Uploaded May 2022 | Updated September 2026, 2 weeks ago
FIXED, wow this was a long winded process of elimination and it's very odd how link isn't affected, but video explains the breakdown as to why this is happening.
the TLDR to fix is, open task manager, click on the details tab OVRServer_x64.exe, right click and set priority to HIGH, click confirm and do the same for the game you are playing, doing either one alone will not work it has to be both!
note that closing your game will end the process and you will need to set priority again, same for when you close or restart oculus server or PC
WHY this is happening for CV1 and not LINK I seriously do not know, but at least its an easy fix and one oculus could push in an update if they remember, just took me 3 days of doing absolutely everything else to find, don't waste your time doing anything on your system if the only thing that has changed is the oculus version, this fix ONLY applies to the introduced bug, not (or maybe not) going to fix any other issues you have with the system.
00:00:00 what is causing stuttering with cv1
00:00:49 setup debug tools
00:01:19 create test situation and confirm connection
00:03:19 view what's happening when frames drop
00:04:51 showing the frame drop issue.
00:06:15 THE FIX
00:07:05 showing no frame drops
00:08:24 further explanation and hunches
00:09:23 supersampling tip and other potential causes if you have problems to finish.
FIXED, wow this was a long winded process of elimination and it's very odd how link isn't affected, but video explains the breakdown as to why this is happening.
the TLDR to fix is, open task manager, click on the details tab OVRServer_x64.exe, right click and set priority to HIGH, click confirm and do the same for the game you are playing, doing either one alone will not work it has to be both!
note that closing your game will end the process and you will need to set priority again, same for when you close or restart oculus server or PC
WHY this is happening for CV1 and not LINK I seriously do not know, but at least its an easy fix and one oculus could push in an update if they remember, just took me 3 days of doing absolutely everything else to find, don't waste your time doing anything on your system if the only thing that has changed is the oculus version, this fix ONLY applies to the introduced bug, not (or maybe not) going to fix any other issues you have with the system.
00:00:00 what is causing stuttering with cv1
00:00:49 setup debug tools
00:01:19 create test situation and confirm connection
00:03:19 view what's happening when frames drop
00:04:51 showing the frame drop issue.
00:06:15 THE FIX
00:07:05 showing no frame drops
00:08:24 further explanation and hunches
00:09:23 supersampling tip and other potential causes if you have problems to finish.










