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Street Fighter C64 Commodore Longplay Gameplay Playthrough By Urien84
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Mortal Kombat (commonly abbreviated MK) is a popular series of fighting games created by Midway Games, which in turn spawned a number of related media. It is especially noted for its digitized sprites (which differentiated it from its contemporaries' hand-drawn sprites), and its mix of bloody and brutal action; its graphic Fatality killing moves contributed to the founding of the ESRB.
The original Mortal Kombat was developed as a reaction to the popular Capcom fighting game Street Fighter II, with simpler controls and digitized graphics. The original idea of Mortal Kombat was thought up in 1989 along with storyline and game content, but not put to arcades until 1991 (and game systems). Some say the game's graphic violence was gratuitous, and was only included in order to generate a public outcry and controversy that would garner publicity for the game. Although highly controversial, the mix of realism and violence propelled Mortal Kombat to widespread and historic renown.
The new Mortal Kombat film hit wide release in theaters and streaming on HBO Max on April 23, 2021. See below for the individual characters of the film, or visit here for our guide for new and returning fans on the film's major characters, and here for our guide on to locations and lore.
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The game's controls consists of an eight-way joystick and two buttons for attacking and jumping. Like in Sunset Riders, the player can jump between higher or lower levels, as well as slide. The player character attacks primarily by shooting an unlimited supply of shurikens/daggers, or using his/her weapon at close range. The game includes some improvements that were not included in Sunset Riders, such as the ability for players to change characters after they lose a credit as well as a life gauge that allows the player to sustain up to four hits from enemy attacks before losing a life.
The player must defeat box-carrying enemies in order to obtain power-up items. These include a shuriken power-up that can increase the player's shooting power by up to two levels (which differ between characters), food (sushi, tempura, udon, sukiyaki) that will replenish the player's life gauge, a blue orb with the kanji shinobi (忍) that will surround the player with a barrier for a limited period, a yellow orb with the kanji chikara (力) that will destroy all on-screen enemies, and various kinds of jewelry for extra points and temporary invincibility.
There are a total of nine stages in the game, in which its own boss awaits to challenge the player. Like in Sunset Riders, each player is graded at the end of a stage by how much they shot the boss; the player with the highest hit percentage will receive bonus points.
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Mortal Kombat (commonly abbreviated MK) is a popular series of fighting games created by Midway Games, which in turn spawned a number of related media. It is especially noted for its digitized sprites (which differentiated it from its contemporaries' hand-drawn sprites), and its mix of bloody and brutal action; its graphic Fatality killing moves contributed to the founding of the ESRB.
The original Mortal Kombat was developed as a reaction to the popular Capcom fighting game Street Fighter II, with simpler controls and digitized graphics. The original idea of Mortal Kombat was thought up in 1989 along with storyline and game content, but not put to arcades until 1991 (and game systems). Some say the game's graphic violence was gratuitous, and was only included in order to generate a public outcry and controversy that would garner publicity for the game. Although highly controversial, the mix of realism and violence propelled Mortal Kombat to widespread and historic renown.
The new Mortal Kombat film hit wide release in theaters and streaming on HBO Max on April 23, 2021. See below for the individual characters of the film, or visit here for our guide for new and returning fans on the film's major characters, and here for our guide on to locations and lore.
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Mortal Kombat (commonly abbreviated MK) is a popular series of fighting games created by Midway Games, which in turn spawned a number of related media. It is especially noted for its digitized sprites (which differentiated it from its contemporaries' hand-drawn sprites), and its mix of bloody and brutal action; its graphic Fatality killing moves contributed to the founding of the ESRB.
The original Mortal Kombat was developed as a reaction to the popular Capcom fighting game Street Fighter II, with simpler controls and digitized graphics. The original idea of Mortal Kombat was thought up in 1989 along with storyline and game content, but not put to arcades until 1991 (and game systems). Some say the game's graphic violence was gratuitous, and was only included in order to generate a public outcry and controversy that would garner publicity for the game. Although highly controversial, the mix of realism and violence propelled Mortal Kombat to widespread and historic renown.
The new Mortal Kombat film hit wide release in theaters and streaming on HBO Max on April 23, 2021. See below for the individual characters of the film, or visit here for our guide for new and returning fans on the film's major characters, and here for our guide on to locations and lore.
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Knights of the Round - Capcom CPS1 Classic (1991) - Full Playthrough | Arcade Beat 'Em Up
Step into the legendary world of Knights of the Round, Capcom’s iconic 1991 arcade beat ‘em up! Based on Arthurian legend, this CPS1 gem lets you wield swords, level up your knight, and battle through hordes of enemies in stunning pixel-art glory. Join King Arthur, Lancelot, or Percival as you quest for the Holy Grail in this cooperative multiplayer classic!
🔴 Game Features:
✔️ Three playable knights with unique fighting styles
✔️ Level-up system with visual armor upgrades
✔️ Cooperative 3-player action (arcade only)
✔️ Gorgeous CPS1 graphics & memorable soundtrack
✔️ Brutal boss battles & medieval mayhem
📌 Timestamps:
00:00 - Character Select & Intro
02:15 - Stage 1: Camelot Under Siege
10:40 - Stage 2: Forest of Balor
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Gradius Origins - Nintendo Switch | Gameplay & Review
🚀 Blast off into classic shoot-'em-up action with Gradius Origins on Nintendo Switch! This legendary arcade shooter brings the iconic Vic Viper back for intense, side-scrolling battles against the Bacterion Empire.
🔥 Features:
✔️ Timeless Gradius gameplay with updated visuals
✔️ Multiple power-up systems & customizable weapon loadouts
✔️ Challenging stages packed with enemies & epic bosses
✔️ Portable arcade action on the go
Whether you're a longtime fan or new to the series, Gradius Origins delivers fast-paced, strategic shooting that will test your skills!
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#mortalkombatII #mortalkombat #finishhim #mortal
Mortal Kombat (commonly abbreviated MK) is a popular series of fighting games created by Midway Games, which in turn spawned a number of related media. It is especially noted for its digitized sprites (which differentiated it from its contemporaries' hand-drawn sprites), and its mix of bloody and brutal action; its graphic Fatality killing moves contributed to the founding of the ESRB.
The original Mortal Kombat was developed as a reaction to the popular Capcom fighting game Street Fighter II, with simpler controls and digitized graphics. The original idea of Mortal Kombat was thought up in 1989 along with storyline and game content, but not put to arcades until 1991 (and game systems). Some say the game's graphic violence was gratuitous, and was only included in order to generate a public outcry and controversy that would garner publicity for the game. Although highly controversial, the mix of realism and violence propelled Mortal Kombat to widespread and historic renown.
The new Mortal Kombat film hit wide release in theaters and streaming on HBO Max on April 23, 2021. See below for the individual characters of the film, or visit here for our guide for new and returning fans on the film's major characters, and here for our guide on to locations and lore.
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Whilst not selling as many copies as the previous Street Fighter II releases on Super NES (6.3 million and 4.1 million respectively), Special Champion Edition managed to sell 1.65 million copies, becoming Capcom's only Mega Drive title to surpass more than a million unit sales (a feat only repeated by one other Capcom title on a Sega system; Resident Evil Code: Veronica on the Dreamcast).
Special Champion Edition brought Sega's console onto a level playing field with Nintendo, and particularly made an impact in regions where the Mega Drive was the dominant system over the Super NES (specifically countries like the United Kingdom, where Special Champion Edition was a highly publicised best seller). Computer and Video Games, for example, hyped it as the world's first 24 megabit console cartridge, and said it has better graphics and faster performance than the SNES version of the original Street Fighter II[4].
The game's scratchy voice samples were a subject of criticism upon release, but rather than being attributed to hardware limitations, it has been proven that it is a result of poor programming. A fan made hack of the game testing this theory exists on the internet, showing that one can successfully replace the sound driver (leading to higher quality sample playback) without changing the ROM size significantly (i.e. it would still fit on a 3MB/24Mb ROM cartridge like the unmodified version).
Street Fighter II: The World Warrior[a] is a competitive fighting game developed by Capcom and originally released for arcades in 1991. It is the second installment in the Street Fighter series and the sequel to Street Fighter, released in 1987. It is Capcom's fourteenth game to use the CP System arcade system board. Street Fighter II improved many of the concepts introduced in the first game, including the use of special command-based moves, combo system, six-button configuration, and wider selection of playable characters, each with unique fighting style. It prominently features a popular two-player mode that obligates direct, human-to-human competitive play which prolonged the survival of the declining video game arcade business market by stimulating business and driving the fighter genre.[9][10] It inspired grassroots tournament events, culminating into Evolution Championship Series (EVO).[11][10] Street Fighter II shifted the arcade competitive dynamic from high score into human competition, including large groups.[9]
Street Fighter II became the best-selling game since the golden age of arcade video games. By 1994, it had been played by more than 25 million people in the United States at home and in arcades. Due to its major success, a series of updated versions has additional features and characters. Worldwide, all versions of Street Fighter II have more than 200,000 arcade cabinets and over 15 million software units sold, grossing an estimated $10 billion in total revenue, making it one of the top three highest-grossing video games of all time as of 2017 and the best-selling fighting game until 2019. More than 6.3 million Super NES cartridges of Street Fighter II have been sold, making it Capcom's best-selling single software game for the next two decades and its best-selling game on a single platform. Street Fighter II is regarded as one of the greatest video games of all time and the most important and influential fighting game ever made. Its launch is seen as a revolutionary moment within its genre, credited with popularizing the fighting genre during the 1990s and inspiring other producers to create their own fighting series. It sparked a renaissance for the arcade video game industry and impacted competitive video gaming and wider popular culture such as films and music.
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Mortal Kombat (commonly abbreviated MK) is a popular series of fighting games created by Midway Games, which in turn spawned a number of related media. It is especially noted for its digitized sprites (which differentiated it from its contemporaries' hand-drawn sprites), and its mix of bloody and brutal action; its graphic Fatality killing moves contributed to the founding of the ESRB.
The original Mortal Kombat was developed as a reaction to the popular Capcom fighting game Street Fighter II, with simpler controls and digitized graphics. The original idea of Mortal Kombat was thought up in 1989 along with storyline and game content, but not put to arcades until 1991 (and game systems). Some say the game's graphic violence was gratuitous, and was only included in order to generate a public outcry and controversy that would garner publicity for the game. Although highly controversial, the mix of realism and violence propelled Mortal Kombat to widespread and historic renown.
The new Mortal Kombat film hit wide release in theaters and streaming on HBO Max on April 23, 2021. See below for the individual characters of the film, or visit here for our guide for new and returning fans on the film's major characters, and here for our guide on to locations and lore.
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Description:**
🔥 Step into the ring with Akira Yuki, Virtua Fighter’s legendary Bajiquan master, in this uncut PS2 longplay! 🔥
Join Urien84 for a full playthrough of *Virtua Fighter 4* on the PlayStation 2, showcasing Akira’s intense battles, devastating combos, and iconic fighting style. Whether you're a veteran of the series or new to the world of Virtua Fighter, this video delivers classic arcade action, nostalgic PS2 vibes, and a deep dive into one of gaming’s most influential 3D fighters.
📜 **About Virtua Fighter 4**:
A landmark title in the fighting genre, *Virtua Fighter 4* revolutionized 3D combat with its precise mechanics, diverse roster, and immersive modes like Arcade, Quest, and Training. Akira Yuki remains a fan-favorite, blending speed, power, and martial arts mastery that defined the series’ legacy.
🎮 **In This Video**:
- Full Akira story playthrough (Arcade Mode)
- Showcase of signature moves, counters, and strategies
- PS2-era visuals and adrenaline-pumping OST
- No commentary, pure gameplay focus
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Virtua Fighter 4 is the fourth game in the Virtua Fighter series. The game was first released in arcades on the NAOMI 2 board in 2001, and on the PlayStation 2 in 2002. An updated version named Virtua Fighter 4 Evolution was also released to arcades and PlayStation 2.
Virtua Fighter 4's version of Quest Mode. Dural is unlocked by completing this mode along with Arcade Mode.
Training Mode
Virtua Fighter 4 introduced a comprehensive training mode. The mode consisted of an encyclopedia of fighting game terms, complete character command list walkthroughs, tips on all of the games mechanics, recommended character combos, alternative options for failed combos, detailed command input timings, slow motion for frame counting and timing, and other useful training tips.
VF4's training mode consists of three sections:
Virtua Fighter 4 became much more streamlined and user-friendly than its predecessors, while expanding on old ideas and adding new techniques. The evasion system was revamped from Virtua Fighter 3, the evade button was removed, and evades were split into two types: successful and unsuccessful. When evades were not performed with the proper timing, they were unsuccessful, leaving the fighter vulnerable. The evade + throw escape option select, which was an advanced technique discovered in Virtua Fighter 3, was expanded upon. Virtua Fighter 4 allowed the player to escape as many throws as they could, and lengthened the window for performing a successful throw escape during an [unsuccessful] evade. A new move type called a Sabaki was added; an attack that also doubles as a reversal versus one or more move types.
The two new characters, Vanessa Lewis and Lei-Fei, had moves that employed these properties significantly more than the returning cast, and were quite experimental for Virtua Fighter characters. Vanessa Lewis is a Vale Tudo/Muay Thai kickboxer with two completely separate moves sets that can be switched between on the fly, and Lei-Fei, a Shaolin monk, employs many stances that flow into one another.
Roster Changes
Taka-Arashi, one of the new characters added to Virtua Fighter 3, was omitted, apparently due to the developers not being able to make him work properly with the Virtua Fighter 4 system mechanics.
Fighting Arena Changes
The fighting arenas reverted back to the old Virtua Fighter style of flat and square, as opposed to Virtua Fighter 3's wild and undulating stage designs. The reason behind this was to make the game less random, and more balanced and competitive in nature. Walls, however, were kept and expanded upon with a wall stagger/juggle system and several wall types including high + unbreakable, low + unbreakable, low + breakable, and low + unbreakable with open corners.
Update
This was the version ported to PlayStation 2.
Virtua Fighter 4 Evolution
Evolution introduced two new characters and adjusted every other character as well. The two new characters were the Judoka-assassin, Goh Hinogami and the Muay Thai boxer Brad Burns. Evolution revision B was ported to PlayStation 2.
Virtua Fighter 4 Final Tuned
Final Tuned revision B was the last of the Virtua Fighter 4 series. Th
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Gran Turismo 5 - The Ultimate Racing Simulator | PS3 Gameplay & Review
🏁 Experience the Legend – Gran Turismo 5, the fifth installment in Polyphony Digital’s iconic racing series, delivers the most realistic driving experience on the PlayStation 3. With over 1,000 meticulously detailed cars, dynamic weather, and lifelike physics, GT5 sets the gold standard for racing simulators.
🔥 Key Features:
✔ 1,000+ Cars – From classic road cars to premium supercars and race machines.
✔ Realistic Tracks – Over 70 tracks, including legendary circuits like the Nürburgring and Le Mans.
✔ Dynamic Weather & Day/Night Cycles – Race under changing conditions for maximum immersion.
✔ Advanced Physics Engine – True-to-life handling, damage modeling, and aerodynamics.
✔ Online Multiplayer – Compete against players worldwide in intense races.
✔ GT Mode & Career Progression – Build your garage, earn licenses, and dominate championships.
🎮 Gameplay & Visuals – GT5 pushes the PS3 to its limits with stunning graphics, detailed car models (including fully rendered "Premium" cars), and smooth 60fps performance. The attention to detail in engine sounds, cockpit views, and track environments makes every race feel authentic.
🏆 Is Gran Turismo 5 Still Worth Playing in 2025? – Whether you're a longtime fan or new to the series, GT5 remains a must-play for racing enthusiasts. Its depth, realism, and sheer content volume make it one of the best racing games ever made.
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PSX Full Complete Longplays youtube.com/playlist?list=PLCPum5E-pr2YFt6NPwQ3_Gq4KeCCXFfWP
Shorts Of My Collection Video Games & Others youtube.com/playlist?list=PLCPum5E-pr2YkcO7JAgAFS_-8dvGc8txS
Shmups Complete List youtube.com/playlist?list=PLCPum5E-pr2YixLg_MNIRbt2jPYqDJa-L
Ridge Racer V - PS2 youtube.com/playlist?list=PLCPum5E-pr2amJOFg2_sy09SjXJRxZT0v
Tekken Tag PS2 youtube.com/playlist?list=PLCPum5E-pr2Yon-AogEHvK6SUddEEC9Qb
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Gran Turismo 5 - The Ultimate Racing Simulator | PS3 Gameplay & Review
🏁 Experience the Legend – Gran Turismo 5, the fifth installment in Polyphony Digital’s iconic racing series, delivers the most realistic driving experience on the PlayStation 3. With over 1,000 meticulously detailed cars, dynamic weather, and lifelike physics, GT5 sets the gold standard for racing simulators.
🔥 Key Features:
✔ 1,000+ Cars – From classic road cars to premium supercars and race machines.
✔ Realistic Tracks – Over 70 tracks, including legendary circuits like the Nürburgring and Le Mans.
✔ Dynamic Weather & Day/Night Cycles – Race under changing conditions for maximum immersion.
✔ Advanced Physics Engine – True-to-life handling, damage modeling, and aerodynamics.
✔ Online Multiplayer – Compete against players worldwide in intense races.
✔ GT Mode & Career Progression – Build your garage, earn licenses, and dominate championships.
🎮 Gameplay & Visuals – GT5 pushes the PS3 to its limits with stunning graphics, detailed car models (including fully rendered "Premium" cars), and smooth 60fps performance. The attention to detail in engine sounds, cockpit views, and track environments makes every race feel authentic.
🏆 Is Gran Turismo 5 Still Worth Playing in 2025? – Whether you're a longtime fan or new to the series, GT5 remains a must-play for racing enthusiasts. Its depth, realism, and sheer content volume make it one of the best racing games ever made.
🔔 Subscribe for more Gran Turismo content, gameplay, and retro racing reviews!
#GranTurismo5 #GT5 #RacingGame #PS3 #ClassicGames #SimRacing #PolyphonyDigital
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Amiga Full Complete Longplays youtube.com/playlist?list=PLCPum5E-pr2Zcbz8tjpXi9Oz0eiRhBM91
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PSX Full Complete Longplays youtube.com/playlist?list=PLCPum5E-pr2YFt6NPwQ3_Gq4KeCCXFfWP
Shorts Of My Collection Video Games & Others youtube.com/playlist?list=PLCPum5E-pr2YkcO7JAgAFS_-8dvGc8txS
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#streetfighter2 #streetfighterex #streetfighterex2plus #akuma
Street Fighter II: The World Warrior[a] is a competitive fighting game developed by Capcom and originally released for arcades in 1991. It is the second installment in the Street Fighter series and the sequel to Street Fighter, released in 1987. It is Capcom's fourteenth game to use the CP System arcade system board. Street Fighter II improved many of the concepts introduced in the first game, including the use of special command-based moves, combo system, six-button configuration, and wider selection of playable characters, each with unique fighting style. It prominently features a popular two-player mode that obligates direct, human-to-human competitive play which prolonged the survival of the declining video game arcade business market by stimulating business and driving the fighter genre.[9][10] It inspired grassroots tournament events, culminating into Evolution Championship Series (EVO).[11][10] Street Fighter II shifted the arcade competitive dynamic from high score into human competition, including large groups.[9]
Street Fighter II became the best-selling game since the golden age of arcade video games. By 1994, it had been played by more than 25 million people in the United States at home and in arcades. Due to its major success, a series of updated versions has additional features and characters. Worldwide, all versions of Street Fighter II have more than 200,000 arcade cabinets and over 15 million software units sold, grossing an estimated $10 billion in total revenue, making it one of the top three highest-grossing video games of all time as of 2017 and the best-selling fighting game until 2019. More than 6.3 million Super NES cartridges of Street Fighter II have been sold, making it Capcom's best-selling single software game for the next two decades and its best-selling game on a single platform. Street Fighter II is regarded as one of the greatest video games of all time and the most important and influential fighting game ever made. Its launch is seen as a revolutionary moment within its genre, credited with popularizing the fighting genre during the 1990s and inspiring other producers to create their own fighting series. It sparked a renaissance for the arcade video game industry and impacted competitive video gaming and wider popular culture such as films and music.
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Street Fighter IV (ストリートファイター IV, Sutorīto Faitā Fō) is a 2008 fighting game published by Capcom, who also co-developed the game with Dimps.[8] It was the first original main entry in the series since Street Fighter III in 1997, a hiatus of eleven years.
The coin-operated arcade game version was released in Japan on July 18, 2008, with North American arcades importing the machines by August.[9] The console versions for the PlayStation 3 and Xbox 360 were released in Japan on February 12, 2009, and were sold in North American stores as early as February 16, with a February 18 intended release date.
The official European release was on February 20.[1] A Microsoft Windows version was released on July 2, 2009, in Japan,[3] July 3, 2009 in Europe[4] and July 7, 2009, in the United States.[5] A version for iOS was released on March 10, 2010.[6] Also, an Android version was launched, initially as an exclusive for certain LG devices. Then by December 31, 2012, the exclusivity expired and the game was made available for all Android devices on the Play Store, with a region restriction that makes it available only in Japan.[10] An updated version, Super Street Fighter IV, was released as a standalone title in April 2010.[11]
Street Fighter IV received universal critical acclaim; receiving universally high scores from many gaming websites and magazines and it has often been cited as one of the greatest games of all time. It was followed by Super Street Fighter IV and Arcade Edition in 2010, 3D Edition in 2011, and Ultra Street Fighter IV in 2014. All versions of Street Fighter IV have sold over 9 million units across all platforms.
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🔥 Cyberpunk 2077: The Ultimate Cyberpunk Experience | Review & Gameplay 🔥
Step into Night City—a sprawling, neon-drenched metropolis where power, corruption, and cutting-edge tech collide. Cyberpunk 2077, developed by CD Projekt Red, is an open-world RPG that plunges you into a dystopian future filled with ruthless mercenaries, cybernetic enhancements, and high-stakes heists.
🎮 Play as V – a customizable mercenary fighting for survival and glory. Choose your path, upgrade your body with cyberware, and carve your legend in a city that never sleeps.
⚡ Key Features:
✔ Massive Open World – Explore Night City’s districts, each with unique gangs, stories, and dangers.
✔ Deep RPG Mechanics – Shape your playstyle with skills, perks, and cyberware.
✔ Choices Matter – Every decision impacts the story, allies, and endings.
✔ Visually Stunning – Ray tracing, ultra-detailed environments, and a vibrant cyberpunk aesthetic.
✔ Phantom Liberty DLC – Dive into a spy-thriller expansion with new missions, gear, and Idris Elba as Solomon Reed!
🔫 Gunplay, hacking, stealth, or brute force—how will you survive Night City?
📌 Like, Subscribe & Hit the Bell for more Cyberpunk 2077 content, including build guides, hidden secrets, and DLC updates!
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Description:**
🔥 Step into the ring with Akira Yuki, Virtua Fighter’s legendary Bajiquan master, in this uncut PS2 longplay! 🔥
Join Urien84 for a full playthrough of *Virtua Fighter 4* on the PlayStation 2, showcasing Akira’s intense battles, devastating combos, and iconic fighting style. Whether you're a veteran of the series or new to the world of Virtua Fighter, this video delivers classic arcade action, nostalgic PS2 vibes, and a deep dive into one of gaming’s most influential 3D fighters.
📜 **About Virtua Fighter 4**:
A landmark title in the fighting genre, *Virtua Fighter 4* revolutionized 3D combat with its precise mechanics, diverse roster, and immersive modes like Arcade, Quest, and Training. Akira Yuki remains a fan-favorite, blending speed, power, and martial arts mastery that defined the series’ legacy.
🎮 **In This Video**:
- Full Akira story playthrough (Arcade Mode)
- Showcase of signature moves, counters, and strategies
- PS2-era visuals and adrenaline-pumping OST
- No commentary, pure gameplay focus
👍 **Enjoy the video?**
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Which Virtua Fighter character or moment do you miss most? Let us know in the comments!
Virtua Fighter 4 is the fourth game in the Virtua Fighter series. The game was first released in arcades on the NAOMI 2 board in 2001, and on the PlayStation 2 in 2002. An updated version named Virtua Fighter 4 Evolution was also released to arcades and PlayStation 2.
Virtua Fighter 4's version of Quest Mode. Dural is unlocked by completing this mode along with Arcade Mode.
Training Mode
Virtua Fighter 4 introduced a comprehensive training mode. The mode consisted of an encyclopedia of fighting game terms, complete character command list walkthroughs, tips on all of the games mechanics, recommended character combos, alternative options for failed combos, detailed command input timings, slow motion for frame counting and timing, and other useful training tips.
VF4's training mode consists of three sections:
Virtua Fighter 4 became much more streamlined and user-friendly than its predecessors, while expanding on old ideas and adding new techniques. The evasion system was revamped from Virtua Fighter 3, the evade button was removed, and evades were split into two types: successful and unsuccessful. When evades were not performed with the proper timing, they were unsuccessful, leaving the fighter vulnerable. The evade + throw escape option select, which was an advanced technique discovered in Virtua Fighter 3, was expanded upon. Virtua Fighter 4 allowed the player to escape as many throws as they could, and lengthened the window for performing a successful throw escape during an [unsuccessful] evade. A new move type called a Sabaki was added; an attack that also doubles as a reversal versus one or more move types.
The two new characters, Vanessa Lewis and Lei-Fei, had moves that employed these properties significantly more than the returning cast, and were quite experimental for Virtua Fighter characters. Vanessa Lewis is a Vale Tudo/Muay Thai kickboxer with two completely separate moves sets that can be switched between on the fly, and Lei-Fei, a Shaolin monk, employs many stances that flow into one another.
Roster Changes
Taka-Arashi, one of the new characters added to Virtua Fighter 3, was omitted, apparently due to the developers not being able to make him work properly with the Virtua Fighter 4 system mechanics.
Fighting Arena Changes
The fighting arenas reverted back to the old Virtua Fighter style of flat and square, as opposed to Virtua Fighter 3's wild and undulating stage designs. The reason behind this was to make the game less random, and more balanced and competitive in nature. Walls, however, were kept and expanded upon with a wall stagger/juggle system and several wall types including high + unbreakable, low + unbreakable, low + breakable, and low + unbreakable with open corners.
Update
This was the version ported to PlayStation 2.
Virtua Fighter 4 Evolution
Evolution introduced two new characters and adjusted every other character as well. The two new characters were the Judoka-assassin, Goh Hinogami and the Muay Thai boxer Brad Burns. Evolution revision B was ported to PlayStation 2.
Virtua Fighter 4 Final Tuned
Final Tuned revision B was the last of the Virtua Fighter 4 series. Th
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Goh. Virtua Fighter 5. Sega.
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🔥 Cyberpunk 2077: The Ultimate Cyberpunk Experience | Review & Gameplay 🔥
Step into Night City—a sprawling, neon-drenched metropolis where power, corruption, and cutting-edge tech collide. Cyberpunk 2077, developed by CD Projekt Red, is an open-world RPG that plunges you into a dystopian future filled with ruthless mercenaries, cybernetic enhancements, and high-stakes heists.
🎮 Play as V – a customizable mercenary fighting for survival and glory. Choose your path, upgrade your body with cyberware, and carve your legend in a city that never sleeps.
⚡ Key Features:
✔ Massive Open World – Explore Night City’s districts, each with unique gangs, stories, and dangers.
✔ Deep RPG Mechanics – Shape your playstyle with skills, perks, and cyberware.
✔ Choices Matter – Every decision impacts the story, allies, and endings.
✔ Visually Stunning – Ray tracing, ultra-detailed environments, and a vibrant cyberpunk aesthetic.
✔ Phantom Liberty DLC – Dive into a spy-thriller expansion with new missions, gear, and Idris Elba as Solomon Reed!
🔫 Gunplay, hacking, stealth, or brute force—how will you survive Night City?
📌 Like, Subscribe & Hit the Bell for more Cyberpunk 2077 content, including build guides, hidden secrets, and DLC updates!
#Cyberpunk2077 #NightCity #CDProjektRed #PhantomLiberty #Gaming #RPG #OpenWorld
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Wipeout (stylized in promotional materials as wipE'out") is the first in a series of futuristic racing video games developed and published by Psygnosis. It was originally released in 1995 for Sony PlayStation and PCs running MS-DOS, and in 1996 for Sega Saturn. In 2007, it was re-released for download on the PlayStation Store, first for PlayStation Portable on March 8, then made playable on PlayStation 3 months later
Set in the year 2052, Wipeout immerses gamers in the high-speed world of anti-gravity racing where players can pilot one of eight hover vehicles through seven undulating, 3D race courses. Each track is peppered with speed boosters as well as power-up icons that reward racers with shields, mines, missiles, shock waves, rockets, and turbo boosts. Gamers can compete in tournaments, single races, time attacks, or with a friend via a link cable. The game also features a throbbing techno soundtrack supplied by electronic producer Cold Storage.
GAMEPLAY:
Set in the year 2052, players compete in the F3600 anti-gravity racing league, piloting one of a selection of craft in races on several different tracks. There are four different racing teams to choose from, and two ships for each team. Each ship with its own distinct characteristics of acceleration, top speed, mass, and turning radius. By piloting their craft over power-up pads found on the tracks, the player can pick up shields, turbo boosts, mines, shock waves, rockets, or missiles, which protect the player's craft or disrupt the competitors' craft.
There are seven race tracks in the game total, six of them located in futuristic versions of countries such as Canada and Japan, with a seventh, hidden track set on Mars.
Features:
Eight high-speed hover vehicles
Seven diverse race courses
Futuristic racing set to an electronic soundtrack
Manufacturer's description:
Driven by instinct, WipeOut is the gut-wrenching, white knuckled ride of your life. With multiple tracks, vehicles and weaponry, it’s the next generation racing game for next generation gamers. Accept nothing less than ultra-fast 3D texture-mapped graphics scorching past at 30 frames per second. Everything else is stuck in first gear.
So strap yourself in and hit the course at light speed, blasting your opponents in the only racing game where combat comes as standard. Lighting reflexes rule in this two player race’n’ chase thriller that wipes the floor with anything else on the track.
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Gran Turismo 5 - The Ultimate Racing Simulator | PS3 Gameplay & Review
🏁 Experience the Legend – Gran Turismo 5, the fifth installment in Polyphony Digital’s iconic racing series, delivers the most realistic driving experience on the PlayStation 3. With over 1,000 meticulously detailed cars, dynamic weather, and lifelike physics, GT5 sets the gold standard for racing simulators.
🔥 Key Features:
✔ 1,000+ Cars – From classic road cars to premium supercars and race machines.
✔ Realistic Tracks – Over 70 tracks, including legendary circuits like the Nürburgring and Le Mans.
✔ Dynamic Weather & Day/Night Cycles – Race under changing conditions for maximum immersion.
✔ Advanced Physics Engine – True-to-life handling, damage modeling, and aerodynamics.
✔ Online Multiplayer – Compete against players worldwide in intense races.
✔ GT Mode & Career Progression – Build your garage, earn licenses, and dominate championships.
🎮 Gameplay & Visuals – GT5 pushes the PS3 to its limits with stunning graphics, detailed car models (including fully rendered "Premium" cars), and smooth 60fps performance. The attention to detail in engine sounds, cockpit views, and track environments makes every race feel authentic.
🏆 Is Gran Turismo 5 Still Worth Playing in 2025? – Whether you're a longtime fan or new to the series, GT5 remains a must-play for racing enthusiasts. Its depth, realism, and sheer content volume make it one of the best racing games ever made.
🔔 Subscribe for more Gran Turismo content, gameplay, and retro racing reviews!
#GranTurismo5 #GT5 #RacingGame #PS3 #ClassicGames #SimRacing #PolyphonyDigital
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#mortalkombatII #mortalkombat #finishhim #mortal
Mortal Kombat (commonly abbreviated MK) is a popular series of fighting games created by Midway Games, which in turn spawned a number of related media. It is especially noted for its digitized sprites (which differentiated it from its contemporaries' hand-drawn sprites), and its mix of bloody and brutal action; its graphic Fatality killing moves contributed to the founding of the ESRB.
The original Mortal Kombat was developed as a reaction to the popular Capcom fighting game Street Fighter II, with simpler controls and digitized graphics. The original idea of Mortal Kombat was thought up in 1989 along with storyline and game content, but not put to arcades until 1991 (and game systems). Some say the game's graphic violence was gratuitous, and was only included in order to generate a public outcry and controversy that would garner publicity for the game. Although highly controversial, the mix of realism and violence propelled Mortal Kombat to widespread and historic renown.
The new Mortal Kombat film hit wide release in theaters and streaming on HBO Max on April 23, 2021. See below for the individual characters of the film, or visit here for our guide for new and returning fans on the film's major characters, and here for our guide on to locations and lore.
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Whilst not selling as many copies as the previous Street Fighter II releases on Super NES (6.3 million and 4.1 million respectively), Special Champion Edition managed to sell 1.65 million copies, becoming Capcom's only Mega Drive title to surpass more than a million unit sales (a feat only repeated by one other Capcom title on a Sega system; Resident Evil Code: Veronica on the Dreamcast).
Special Champion Edition brought Sega's console onto a level playing field with Nintendo, and particularly made an impact in regions where the Mega Drive was the dominant system over the Super NES (specifically countries like the United Kingdom, where Special Champion Edition was a highly publicised best seller). Computer and Video Games, for example, hyped it as the world's first 24 megabit console cartridge, and said it has better graphics and faster performance than the SNES version of the original Street Fighter II[4].
The game's scratchy voice samples were a subject of criticism upon release, but rather than being attributed to hardware limitations, it has been proven that it is a result of poor programming. A fan made hack of the game testing this theory exists on the internet, showing that one can successfully replace the sound driver (leading to higher quality sample playback) without changing the ROM size significantly (i.e. it would still fit on a 3MB/24Mb ROM cartridge like the unmodified version).
Street Fighter II: The World Warrior[a] is a competitive fighting game developed by Capcom and originally released for arcades in 1991. It is the second installment in the Street Fighter series and the sequel to Street Fighter, released in 1987. It is Capcom's fourteenth game to use the CP System arcade system board. Street Fighter II improved many of the concepts introduced in the first game, including the use of special command-based moves, combo system, six-button configuration, and wider selection of playable characters, each with unique fighting style. It prominently features a popular two-player mode that obligates direct, human-to-human competitive play which prolonged the survival of the declining video game arcade business market by stimulating business and driving the fighter genre.[9][10] It inspired grassroots tournament events, culminating into Evolution Championship Series (EVO).[11][10] Street Fighter II shifted the arcade competitive dynamic from high score into human competition, including large groups.[9]
Street Fighter II became the best-selling game since the golden age of arcade video games. By 1994, it had been played by more than 25 million people in the United States at home and in arcades. Due to its major success, a series of updated versions has additional features and characters. Worldwide, all versions of Street Fighter II have more than 200,000 arcade cabinets and over 15 million software units sold, grossing an estimated $10 billion in total revenue, making it one of the top three highest-grossing video games of all time as of 2017 and the best-selling fighting game until 2019. More than 6.3 million Super NES cartridges of Street Fighter II have been sold, making it Capcom's best-selling single software game for the next two decades and its best-selling game on a single platform. Street Fighter II is regarded as one of the greatest video games of all time and the most important and influential fighting game ever made. Its launch is seen as a revolutionary moment within its genre, credited with popularizing the fighting genre during the 1990s and inspiring other producers to create their own fighting series. It sparked a renaissance for the arcade video game industry and impacted competitive video gaming and wider popular culture such as films and music.
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PSX Full Complete Longplays youtube.com/playlist?list=PLCPum5E-pr2YFt6NPwQ3_Gq4KeCCXFfWP
Shorts Of My Collection Video Games & Others youtube.com/playlist?list=PLCPum5E-pr2YkcO7JAgAFS_-8dvGc8txS
Shmups Complete List youtube.com/playlist?list=PLCPum5E-pr2YixLg_MNIRbt2jPYqDJa-L
Ridge Racer V - PS2 youtube.com/playlist?list=PLCPum5E-pr2amJOFg2_sy09SjXJRxZT0v
Tekken Tag PS2 youtube.com/playlist?list=PLCPum5E-pr2Yon-AogEHvK6SUddEEC9Qb
Gran Turismo 3 A- Spec youtube.com/playlist?list=PLCPum5E-pr2YvVqCmx4wDGGtyPpRQ12A2
Soulcalibur[a] is a weapon-based 3D fighting game developed by Project Soul and produced by Namco. It is the second game in the Soulcalibur series, preceded by Soul Blade in December 1995. Originally released in arcades on July 30, 1998, it ran on the Namco System 12 hardware. It was ported to the Dreamcast in 1999 with new features and improved graphics. The North American release was released in September 1999 as a launch game for the Dreamcast and was part of the successful launch of the new console. It became available as a downloadable title on the Xbox 360's Xbox Live Marketplace in July 2008 and it is forward compatible with the Xbox One along with the sequel, Soulcalibur II.
The game centers on the pursuit of the legendary weapon known as Soul Edge, now in the possession of a warrior known as Nightmare, who slaughters countless people to satisfy the blade's bloodlust. Other warriors pursue him either to claim the weapon for themselves or to destroy it, end his mass murder, and free him of its curse. Developed closely with Namco's Tekken development team, it is one of few home console ports that outdid their arcade parent performance-wise. The title brought many innovations to the fighting game genre that include a heavy emphasis on weapons and a unique eight-way movement system.
Soulcalibur received unanimous critical applause upon release; it is the fourth highest rated video game of all time, with a 98 rating on Metacritic. It won the majority of Game of the Year awards in its respective year, and is widely regarded as one of the greatest fighting games and one of the greatest video games ever made, topping numerous "best of" lists in years following.
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longplay. Voldo. playthrough.


