Paul Dean - Picking up the Pieces: Building Story in a Roguelike World @roguelikecelebration
Paul Dean - Picking up the Pieces: Building Story in a Roguelike World  @roguelikecelebration
Uploaded March 2026 | Updated September 2026, 2 days ago
Nebula-nominated games writer Paul Dean talks about linearity and non-linearity in both narrative and the writing process itself. He investigates where exactly a narrative begins and ends, as well as how this factors into his writing process and how it was applied in his work on Pacific Drive and other games.
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Paul Dean - Picking up the Pieces: Building Story in a Roguelike World

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