Uploaded December 2019 | Updated September 2026, 1 week ago
Faster run by me here!: youtu.be/-GNOvyjFvoA
This is the port of Pac-Man World 2 for GBA, ran with the GameCube accessory the GameBoy Player, using a GameCube controller.
As far as I know, there aren't many sequence breaks in this game, unless more glitches are found, so playing the game pretty straightforward and just going as fast as possible. The rev jump (holding B for a split second and then jumping with A) is the optimal way to move as far as I know, giving you most control and allows you to move over most hazards with ease. It is also the most optimal way to jump the farthest, and you can extend it with a flip kick at the end (pressing B before hitting the ground). So, most of the run is either running through the levels, ignoring most collectibles (unless it is required to progress through that specific level), and spamming rev jumps to get more speed.
Differences from the console version are extremely noticeable, the game opts for 2D sprites rather than 3D models, with it being a GameBoy Advance game and all. It also completely removes Blinky's Killer Frog boss fight, condenses the Forest World into one level, and completely removes the water world. Game opts for a password save, much like the original Crash Bandicoot, (which we opt to ignore in this speedrun).
Faster run by me here!: youtu.be/-GNOvyjFvoA
This is the port of Pac-Man World 2 for GBA, ran with the GameCube accessory the GameBoy Player, using a GameCube controller.
As far as I know, there aren't many sequence breaks in this game, unless more glitches are found, so playing the game pretty straightforward and just going as fast as possible. The rev jump (holding B for a split second and then jumping with A) is the optimal way to move as far as I know, giving you most control and allows you to move over most hazards with ease. It is also the most optimal way to jump the farthest, and you can extend it with a flip kick at the end (pressing B before hitting the ground). So, most of the run is either running through the levels, ignoring most collectibles (unless it is required to progress through that specific level), and spamming rev jumps to get more speed.
Differences from the console version are extremely noticeable, the game opts for 2D sprites rather than 3D models, with it being a GameBoy Advance game and all. It also completely removes Blinky's Killer Frog boss fight, condenses the Forest World into one level, and completely removes the water world. Game opts for a password save, much like the original Crash Bandicoot, (which we opt to ignore in this speedrun).

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Cataclysm Hunter Soloing Guide: https://youtu.be/ebSR8_wihXo
FULL Black Temple Solo: https://youtu.be/gZk6R140Us8
Thanks Caribald for the video from 13 years ago that reminded me you can do this.
FAQ: https://pastebin.com/WQx9MrmU
MM Talents: https://www.wowhead.com/cata/talent-calc/hunter/03202-2302320232120231201-3_001qg911qft21qfw31qg141qfx51qgs61rga71rhf81rhg
Raid Specced Cat
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Like & subscribe pls :D
https://classic.warcraftlogs.com/reports/cjGKMxBXVyhmDzC7
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FAQ: https://pastebin.com/WQx9MrmU
Twitch: https://www.twitch.tv/scorpob
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Cataclysm Hunter Soloing Guide: https://youtu.be/ebSR8_wihXo
FAQ: https://pastebin.com/WQx9MrmU
SV Talents: https://www.wowhead.com/cata/talent-calc/hunter/03-2302-03223003023022121311_001xjt11xjv21qg031qg141qfx51qgs61rhe71rga81rhf
Pet Talents: https://www.wowhead.com/cata/pet-talent-calc/turtle/3-0032002202012010002
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Donate to me: https://paypal.me/ScorpobYT
TIMESTAMPS
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00:58 Pre-Pull Explanation
01:56 Pull
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UPDATED FOR P3, YOU CAN SOLO THE OTHER 2 BOSSES NOW: https://youtu.be/rHkWqdJ_Reo
Cataclysm Hunter Soloing Guide: https://youtu.be/ebSR8_wihXo
FAQ: https://pastebin.com/WQx9MrmU
MM Talents: https://www.wowhead.com/cata/talent-calc/hunter/03202-2302320232120231201-3_001qg911qft21qfw31qg141qfx51qgs61rga71rhf81rhg
Pet Talents: https://www.wowhead.com/cata/pet-talent-calc/turtle/3-0032002200012210002
Twitch: https://www.twitch.tv/scorpob
Donate to me: https://paypal.me/ScorpobYT
TIMESTAMPS
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