Pandaemonium: Eleventh Circle (Savage) Clear - WAR PoV [FFXIV]Sol Astravir2026-09-28 | Pandaemonium: Eleventh Circle (Savage) Clear - WAR PoV [FFXIV]Sundered Doctrine Dungeon Contest Clear [Destiny 2]Sol Astravir2025-02-08 | 00:00 - First Encounter (The Riddle) 11:24 - Second Encounter (Zoetic Lockset) 25:22 - Third Encounter (Kerrev, the Erased)
pretty cool dungeon, the riddles for encounter 1 and 3 are quite fun to solve and i like that anyone can know how to answer them by thinking about the story of the game, instead of having to trial and error random solutions until they magically stick. encounter 2 was rather disappointing but oh well.H-09 Apex Efervon Tank as Excalibur, Solo Steel Path [Warframe]Sol Astravir2024-12-16 | 0:00 - Mission begin 5:00 - Tank phase 1 10:30 - Tank phase 2 20:25 - build info
Pleasantly surprised by this fun little secret boss challenge in 1999. Heavy reliance on shield-gating seems like the way to go; Fast Deflection on Excalibur and Guardian on my companion are doing a lot of heavy lifting, though a moderately beefy health pool underneath is needed for anything that slips through. Pure health tanking is probably a decent alternative if you have enough healing output to support it, like with Arcane Grace. I went with Laetum for my main DPS weapon because it always seems like a safe bet for these kinds of bosses. The projectile speed is kind of rough to deal with, I'm sure there are better incarnon weapons to pick for this.Arcadion: M4 Savage - MNK PoV [FFXIV]Sol Astravir2024-10-01 | late upload but here's our week 7 kill of m4s lolArcadion: M3 (Savage) - MNK PoV [FFXIV]Sol Astravir2024-08-17 | this fight is one of the coolest things this game has done in yearsArcadion: M2 (Savage) - MNK PoV [FFXIV]Sol Astravir2024-08-17 | funny bee i like :)Arcadion: M1 (Savage) - MNK PoV [FFXIV]Sol Astravir2024-08-03 | ...Behemoth vs Pit of Heresy Solo Flawless (New -5 Power, No Weekly Surges/Seasonal Mods) [Destiny 2]Sol Astravir2024-06-13 | yo what's goin' on youtube back at it again with another Pit of Heresy Solo Flawless. I never ran this dungeon on Stasis Titan despite it being my favorite class, so I decided what better time to do so than now in Final Shape, with the new -5 power difficulty change and the Stasis reworks.Salvations Edge - Substratum [Destiny 2]Sol Astravir2024-06-07 | zeon's day one clear of the first encounter of salvation's edge. fun encounter but progging it was extremely obtuse, i do not have high hopes for this raid.Pantheon: Nezarec Sublime [Destiny 2]Sol Astravir2024-05-23 | 00:00 Golgoroth 05:39 The Caretaker 13:24 Zo'Aurc, Explicator of Planets 19:45 Atraks-1, Fallen Exo 28:12 Oryx, the Taken King 35:18 Rhulk, Disciple of the Witness 40:06 Riven of a Thousand Voices 46:44 Nezarec, Final God of Pain
overall i think pantheon's boss changes were positive, and it was a good, fun experience. except for nezarec, nezarec still sucks ass and the changes made it an even worse encounter.A Helldivers 2 TributeSol Astravir2024-03-05 | Quick little video to celebrate unlocking everything currently in Helldivers 2, its been an awesome month and I'm super excited for what's coming next.Hunt Showdown Montage 2023Sol Astravir2023-12-31 | i like this game, it's funny, just like these clipsR8B4: Insurrection, Main Sector [GTFO]Sol Astravir2023-12-12 | 00:00 Lobby 06:05 Zone_155 Terminal Alarm 09:05 Zone_156 Clearing 18:05 Zone_157 Blood Door 19:45 Zone_158 Clearing 26:20 Zone_158 Class V Alarm 33:05 Zone_160 Clearing 43:45 Zone_159 Terminal Alarm 49:25 Zone_161 Clearing 58:00 Zone_162 Warden Door Checkpoint 1:05:20 Zone_163 Bulkhead Gauntlet
Loadouts: cal: Hel Revolver, High Caliber Pistol, Bio Tracker, Spear Me: Hel Shotgun, Machinegun (Techman Veruta XII), Hel Auto Sentry, Bat Plutie: Rifle, Shotgun (Buckland S870), C-Foam Launcher, Sledgehammer Nouvelle: Carbine, Hel Rifle, Mine Deployer, SledgehammerSolo Flawless Warlords Ruin Dungeon as Behemoth [Destiny 2]Sol Astravir2023-12-04 | 00:00 Platforming 01:50 Rathil, First Broken Knight of Fikrul 10:50 Jailbreak and more platforming 18:12 Locus of Wailing Grief 49:55 Even more platforming 59:00 Hefnd's Vengeance, Blighted Chimera
My first impressions of Warlord's Ruin are very positive. Great setting, aesthetic, and atmosphere. Three bosses was a pleasant surprise, especially since they're designed pretty well. They keep you moving and, more importantly, engaged the whole time. Getting mini damage phases to stagger the final boss to then lead into a longer damage phase is great, there's a constant trickle of reward for playing well and executing mechanics.
Is this run extremely long? Yeah, it's nearing two hours, which is my longest dungeon run to date. Yet it didn't feel nearly as bad as Duality, Spire, or Ghosts, because each encounter was refreshing enough to keep me engaged. Some of this was also self-inflicted as well; I get too preoccupied clearing every single add, my damage phases are suboptimal, and I unnecessarily inched the final boss to final stand really hard from being overly cautious.
Behemoth is really good btw, though no thanks to this season's "stasis buffs." It has always been very strong, the mod system rework just crippled it and Berserker does a similar job for less effort. Behemoth will always be my baby though.Crotas End - Crota, Son of Oryx [Destiny 2]Sol Astravir2023-09-02 | worst contest mode boss bungie has ever made since contest mode gahlran's deception. -- Watch live at twitch.tv/solandoraCrotas End - Ir Yut, the Deathsinger [Destiny 2]Sol Astravir2023-09-02 | ok this was kinda fun at leastCrotas End - Oversoul Throne Bridge [Destiny 2]Sol Astravir2023-09-02 | ...Crotas End - The Abyss [Destiny 2]Sol Astravir2023-09-02 | they shidded on crota's endFinal Boss/Behemoth Raid [Exoprimal]Sol Astravir2023-07-26 | Deciding to upload some Exoprimal content because I have been enjoying this game way more than I thought I would. The showdown against Behemoth is the last mission to cap off the Exoprimal campaign story. Much like the rest of the game, this fight was an incredibly pleasant surprise with its MMO-like raid boss mechanics that tests your party's teamwork to the fullest. The unspoken coordination and camaraderie I have experienced in Exoprimal is something I have not seen since summoning phantoms in Dark Souls. I can't wait to run this again.
0:00 - Intro 3:40 - Phase 1 (Durban Behemoth) 11:17 - Phase 2 (Perfect Behemoth) 18:40 - Phase 3 (Hi-Xol Overdrive)Pandaemonium: Eleventh Circle (Savage) Clear - PLD PoV [FFXIV]Sol Astravir2023-06-13 | uploading my group's week 2 reclear of p11s because the original footage of our first time clear was really bad. if you really wanna see it, i have it unlisted here: youtube.com/watch?v=OLsf2byKsvk&ab_channel=SolAstravir also this fight is awesome.Pandaemonium: Tenth Circle (Savage) Clear - PLD PoV [FFXIV]Sol Astravir2023-06-13 | uploading my group's week 2 reclear of p10s because my original footage for our first clear was completely unusable, and i'd like to archive this fight in some way still. awesome fight btwPandaemonium: Ninth Circle (Savage) Clear - WAR PoV [FFXIV]Sol Astravir2023-06-05 | ahhhh i hate downtime trio mechanics ahhhh!!!Solo Flawless Ghosts of the Deep Dungeon as Titan [Destiny 2]Sol Astravir2023-05-29 | Hive Ritual - 1:24 Ecthar - 23:50 Simmumah - 43:12
Oh man, so much to say about this dungeon. First off I think it's easily the best dungeon we've gotten in Destiny 2. Absolutely incredible setting, atmosphere, design, music, mechanics are that good middle ground of interesting and involved.
But the bosses, man... Why do they have shields. Boss shields make this dungeon so unfriendly to solo. It's a cool idea that you have to break the shield to stagger the boss out of their super, but why couldn't this have been done via health gated chunks? So much damage every phase gets wasted just to be able to actually hurt the boss, and the more phases you have to do the worst this gets. I think the health amounts are okay, it's just that you spend too much time breaking shields instead of actually damaging the health pool. A much minor annoyance is the Deepsight being required to turn in your vestiges in the final boss. Mechanics that animation lock your character are very annoying, and just downright hostile design to the player when they have to interact with these mechanics while under fire.
I think these issues are so easily preventable and fixable, but it's too late now. The dungeon will forever have a stain upon it, which sucks because it's so good otherwise.Druid vs Ashava - WT1 (Diablo 4)Sol Astravir2023-05-14 | my first time doing Ashava blind went surprisingly wellRoot of Nightmares - Three Man MacrocosmSol Astravir2023-03-12 | this raid kicks so much ass and so does my fireteamRoot of Nightmares - Nezarec, Final God of Pain [Destiny 2]Sol Astravir2023-03-11 | ZEON Clan's day one clear of the Root of Nightmares raid. kinda mid boss ngl.Root of Nightmares - Macrocosm [Destiny 2]Sol Astravir2023-03-11 | ZEON Clan's day one clear of the Root of Nightmares raid.Root of Nightmares - Scission [Destiny 2]Sol Astravir2023-03-11 | ZEON Clan's day one clear of the Root of Nightmares raid. Another fun push encounter, nothin to say, these are great.Root of Nightmares - Cataclysm [Destiny 2]Sol Astravir2023-03-11 | ZEON Clan's day one clear of the Root of Nightmares raid. Fun encounter, I love having to obliterate waves of mobs while pushing forwards.Strand Titan Solo Flawless Pit of Heresy [Destiny 2]Sol Astravir2023-03-02 | berserker is hilariously strong and fun and also don't forget pit of heresy is the best dungeon in destiny 2 and it's not even close.Solo Flawless Spire of the Watcher Dungeon as Titan [Destiny 2]Sol Astravir2022-12-11 | i had to blast sewerslvt's music to not fall asleep during this dungeon while cycling through 8 damage phases. sorry for no original audio.
this dungeon isn't the worst thing ever but it's no Pit of Heresy I'll tell you that, we're just never getting something like that again. the showdown at the top of the spire was cool though, i wish that was the final boss instead to make it more climactic.Gone Bowling Ogryn Skullbreaker Penance [WH40K: Darktide]Sol Astravir2022-11-26 | penance cosmetics are so funnyAnother Sildihn Subterrane Criterion Dungeon Clear - MNK PoV [FFXIV]Sol Astravir2022-10-23 | Silkie - 4:10 Gladiator of Sil'dih - 12:21 Shadowcaster Zeless Gah - 17:28
We've asked for harder dungeons for forever and we finally got them, and I gotta say I think this content has been some of the most fun I've had in the game. Mechanics were very well balanced in that figuring them out was difficult, understanding them afterwards was simple, and executing them was mildly challenging.
It's a shame that Criterion dungeons offer no good rewards, so this content is basically done with for me now that we've cleared, but it was a very enjoyable experience and I'm glad that the devs finally tried something new and it was a homerun from a gameplay perspective, and I hope they continue building upon this idea.
Also sorry the framerate is so poor at the start, I really don't know what's wrong with my streaming setup specifically when I play FFXIV, but it smooths out after the first boss so whatever.Warhammer 40K: Darktide - Data Interrogation ThemeSol Astravir2022-10-19 | i wasn't too happy about this recording at the time because of the audio dimming during dialogue and how awkward the opening is, but since the beta is down and i don't have a choice to re-record it i'm just gonna upload it.Warhammer 40K: Darktide - Assassination Target/Boss ThemeSol Astravir2022-10-16 | please do not laugh at my low graphics settings and frame rate this is just how i live i recorded this for the music onlyPandaemonium: Eight Circle (Savage) Clear - PLD PoV [FFXIV]Sol Astravir2022-09-27 | There's a lot to say about fight tempo, short term memory mechanics, moment to moment gameplay in SE's more recent fights that make me feel like im not playing the same game anymore. It's not that its bad, its just not reaching a point where im not sure if im good enough anymore.Pandaemonium: Seventh Circle (Savage) Clear - PLD PoV [FFXIV]Sol Astravir2022-09-01 | this fight rocksPandaemonium: Sixth Circle (Savage) Clear - PLD PoV [FFXIV]Sol Astravir2022-09-01 | this fight rocksPandaemonium: Fifth Circle (Savage) Clear - PLD PoV [FFXIV]Sol Astravir2022-09-01 | this fight rocksKings Fall Raid: Oryx, the Taken King [Destiny 2]Sol Astravir2022-08-27 | ...Kings Fall Raid: Daughters of Oryx [Destiny 2]Sol Astravir2022-08-27 | ...Kings Fall Raid: Golgoroth [Destiny 2]Sol Astravir2022-08-27 | ...Kings Fall Raid: Warpriest [Destiny 2]Sol Astravir2022-08-27 | ...Kings Fall Raid: The Basilica/Totems [Destiny 2]Sol Astravir2022-08-27 | ...Kings Fall Raid: Hall of Souls [Destiny 2]Sol Astravir2022-08-27 | ...Dragonsongs Reprise (Ultimate) Clear - GNB PoV [FFXIV]Sol Astravir2022-08-22 | this fight sucks, it's only fun in the last 7 minutes narrowly escaped the "it was harder in 6.2" at leastSolo Flawless Duality Dungeon as Titan - Destiny 2Sol Astravir2022-05-29 | Loreley funny moments.The Four Fiends - Lv. 300 CHAOS, No Party Members/Potions [Stranger of Paradise]Sol Astravir2022-03-26 | 00:00 - Tiamat 05:24 - Marilith 08:32 - Lich 10:46 - Kraken I had 400% Tyrant affinity for all fights, with 160% or less affinity on multiple strength jobs on the other gear set. This game is very fun.Vow of the Disciple Raid: Rhulk, Disciple of the Witness [Destiny 2]Sol Astravir2022-03-06 | ZEON clan's day one clear of the Vow of the Disciple raid, placing #311 in the world. Rhulk was a nice breath of fresh air in his design from bosses in the past, and I like that it combined some of my favorite mechanics into one fight (swapping buffs in Crown of Sorrow, communicating symbols that only some people can see like in Leviathan or Last Wish).Vow of the Disciple Raid: Exhibition [Destiny 2]Sol Astravir2022-03-06 | ZEON clan's day one clear of the Vow of the Disciple raid. I really like high-octane gauntlet fights like this, reminds me of the running portions of Shuro Chi which were very enjoyable when under power level since you had to rotate supers and heavy ammo in order to push through. -- Watch live at twitch.tv/solandoraVow of the Disciple Raid: The Caretaker [Destiny 2]Sol Astravir2022-03-06 | ZEON clan's day one clear of the Vow of the Disciple raid. Finally another gaze mechanic reminiscent of Golgoroth, this was a cool boss. As usual though, day one dps checks feel a little too tight because they're reliant on good ammo rng. We definitely got a little lucky on this run. -- Watch live at twitch.tv/solandora