NickelsFor a Discworld film by Terry Pratchett called Troll Bridge (http://www.trollbridge.film) that I'm working on - I needed to run some tests on our soldier's ragdoll physics!
Troll Bridge Golaem Battle TestNickels2016-07-25 | For a Discworld film by Terry Pratchett called Troll Bridge (http://www.trollbridge.film) that I'm working on - I needed to run some tests on our soldier's ragdoll physics!
IG: http://instagram.com/nickels ________________________ Golaem: http://golaem.comNickels Live StreamNickels2019-06-16 | ...Planet Earth: A migrating herd of SpotMinis face challengesNickels2018-03-07 | Discover the near future where Boston Dynamics' SpotMinis have taken over, and all other signs of life has been eradicated. Found in herds, the SpotMini scavenges what it can find in the uninhabitable wasteland we once called Earth.
Credits: Character Modelling: Vojislav Milanovic Character Animation: Nawaz Ahmed, Ramtin AhmadiLEGO Zombie HordeNickels2018-02-08 | I'm not about to clean up this mess.
IG: http://instagram.com/nickels ________________________ Golaem: http://golaem.comRogue One: A Star Wars Wrap PartyNickels2016-12-01 | Wrap parties are always necessary, especially if the film was shot on a beautiful island.
IG: http://instagram.com/nickels ________________________ Golaem: http://golaem.com[TUTORIAL] nCloth Unroll / Unravel / Unfurl - Transitioning Static Surfaces to DynamicNickels2016-05-09 | After multiple requests for sharing the workflow and setup on the nCloth Unroll / Unravel / Unfurl, I've finally put together a thorough tutorial on just that! As always, let me know if you have any questions and I'll respond to you immediately. Thanks for watching.
IG: http://instagram.com/nickels ________________________ Golaem: http://golaem.com[TUTORIAL] NX Golaem Characters - Installation, Setup, & Rendering GuideNickels2016-05-02 | Installation guide for my NX Golaem Characters. They should all follow the same setup with path re-directing for the fbx/gcg, sourceimages, and don't forget to disable the Opaque attribute in your renderProxy arnold tab. Leave any questions in the comment section if you need further help or requests for future Golaem characters!
IG: http://instagram.com/nickels ________________________ Golaem: http://golaem.com[TUTORIAL] Golaem Archer - Converting MoCap Data from MixamoNickels2016-04-12 | Today we're going to take a look at exporting Mixamo animations to use in Golaem for Maya. We will combine and make adjustments to archer animations as well as troubleshoot some of the common problems that you may face.
IG: http://instagram.com/nickels ________________________ Golaem: http://golaem.comnCloth Unroll / Unravel / Unfurl - Transitioning Static Surfaces to DynamicNickels2016-04-06 | A setup using Maya’s nCloth to unroll / unravel / unfurl a static object. In this case you will be able to keyframe your animation and cache the nCloth simulation that gets unrolled as the rotation advances. Rendered with Arnold.
It was achieved by animating a ramp to transition the static surfaces to dynamic as our manual animation progresses. The ramp is plugged in to the Input Attract Map in the Dynamic Properties Maps.