments which RSE did not use. Here is the link: mediafire.com/file/ysbtegcf4tc6uxd/Pokemon_Emerald_Soundfont_%2528Updated_April_20%252C_2021%2529.sf2/file
What I use for the music:
GBAMusRiper (Program used to rip soundbanks from GBA ROMs)
Polyphone (Program used to assemble samples into soundfonts)
Anvil Studio (MIDI composing/sequencing)
SynthFont2 (Software to add soundfonts to MIDI)
Audacity (For fading and loops)
I have updated the soundfont to include some of the instruments from Pokémon Pinball RS (Labelled PB in the soundfont). Both RSE and Pinball RS use the same soundfont, but there are a few instruments which RSE did not use. Here is the link: mediafire.com/file/ysbtegcf4tc6uxd/Pokemon_Emerald_Soundfont_%2528Updated_April_20%252C_2021%2529.sf2/file
What I use for the music:
GBAMusRiper (Program used to rip soundbanks from GBA ROMs)
Polyphone (Program used to assemble samples into soundfonts)
Anvil Studio (MIDI composing/sequencing)
SynthFont2 (Software to add soundfonts to MIDI)
Audacity (For fading and loops)
mediafire.com/file/7erdsw76xtndmw7/The_Heartwood.mid/file
mediafire.com/file/bf7jpbaf83nx47d/The_Heartwood_%2528part_2%2529.mid/file
mediafire.com/file/g22l32cvfuh4tu7/The_Heartwood_%2528part_3%2529.mid/file
mediafire.com/file/l52gamvx40smvk8/The_Heartwood_%2528part_4%2529.mid/file
I have updated the soundfont to include some of the instruments from Pokémon Pinball RS (Labelled PB in the soundfont). Both RSE and Pinball RS use the same soundfont, but there are a few instruments which RSE did not use. Here is the link: mediafire.com/file/ysbtegcf4tc6uxd/Pokemon_Emerald_Soundfont_%2528Updated_April_20%252C_2021%2529.sf2/file
What I use for the music:
GBAMusRiper (Program used to rip soundbanks from GBA ROMs)
Polyphone (Program used to assemble samples into soundfonts)
Anvil Studio (MIDI composing/sequencing)
SynthFont2 (Software to add soundfonts to MIDI)
Audacity (For fading and loops)
MIDI: mediafire.com/file/fwc8uxdqpk7bal0/Eterna_Forest.mid/file
I have updated the soundfont to include some of the instruments from Pokémon Pinball RS (Labelled PB in the soundfont). Both RSE and Pinball RS use the same soundfont, but there are a few instruments which RSE did not use. Here is the link: mediafire.com/file/ysbtegcf4tc6uxd/Pokemon_Emerald_Soundfont_%2528Updated_April_20%252C_2021%2529.sf2/file
What I use for the music:
GBAMusRiper (Program used to rip soundbanks from GBA ROMs)
Polyphone (Program used to assemble samples into soundfonts)
Anvil Studio (MIDI composing/sequencing)
SynthFont2 (Software to add soundfonts to MIDI)
Audacity (For fading and loops)


