MonoatomixNew Tiles for full solo cycle labbed with Gnomonkey optomized Donos post jelly cycle pastebin.com/MynMZqR9 Changed some of the Donofly tiles so you no longer have to wait 1 tick on any tiles once in the cycle. This method works in duo with both people doing this method as well as in a duo with the other person doing Donos original method so you can pot with anyone!
Not having to manual path extra tiles or time pauses on tiles gives you more time to hit mage range prayer between attacks and is easier to time using true or destination tile more of a flow to it also.
Start of the cycle is blue tile if you get to blue tile in one click you need to wait 1 tick there if it takes 2 ticks to get to blue tile you attack right after.
Its been brought to my attention that if you are in a duo and you are not the host than the west side diagonal will rag you sometimes or every time not sure so if you are not host don't use the 5 tile use Donos tile or just tank the dmg if you don't care and still don't want to pause on that tile. The 2 tile should be fine to use regardless.
New Full Solo Cycle Tiles [{"regionId":5789,"regionX":30,"regionY":43,"z":2,"color":"#FFB312AA"},{"regionId":5789,"regionX":29,"regionY":37,"z":2,"color":"#7DFFFFFF"},{"regionId":5789,"regionX":28,"regionY":34,"z":2,"color":"#7DFFFFFF"},{"regionId":6045,"regionX":30,"regionY":39,"z":0,"color":"#FF000000"},{"regionId":6045,"regionX":32,"regionY":33,"z":0,"color":"#FF000000","label":"1"},{"regionId":6045,"regionX":33,"regionY":36,"z":0,"color":"#FF000000","label":"2"},{"regionId":6045,"regionX":38,"regionY":31,"z":0,"color":"#FF000000","label":"3"},{"regionId":6045,"regionX":29,"regionY":33,"z":0,"color":"#FF000000","label":"4"},{"regionId":6045,"regionX":25,"regionY":31,"z":0,"color":"#FF000000","label":"5"},{"regionId":6045,"regionX":37,"regionY":34,"z":0,"color":"#FF00FF43","label":"jelly"},{"regionId":6045,"regionX":30,"regionY":35,"z":0,"color":"#C01100E0"},{"regionId":6045,"regionX":32,"regionY":35,"z":0,"color":"#C01100E0"},{"regionId":6045,"regionX":32,"regionY":36,"z":0,"color":"#FF00FAFF","label":"1"},{"regionId":6045,"regionX":32,"regionY":37,"z":0,"color":"#FF00FAFF","label":"2"},{"regionId":6045,"regionX":30,"regionY":37,"z":0,"color":"#FF000000"},{"regionId":6045,"regionX":30,"regionY":33,"z":0,"color":"#FF00FAFF","label":"3 wait and ember here"},{"regionId":6045,"regionX":26,"regionY":28,"z":0,"color":"#FF00FAFF","label":"After 3rd ember"}]
Yama Donofly ModifiedMonoatomix2025-05-16 | New Tiles for full solo cycle labbed with Gnomonkey optomized Donos post jelly cycle pastebin.com/MynMZqR9 Changed some of the Donofly tiles so you no longer have to wait 1 tick on any tiles once in the cycle. This method works in duo with both people doing this method as well as in a duo with the other person doing Donos original method so you can pot with anyone!
Not having to manual path extra tiles or time pauses on tiles gives you more time to hit mage range prayer between attacks and is easier to time using true or destination tile more of a flow to it also.
Start of the cycle is blue tile if you get to blue tile in one click you need to wait 1 tick there if it takes 2 ticks to get to blue tile you attack right after.
Its been brought to my attention that if you are in a duo and you are not the host than the west side diagonal will rag you sometimes or every time not sure so if you are not host don't use the 5 tile use Donos tile or just tank the dmg if you don't care and still don't want to pause on that tile. The 2 tile should be fine to use regardless.
New Full Solo Cycle Tiles [{"regionId":5789,"regionX":30,"regionY":43,"z":2,"color":"#FFB312AA"},{"regionId":5789,"regionX":29,"regionY":37,"z":2,"color":"#7DFFFFFF"},{"regionId":5789,"regionX":28,"regionY":34,"z":2,"color":"#7DFFFFFF"},{"regionId":6045,"regionX":30,"regionY":39,"z":0,"color":"#FF000000"},{"regionId":6045,"regionX":32,"regionY":33,"z":0,"color":"#FF000000","label":"1"},{"regionId":6045,"regionX":33,"regionY":36,"z":0,"color":"#FF000000","label":"2"},{"regionId":6045,"regionX":38,"regionY":31,"z":0,"color":"#FF000000","label":"3"},{"regionId":6045,"regionX":29,"regionY":33,"z":0,"color":"#FF000000","label":"4"},{"regionId":6045,"regionX":25,"regionY":31,"z":0,"color":"#FF000000","label":"5"},{"regionId":6045,"regionX":37,"regionY":34,"z":0,"color":"#FF00FF43","label":"jelly"},{"regionId":6045,"regionX":30,"regionY":35,"z":0,"color":"#C01100E0"},{"regionId":6045,"regionX":32,"regionY":35,"z":0,"color":"#C01100E0"},{"regionId":6045,"regionX":32,"regionY":36,"z":0,"color":"#FF00FAFF","label":"1"},{"regionId":6045,"regionX":32,"regionY":37,"z":0,"color":"#FF00FAFF","label":"2"},{"regionId":6045,"regionX":30,"regionY":37,"z":0,"color":"#FF000000"},{"regionId":6045,"regionX":30,"regionY":33,"z":0,"color":"#FF00FAFF","label":"3 wait and ember here"},{"regionId":6045,"regionX":26,"regionY":28,"z":0,"color":"#FF00FAFF","label":"After 3rd ember"}]Yama 3 TickMonoatomix2025-06-20 | This is using @Molgoatkirby best 3 tick cycle for vertical and horizontal and using them regardless of what tick you are on. So this is just reacting to vertical or horizontal and doing the same pattern everytime just like how @redeyejedi8615 shows in his video but he chose worse vertical and horizontal patterns. You need mark of darkness to get the 3 tick effect from fireballs.
First cycle shown is vertical on good tick. Second cycle shown is vertical on bad tick. Third cycle shown is horizontal on good tick. Fourth cycle shown is horizontal on bad tick. The timing is exactly the same regardless of what tick you are on you just either get the hit or you don't but there is no thinking about what tick you are on. Visual metronome set to 7 helps.
Here is Red Eyes guide just don't use the cycles he uses use the ones I show here but his video explains the basic theory of it aswell as void flares. youtu.be/jG05xEhsnkY?si=DJ7V4LEGQaRrhxMH
Here are the tiles for only the vertical cycle [{"regionId":6045,"regionX":27,"regionY":32,"z":0,"color":"#FF000000","label":"2"},{"regionId":6045,"regionX":28,"regionY":31,"z":0,"color":"#FF000000","label":"3"},{"regionId":6045,"regionX":30,"regionY":35,"z":0,"color":"#FF000000"},{"regionId":6045,"regionX":32,"regionY":35,"z":0,"color":"#FF000000","label":"4"},{"regionId":6045,"regionX":30,"regionY":33,"z":0,"color":"#FF000000","label":"5"},{"regionId":6045,"regionX":29,"regionY":33,"z":0,"color":"#FF000000","label":"1"}]Yama Solo Pet ContractMonoatomix2025-06-01 | 6:39 might be fastest solo could be faster with not sanging judge and nox hally blood fury maybe more switches. No fally shield was out of charges with it could also camp augury whole fight and a magus switch for p3 after being done with zcb specs but magus doesn't give max hits to purging staff. Also a shadow switch but I have ran out of pneck and necks of faith before at 200hp why this kill was played safe.
Twitch Chiller Radio streams twitch.tv/monoatomixYama Glyphic Contract with ZcbMonoatomix2025-06-01 | Update this has been patched no longer can zcb! Big shoutout to Mason for sharing the zcb tech with me I just applied it in a hybrid setup was 20 runs deep melee only without getting past p2. Here is his twitch and the range only setup he used if you guys want to go that route safer and more supplies! twitch.tv/miaowson imgur.com/Ct5Telj He posted his range only kill! youtu.be/00pcK7Co9-4?si=XAg9NR6pvjMMQ5uY
Ruby still hit 112 at 260hp and 60 damage at 140hp
If taking melee the 4 way with purging, ward, bracelet and bonecrusher neck to one shot void flares phases 1 and 2 or a 3 way without the bonecrusher also works if you use augury!
One shot voidflare setup for irons/mains without a fortified ward. This one does require augury https://i.imgur.com/TLPhW5l.png
Also Soul wars cape is 8 prayer 2 more than ardy cloak so thats bis. Bonecrusher neck gives 1 max hit to inq mace from 85 to 86 with the same crush bonus so can be used at high hp. Infernal cape is 80 max so ardy cloak is alot better and you need the prayer bonus for the 140 damage purging staff!
Took around 40 attempts Olive is probably the first pure to complete the pet contractYama Bloody Blows ContractMonoatomix2025-05-29 | Post Update don't need to shadow at all anymore. Completed for Grandmaster and 2/5. 9hp or lower drink tea chip damage max on p3 is 6 now. 14hp or lower to one shot void flares. Don't need the ward spell anymore as it only works for damage above 10 so it won't do anything anymore.
Twitch Radio Chillers Radiant Soon twitch.tv/monoatomixYama Gm Time Example KillMonoatomix2025-05-29 | Can die between kills or tele out. Oath helm and bellator for scythe and crystal halberd. Hally spec before 67 and 34 percent than pregear into shadow. Snowy knight/Sunlight moth mixes to heal yourself and partner for venges.Yama Contract Choreographer Combat AchievementMonoatomix2025-05-29 | Void flares exploding p3 did not fail I ran out of spec so did not want to hit them just pray melee no fireballs dodge waves easy!Yama No Toppings Combat AchievementMonoatomix2025-05-29 | Necklace of faith and fally shield don't fail. Fury and sgs does fail. Was doing the ca again for my duo partner which he got it. Back so soon ca was from killing judge fast. Necklace of faith procs under 20hp just like a pneck but gives prayer!Yama Pet ContractMonoatomix2025-05-26 | With @Molgoatkirby Here is his Pov youtu.be/-jt-jl3LgfU?si=2KM_XHuswzR0vLtJ No food or prayer allowed. Surge potions give 50 special attack. Deathcharge gives 30 special attack, Natural spec regen gives 20 special attack so lightbearer was camped. No special attack weapons ever miss!
Possibly worlds first Yama Pet Contract 5/26/2025 update someone sent a run to kirby that was apparently 30 minutes earlier according to their stated timezone. We did have a run with 20 hp left we splashed on a few hours earlier that was unlucky. I guess we can confirm who if any Jmods ever post who was first.
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Than adds 4 tick scythes by using fireball tick save buff. The 4tick scythes are minimal dps increase over doing a 4 tick emberlight and add alot of apm to the method. A 5 tick scythe is 2 more average damage in oath body, legs, torva helm, ultor than a 5 tick emberlight which are also used here after running to tile 2 in normal cycles and on the first giga wave skip. Oath helm and bellator is the best gear for the scythes which would bring up the average damage however doing the extra switches adds alot of difficulty. Scythe has better potential for speeds though while also being the better average when it is a 4 tick fire buffed scythe vs 4 tick emberlight or 5 tick scythe vs 5 tick emberlight.
You need mark of darkness active to get the fireball tick save buff cast it with purging staff on during the last Judge!
1st cycle normal 2nd cycle normal 3rd cycle 3 tick Emberlight into Jelly Specs 4th cycle Scythe after tile 5 5th cycle Scythe after tile 5 6th cycle Scythe First hit of double Wave 7th cycle Scythe first hit on tile 1 than an Emberlight into a 3 tick Emberlight than Specs on Jellys. Pay attention to first fireball if vertical or horizontal two different solves the 2nd solve is the clip at the end that utilizes control walk but you could manually path all the tiles I went to. I had no overhead prayers so I took damage from autos still got the 3 tick emberlight.
8th cycle after you spec last jelly there are only 3 more hits you can do first on east side than on tile 4 than after tile 5 after that the cycle ends and you get meleed on tile 1 if you attempt to continue it unless you skip the first emberlight hit on east side and run straight to tile 4 after getting to jelly tile but this cycle is for the dps increase over the Infinite cycle use that if you arent killing boss after 2nd jellys.
Shoutout to Attaway who found the solve for the first jelly using the right side fireball buff by manually pathing after tile 5 aswell well as the 4 tick scythe you can do there! I improved upon his method by using tiles that are allready used as well as also realzing you can equip scythe as you run to tile 5 which gives you 2 ticks not after you do the manual path which only gives you 1 tick as he did! youtu.be/wd78CvTZkzU?si=HMgPxYy6ISMeIizb
After seeing his video is what made me lab out the second jelly solve as the fireballs were allready on the perfect tick by just pathing to tile 2 the first diagnol fireball is what buffs your scythe into becoming 4 tick which @Molgoatkirby made me aware of when I was asking why I was not getting a 3 tick emberlight there.
Than from the last fireball it buffs your next hit which does lead to a 3 tick emberlight right before the 2nd set of Jellys and than you spec both. The cycle ends on the next 1 tile where you see me pray melee and scythe. It is possible you can continue the cycle by running to jelly tile after 2nd purging staff but not attacking with emberlight after that and running straight to tile 4 instead so it loses a whole emberlight hit which the boss should be low at that point you can kill it as this cycle is for speeds. For scuffed gear irons doing very long p3s than the infinite cycle is the way to go this dps cycle is alot of apm hard to do.
You can get two different fireball spawns there that have two different solves which the clip at the end is if you get a horizontal fireball on the 1st which leads to it being vertical on the third which is all control walked. After the 3 tick emberlight run to tile 2 spec both jellys same as the other fireball variation. You have to use tile 2 as it keeps you from getting meleed as you run to jelly tile.
This should be the most dps for a variation as it gains an extra emberlight before first and second jelly thanks to the 3 tick emberlight as well as the dps gain by adding 4 tick scythes.
However it is not the most dps you can get as that would be the pure 3 tick emberlight reaction strat by @Molgoatkirby Here is his new video on it! youtu.be/I9nYVALA-Pg?si=gyHeciZIaRIkch1s
You can ground object hide the rubble. https://i.imgur.com/CnrNrzu.png 56329, 56330, 56331, 56332, 56333, 56334
Annoyance mute for Judge 9215, 9221, 9335, and for the thump sound yama makes when you attack him 4997, 4995,
Camera keys plugin to set a keybind to south camera angle to start p2 and p3 with
Start of the cycle is blue tile if you get to blue tile in one click you need to wait 1 tick there if it takes 2 ticks to get to blue tile you attack right after.
1st cycle normal 2nd cycle normal 3rd cycle fireballs into 1st Jelly 4th cycle fireballs 5th cycle fireballs 6th cycle double Wave 7th cycle fireball than 2nd jelly 8th cycle fireballs 9th cycle fireballs 10th cycle double wave 11th cycle fire ball than 3rd jelly etc
Tiles
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Thanks to cherrygrove for coming to duo so I can test stuff faster!
Was looking for my own solve but this is probably the best one without taking way too many hours testing tiles just requires a shift click through boss or could drop a red x on tile four and add it to custom menu swaps for priority over yama. Ignore tile 6 was a test tile.
I was considering if the cycle could be completely reversed today and turns out someone has already done it! Epic vid by Ziiax youtu.be/g7A1bjtep5k?si=GDyhak_a4cZ9EE3X
So I had an idea for why the scuffed waves happen that people are reporting that the wave skip does not allways work. You can see in the video we both spawn in same tick there was no one person spawning in 1 tick later. It is possible that the 1 tick later spawn is causing scuffed waves since you guys are saying it does not happen everytime.
Also it is possible it is only when you spawn in 1 tick later or only if your duo spawns in 1 tick later. Or it happens anytime anyone spawns in 1 tick later which would make it more frequent so I don't think it is that.
If you guys want to keep doing this method and pay attention if you had a 1 tick late spawn by either you or your partner when it happens and we can figure this out which would also give use new information and how the waves work that they can be scuffed the same way olm can be scuffed and the falling crystal can either hit you instantly or be 1 tick delayed based on if olm is scuffed or not!Yama Donofly Wave ControlMonoatomix2025-05-18 | 3:55 For Enrage Full cycle solo method Control Walk to skip the two Giga Waves instead of doing Donos square than 4 manual clicks. Click ctrl 1 tile than instantly attack with control walk than wait a tick there to wait for emberlight to go off.
Than click on ctrl 2 once you get there instantly attack boss with control walk than sideways to 3 wait there for 3rd ember hit than click the after 3rd ember tile and dont pause instantly attack than instantly click tile 1 to go back to normal cycle. I stalled for some reason before I clicked 1 so don't do that.
This turns 2 clicks into one click for first wave and 4 clicks into 1 clicks with the power of your keyboard!
Shoutout Gnomonkey for labbing the full cycle method together with me that use my orginal videos cycle of the modified tiles I made based off Donos tiles! Here is the Guide he made no control walk everything else applies the same. youtu.be/AyPfaq5Kvnk?si=fnBUJ3zBLv2CZb2O
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