BlueIn the early 2010s, Persona 4 had taken the RPG world by storm. Even as western shooters and cinematic games took the mainstream market by storm, Persona 4 continued receiving new sequels and adaptations with every passing year. While anticipation had started to run high for Persona 5, most fans didn't notice that the game they were waiting so fervently for was already floating around online—5 years before its eventual release.
This video covers and explores the mystery surrounding the original Persona 5 that began circulating online in early 2012. Originally known simply as "Persona 5", it would later be known as the Persona 5: Imagining Project.
10/01/2024 UPDATE: ATLUSxP5, the original mastermind behind the Imagining Project, has stepped forward and confirmed a continuation of the Persona 5 Imagining Project, currently planned for 2025. While the original ATLUSxP5 Twitter account has been reactivated, they've clarified that the Twitter account wasn't originally made by them; it was made by users posting in the Atlus forum threads and had no direct involvement with the ATLUSxP5's work, hence Minato Hikari's involvement with the account. The original ATLUSxP5 has since reclaimed the Twitter account for their own use, posting new updates on the project's continuation there and on Tumblr.
MUSIC USED: New Days - Persona 4 Pursuing My True Self - Persona 4 An Uncertain Fate - Skullgirls
TIGHTROPE 「 Title Screen 」- Persona 5: Imagining Project (Tight Rope (Floor Mix) - vividblaze) MORNING WAKE - Persona 5: Imagining Project (Stay Gold - UTRECHT) TAKE YOU HIGHER 「OPテーマ-3」- Persona 5: Imagining Project (Take You Higher - Jabberloop and Satoru Kurihara) ANOTHER STORY 「OPテーマ-4」- Persona 5: Imagining Project (Bedtime Story (Another Story Remix) - Jazztronik feat. YUKI) EPIPHANY - Persona 5: Imagining Project (Epiphany - Monday Michiru) Pulling the Strings - Persona 5: Imagining Project (Mikumo - The Silver Case) JIKA NET TANAKA 「 Super Bonus Round! 」- Persona 5: Imagining Project (ガール ザ ジャップ / Girl The Jump - COPTER4016882) WILD CARD - Persona 5: Imagining Project (Real Clothes [JTK New Remix] - Jazztronik) SOUL CHECK - Persona 5: Imagining Project (Kagerou Daze - Jin)
Crimson Wings - Ys IV: The Dawn of Ys Self - Shin Megami Tensei IV Brand New Days - Persona 3: FES
The Original Persona 5Blue2023-09-29 | In the early 2010s, Persona 4 had taken the RPG world by storm. Even as western shooters and cinematic games took the mainstream market by storm, Persona 4 continued receiving new sequels and adaptations with every passing year. While anticipation had started to run high for Persona 5, most fans didn't notice that the game they were waiting so fervently for was already floating around online—5 years before its eventual release.
This video covers and explores the mystery surrounding the original Persona 5 that began circulating online in early 2012. Originally known simply as "Persona 5", it would later be known as the Persona 5: Imagining Project.
10/01/2024 UPDATE: ATLUSxP5, the original mastermind behind the Imagining Project, has stepped forward and confirmed a continuation of the Persona 5 Imagining Project, currently planned for 2025. While the original ATLUSxP5 Twitter account has been reactivated, they've clarified that the Twitter account wasn't originally made by them; it was made by users posting in the Atlus forum threads and had no direct involvement with the ATLUSxP5's work, hence Minato Hikari's involvement with the account. The original ATLUSxP5 has since reclaimed the Twitter account for their own use, posting new updates on the project's continuation there and on Tumblr.
MUSIC USED: New Days - Persona 4 Pursuing My True Self - Persona 4 An Uncertain Fate - Skullgirls
TIGHTROPE 「 Title Screen 」- Persona 5: Imagining Project (Tight Rope (Floor Mix) - vividblaze) MORNING WAKE - Persona 5: Imagining Project (Stay Gold - UTRECHT) TAKE YOU HIGHER 「OPテーマ-3」- Persona 5: Imagining Project (Take You Higher - Jabberloop and Satoru Kurihara) ANOTHER STORY 「OPテーマ-4」- Persona 5: Imagining Project (Bedtime Story (Another Story Remix) - Jazztronik feat. YUKI) EPIPHANY - Persona 5: Imagining Project (Epiphany - Monday Michiru) Pulling the Strings - Persona 5: Imagining Project (Mikumo - The Silver Case) JIKA NET TANAKA 「 Super Bonus Round! 」- Persona 5: Imagining Project (ガール ザ ジャップ / Girl The Jump - COPTER4016882) WILD CARD - Persona 5: Imagining Project (Real Clothes [JTK New Remix] - Jazztronik) SOUL CHECK - Persona 5: Imagining Project (Kagerou Daze - Jin)
Crimson Wings - Ys IV: The Dawn of Ys Self - Shin Megami Tensei IV Brand New Days - Persona 3: FES
#Persona5 #Persona #ShinMegamiTenseiMetroid: SR388 - The Other Metroid 2 RemakeBlue2024-06-14 | AM2R might be the most well-known fan remake of Metroid 2, but it's not the only one. Other dedicated Metroid fans tried creating their own remakes of Metroid 2 throughout the mid-2000s, believing that Nintendo wasn't interested in remaking Metroid 2 themselves. While AM2R was the only Metroid 2 remake to ever be completed, there were others, such as Metroid 2 Remixed, MTR, and Metroid Extinction. Among all these attempts at a Metroid 2 fan remake was one that had the potential to rival even the official Metroid releases themselves.
Before Samus Returns, there was AM2R; before AM2R, there was Metroid: SR388 by Von Richter - the Metroid 2 fan remake that never was.
This is the untold story of Metroid: SR388, its ambitious vision, unique development history, and the vast legacy it ended up leaving behind.
SPECIAL THANKS: - Tokinsom and Betatronic, for sharing their experiences with Metroid: SR388's development, additional script input, providing the original Metroid: SR388 assets, engine test builds, as well as providing the footage of Lysium: Stardiver used towards the end - Infinity's End, for sharing his own experiences with Metroid SR388's development - Hackmi, for sharing his experiences developing Metroid Origins, as well as providing additional clarity and insight regarding MEngine, Metroid: SR388, and Metroid fangames in general
CHAPTERS: 00:00 - [INTRO] 03:48 - Humble Beginnings 05:54 - Metroid: SR388 and Von Richter 14:53 - The Return of Metroid: SR388 20:45 - The End of Metroid: SR388 24:04 - MEngine: A Close Derivative 30:22 - Metroid Origins: A Distant Relative 33:53 - The Legacy of Metroid: SR388 37:39 - [ENDSLATE]
MUSIC USED: Inside the Deepsea Metro Subway Car (Splatoon 2: Octo Expansion) IntroCinemaAndTrailer_2006 (Metroid: SR388; Surface remix by Von Richter) Ritual (SIGNALIS) Study Session (Sukeban EP, by Garoad) Audio from the Metroid: SR388 Trailer Miniboss Hideout (Metroid: SR388, by Von Richter) Minor Labyrinth III - A Cave of Exciting New Encounters (Etrian Odyssey IV: Legends of the Titan) Home (SIGNALIS) Title Screen & Samus's Theme (Metroid: SR388, by Florian) Chozo Ruins & Chozo Wonder (Metroid: SR388, by Florian) Ice Caves (Metroid: SR388, by Von Richter) Order Sector (Splatoon 3: Side Order) SR388 Surface Theme - Demo Mix (Metroid: SR388, by Von Richter) Voyage De Roi (Falcom Special Box '92) #0.1 style - Dedf1sh (Splatoon 3: Side Order) That's the Beginning of the Adventure (Etrian Odyssey III SUPER ARRANGE) Minasoko ni Nemure
#Metroid #Remake #NintendoThe History of Sampling in Video Game MusicBlue2024-01-12 | What's the one thing that Malcolm X, Adam West's Batman, and a common work printer all have in common? You can hear all of them in various Sonic the Hedgehog songs — and I can prove it.
This video is an in-depth exploration of music sampling in video games, covering its long history, showcasing the sheer range of samples used in gaming, and the unique origins behind some of the most iconic samples heard in video game music. Even if you think you know all there is to know about sampling in gaming, there might still be a few surprises in store for you here...
A good pair of headphones is highly recommended for this video!
While a LOT of research went into this video, I still wouldn't consider it a definitive source on music sampling in gaming by any means. In fact, if you're interested in learning more about how sampling is used in games, then please consider checking out some of the following links!
00:00 - [INTRO] 03:00 - Sample CDs, Composers, and You 06:38 - Sample Batch 1 10:11 - Mystery Samples (Xenogears, Killer7, C&C) 14:21 - Sample Batch 2 16:47 - The Infamous Adam West Batman Sample 19:05 - Sample Batch 3 22:09 - Games that sampled... other games??? 27:39 - The Obligatory Amen Break Section 29:20 - The Less Obligatory Think Break Section 30:51 - Conclusion 34:00 - [ENDSLATE]
MUSIC USED (that isn't already listed in the video): Red Hot Skull ... for Red Mountain - Sonic Adventure HaKox Theme B - Xenosaga Episode III: Also sprach Zarathustra File Select - Super Mario 64 U.M.N. Mode - Xenosaga Episode I: Der Wille zur Macht Where Money Flows Like Water - Skullgirls Encore Don't Preheat Your Oven Because If You Do The Song Won't Play - Pizza Tower Redial - Bomberman Hero Save & Exist =garage life= - Auto Modellista Beefzone - DJ Joel (Vinesauce Joel/Vargskelethor) Number One (Sonic R) - Kamikaze Bitch remix, Sonic Jamz: Volume One (youtu.be/N9ShDnpjAD8?si=A2wTmynTApYwNZBD)
#Sampling #Music #SonicXenoblade 3: The Past, Present and Future RedeemedBlue2023-06-02 | In 1998, Xenogears was released, beginning the story of the man who would stand tall and shake the heavens. After 25 years, that story has finally come full circle in a way that very few other series have managed to do before or since then.
This isn't so much a "review" of Xenoblade 3: Future Redeemed, as it is an exploration and discussion of a select few themes found in Future Redeemed. This video is dedicated to all the phenomenal A fans out there.
00:00 - [INTRO] 00:30 - The Significance of Future Redeemed 04:23 - What IS Xenoblade 3's Core Theme? 05:21 - Moebius N: Guardian of the Present 09:22 - Na'el Doyle: Avatar of the Past Killer 13:38 - Matthew Vandham: Builder of the Future 19:02 - Miscellaneous Thoughts 21:11 - Closing Thoughts 22:14 - [OUTRO]
#Xenoblade #XenobladeChronicles3 #NintendoSwitchGungrave GORE and The Struggles of South Korean Game DevelopmentBlue2023-05-05 | Gungrave GORE is more than just a long-overdue sequel to Gungrave and Gungrave Overdose: it's possibly the most significant console game to come out of South Korea in nearly 20 years. This is the story of Studio Iggymob and Gungrave GORE's 5-year struggle to break through South Korean's barren console market — no matter the odds.
00:00 - [INTRO] 02:53 - South Korea and Gungrave GORE's Development 11:13 - Smokin' Subpar Style (PRESENTATION) 16:23 - A Return to Form (GAMEPLAY) 22:41 - Surprising Post-launch Support 24:49 - Gungrave GORE and Iggymob's Future 27:50 - [OUTRO]
Special thanks to both Kuri and @curtain_fire for their feedback on the script during the video's lengthy writing/research process!
MUSIC USED:
Flickering Shadows - Plumegeist (it's used as part of the opening SFX) Multiple Personality - Killer7 Touch and Go - Tekken 4 Fear - Tekken 4 Eulenlieder - SIGNALIS The Red Gate - SIGNALIS Rolling Down the UMN (both versions) - Xenosaga Episode III: Also sprach Zarathustra Yensen the Boostmaster - Gungrave G.O.R.E. Burning Halloween Town - Deathsmiles Dark Dizzy - Mega Man X5 Misty Rain - Mega Man ZX Tunes A Cue aun Tu Oi / A Red Apple Fell From the Sky - Gravity Rush 2 Zero Fill Love - PangYa (Season 4)
#Gungrave #GameDevelopment #BottomTextIs Monster Hunter Getting Easier?Blue2022-11-11 | One of the biggest, longstanding questions of the western Monster Hunter community in the past 12 years, finally answered. This video aims to explore and touch on the unique layers of challenge within Monster Hunter, be it the older games or the more recent releases of World and Rise, and finally determine conclusively whether the series is growing "too easy" or if its playerbase is just growing too skilled as hunters — is it the series or is it the players?
00:00 - [INTRO] 03:18 - What makes Monster Hunter difficult? 08:21 - Designing Around Player Individuality 12:51 - A World-altering Change in Design 20:14 - Other Misc. Gameplay Elements 24:53 - The Multiplayer Factor 30:15 - Asking All the Wrong Questions 35:41 - [CREDITS]
BIG thanks to ShawnEX for letting me borrow the God Hand footage from one of his videos! He does some good work, so please consider checking his channel out: youtube.com/c/SGrooveYT
Many thanks as well to Krekkov for giving me their blessing to use the art of Hinoa and Minoto early on in the video!
MUSIC USED:
Sweet Little Cafe - Trials of Mana One More Yesterday Summer Mirage UNDER DEFEAT Extended Tracks - Under Defeat Rose-Colored Rhythm - Sonic and the Fallen Star Pick of the Litter - Skullgirls Cosmic Psycho - Begin, X68000 ver. Koumajou Densetu 2/Koumajou Remilia 2 - Scarlet Tears (afternoon style) Streets Are Hot Beyond the Endless Deep Blue (Elgado Outpost Theme) - Monster Hunter Rise: Sunbreak Pause Menu - Mario Strikers Charged Sunbreak (instrumental and ENG versions) - Monster Hunter Rise: - Sunbreak
#MonsterHunter #Sunbreak #DeviljhoTailMercurySteams Journey From Castlevania to Metroid DreadBlue2022-01-08 | In a sea of games inspired by Metroid and Castlevania, only one developer has ever worked on both series proper. Starting from the humble beginnings of Mirror of Fate on the 3DS, all the way up to a million-seller on the Nintendo Switch, this video chronicles MercurySteam's side of the long story leading up to the release Metroid Dread.
Crystal Teardrops - Castlevania: Symphony of the Night Op. 13 - Castlevania: Rondo of Blood Edge of the Sky - Castlevania: Order of Ecclesia Sign of Bloodlines - Castlevania 64 Ai - Xenosaga Freaks Duel ~ Kill or Be Killed - Fate/Extra Amami Airport (Vision Quest) - Shin Megami Tensei - Devil Summoner: Soul Hackers JENINA Phendrana Drifts - Metroid Prime Phendrana's Edge - Metroid Prime Point of No Return - Eschatos Ending (Extra Track) - Mega Man X5 The Game Awards 2021 Orchestral Medley - Do I really gotta list where The Game Awards Orchestral Medley is from? Like, c'mon now
#Metroid #Castlevania #MercurySteamThe Complete History of Metroid DreadBlue2021-07-10 | To some, Metroid Dread is just another new 2D Metroid game. To veterans, it's the rumored video game they've been waiting 16 years for. This is the (mostly) complete history of how Metroid Dread went from a long-rumored Nintendo DS game up to a megaton Nintendo Switch announcement at E3, along with all the stops in between.
This video is divided into yearly sections that covers Metroid Dread's development history, leaks, and rumors in chronological order, with a quick breakdown of the sections and what they cover here:
00:00 INTRO 00:10 Why Is Metroid Dread Significant? 02:35 The Initial GameInformer and IGN Leak 04:06 Metroid Dread's Listing in Official Nintendo Magazine 05:30 "Project Dread" Scan in Metroid Prime 3 08:03 Liam Robertson's Report of a Metroid Dread Prototype 09:44 Metroid Dread Officially Acknowledged 10:26 Interviews Shed Light on Dread's Development Status 13:31 Liam Robertson's Metroid Video 14:24 The Metroid Series' Darkest Hour 16:18 Samus Returns 18:07 Why A 2D Metroid Skipped the Nintendo DS 18:39 Metroid Prime Trilogy HD and Super Metroid Remake Rumors 19:08 Zippo Leaks New 2D Metroid by MercurySteam 20:31 Why Metroid Dread Was Initially Cancelled 23:58 Mystery of the Second Prototype 27:40 ENDSLATE
Special thanks to SaniKink for the thumbnail art! Please take a look at the original art here: twitter.com/SaniKink/status/1413640581180534784 Big thanks to Kuri as well for helping provide extra input on the video, as well as some of the extra gameplay footage used in the video!
MUSIC USED: Brinstar Green - Super Metroid (synth remix by Luminist: youtube.com/watch?v=MmLy2Nb9x-A) Zenith [CHAPTER 10] - Ginga Force U.M.N. Control Center - Xenosaga Episode II: Jenseits von Gut und Böse Warthog Run - Halo 3 Foreboding - Xenogears Path to the Truth - Mega Man ZX Advent (ZX Advent Tunes ver.) With the Sky, the Clouds and You - Xenogears (sometimes incorrectly named as "Shevat -The Wind Calls-") Chozo Laboratory - Metroid: Samus Returns The Last Metroid - AM2R Bond of Sea and Flame - Xenogears Ultraviolet - Megalomachia
10/16/2021 UPDATE: Turns out, I missed a fun bit of info. In 2019, Vergeben (of Smash leaker fame) made a post on SSBU's GameFAQs message board about all games he had info on regarding upcoming E3 2019 announcements. Everything in his post, from Code Vein's release date to Deathloop's existence, eventually came to pass. This also included less concrete info on a new Warioware game and the existence of Metroid 5, neither of which would be announced for another 2 years. gamefaqs.gamespot.com/boards/234547-super-smash-bros-ultimate/77772436?page=2
#MetroidDread #NintendoSwitch #DevelopmentHistoryHow the Wirebug Changes Monster HunterBlue2021-05-14 | Out of all the new skills, mechanics, and features introduced in Monster Hunter Rise, the most important one of them all might just be a lil green bug. This is the story of the wirebug, its curious origins, and the development team behind it.
00:00 What IS the Wirebug? 01:47 Origins of the Wirebug 04:33 Why DOES the Wirebug Work? 08:39 The Wirebug's Impact on Monster Hunter's future 11:07 ENDSLATE
MUSIC USED: Your Sunset - Tekken Tag Tournament 2 Trabelna - Monster Hunter Generations (ending version) Move Me - Ridge Racer Type 4 Nebuta - Capcom vs SNK 2 Theme of E-102ɣ - Sonic Adventure Sally - Dodonpachi Daifukkatsu Black Label
#MonsterHunterRise #MonsterHunter #WirebugFrom Beyond The Grave - A Complete Gungrave RetrospectiveBlue2021-02-12 | An in-depth introduction and overview of the only video game series helmed by Yasuhiro Nightow, the creator of Trigun and Blood Blockade Battlefront: Gungrave. A series known best for its unique blending elements of sci-fi, mafia, gunplay, and revenge together in a single, stylish package.
This video covers the two PS2 games (Gungrave + Gungrave Overdose) and the 2003 anime, as well as the unique development and achievements of the Gungrave series since its inception.
0:00 - Intro to Gungrave and Yasuhiro Nightow 1:56 - Gungrave (PS2) 15:43 - Gungrave (Anime) 23:54 - Gungrave Overdose 35:21 - The Gungrave Franchise's Future