krailethSo here we have e3m1 of Noah3d! This level is a great one that is designed well. I like it a lot. Things are finally getting a lot more intense. This level also holds the hidden exit that will take you to the first secret level!
If you wonder why I let myself get hit near the end, here's the reason: Should any animal di... err, fall asleep, in the wrong place, it's body would be blocking the pushwall that leads to the area behind the barrels! This can happen quite easily. So I rather tolerated to get hit quite a bit than blocking the secret exit.
The secret level is more or less what you'd expect from one. It's rather complicated with a strange maze. I can't promise to do record this one anytime soon...
[fps|1995] Super Noahs Ark 3D : E3M1kraileth2011-11-28 | So here we have e3m1 of Noah3d! This level is a great one that is designed well. I like it a lot. Things are finally getting a lot more intense. This level also holds the hidden exit that will take you to the first secret level!
If you wonder why I let myself get hit near the end, here's the reason: Should any animal di... err, fall asleep, in the wrong place, it's body would be blocking the pushwall that leads to the area behind the barrels! This can happen quite easily. So I rather tolerated to get hit quite a bit than blocking the secret exit.
The secret level is more or less what you'd expect from one. It's rather complicated with a strange maze. I can't promise to do record this one anytime soon...[fps|1994] DooM 2 - Hell on Earth: MAP 11 Circle of Destruction (no source-port!)kraileth2014-04-26 | Who would have thought that I find some free time to record another fps video? Well, to be honest, even I didn't see this coming. But around Easter I actually found half an hour off to finally do it. Can you believe it - I didn't touch any fps game since the last video I recorded more than a year ago!
This is the "Circle of Destruction" a nicely designed level which is made up of one circle of course. While this may not sound very exciting, id actually did a great job with it. The map is neither too small nor too large, has many interesting areas and plenty of monsters. Among the later there are quite a few stronger ones which make up for good fights. Also this level introduces the Arch-vile, the last of DooM 2's new enemies and a very special one. It has a unique attack by letting the player burn and explode. But the most astonishing thing about it is that it revives dead monsters!
"Circle of Destruction" (or "'O' of Destruction" as it's called on the map) also ends the mini-episode of levels themed as "hellish outpost". After the intermission screen another screen is shown telling how the story continues.[fps|1994] DooM 2 - Hell on Earth: MAP 10 Refueling Base (no source-port!)kraileth2012-08-08 | Hey, a new video! Yes, it is really true. While I still got my buggy machine, I managed to find some time and record this one. It's even a 100% run.
Ah, map 10, the refueling base! I've always liked that one - it's pure havoc from the beginning to the end. There are just a few rooms where things calm down a bit but the rest holds some nice encounters. Ammo is plenty, health and armor placement even lavishly so you don't have to be too careful. Oh, and it also has my favorite DooM music!
This level is also by far the oldest one in DooM 2. Why? Because they recycled a map from the DooM Alpha days which was not used in DooM. If course it has changed a lot since then, but some of the basic architecture is still from the very beginning of the father of fps games we all know as DooM!
If you know the secrets, this map plays quite differently since some of them connect rooms in an unexpected way giving you access from the opposite side etc.[fps|1996] Quake: HUB map (HD, cd music, no source-port!)kraileth2012-05-03 | This is just a little video showing off the starting hub map of Quake. It shows no more than the skill level portals, all four episode texts and the way to the secret nightmare skill.
Why did I record this? Well, I wanted to try out if my special linux/dosbox optimizations finally allowed for recording in 1280x1024 resolution (the highest Quake can do) with the original cd music playing and all. It's still a bit lagging but kind of playable now. :)
This means that, if I should record Quake, it'll be once again "like it was in its days". No modern source ports with improved textures or additional eye candy, no nothing. And of course with the original audio cd playing. This may just be a little detail, but I have no idea why most people who do Quake don't care for it. Could it be that everybody did not find his game cd anymore? I guess many people don't even remember the original music anymore. Well, we'll do things properly and of course play the cd-audio music.
Don't get too excited, though. There won't be any further vids from me anytime soon since my pc has severe issues (with the hardware unfortunately...) If the system is running for more than just a couple of minutes, everything begins to crash or it just freezes (this is the reason why this video is so short). And since I don't have the money for a new machine, I'll be "out of business" for a while... I hope you enjoy my first HD video nevertheless. Have fun![fps|1994] DooM 2 - Hell on Earth: MAP 09 The Pit (no source-port!)kraileth2012-04-14 | The 9th map of DooM 2 is where the game really turns into a slaughter. More than 200 (UV skill) enemies are waiting to be shot, blown up, sawed or ripped apart. In the beginning of the map the Pain Elementals are harmless since DooM's engine can only handle a certain number of Lost Souls in one level and they can't spawn any more until the player kills some existing ones.
This level is also by far the largest and longest, yet. It features some nice secrets, too.[fps|1994] DooM 2 - Hell on Earth: MAP 08 Tricks And Traps (no source-port!)kraileth2012-04-06 | This is DooM 2's 8th map. The name comes from the fact that ID used a lot of special line-defs here to create some surprising effects. The player starts in the center of the map where doors lead into several rooms which offer a great variation of action. In this level we also meet one new enemy: The Pain Elemental which keeps summoning Lost Souls![fps|1994] DooM 2 - Hell on Earth: MAP 07 Dead Simple (no source-port!)kraileth2012-04-01 | This is the 7th map of DooM 2. It's a very small one that offers a lot of action (especially on UV skill). There are only two types of monsters here - both of which are new ones! The Mancubus, which has some kind of double flame thrower weapon and the Arachnotron which is a smaller spider creature with a plasma gun like attack. Thanks to enough stuff lying around, this one is very enjoyable: You don't have to watch your health nor your ammo too closely! It's just pure killing spree. Only bad thing here is that it's really a quicky only.[fps|1994] DooM 2 - Hell on Earth: MAP 06 The Crusher (no source-port!)kraileth2012-02-18 | This level is the last one of the first section ("starport/subterranean") of DooM 2's map-set. This means there is an additional inter-mission screen that tells a bit of the story.
The level gets its name from the crushing device that kills the Spider-Mastermind (which is a rather strange thing actually). Here we also have to fight a new enemy: The sekeleton like Revenant! These undead things can be pretty annoying due to their ability to fire homing missiles!
Well, this run is once again quite flawed but since it more or less worked right in the first run, I decided not to re-record just because of a few things I'd rather see done differently. Thanks to the two (!) megaspheres in this level my motivation to watch my health wasn't very high, actually.[fps|1994] DooM 2 - Hell on Earth: MAP 05 The Waste Tunnels (no source-port!)kraileth2012-02-12 | Level 5 of DooM 2 is a rather nice map that I like a lot - but it also contains one secret which I really despise. The one with the plasma gun is certainly among the worst secrets in the game.
But apart from that the level offers some nice dark areas and a lot of good and sometimes challenging fights. Monster placement is great here and the introduction of a new monster works as a big surprise if you're new to DooM 2. It's the Hell Knight, a less powerful version of the Hell Baron and a good DooM 2 monster. I just don't have any idea why there need to be two soul spheres in the level.
Alright, this is another episode of my infamous "tired runs". It feels like I have played this level almost a hundred times only to re-attempt after two failed tries to get to that damn plasma gun. I'm not at all happy with this run since I got hit quite a lot and made many other mistakes, but well... I'll stick with it since I do not have the time to aim for some kind of perfection and actually want to move on. I hope it's enjoyable nevertheless. Have fun![fps|1994] DooM 2 - Hell on Earth: MAP 04 The Focus (no source-port!)kraileth2012-02-03 | This is level 4 of DooM 2. The only thing noteworthy about it is that it's rather dark in some areas which makes up for a nice effect. Escept for losing some health in the acid pit, I'm rather happy with this run.[fps|1994] DooM 2 - Hell on Earth: MAP 03 The Gantlet (no source-port!)kraileth2012-01-31 | Here we have the third map of DooM 2. It features a new enemy type: The former human sergeant (aka "chain-gunner"). This one can be rather deadly - especially in masses and/or from the distance! The most important thing on this map is that the player gets the chaingun and a backpack in one of the secret areas.[fps|1994] DooM 2 - Hell on Earth: MAP 02 Underhalls (no source-port!)kraileth2012-01-04 | This one is the second level of DooM 2. It's a rather cool map with lots of dark places which cetainly lend a nice ambience. Here we also get to see the first new feature of DooM 2: The double barreled Super Shotgun! It uses two shells per shot and thus deals a great amount of damage - making it a deadly and very usefull weapon.[fps|1994] DooM 2 - Hell on Earth: MAP 01 Entryway (no source-port!)kraileth2012-01-02 | This video shows the first map of DooM 2 - one of the most popular video games ever! I'm playing on UV skill and achieve 100% kills, secrets and items.
The first level is of course an easy one. Thanks to some secrets we already get the chainsaw, the shotgun and even the rocket launcher here. The only enemies are zombies and imps.[fps|1995] Super Noahs Ark 3D : E2M4 (Boss)kraileth2011-11-24 | Here we have the second boss map of Noah3d. It's nicely designed with some well placed secrets. This time Noah is up against Ginny the Giraffe! ;)[fps|1995] Super Noahs Ark 3D : E2M3kraileth2011-11-20 | E2m3 is another fun little map. It offers more spitting ene... er... Animals! And the music is nice, too.[fps|1995] Super Noahs Ark 3D : E2M2kraileth2011-11-15 | This video shows level e2m2 of Noah3d.
It's more spitting animals and there are quite some biblical questions again. The most interesting thing in this level is a new weapon in a secret: A coconut thrower! (Just think: Rocket launcher.)[fps|1995] Super Noahs Ark 3D : E2M1kraileth2011-11-10 | In this video you can see that I know my bible! :D No, honestly, the question with the length of the ark was one where I had to guess (and apperently still picked the right one).
So what is this one really about? Here we have a good level with some nice music. But most important we face a new ene... er, animal: The ostrich![fps|1995] Super Noahs Ark 3D : E1M3 (Boss)kraileth2011-11-07 | This is the first boss level - and thus a very short first episode ends here. We're up against "Carl the Camel". There are some nice secrets in this level, one of which holds a bag that allows for 100 additional units of amm... er... food![fps|1995] Super Noahs Ark 3D : E1M2kraileth2011-11-06 | What we have here is the second map of the first episode of Noah 3D. This one shows how well designed many of the maps are: Enemy and item placement is great, the decoration neat and the secrets superb. Even the music is nice - that is: For a while... I liked this one.[fps|1995] Super Noahs Ark 3D : E1M1kraileth2011-11-05 | Super Noah's Ark 3D! Yes, I'm serious! After all the biblical names of the 4th episode of DooM and having been asked if I read the bible a lot, I thought that this game might be fitting... It's a christian game build upon the wolf3d engine. There's no "violence" in here as you are not shooting and killing the animals but rather "feed" and thus put them to sleep... So here we probably have the world's only "first person feeder"!
Alright, honestly. The plot is just as... strange as it could be. But this is not a bad game! Not at all! Gameplay works surprisingly well and the levels are fun to play. The game is well designed and the many extras that have been added to the wolf3d engine are pleasant ones. Both floor and ceiling are textured and there's a map function now, to name just two great additions.
I'm sure many people did not even know that this game existed. Now have a laugh about it's setting and all but then: Enjoy a absolutely playable game! Satan sucks big time, anyway. ;)[fps|1995] The Ultimate DooM : MAP E4M8 Unto The Cruel (no source-port!)kraileth2011-11-03 | This map name is taken from Proverbs 5:9: "Lest thou give thine honour unto others, and thy years unto the cruel."
It's the final map of episode 4 and thus the last level of Ultimate DooM. Here we have some nice action and then another spider mastermind as the boss creature. This level is just so much better than the boss level of episode 3 which is really just laughable.
Just like everywhere else in this episode it shows that HMP skill is a lot easier than UV. I remember that instead of the four Cacodemons behind the marble doors (where two of them require the keys) are Barons of Hell which makes a lot of a difference. But yeah... Now I'm done with DooM and must say that I misjuged this episode for a long time. On HMP it is very enjoyable but a bit too easy at times. But the difference between HMP and UV ist just so huge that the later is a little bit *too* hard if you can't save/load.
So what's next? I won't tell you, yet, but it's going to be something very little known![fps|1995] The Ultimate DooM : MAP E4M7 And Hell Followed (no source-port!)kraileth2011-11-01 | This level's name is taken from Revelation 6:8: "And I looked, and behold a pale horse: and his name that sat on him was Death, and hell followed with him."
This is a nice level for the most part of it. Especially some of the traps are really good. I also like the self-opening doors and the "cathedral" part of the map. However the map is bugged so that you can get only 50% secrets - the other two are the secret door which is so small that the engine does not count it and the place where the invulnerability sphere is and which is to high to get on. But the biggest joke ever is the room with the rising bars. One pitiful baron teleports in! I remember well that it's a CYBERDEMON on UV skill! I would have expected at least some barons and perhaps a few cacos as well... This was kind of weak. Really.[fps|1995] The Ultimate DooM : MAP E4M6 Against Thee Wickedly (no source-port!)kraileth2011-10-30 | This is the sixth level of DooM's fourth episode. It's name is taken from Psalm 139:20: "For they speak against thee wickedly, and thine enemies take thy name in vain."
This was my most hated DooM map when I was younger. Especially the central teleporter with the lava around it was what I had huge problems with. One could say: This map was a true nightmare for me.
Today I tend to like this level. It's a rather nice one gameplay-wise (at least on HMP!). It's a bit of a challenge but not that hard. I like the way it begins in some mountain area that leads to some kind of truly wicked keep. I must say that I never liked areas that needed you to use a radiation suit. But if you know where to go and if you do things fast enough, it's not much of a problem. In this run I only had to take damage once, because the Cyberdemon blasted me off it's platform and thus my invurnerability run out before I got to the teleporter again.
I'm not totally happy with this video, but it should be ok. If anybody wonders why it took me so long to upload this one: There are two reasons for this. First: university started again and I don't have much time. Second: I had already recorded it but the video turned out to contain colorful graphic glitches so I had to record again. However I couldn't be bothered to do just that until this morning. But yeah, so here it is, finally.[fps|1995] The Ultimate DooM : MAP E4M5 They Will Repent (no source-port!)kraileth2011-10-23 | The name of this map comes from Luke 16:30: "No, father Abraham, but if someone from the dead goes to them, they will repent."
It is a nice marble/blood themed map with plenty of action. I like this one but must confess that I had some trouble finding the (useless) secret with the two stim-packs. This is one of the worst secrets in the DooM series. But it has great music which is another plus! ;)
I'm not perfectly happy with this run - there are several things that I would have liked to be different (e.g. getting damage in the blood and thus not finishing the level with more amor than I entered it). But despite being short on time, I simply wanted to upload another video, so... I hope you enjoy it, anyway.[fps|1995] The Ultimate DooM : MAP E4M4 Unruly Evil (no source-port!)kraileth2011-10-19 | This is a fun but rather small map. It's name comes from James 3:8: "But the tongue can no man tame; it is an unruly evil, full of deadly poison."
Actually there's not much to be said about this level rather than that it's very short. They probably wanted to give the player a chance to take a breather before things become nasty in the next map (and especially in E4M6...).[fps|1995] The Ultimate DooM : MAP E4M3 Sever The Wicked (no source-port!)kraileth2011-10-17 | This map's name comes from Matthew 13:49. It reads "So shall it be at the end of the world: the angels shall come forth, and sever the wicked from among the just."
E4M3 is another map that I used to hate with passion in the past and got to like it recently. It's not a bad map on HMP despite it having a bug because of which you cannot get 100% secrets (since two secret sectors are blocked by torches in the wooden room with the also bugged switch).
It starts with a lot of action right at the beginning which is a nice thing. It's not too much of a problem that you have nowhere to hide at the start as there's plenty of health and ammo on this map so you can just keep it going.
However it is one of the maps where the ability to look up and down would make life *A LOT* easier, especially since hitting an enemy above or below yourself in the distance is very unlikely (DooM's autoaim doesn't really work on distant targets). But yeah, actually we are just spoiled by modern source ports. This here is how it was meant to be, this the real thing![fps|1995] The Ultimate DooM : MAP E4M9 Fear (no source-port!)kraileth2011-10-16 | This is the secret level of DooM's 4th episode. And it's also where I begin to feel ashamed for not playing on HMP only... I'm quite sure that there are some barons on UV skill which would have made the map a little more intersting. But well...
So here we have a rather easy circular map which is nice as it provides a (secret) backpack and thus allows you to collect some ammo before going to the next map. It is the only map in E4 that has no biblical name.[fps|1995] The Ultimate DooM : MAP E4M2 Perfect Hatred (no source-port!)kraileth2011-10-15 | This one is the second level of The Ultimate DooM's fourth episode. It's name is taken from Psalm 139:22, which reads: "I hate them with perfect hatred; I account them mine enemies."
I used to hate this level so much when I was young. Now on HMP skill I actually found it rather enjoyable. Still after all these years I have no idea why sometimes pinkies or invis' can bite you while you are hurting them with the chainsaw... Well, except for this little incident I'm almost happy with this. After all it's another "tired run"! ;)
This level also holds the secret exit - so we're going to the secret level of the episode next.[fps|1995] The Ultimate DooM : MAP E4M1 Hell Beneath (no source-port!)kraileth2011-10-14 | So here we have the first map of the fourth episode of DooM, called "Thy flesh consumed". It is a bonus episode added by a free patch called "Ultimate Doom". This one is extremely hard compared to the other three episodes. Especially on Ultra Violence skill...
The normal maps on this episode all have names taken from the bible. This one is from Proverbs 15:24: "The way of life is above to the wise, that he may depart from hell beneath."
I could not sleep last night and somewhen I decided to get up again and give this a try. In the beginning I played on UV and managed to beat this level - but just survived barely. Since I died miserably on the next map time after time, was about to quit. But then I decided to try again on HMP skill - only to find out that it is a lot easier. On UV there are _NO_ health packs on this map! I haven't played DooM on anything but UV for ages, so I didn't know about HMP.
Well, I was quite tired when I recorded this (and the next level) and because of that I was a second too late when I jumped over that gap - and thus got an unexpected demon in my way that wasn't there on my UV run (I was faster then). Yeah, I could have re-recorded, but I like to leave a few such moments in my videos since I'm not aiming for flawless runs but want to show what the games are really like. And well... I still managed to exit with exactly 100% health. ;)[fps|1994] SoD 3 - Ultimate Challenge : MAP 21 Ground Zero (Boss)kraileth2011-10-03 | [[Warnung - rechtlicher Hinweis / warning - legal notice:
Die Videos dieser Serie enthalten in der BRD verbotene Symbole und Melodien. The videos of this series contain symbols and melodies banned in the FRG. Jedoch handelt es sich bei dem gezeigten Spiel um einen der einflußreichsten Vertreter der frühen FPS Spiele. However the game showed here has been one of the most influencing early FPS games. Daher wird dieses Video als im Rahmen der Computerspielgeschichte stehend betrachtet. Because of that, this video is meant to be part of a work on computer gaming history. Es handelt sich damit nicht um ein Video zur Verbreitung von politischer Propaganda, sondern erhebt geschichtswissenschaftlichen Anspruch, weshalb die Verwendung verbotener Symbole durch die Freiheit der Forschung und Lehre gedeckt ist. It is not about political propaganda but lays claim on scientificalness and is therefore free for research and teaching according to law. This paragraph had to be placed here to avoid problems with the German legal system. If you don't live in Germany, simply have a loud laugh (and consider yourself lucky if you enjoy free speech). Just ignore it in this case.]]
This is the final boss level of Ultimate Challenge. At first I didn't like it at all - I had expected that it would be a hell-styled level but it surely isn't. It rather is some place that looks like a "post nuclear war battleground". And it does quite well. Having thought about it twice, this is actually a very creative and nice theme. It's desolate and the only things that are lying about there are bones, nuclear barrels and things like that. There's no life in this level - except for the player. The first part of the level is completely empty, there are not even enemies here which adds a cool feeling to the map. Also this time there are no ghosts there - it's poisoned clouds or sonething. Two thumbs up for this level!
This time I think I understood what the demon says when he's dying. It could be "Du bist würdig". This would mean "You are worthy". Since the Angel of Death in Spear of Destiny 1 says "You may wield the spear" (if I remember correctly), this would well fit. I cut the statistics (they are bugged, anyway) and the ending sequence (it's the same again as in SoD1 and 2...).
The only thing that really was HELL here was searching for the secrets! ;) Also: Did you notice the crates saying UAC (Union Aerospace Corporation)? They are from DooM! A nice easter egg! Oh, and BTW: This of course has nothing to do with 9/11 or the WTC (how could it, it's from 1994!). The term "Ground Zero" was a military term describing a place where a nuclear bomb detonated. The best known places that are true "Ground Zeros" are Hiroshima and Nagasaki. Today the term is used to describe a location where a desaster took place.
So this concludes Ultimate Challenge. It's a mixed bag like I said before and I don't want to decide if it's better than Return To Danger or not. Both have their pros and cons. Hope you liked this video walkthrough![fps|1994] SoD 3 - Ultimate Challenge : MAP 18 Halls Of The Spear (Boss)kraileth2011-10-03 | [[Warnung - rechtlicher Hinweis / warning - legal notice:
Die Videos dieser Serie enthalten in der BRD verbotene Symbole und Melodien. The videos of this series contain symbols and melodies banned in the FRG. Jedoch handelt es sich bei dem gezeigten Spiel um einen der einflußreichsten Vertreter der frühen FPS Spiele. However the game showed here has been one of the most influencing early FPS games. Daher wird dieses Video als im Rahmen der Computerspielgeschichte stehend betrachtet. Because of that, this video is meant to be part of a work on computer gaming history. Es handelt sich damit nicht um ein Video zur Verbreitung von politischer Propaganda, sondern erhebt geschichtswissenschaftlichen Anspruch, weshalb die Verwendung verbotener Symbole durch die Freiheit der Forschung und Lehre gedeckt ist. It is not about political propaganda but lays claim on scientificalness and is therefore free for research and teaching according to law. This paragraph had to be placed here to avoid problems with the German legal system. If you don't live in Germany, simply have a loud laugh (and consider yourself lucky if you enjoy free speech). Just ignore it in this case.]]
This is the 18th and second last map of Ultimate Challenge. It's the place where the spear is kept. It's a rather bad level, even for a special boss map. The fight with the Robo-Droid is only a little different because the loads of ammo are behind him - but there's of course enough ammo that you have access to in order to finish it off. Then there's three non-obvious pushwalls that you have to find to go on. After an uninteresting area you finally get the spear. There's also far too much easy to get treasure in this level. Really.
So - why did I upload this video? Didn't I say just yesterday that I won't have time for it soon? Yes, I did. But there's a reason for it surprisingly. During semester break I sometimes lose track of the calender. This is why I yesterday thought today would just be monday. Well, it is monday, but not an ordinary one in Germany. It's October 3rd, the national holiday... So this gave me one more day and just as much time as I needed to get this game done. I admit feeling better now having finished it before I need to take a break! ;)[fps|1994] SoD 3 - Ultimate Challenge : MAP 17 Führerbunkerkraileth2011-10-02 | [[Warnung - rechtlicher Hinweis / warning - legal notice:
Die Videos dieser Serie enthalten in der BRD verbotene Symbole und Melodien. The videos of this series contain symbols and melodies banned in the FRG. Jedoch handelt es sich bei dem gezeigten Spiel um einen der einflußreichsten Vertreter der frühen FPS Spiele. However the game showed here has been one of the most influencing early FPS games. Daher wird dieses Video als im Rahmen der Computerspielgeschichte stehend betrachtet. Because of that, this video is meant to be part of a work on computer gaming history. Es handelt sich damit nicht um ein Video zur Verbreitung von politischer Propaganda, sondern erhebt geschichtswissenschaftlichen Anspruch, weshalb die Verwendung verbotener Symbole durch die Freiheit der Forschung und Lehre gedeckt ist. It is not about political propaganda but lays claim on scientificalness and is therefore free for research and teaching according to law. This paragraph had to be placed here to avoid problems with the German legal system. If you don't live in Germany, simply have a loud laugh (and consider yourself lucky if you enjoy free speech). Just ignore it in this case.]]
This level is the Führerbunker (or "Leader's Bunker"), a special wing of the inner bunker system. Notice that there are no Führer portraits here! But he is obviously not present as well.
This level is a good one, building up some tension before the final fights. It mostly succeeds at this. There are two places that are a bit tricky: Those where you get the keys. But once again I have to state that obligatory "secrets" are not such a good idea. While I actually like secret hunting, it spoils much of the fun if you are forced to! I also had some problem when the secrets didn't open the first time I touched them (what happens sometimes) since I had played the level only briefly before and thus didn't know everything well. But altogether it worked, surprisingly!
Sadly I have to inform you that this will be my last video for some time. Yes, I know that it's just two more levels - but I really, REALLY don't have time for that right now. Yes, it's just two boss levels. But please bear in mind that after completing a boss level you won't get the usual intermission screen with percentages i.e. showing how many secrets you missed. This means I have to touch EVERY wall after cleaning out a level to make sure that I don't miss anything. Because of this, playing the level before recording actually takes longer than for normal levels.
If you've seen my Sod2 walkthrough, you know what the two remaining bosses will be like. I'll come back with the remaining two levels somewhen. Promised! Probably near the end of the month. So - bye for now. Have fun![fps|1994] SoD 3 - Ultimate Challenge : MAP 16 Lower Bunker Area Bosskraileth2011-10-01 | [[Warnung - rechtlicher Hinweis / warning - legal notice:
Die Videos dieser Serie enthalten in der BRD verbotene Symbole und Melodien. The videos of this series contain symbols and melodies banned in the FRG. Jedoch handelt es sich bei dem gezeigten Spiel um einen der einflußreichsten Vertreter der frühen FPS Spiele. However the game showed here has been one of the most influencing early FPS games. Daher wird dieses Video als im Rahmen der Computerspielgeschichte stehend betrachtet. Because of that, this video is meant to be part of a work on computer gaming history. Es handelt sich damit nicht um ein Video zur Verbreitung von politischer Propaganda, sondern erhebt geschichtswissenschaftlichen Anspruch, weshalb die Verwendung verbotener Symbole durch die Freiheit der Forschung und Lehre gedeckt ist. It is not about political propaganda but lays claim on scientificalness and is therefore free for research and teaching according to law. This paragraph had to be placed here to avoid problems with the German legal system. If you don't live in Germany, simply have a loud laugh (and consider yourself lucky if you enjoy free speech). Just ignore it in this case.]]
This is the boss level of the third and last mini-episode. Here we face "The Axe" (who was somehow much more difficult to beat in Return To Danger). This level is a quite good boss level that holds some nice secrets. I also like the grey theme. Those grey walls look much better and of course darker than their blue versions. However it tends to show graphic glitches rather often. I believe this comes due to the multi-pushwall trick. While it does work, the engine wasn't made for it obviously or ID would have used the trick in their own maps.[fps|1994] SoD 3 - Ultimate Challenge : MAP 15 Lower Bunker Area 5kraileth2011-10-01 | [[Warnung - rechtlicher Hinweis / warning - legal notice:
Die Videos dieser Serie enthalten in der BRD verbotene Symbole und Melodien. The videos of this series contain symbols and melodies banned in the FRG. Jedoch handelt es sich bei dem gezeigten Spiel um einen der einflußreichsten Vertreter der frühen FPS Spiele. However the game showed here has been one of the most influencing early FPS games. Daher wird dieses Video als im Rahmen der Computerspielgeschichte stehend betrachtet. Because of that, this video is meant to be part of a work on computer gaming history. Es handelt sich damit nicht um ein Video zur Verbreitung von politischer Propaganda, sondern erhebt geschichtswissenschaftlichen Anspruch, weshalb die Verwendung verbotener Symbole durch die Freiheit der Forschung und Lehre gedeckt ist. It is not about political propaganda but lays claim on scientificalness and is therefore free for research and teaching according to law. This paragraph had to be placed here to avoid problems with the German legal system. If you don't live in Germany, simply have a loud laugh (and consider yourself lucky if you enjoy free speech). Just ignore it in this case.]]
This is the fifth and last level of the third episode before the boss. It's a below average map, especially due to the many obligatory "secrets". The beginning of the map is pretty intense however.
I was already extremely tired so I made lots of stupid mistakes. I hope you don't mind that. Since I don't know when I'll be able to record videos again, I wanted to get this game done before I have to take a longer break - or at least get as far as possible.[fps|1994] SoD 3 - Ultimate Challenge : MAP 14 Lower Bunker Area 4kraileth2011-10-01 | [[Warnung - rechtlicher Hinweis / warning - legal notice:
Die Videos dieser Serie enthalten in der BRD verbotene Symbole und Melodien. The videos of this series contain symbols and melodies banned in the FRG. Jedoch handelt es sich bei dem gezeigten Spiel um einen der einflußreichsten Vertreter der frühen FPS Spiele. However the game showed here has been one of the most influencing early FPS games. Daher wird dieses Video als im Rahmen der Computerspielgeschichte stehend betrachtet. Because of that, this video is meant to be part of a work on computer gaming history. Es handelt sich damit nicht um ein Video zur Verbreitung von politischer Propaganda, sondern erhebt geschichtswissenschaftlichen Anspruch, weshalb die Verwendung verbotener Symbole durch die Freiheit der Forschung und Lehre gedeckt ist. It is not about political propaganda but lays claim on scientificalness and is therefore free for research and teaching according to law. This paragraph had to be placed here to avoid problems with the German legal system. If you don't live in Germany, simply have a loud laugh (and consider yourself lucky if you enjoy free speech). Just ignore it in this case.]]
This is the fourth level of the third mini-episode. It's an ok level that has both it's moments and it's weak points. I was already quite tired when I recorded this video and it was my first attempt for this level. Unfortunately it shows. My reaction time is rather high and I made a few stupid mistakes (the biggest being to expect that black guard in the wrong direction after getting the first key...). In some situations I was just lucky. Or as some of the dying soldiers put it: "Glück gehabt!" (Like around 6:50). ;)
Well, if you wonder why I'm kind of "rushing" things here (I recorded another level after this one): The reason is that I won't have ANY time to record further videos in the next weeks. Because of this I was trying to get as far with this as possible.[fps|1994] SoD 3 - Ultimate Challenge : MAP 13 Lower Bunker Area 3kraileth2011-09-30 | [[Warnung - rechtlicher Hinweis / warning - legal notice:
Die Videos dieser Serie enthalten in der BRD verbotene Symbole und Melodien. The videos of this series contain symbols and melodies banned in the FRG. Jedoch handelt es sich bei dem gezeigten Spiel um einen der einflußreichsten Vertreter der frühen FPS Spiele. However the game showed here has been one of the most influencing early FPS games. Daher wird dieses Video als im Rahmen der Computerspielgeschichte stehend betrachtet. Because of that, this video is meant to be part of a work on computer gaming history. Es handelt sich damit nicht um ein Video zur Verbreitung von politischer Propaganda, sondern erhebt geschichtswissenschaftlichen Anspruch, weshalb die Verwendung verbotener Symbole durch die Freiheit der Forschung und Lehre gedeckt ist. It is not about political propaganda but lays claim on scientificalness and is therefore free for research and teaching according to law. This paragraph had to be placed here to avoid problems with the German legal system. If you don't live in Germany, simply have a loud laugh (and consider yourself lucky if you enjoy free speech). Just ignore it in this case.]]
This is the third level of the last mini-episode and it's a very good one. I just don't like obligatory secrets, but since it's in the first room and there is clearly no other way out (the only door needs a key), it's ok, I guess. The decoration is also nice. I really enjoyed this one![fps|1994] SoD 3 - Ultimate Challenge : MAP 20 Lower Bunker Area Secretkraileth2011-09-30 | [[Warnung - rechtlicher Hinweis / warning - legal notice:
Die Videos dieser Serie enthalten in der BRD verbotene Symbole und Melodien. The videos of this series contain symbols and melodies banned in the FRG. Jedoch handelt es sich bei dem gezeigten Spiel um einen der einflußreichsten Vertreter der frühen FPS Spiele. However the game showed here has been one of the most influencing early FPS games. Daher wird dieses Video als im Rahmen der Computerspielgeschichte stehend betrachtet. Because of that, this video is meant to be part of a work on computer gaming history. Es handelt sich damit nicht um ein Video zur Verbreitung von politischer Propaganda, sondern erhebt geschichtswissenschaftlichen Anspruch, weshalb die Verwendung verbotener Symbole durch die Freiheit der Forschung und Lehre gedeckt ist. It is not about political propaganda but lays claim on scientificalness and is therefore free for research and teaching according to law. This paragraph had to be placed here to avoid problems with the German legal system. If you don't live in Germany, simply have a loud laugh (and consider yourself lucky if you enjoy free speech). Just ignore it in this case.]]
What we have here is the second secret level of Ultimate Challange. It's an interesting map due to the very uncommon fact that it's almost entirely linear. And it's huge for such a type of a level! The texturing is a bit boring, but the rooms are still all different and recognizable. A fine secret level, I'd say![fps|1994] SoD 3 - Ultimate Challenge : MAP 12 Lower Bunker Area 2kraileth2011-09-29 | [[Warnung - rechtlicher Hinweis / warning - legal notice:
Die Videos dieser Serie enthalten in der BRD verbotene Symbole und Melodien. The videos of this series contain symbols and melodies banned in the FRG. Jedoch handelt es sich bei dem gezeigten Spiel um einen der einflußreichsten Vertreter der frühen FPS Spiele. However the game showed here has been one of the most influencing early FPS games. Daher wird dieses Video als im Rahmen der Computerspielgeschichte stehend betrachtet. Because of that, this video is meant to be part of a work on computer gaming history. Es handelt sich damit nicht um ein Video zur Verbreitung von politischer Propaganda, sondern erhebt geschichtswissenschaftlichen Anspruch, weshalb die Verwendung verbotener Symbole durch die Freiheit der Forschung und Lehre gedeckt ist. It is not about political propaganda but lays claim on scientificalness and is therefore free for research and teaching according to law. This paragraph had to be placed here to avoid problems with the German legal system. If you don't live in Germany, simply have a loud laugh (and consider yourself lucky if you enjoy free speech). Just ignore it in this case.]]
This is the second level of the third mini-episode. It's a very great map and provides a nice challenge. There are lots of enemies around - so many actually that you can easily run out of ammo at one point! It also offers some good secrets one of which holds the elevator to the second secret level of SoD3.
This run worked well - except for the very last part with these annoying bubbles. There some officers almost killed me but I managed to survive and get them instead. It started with that black guard shooting through an officer and hitting me even without myself being able to hit him. This is one of the things that I really hate in the Wolfenstein games. But well, it's an ancient engine by today... I hope, you have fun, anyway! ;)[fps|1994] SoD 3 - Ultimate Challenge : MAP 11 Lower Bunker Area 1kraileth2011-09-29 | [[Warnung - rechtlicher Hinweis / warning - legal notice:
Die Videos dieser Serie enthalten in der BRD verbotene Symbole und Melodien. The videos of this series contain symbols and melodies banned in the FRG. Jedoch handelt es sich bei dem gezeigten Spiel um einen der einflußreichsten Vertreter der frühen FPS Spiele. However the game showed here has been one of the most influencing early FPS games. Daher wird dieses Video als im Rahmen der Computerspielgeschichte stehend betrachtet. Because of that, this video is meant to be part of a work on computer gaming history. Es handelt sich damit nicht um ein Video zur Verbreitung von politischer Propaganda, sondern erhebt geschichtswissenschaftlichen Anspruch, weshalb die Verwendung verbotener Symbole durch die Freiheit der Forschung und Lehre gedeckt ist. It is not about political propaganda but lays claim on scientificalness and is therefore free for research and teaching according to law. This paragraph had to be placed here to avoid problems with the German legal system. If you don't live in Germany, simply have a loud laugh (and consider yourself lucky if you enjoy free speech). Just ignore it in this case.]]
This map is the first one of the third mini-episode in Ultimate Challenge. It's a nice and fun level - for the most part of it. The room with the "bars" is no fun at all, having to run through all the rows to collect all treasure and get all guards... It's the room that leads to the secret where I run for shelter from the "green wave". Btw: the secret near the end leads to a winding passage that just goes back to the place where I opened two push-walls before getting the silver key.
For those who are interested in history: This level is another reason why the game is banned in Germany. Well, not the level itself, but the music. It's the melody of the so called "Horst Wessel song" which is forbidden. However it's not just the lyrics but also the melody! Just do a quick research on the net and you'll find translated lyrics if you are curious about it.[fps|1994] SoD 3 - Ultimate Challenge : MAP 10 Middle Bunker Area Bosskraileth2011-09-28 | [[Warnung - rechtlicher Hinweis / warning - legal notice:
Die Videos dieser Serie enthalten in der BRD verbotene Symbole und Melodien. The videos of this series contain symbols and melodies banned in the FRG. Jedoch handelt es sich bei dem gezeigten Spiel um einen der einflußreichsten Vertreter der frühen FPS Spiele. However the game showed here has been one of the most influencing early FPS games. Daher wird dieses Video als im Rahmen der Computerspielgeschichte stehend betrachtet. Because of that, this video is meant to be part of a work on computer gaming history. Es handelt sich damit nicht um ein Video zur Verbreitung von politischer Propaganda, sondern erhebt geschichtswissenschaftlichen Anspruch, weshalb die Verwendung verbotener Symbole durch die Freiheit der Forschung und Lehre gedeckt ist. It is not about political propaganda but lays claim on scientificalness and is therefore free for research and teaching according to law. This paragraph had to be placed here to avoid problems with the German legal system. If you don't live in Germany, simply have a loud laugh (and consider yourself lucky if you enjoy free speech). Just ignore it in this case.]]
This is the boss level of the second mini-episode. It's a more or less typical SoD boss level, there's not too much to say about it. One secret however is pretty cool with that demon statue... I liked that one.[fps|1994] SoD 3 - Ultimate Challenge : MAP 09 Middle Bunker Area 4kraileth2011-09-27 | [[Warnung - rechtlicher Hinweis / warning - legal notice:
Die Videos dieser Serie enthalten in der BRD verbotene Symbole und Melodien. The videos of this series contain symbols and melodies banned in the FRG. Jedoch handelt es sich bei dem gezeigten Spiel um einen der einflußreichsten Vertreter der frühen FPS Spiele. However the game showed here has been one of the most influencing early FPS games. Daher wird dieses Video als im Rahmen der Computerspielgeschichte stehend betrachtet. Because of that, this video is meant to be part of a work on computer gaming history. Es handelt sich damit nicht um ein Video zur Verbreitung von politischer Propaganda, sondern erhebt geschichtswissenschaftlichen Anspruch, weshalb die Verwendung verbotener Symbole durch die Freiheit der Forschung und Lehre gedeckt ist. It is not about political propaganda but lays claim on scientificalness and is therefore free for research and teaching according to law. This paragraph had to be placed here to avoid problems with the German legal system. If you don't live in Germany, simply have a loud laugh (and consider yourself lucky if you enjoy free speech). Just ignore it in this case.]]
This is the 4th level of the second mini-episode. It's actually a very nice map that's fun to play. And it's only short of being a great map because of the player having to find secrets to get to the exit. I don't like this at all. Finding secrets should be voluntarily and not obligatory... Speaking of secrets: There's one in this level that's really great looking.[fps|1994] SoD 3 - Ultimate Challenge : MAP 08 Middle Bunker Area 3kraileth2011-09-27 | [[Warnung - rechtlicher Hinweis / warning - legal notice:
Die Videos dieser Serie enthalten in der BRD verbotene Symbole und Melodien. The videos of this series contain symbols and melodies banned in the FRG. Jedoch handelt es sich bei dem gezeigten Spiel um einen der einflußreichsten Vertreter der frühen FPS Spiele. However the game showed here has been one of the most influencing early FPS games. Daher wird dieses Video als im Rahmen der Computerspielgeschichte stehend betrachtet. Because of that, this video is meant to be part of a work on computer gaming history. Es handelt sich damit nicht um ein Video zur Verbreitung von politischer Propaganda, sondern erhebt geschichtswissenschaftlichen Anspruch, weshalb die Verwendung verbotener Symbole durch die Freiheit der Forschung und Lehre gedeckt ist. It is not about political propaganda but lays claim on scientificalness and is therefore free for research and teaching according to law. This paragraph had to be placed here to avoid problems with the German legal system. If you don't live in Germany, simply have a loud laugh (and consider yourself lucky if you enjoy free speech). Just ignore it in this case.]]
Level 3 of the second mini-episode. It's an ok level that is challanging in some places due to some strong enemies. However there's a whole lot of health, too, so you don't have to be all to careful with it.[fps|1994] SoD 3 - Ultimate Challenge : MAP 07 Middle Bunker Area 2kraileth2011-09-23 | [[Warnung - rechtlicher Hinweis / warning - legal notice:
Die Videos dieser Serie enthalten in der BRD verbotene Symbole und Melodien. The videos of this series contain symbols and melodies banned in the FRG. Jedoch handelt es sich bei dem gezeigten Spiel um einen der einflußreichsten Vertreter der frühen FPS Spiele. However the game showed here has been one of the most influencing early FPS games. Daher wird dieses Video als im Rahmen der Computerspielgeschichte stehend betrachtet. Because of that, this video is meant to be part of a work on computer gaming history. Es handelt sich damit nicht um ein Video zur Verbreitung von politischer Propaganda, sondern erhebt geschichtswissenschaftlichen Anspruch, weshalb die Verwendung verbotener Symbole durch die Freiheit der Forschung und Lehre gedeckt ist. It is not about political propaganda but lays claim on scientificalness and is therefore free for research and teaching according to law. This paragraph had to be placed here to avoid problems with the German legal system. If you don't live in Germany, simply have a loud laugh (and consider yourself lucky if you enjoy free speech). Just ignore it in this case.]]
This is the second level of the second mini-episode. It is a very... special level. Why? Well, because it holds very special means of giving you a hard time! You are under the constant danger of getting bored to death! Yes, I mean it. This level should be called: "Unholy temple of deadly dullness". I was unable to even concentrate on this crappy level. It's architecture is bad. It's enemy placement forseeable (if you can concentrate on it, that is. I permanently found myself thinking about something else) and secrets are forgettable. Even the "music" is damn cheap - not to speak of the texturing... The first part of the level is formed like a snail's shell. Thus gameplay consists of going through looong halls and shooting some enemies who stand just there where one would have guessed. Then, when you have reached the inner point with the key, you walk all the way back. And the second part of the level is not much more interesting...
To cut a long story short: This level is extremely bland.[fps|1994] SoD 3 - Ultimate Challenge : MAP 06 Middle Bunker Area 1kraileth2011-09-22 | [[Warnung - rechtlicher Hinweis / warning - legal notice:
Die Videos dieser Serie enthalten in der BRD verbotene Symbole und Melodien. The videos of this series contain symbols and melodies banned in the FRG. Jedoch handelt es sich bei dem gezeigten Spiel um einen der einflußreichsten Vertreter der frühen FPS Spiele. However the game showed here has been one of the most influencing early FPS games. Daher wird dieses Video als im Rahmen der Computerspielgeschichte stehend betrachtet. Because of that, this video is meant to be part of a work on computer gaming history. Es handelt sich damit nicht um ein Video zur Verbreitung von politischer Propaganda, sondern erhebt geschichtswissenschaftlichen Anspruch, weshalb die Verwendung verbotener Symbole durch die Freiheit der Forschung und Lehre gedeckt ist. It is not about political propaganda but lays claim on scientificalness and is therefore free for research and teaching according to law. This paragraph had to be placed here to avoid problems with the German legal system. If you don't live in Germany, simply have a loud laugh (and consider yourself lucky if you enjoy free speech). Just ignore it in this case.]]
This is the first level of the second mini-episode - and it is the gem if there is ever one among the mixed bag of the Spear of Destiny mission packs! It is a very good level that is nice for the most part rarely ugly and even beautiful in some places. But it offers great gameplay all over the map. All this is backed up by a wounderful music that strongly supports the feeling of the map.[fps|1994] SoD 3 - Ultimate Challenge : MAP 05 Upper Bunker Area Bosskraileth2011-09-22 | [[Warnung - rechtlicher Hinweis / warning - legal notice:
Die Videos dieser Serie enthalten in der BRD verbotene Symbole und Melodien. The videos of this series contain symbols and melodies banned in the FRG. Jedoch handelt es sich bei dem gezeigten Spiel um einen der einflußreichsten Vertreter der frühen FPS Spiele. However the game showed here has been one of the most influencing early FPS games. Daher wird dieses Video als im Rahmen der Computerspielgeschichte stehend betrachtet. Because of that, this video is meant to be part of a work on computer gaming history. Es handelt sich damit nicht um ein Video zur Verbreitung von politischer Propaganda, sondern erhebt geschichtswissenschaftlichen Anspruch, weshalb die Verwendung verbotener Symbole durch die Freiheit der Forschung und Lehre gedeckt ist. It is not about political propaganda but lays claim on scientificalness and is therefore free for research and teaching according to law. This paragraph had to be placed here to avoid problems with the German legal system. If you don't live in Germany, simply have a loud laugh (and consider yourself lucky if you enjoy free speech). Just ignore it in this case.]]
What we have here is the boss map that concludes the first episode ("submarine pen"). It's a really enjoyable map - especially for a boss level. There's a bit of everything: Treasure hunting, some nice secrets (that took me a while to find out) and of course lot's of shooting action! Also notable is the boss room that is very maze-like with lots of winding passages in it. There are a few enemies there which can be challenging if you don't just hide in the corner and wait for them, giving them no chance to surprise you from behind.[fps|1994] SoD 3 - Ultimate Challenge : MAP 19 Upper Bunker Area Secretkraileth2011-09-21 | [[Warnung - rechtlicher Hinweis / warning - legal notice:
Die Videos dieser Serie enthalten in der BRD verbotene Symbole und Melodien. The videos of this series contain symbols and melodies banned in the FRG. Jedoch handelt es sich bei dem gezeigten Spiel um einen der einflußreichsten Vertreter der frühen FPS Spiele. However the game showed here has been one of the most influencing early FPS games. Daher wird dieses Video als im Rahmen der Computerspielgeschichte stehend betrachtet. Because of that, this video is meant to be part of a work on computer gaming history. Es handelt sich damit nicht um ein Video zur Verbreitung von politischer Propaganda, sondern erhebt geschichtswissenschaftlichen Anspruch, weshalb die Verwendung verbotener Symbole durch die Freiheit der Forschung und Lehre gedeckt ist. It is not about political propaganda but lays claim on scientificalness and is therefore free for research and teaching according to law. This paragraph had to be placed here to avoid problems with the German legal system. If you don't live in Germany, simply have a loud laugh (and consider yourself lucky if you enjoy free speech). Just ignore it in this case.]]
This is the first secret map of Ultimate Challenge. It's actually a pretty good map with many nice ideas. However they should REALLY have changed the music. I can't tell you, how much I hate it. I found it funny for a moment in Spear of Destiny. I despised it in Return To Danger. And now I've finally come to hate it. Luckily there's no Spear of Destiny 4...
I recorded this level twice since the first video contained graphic errors. But that's not a bad thing in this case. The first run was much less interesting as it worked next to flawless. This time however, there's something special, I could show.
The bats in this level almost killed me two times. The first time was completely unnecessary and I thought about re-recording for a third time - but then I remembered that it gave me the opportunity to show blood drinking. Yes, you can drink blood in Wolfenstein! You have to be at very low health when you move over a pool of blood and then you will hear a slurping sound as B.J. swallows it (for 1% health)! I consider this an easter-egg and while it's well known among wolfers, I think, most people don't know it.
Oh, and one more thing: I should have 5000 points more than I actually have. This is due to a bomb that was not counted. I did not really miss it - but due to the limitations of the Wolfenstein engine, you have to come in at the right angle to collect items or treasure. And obviously I didn't. But showing off the blood thing was more important to me than to re-record to get a "better" video. And yeah. It's a secret level anyway after all! ;)[fps|1994] SoD 3 - Ultimate Challenge : MAP 04 Upper Bunker Area 4kraileth2011-09-21 | [[Warnung - rechtlicher Hinweis / warning - legal notice:
Die Videos dieser Serie enthalten in der BRD verbotene Symbole und Melodien. The videos of this series contain symbols and melodies banned in the FRG. Jedoch handelt es sich bei dem gezeigten Spiel um einen der einflußreichsten Vertreter der frühen FPS Spiele. However the game showed here has been one of the most influencing early FPS games. Daher wird dieses Video als im Rahmen der Computerspielgeschichte stehend betrachtet. Because of that, this video is meant to be part of a work on computer gaming history. Es handelt sich damit nicht um ein Video zur Verbreitung von politischer Propaganda, sondern erhebt geschichtswissenschaftlichen Anspruch, weshalb die Verwendung verbotener Symbole durch die Freiheit der Forschung und Lehre gedeckt ist. It is not about political propaganda but lays claim on scientificalness and is therefore free for research and teaching according to law. This paragraph had to be placed here to avoid problems with the German legal system. If you don't live in Germany, simply have a loud laugh (and consider yourself lucky if you enjoy free speech). Just ignore it in this case.]]
This is the fourth level of "Ultimate Challenge" and the last one of the first mini-episode ("submarine pen") before the boss. It's somewhere between "above average" and "nice". It has it's strong points as well as a few weak ones. I like the way the secret elevator is hidden (that part can actually be pretty dangerous), some rooms and the music. What I miss, however is a shortcut so that you don't have to go back across half the map to go to the secret level. But well. It's not that bad.[fps|1991] Hovertank 3D : Zone 20 UFA Headquarters + Endkraileth2011-09-20 | This is map 20 of Hovertank 3D, the final level. It's a nice map actually. That is, if you know where to go to. Or at least: Where NOT to go to! Because this level is huge and very maze-like so you can get lost pretty easy. Still, if you know how, you can even save everyone here!
So what's left, then? A short ending sequence that is not half as funny as some of the mission descriptions in the game.[fps|1991] Hovertank 3D : Zone 19 AUF Headquarterskraileth2011-09-20 | This is level 19, the second last map of Hovertank 3D. And it's finally a rather challenging one. It's big and a bit of a maze. Plus many of the people can get killed by the drones. I tried to save as many as possible but there are again a few who die too fast to be rescued.[fps|1991] Hovertank 3D : Zone 18 Museum of Modern Artkraileth2011-09-19 | This is the 18th level of Hovertank 3D - and I have no idea why. It is extremely easy with everyone in an easy to access area that is not confusing at all. Also there are only mutants es enemies here and the time is extremely gracious, too. However the mission description made me really laugh. Great idea!