Tales from Elsewhere#ttrpg #dnd #gamedev How do we, as indie game designers and homebrewers, motivate and guide the players of our games toward certain practices, certain Cultures of Play? In this video, we explore the ways that games like Dungeons & Dragons and Blades in the Dark approach this, as well as compare that to indie games like Peasantry and Tales from Elsewhere!
** Chapters ** 00:00 Intro 00:33 Incentivization Types 01:07 D&D 2024 02:49 Blades in the Dark 04:52 Rule of Cool 05:51 Rule of CRUEL 06:52 Peasantry 08:14 Playing against type 08:36 Prescriptive vs Incentivized 08:52 Prescriptive Rules 09:12 Incentivized Rules 09:30 Reckless Attack Analysis 11:09 Alternatives to Reckless Attack 11:47 Sneak Attack Analysis 13:03 Inspiration Analysis 14:54 Luck in TFE 17:30 Closing Thoughts 18:16 Outro
Written and presented by Peter Lange Logo, graphic design, and animated characters provided by Maribel Navarro Artwork provided by @dr.nerii and @brayzart Music by @RyanikeAudio and @piercemartinmusic Edited by @TimothyWeinell
How TTRPG Mechanics Affect Behavior | Design DiscussionTales from Elsewhere2025-01-24 | #ttrpg #dnd #gamedev How do we, as indie game designers and homebrewers, motivate and guide the players of our games toward certain practices, certain Cultures of Play? In this video, we explore the ways that games like Dungeons & Dragons and Blades in the Dark approach this, as well as compare that to indie games like Peasantry and Tales from Elsewhere!
Written and presented by Peter Lange Logo, graphic design, and animated characters provided by Maribel Navarro Artwork provided by @dr.nerii, @brayzart, Red Richard Art Voice work: @IfyNwadiwe Music by @RyanikeAudio and @piercemartinmusic Edited by @TimothyWeinellThe Feast of Mayjune Horror AdventureTales from Elsewhere2025-09-06 | #ttrpg #dnd #gamedev A live session of TFE: Clockworld! Join a fresh group of DungeonTubers for The Feast of Mayune one-shot!
#ttrpg #dnd #gamedev Getting the foundations right for the character progression is an important step in the game design process. This video acts as a simple primer to get you started in getting that sorted out!
** Chapters ** 00:00 Intro 01:04 Main Lecture 13:37 Outro
Written and presented by Peter Lange Logo, graphic design, and animated characters provided by Maribel Navarro Artwork provided by @dr.nerii, @brayzart, Red Richard Art Music by @RyanikeAudio and @piercemartinmusic Edited by @TimothyWeinellWeird West Horror TTRPG Now Available!Tales from Elsewhere2025-09-04 | NOW ON KICKSTARTER!
Face the horrors of the Ruination in Tales from Elsewhere: Clockworld!
A new action-horror weird west TTRPG that features visceral combat, immersive character creation, and a huge roster of nightmarish creatures.
Voiced by: @IfyNwadiwe Art by: @dr.nerii Music by: @piercemartinmusic Editing by: Tim WeinellMy game is live on Kickstarter. Lets CELEBRATE!Tales from Elsewhere2025-09-02 | #ttrpg #dnd #gamedev It's been a long journey to this day. My Weird West Action Horror TTRPG crowdfunding campaign is now live on Kickstarter. Let's hang out as I switch it on and check out trailers, YouTuber spots, and answer any questions you may have!
Written and presented by Peter Lange Logo, graphic design, and animated characters provided by Maribel Navarro Artwork provided by @dr.nerii, @brayzart, Red Richard Art Music by @RyanikeAudio and @piercemartinmusic Edited by @TimothyWeinellWeird West Horror RPG Cinematic TrailerTales from Elsewhere2025-09-02 | kickstarter.com/projects/talesfromelsewhere/tales-from-elsewhere-clockworld
Welcome to the Ruination! TFE: Clockworld is now LIVE on Kickstarter
Written and presented by Peter Lange Logo, graphic design, and animated characters provided by Maribel Navarro Artwork provided by @dr.nerii, @brayzart, Red Richard Art Voice work: @IfyNwadiwe Music by @RyanikeAudio and @piercemartinmusic Edited by @TimothyWeinellNew Session, New Victims!Tales from Elsewhere2025-09-02 | #ttrpg #dnd #gamedev A live session of TFE: Clockworld! Join a fresh group of DungeonTubers for The Last Train to Nowhere!
#ttrpg #dnd #gamedev I see the terms "realism" and "immersion" and "verisimilitude" thrown around a lot in discourse around TTRPGs. Let's talk through some thoughts on that subject and see if we can clear-up what these terms means and how we can apply them in our TTRPG designs.
** Chapters ** 00:00 Intro 01:22 Main Lecture 15:09 Outro
Written and presented by Peter Lange Logo, graphic design, and animated characters provided by Maribel Navarro Artwork provided by @dr.nerii, @brayzart, Red Richard Art Music by @RyanikeAudio and @piercemartinmusic Edited by @TimothyWeinellCan 5 YouTubers survive my Weird West Horror RPG?Tales from Elsewhere2025-08-17 | #ttrpg #dnd #gamedev A live session of TFE: Clockworld! Join a group of YouTubers in their efforts to find The Misplaced Priest!
** Chapters ** 00:00 Intro 01:06 Consumer Experience 06:30 Content Creator Experience 12:11 Game Designer Experience 17:30 Outro
Written and presented by Peter Lange Logo, graphic design, and animated characters provided by Maribel Navarro Artwork provided by @dr.nerii, @brayzart, Red Richard Art Music by @RyanikeAudio and @piercemartinmusic Edited by @TimothyWeinellRPG Design Philosophy Roundtable!Tales from Elsewhere2025-08-08 | #ttrpg #dnd #gamedev Game designer and community member Klok Kaos put me and Dr. Ben of RPG PHD on a call, where we discussed TTRPGs and game design for 4 HOURS! This is Part 1 of that round table discussion, with Part 2 appearing on @rpgphd!
** Chapters ** 00:00 Intro 00:47 Introductions and Ideologies 10:19 Question 1: Hot Takes 26.08 Question 2: Impetus to Design 37:12 Question 3: Design Philosophy 1:02:03 Question 4: Favorite Character Progression Systems 1:16:56 Question 5: Rules Dense vs. Light Bridging 1:27:15 Question 6: Top 3 Green Flags for Sessions 1:44:30 Question 7: Making the secret sauce (and Zombies!) 2:03:15 Outro
Written and presented by Peter Lange Logo, graphic design, and animated characters provided by Maribel Navarro Artwork provided by @dr.nerii, @brayzart, Red Richard Art Music by @RyanikeAudio and @piercemartinmusic Edited by @TimothyWeinellIs Realism important in RPGs?Tales from Elsewhere2025-08-01 | #ttrpg #dnd #gamedev I see the terms "realism" and "immersion" and "verisimilitude" thrown around a lot in discourse around TTRPGs. Let's talk through some thoughts on that subject and see if we can clear-up what these terms means and how we can apply them in our TTRPG designs.
** Chapters ** 00:00 Intro 01:08 Main Lecture 25:21 Outro
Written and presented by Peter Lange Logo, graphic design, and animated characters provided by Maribel Navarro Artwork provided by @dr.nerii, @brayzart, Red Richard Art Music by @RyanikeAudio and @piercemartinmusic Edited by @TimothyWeinellTCS Live Stream: Death Mechanics | Part 2Tales from Elsewhere2025-07-26 | #tabletopcommunityspotlight Come join me and Zarek from @OdinsKeyGaming as we go through YOUR submissions to the newest Tabletop Community Spotlight!
** Chapters ** To follow after stream!RPG Ideologies Are Why Youre MadTales from Elsewhere2025-07-25 | #ttrpg #dnd #gamedev Forgive the click-bait title! This week's video is a lecture-format presentation about the two main "camps" in tabletop roleplaying design, and how those two ideologies differ. Both are legit!
** Chapters ** 00:00 Intro 01:46 Main Lecture 19:43 Outro
Written and presented by Peter Lange Logo, graphic design, and animated characters provided by Maribel Navarro Artwork provided by @dr.nerii, @brayzart, Red Richard Art Music by @RyanikeAudio and @piercemartinmusic Edited by @TimothyWeinellThe smallest tweak to actions makes all the difference.Tales from Elsewhere2025-07-18 | #ttrpg #dnd #gamedev When making a tactical TTRPG, how you handle Action Economies is vital. This video goes through my decision making and iterations when working on Tales from Elsewhere. Let's see how a system's action economy evolves and how that informs designs surrounding it.
** Chapters ** 00:00 Intro 00:50 Action Economies 02:24 Evolutions 05:21 No Restrictions 05:37 The Challenge & Solution 11:16 Lessons Learned 13:00 Outro
Written and presented by Peter Lange Logo, graphic design, and animated characters provided by Maribel Navarro Artwork provided by @dr.nerii, @brayzart, Red Richard Art Music by @RyanikeAudio and @piercemartinmusic Edited by @TimothyWeinellYou CAN make roleplay systems fun.Tales from Elsewhere2025-07-11 | #ttrpg #dnd #gamedev Let's talk Roleplaying Systems: input RP vs output RP and what that means when designing a TTRPG.
** Chapters ** 00:00 Intro 01:25 RP Output 04:11 RP Input 09:47 TFE Approach 13:52 Lessons 15:15 Outro
Written and presented by Peter Lange Logo, graphic design, and animated characters provided by Maribel Navarro Artwork provided by @dr.nerii, @brayzart, Red Richard Art Music by @RyanikeAudio and @piercemartinmusic Edited by @TimothyWeinellTCS Live Stream: Death Mechanics | Part 1Tales from Elsewhere2025-07-06 | #tabletopcommunityspotlight Come join me and Zarek from @OdinsKeyGaming as we go through YOUR submissions to the newest Tabletop Community Spotlight!
Written and presented by Peter Lange Logo, graphic design, and animated characters provided by Maribel Navarro Artwork provided by @dr.nerii, @brayzart, Red Richard Art Music by @RyanikeAudio and @piercemartinmusic Edited by @TimothyWeinell5k Subscribers AMA + Hunt Showdown with the TeamTales from Elsewhere2025-07-04 | #huntshowdown #dnd #ttrpg #indiegame #gamedesign
The poll results are in, and y'all voted for "Weird West Video Game + AMA"! So we I've gathered the TFE Team to play some Hunt: Showdown! Come watch us (badly) play an awesome weird west game and answer your questions.
** Chapters ** 00:00 Intro 01:40 PF2e 04:35 MORK BORG 07:13 Rolemaster 09:12 Apocalypse World 11:29 The Weird Stuff! 13:16 Lessons Learned 14:01 Why no D&D 5e? 16:04 Outro
Written and presented by Peter Lange Logo, graphic design, and animated characters provided by Maribel Navarro Artwork provided by @dr.nerii and @brayzart Music by @RyanikeAudio and @piercemartinmusic Edited by @TimothyWeinellMaking an RPG? Read these first.Tales from Elsewhere2025-06-20 | #ttrpg #dnd #gamedev #icrpg #mothership #bladesinthedark When new designers ask for help, one of the most common responses is to be told to read more TTRPGs. But where to begin? This video is there to help you get started!
** Chapters ** 00:00 Intro 01:22 Criteria 01:54 Blades in the Dark 04:05 Mothership 05:38 ICRPG 07:46 GURPS 09:32 D&D…4e! 10:57 Outro
Written and presented by Peter Lange Logo, graphic design, and animated characters provided by Maribel Navarro Artwork provided by @dr.nerii and @brayzart Music by @RyanikeAudio and @piercemartinmusic Edited by @TimothyWeinellI wish I read this TTRPG sooner.Tales from Elsewhere2025-06-13 | #ttrpg #dnd #gamedev #icrpg Index Card RPG is an excellent and deceptively simple product. Let's take a look at a key lesson we should absorb from Runehammer himself!
** Chapters ** 00:00 Intro 00:24 ICRPG History 02:09 The Target 04:46 Building Monsters 06:06 D&D 2024 Comparison 08:12 TFE Comparison 13:15 Lessons Learned 13:57 Outro
Written and presented by Peter Lange Logo, graphic design, and animated characters provided by Maribel Navarro Artwork provided by @dr.nerii and @brayzart Music by @RyanikeAudio and @piercemartinmusic Edited by @TimothyWeinellIs this game perfect for Hit Points + Wounds?Tales from Elsewhere2025-06-06 | #ttrpg #dnd #gamedev #daggerheart Daggerheart's health abstraction is an interesting one, and it's PRIMED for us to add a Wound System to it! Let's talk shop about wounds, hit points, and combining the two disciplines.
** Chapters ** 00:00 Intro 01:49 Sponsored Segment: Dice Nest 03:05 Daggerheart’s Health Rules 05:48 Wound Systems 06:36 Adding Wounds to HP 07:54 Why Daggerheart Can Work 08:35 Daggerheart Wound System 12:58 Outro
Written and presented by Peter Lange Logo, graphic design, and animated characters provided by Maribel Navarro Artwork provided by @dr.nerii and @brayzart Music by @RyanikeAudio and @piercemartinmusic Edited by @TimothyWeinellCan we improve You all meet at the tavern?Tales from Elsewhere2025-05-29 | #ttrpg #dnd #gamedev #horror #action #dungeonjam A one-shot adventure full of mystery, horror, and danger, designed to be used as the introductory session to a new campaign! Part of the Dungeon Jam collab with @LunaticDice @Dadi-MysticArts @Knigobi @PaladinProse!
Suitable for low-level characters in both D&D or Tales from Elsewhere: Clockworld.
** Chapters ** 00:00 Intro 01:15 What’s a 5 Room Dungeon? 03:43 The Feast of Mayjune Background 05:08 Room 1: RP/Puzzle 06:25 Room 2: The Guardians 07:24 Room 3: The Setback 08:21 Room 4: The Climax 09:13 Room 5: Reward or Twist 09:56 Aftermath 10:29 Outro
Written and presented by Peter Lange Logo, graphic design, and animated characters provided by Maribel Navarro Artwork provided by @dr.nerii and @brayzart Music by @RyanikeAudio and @piercemartinmusic Edited by @TimothyWeinellTalking with a Professional YouTube Editor | 4k Subs Live Stream PartyTales from Elsewhere2025-05-26 | We've hit 4,000 subscribers!! As per community request, we've got Tim the Editor on this episode, the real power behind this YouTube channel! We'll have a big 'ol AMA, answering questions submitted in the Discord server before taking your live questions!Talking with a Professional YouTube Editor | 4k Subs Live Stream PartyTales from Elsewhere2025-05-24 | We've hit 4,000 subscribers!! As per community request, we've got Tim the Editor on this episode, the real power behind this YouTube channel! We'll have a big 'ol AMA, answering questions submitted in the Discord server before taking your live questions!Is Death Too Tame in D&D? | Tabletop Community SpotlightTales from Elsewhere2025-05-23 | #ttrpg #dnd #gamedev #horror #action #tabletopcommunityspotlight We're back with another design challenge for all you awesome indie designers out there! We've got a new coat of paint, the Tabletop Community Spotlight!
This time, we're talking Death Mechanics and Failure States! Join me and Zarek at @OdinsKeyGaming for another awesome live stream in early July!
Written and presented by Peter Lange Logo, graphic design, and animated characters provided by Maribel Navarro Artwork provided by @dr.nerii and @brayzart Music by @RyanikeAudio and @piercemartinmusic Edited by @TimothyWeinellShould you force players to act-out their social skills?Tales from Elsewhere2025-05-16 | #ttrpg #dnd #gamedev #horror #action What is the difference between challenging the Player and challenging the Character? This is a fascinating and controversial subject within the TTRPG community, and affects games that run the gamut from Dungeons & Dragons to Lancer to Shadowdark!
** Chapters ** 00:00 Intro 02:14 Definitions 04:17 Riddles 06:26 Puzzles 07:03 Social Encounters 11:34 The Middle Way 17:15 Lessons Learned 18:20 Outro
Written and presented by Peter Lange Logo, graphic design, and animated characters provided by Maribel Navarro Artwork provided by @dr.nerii and @brayzart Music by @RyanikeAudio and @piercemartinmusic Edited by @TimothyWeinellBring Monsters back for Round 2Tales from Elsewhere2025-05-09 | #ttrpg #dnd #gamedev #horror #action After you've used one monster to great effect, how do you use them again later and recapture some of that tension from the first encounter? Let's talk about the concept of Threat Reprisal!
Written and presented by Peter Lange Logo, graphic design, and animated characters provided by Maribel Navarro Artwork provided by @dr.nerii and @brayzart Music by @RyanikeAudio and @piercemartinmusic Edited by @TimothyWeinellWhat went wrong with Marvels RPG? | Learning from TTRPGsTales from Elsewhere2025-05-02 | #ttrpg #dnd #gamedev #marvel Small correction: To fly at Light Speed in MURPG, you'd have to have a power level of 10 in flight but the resistance, the actual Stone requirement, would be 5!
Marvel comics has been dabbling in TTRPGs for decades now; let's look at one of their earliest and most ambitious projects, Marvel Universe Roleplaying Game. It has much to teach us about game balance and innovation versus iteration!
** Chapters ** 00:00 Intro 01:03 History of MUPRG 02:07 Game Mechanics 04:46 The Action/Energy Issue 07:44 Indominant Interview and Plug 13:54 Innovative Design 15:13 Iterative Design 15:33 The Value of Iterative Design 18:27 TFE Example 19:03 Outro
Written and presented by Peter Lange Logo, graphic design, and animated characters provided by Maribel Navarro Artwork provided by @dr.nerii and @brayzart Music by @RyanikeAudio and @piercemartinmusic Edited by @TimothyWeinellBody Horror and Dragons | Dragon WeekTales from Elsewhere2025-04-25 | #ttrpg #dnd #gamedev #horror #action Dragon Week is upon us! My contribution to this collaboration tackles adding body horror elements to dragons, examining the Elder Brain Dragon and my own creation, the Blood Oiler Dragon! Thank you to @GinnyDi and @pointyhatstudios for putting together this awesome collaborative event!
** Chapters ** 00:00 Intro 01:48 Body Horror Discussion 04:18 Elder Brain Dragon 07:20 Blood Oilers 09:00 Blood Oiler Dragon 14:15 Using Body Horror 15:04 Outro
Written and presented by Peter Lange Logo, graphic design, and animated characters provided by Maribel Navarro Artwork provided by @dr.nerii and @brayzart Music by @RyanikeAudio and @piercemartinmusic Edited by @TimothyWeinellUnboxing Custom TTRPG TerrainTales from Elsewhere2025-04-18 | #ttrpg #dnd #gamedev #horror #action I got a chance to work with the very talented Seth to make some custom 3D terrain! This week we're just taking a break from design discussions to kick back and open some props.
Written and presented by Peter Lange Logo, graphic design, and animated characters provided by Maribel Navarro Artwork provided by @dr.nerii and @brayzart Music by @RyanikeAudio and @piercemartinmusic Edited by @TimothyWeinellHow to Write Evocative Terms in RPGs | Design DiscussionsTales from Elsewhere2025-04-11 | #ttrpg #dnd #gamedev #horror #action Naming classes, abilities, and features in D&D or TTRPGs is tough, and this video is here to help! Let's take a look at a few evocative examples and walk through how I work through tough naming challenges.
** Chapters ** 00:00 Intro 01:07 Framing the Problem 03:00 Example: Draw Steel’s Null 05:15 Example: Flare Fall 07:12 Meta-currencies 07:55 Example: D&D 5e Inspiration 08:27 Example: CY_Borg Glitches 08:49 Example: TFE’s Luck 09:20 My methodology 15:20 A Challenge to YOU 16:25 Outro
Written and presented by Peter Lange Logo, graphic design, and animated characters provided by Maribel Navarro Artwork provided by @dr.nerii and @brayzart Music by @RyanikeAudio and @piercemartinmusic Edited by @TimothyWeinellLessons from Magic: the Gathering | Learning from TTRPGsTales from Elsewhere2025-04-04 | #ttrpg #dnd #gamedev #mtg #dragonstorm #magic #magicthegathering Magic: the Gathering is the titan of competitive trading card games, so let's see what we can learn from it and apply it to Dungeons & Dragons and other TTRPGs!
** Chapters ** 00:00 Intro 00:56 Brief History of MTG 01:56 Keywording 06:12 Indominant Crowdfunding 08:00 Questions and Answers Context 1 12:34 Questions and Answers Context 2 16:20 Outro
Written and presented by Peter Lange Logo, graphic design, and animated characters provided by Maribel Navarro Artwork provided by @dr.nerii and @brayzart Music by @RyanikeAudio and @piercemartinmusic Edited by @TimothyWeinellReviewing YOUR Games! | 3k Subs Live Stream PartyTales from Elsewhere2025-03-29 | We've hit 3,000 subscribers!! This is all possible because of this wonderful community! To celebrate, we're doing a live AMA and a community-selected additional activity, determined by the below poll.
** Timestamps ** 0:00 Stream turns on 0:47 Stream actually starts 4:09 AMA Begins 59:47 Community Reviews Part 1 2:55:21 Movie Rants 3:33:56 Community Reviews Part 2Designing for Dice Feel in TTRPGs | Design DiscussionsTales from Elsewhere2025-03-28 | #ttrpg #dnd #gamedev #horror #action Why does Dungeons & Dragons use the d8 for a longsword and a d4 for the dagger? How can we incorporate dice feel into our D&D homebrew and TTRPG design? Let's explore this uncommon topic together!
** Chapters ** 00:00 Intro 00:56 Definition of Dice Feel 01:24 Polyhedron Review 01:56 d4 02:23 d6 02:49 d8 and d10 03:19 d12 03:54 d20 05:06 Comparisons 06:23 Obfuscation 06:54 Number of Dice 08:12 Genesys System 10:02 TFE Example 12:52 Non-Dice Randomization 13:54 Bring it all together 15:55 Qualitative! 16:25 Outro
Written and presented by Peter Lange Logo, graphic design, and animated characters provided by Maribel Navarro Artwork provided by @dr.nerii and @brayzart Music by @RyanikeAudio and @piercemartinmusic Edited by @TimothyWeinell#GetBarbaric Indie Dev Live Stream - Part Two!Tales from Elsewhere2025-03-23 | Let's finish out the remaining #GetBarbaric submissions with @OdinsKeyGaming!
** Chapters ** 00:00 Setup/Intro 02:53 CyberCore Hack lonecolossusgames.com 11:50 @FineGroundCryptids 21:10 @MattMuun Fables of Eternity 28:55 @CryptCrawler 41:35 Godstorm by @captainsiix6908 53:35 Triconimist by @DiceAnvil 1:02:41 Clockworld, by me at Tales from Elsewhere 1:11:34 Runehack by Proph @ProphecyBreaker 1:28:15 Indominant by @OdinsKeyGaming 1:46:59 Pathways to Adventure by Jon @pathwaystoadventure 1:56:55 Saraphys presenting Cypher @saraphys5555 2:09:10 Savage Worlds by @TheSavageGoose 2:21:40 Machinist Subclass for D&D 5e by @WhatisTabletop 2:31:40 @IshanekonWorldShapers 2:34:05 Barbarian psychology by @WarriorPhilosopher-GameDesign 2:58:06 Master Lord Baron by @MasterLordBaron 3:08:15 @FoolsErrandRPGDesigning Tactical RPGs | Design DiscussionsTales from Elsewhere2025-03-21 | #ttrpg #dnd #gamedev #horror #action Is Dungeons & Dragons a tactical game? Is Pathfinder MORE tactical than DD&D? What even makes a game "tactical"? Let's dive in and explore this interesting and nuanced subject!
** Chapters ** 00:00 Intro 01:18 Board Game Comparisons 03:58 Vagabond RPG Shoutout 04:55 TTRPG Examples 09:36 Definition of Tactical Play 13:23 Rules-Lite Games 15:03 BitD Lessons 15:50 TFE Approach 18:28 Design Advice 20:34 Outro
Written and presented by Peter Lange Logo, graphic design, and animated characters provided by Maribel Navarro Artwork provided by @dr.nerii and @brayzart Music by @RyanikeAudio and @piercemartinmusic Edited by @TimothyWeinellI hope my RPG makes Arnold happy.Tales from Elsewhere2025-03-14 | #ttrpg #dnd #gamedev #horror #action As designers, we should be keenly aware of what our media touchpoints are. For me, Action-Horror movies and games are the primary inspiration! Let's dive into what makes the Action-Horror subgenre so special!
** Chapters ** 00:00 Intro 00:50 Horror Stories 02:20 TFE Ad Break! 02:45 Action Stories 03:38 Action-Horror 04:58 Alien vs. Aliens 06:28 Predator 07:40 Resident Evil vs. Resident Evil 4 08:25 TFE’s Inspiration 09:14 Outro
Written and presented by Peter Lange Logo, graphic design, and animated characters provided by Maribel Navarro Artwork provided by @dr.nerii and @brayzart Music by @RyanikeAudio and @piercemartinmusic Edited by @TimothyWeinellDesigning TTRPG Wound Systems | Design DiscussionsTales from Elsewhere2025-03-07 | #ttrpg #dnd #gamedev If you're an indie developer who is starting to consider non-standard Health Abstractions, this video is here to help guide you through that process.
And thanks to the guys over at @ShieldsRestTTRPG for the awesome merch giveaway!
** Chapters ** 00:00 Intro 02:02 Other Study Material 04:35 The Three Questions 05:13 Question 1: Primary vs Secondary Abstraction 11:49 Question 2: Symmetry 15:22 Question 3: Death Spirals? 20:49 This is just the beginning! 21:36 Outro
Written and presented by Peter Lange Logo, graphic design, and animated characters provided by Maribel Navarro Artwork provided by @dr.nerii and @brayzart Music by @RyanikeAudio and @piercemartinmusic Edited by @TimothyWeinell#GetBarbaric Indie Dev Live Stream - Part One!Tales from Elsewhere2025-03-02 | It's finally time! Zarek from Odin's Key Gaming and Peter from Tales from Elsewhere go through all 30+ submissions for the #GetBarbaric challenge! With so many submissions, we'll be hanging out for a few hours discussing all of them!
This was PART 1 of reviewing all submissions; we had so many, we'll need to finish the second half on a subsequent stream. Stay tuned to Tales from Elsewhere to catch the second half!!
** Chapters ** 00:00 Introduction 04:58 Josh, Grimoires of the Unseen 14:18 Grit from @gnomebotstudios 25:35 Utopia RPG by @oridont 37:40 RedMark by @BarlowKeep 48:59 Adventure's Call by @markmaurer7887 58:26 One Funkin' DnD by Funkin Disher 01:05:38 Heroic Potential by @MilestonePlay 01:16:45 NUTS by @asquirrelplays 01:28:59 @PeasantryTTRPG! 01:37:53 Escape from Zanther board game by Red_Richard 01:48:52 Chimera TTRPG by Wrong on Porpoise: itch.io/blog/866574/chimera-ttrpg-the-barbarian 02:00:23 Vampire: the Masquerade build by @dogynooriginal 02:12:43 Cloudbreaker Alliance (fan build) 02:18:06 Barge RPG by @BargeGamesrpg 02:28:04 Song & Steel by @Saibrock 02:39:26 Psychomortis by @C4L1C0V1S1ONS 02:48:34 @nimbleCo by @TwinSteel 03:01:48 Flare Fall by @TrekirosTTRPG Playtesting Best PracticesTales from Elsewhere2025-02-28 | #ttrpg #dnd #gamedev Testing your tabletop roleplaying games or homebrew for Dungeons & Dragons can be nerve-wracking, both for the designer and the tester! This video hopes to help smooth that process out a bit with some best practices.
** Chapters ** 00:00 Intro 01:30 3 Designer Tips 01:45 Tip 1: Keep it Focused 04:59 Tip 2: Tell Them What They're Testing 06:43 Tip 3: Take Things in Stride 09:06 3 Playtester Tips 09:21 Tip 1: Take Notes 11:28 Tip 2: Feelings, Not Suggestions 13:36 Tip 3: It's Not About You 15:47 Philosophy Time! 17:35 Outro
Written and presented by Peter Lange Logo, graphic design, and animated characters provided by Maribel Navarro Artwork provided by @dr.nerii and @brayzart Music by @RyanikeAudio and @piercemartinmusic Edited by @TimothyWeinellMaking Monsters Stream - ChupacabraTales from Elsewhere2025-02-24 | A short stream to test out a new streaming setup and do some work on a new Threat, the Chupacabra.D&D Combat Can be Repetitive. Lets Fix it.Tales from Elsewhere2025-02-21 | #ttrpg #dnd #gamedev There are a ton of great videos on designing and running battles in Dungeons & Dragons and other TTRPGs. Today, I add my own small contribution to the discussion!
** Chapters ** 00:00 Intro 01:30 Stagnation 02:16 3 Round Rhythm 02:24 Round 1 - Establish 03:08 Round 2 - Engage 03:55 Round 3 - End or Escalate 08:00 Example of Rhythm 11:31 Utility Characters 12:26 Won’t they realize?! 13:17 Side-based Initiative 13:50 TFE Playtest Packet 14:49 Outro
Written and presented by Peter Lange Logo, graphic design, and animated characters provided by Maribel Navarro Artwork provided by @dr.nerii and @brayzart Music by @RyanikeAudio and @piercemartinmusic Edited by @TimothyWeinellGM Facing vs. Player Facing Rules in TTRPGs | Design DiscussionTales from Elsewhere2025-02-14 | #ttrpg #dnd #gamedev Who controls the narrative in a session of D&D and other TTRPGs? How do we design games and systems that lean toward GM Facing and Player Facing structures? Let's unpack all of the nuance in these rules!
** Chapters ** 00:00 Intro 00:57 Disclaimer 01:25 Definitions 02:41 Example - Favored Enemy in D&D 07:10 Example - Bloodlust in TFE 08:45 Narrative Control 10:37 Example - The Matrix 11:28 What is Freedom? 14:24 Spectrums of Rules 16:10 What's the Point? 16:52 Outro
Written and presented by Peter Lange Logo, graphic design, and animated characters provided by Maribel Navarro Artwork provided by @dr.nerii and @brayzart Music by @RyanikeAudio and @piercemartinmusic Edited by @TimothyWeinellLancers Fascinating Lineage | Learning from TTRPGsTales from Elsewhere2025-02-07 | #ttrpg #dnd #gamedev #lancer In the first of an irregular new series from us at Tales from Elsewhere, we look at Lancer, the awesome combat-focused mech battle tabletop roleplaying game. What are its design heritages? What can we learn from it?
** Chapters ** 00:00 Intro 01:40 What is Lancer? 03:02 D&D 4e 04:48 D&D 4e's Secret Origins! 07:37 What did we learn? 09:44 Outro
Written and presented by Peter Lange Logo, graphic design, and animated characters provided by Maribel Navarro Artwork provided by @dr.nerii and @brayzart Music by @RyanikeAudio and @piercemartinmusic Edited by @TimothyWeinellCharacter Creation Methods in TTRPGs | Design DiscussionTales from Elsewhere2025-01-31 | #ttrpg #dnd #gamedev The series on TTRPG design elements and term definitions continues! This week, we're talking about different approaches to building Character Creation rules!
** Chapters ** 00:00 Intro 00:52 Spectrums of Character Creation 01:10 Rigidity vs. Fluidity 02:23 Pros and Cons of Rigid Spectrum 07:18 Not a value judgment! 07:34 Randomization vs. Control 08:46 Pros and Cons of Control Spectrum 09:35 Hybrids 10:22 What about TFE? 10:38 Survivor Creation Packet! 14:19 Patron's Character Example 18:24 Outro
Written and presented by Peter Lange Logo, graphic design, and animated characters provided by Maribel Navarro Artwork provided by @dr.nerii and @brayzart Music by @RyanikeAudio and @piercemartinmusic Edited by @TimothyWeinell