@MTA6996
  @MTA6996
MTA | OoT - Instant Gohma Stun (1.12 / 1.15 Second Battle) @MTA6996 | Uploaded 10 months ago | Updated 17 hours ago
Usually after starting the fight, you will be delayed from being able to use any items after being able to control link for 24 frames (8 visual frames).

However, you can apply the stun to Gohma by throwing a Deku Nut or using Slingshot to shoot Deku Seeds at Gohma's position before the cutscene starts.

The position of the Deku Nut or Deku Seeds will be paused once the cutscene starts, and once the cutscene ends Gohma will get an immediate stun.

I truly doubt this will be any faster to do for console, if it is worth doing for a TAS, it'd only be worth doing for 100%/Child Max% with the Slingshot method because:
1. For the Deku Nut Method, you have to actually get closer to where Gohma's position usually starts for when the fight actually begins, which you are wasting a lot of time doing to prepare for.
2. Usually for a full game TAS, there is no category where you would actually obtain the Slingshot except for 100%/Child Max% (I think is the only 2), it's a big maybe that it can be used for those categories for a TAS only if it is actually faster.

Timing for both fights starting from when I could gain control over Link, and ending when I had no control over him.
Slingshot Method: 1.12 Seconds
Deku Nut Method: 1.15 Seconds
For some odd reason with the Deku Nut Method, the first frame I tried crouch stabbing, gohma still had the invincibility frames for an additional frame, Idk if there was a way to improve it or not, I don't think it really matters anyways since the Deku Nut method is actually a useless strat anyways.

I might make a video comparison later for TAS timing to check to see if it is actually faster or not.

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OoT - Instant Gohma Stun (1.12 / 1.15 Second Battle)(TAS) (N64) Ocarina of Time - Ice Arrows/GTG Bombchus as Child Link with Low%Deku Tree - Blank A Clip (Possible 2-3-1 Skip???)

OoT - Instant Gohma Stun (1.12 / 1.15 Second Battle) @MTA6996

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