OoT3D Canceling DHWW in the Graveyard @HylianFreddy
OoT3D Canceling DHWW in the Graveyard  @HylianFreddy
Uploaded June 2019 | Updated September 2026, 1 week ago
This is the most difficult and the most unrewarding area to cancel DH in. Every loading zone behaves normally, probably because the graveyard was already in its final form when this scene setup was created.

To reach the OoB area near the graveyard, you need to do a zombie sidehop and then megajump without hitting the vertical wall that extends far above the texture for the fence. There is actually a spawn point in Tower Collapse Exterior that lets you reach the OoB without a zombie sidehop, but it does not put you in bounds in the graveyard scene, so it's not usable.

This time, Grezzo did not change the collision around the graveyard entrance, but they did change the textures. So, to set up the FW dive into the loading zone, you need to do a seamwalk on an invisible seam, which means setting the angle without good visual cues. Also, getting on the seam is tricky, because it meets the floor right where it ends.

If you want more explanations, you can find them in the description of this video: youtube.com/watch?v=54YdLMazor8
OoT3D Canceling DHWW in the GraveyardOoT3D Reversed Death Hole Void WarpOoT3D Boss Challenge EscapeOoT Zombie Hovering without heat timer (Spirit BK Skip)OoT3D Steal the Fishing Rod as Child (w/ Bottle on B)OoT3D Quick PutAway OI[OoT 1.0] Glitched Damage Value without Deku StickOoT3D Death Hole Void Warp (1/2)OoT3D Void Warp DoT skip with WWTOoT3D Boss Challenge Wrong Warp [TAS]OoT3D Fire Temple Hookshot Jump w/ Invisibility GlitchOoT3D Faster voids for Back in Time
Hylian Freddy |

OoT3D Canceling DHWW in the Graveyard

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER