Niagara Character Trail - Unreal Engine Reactive Turn Based Combat #48 @CodeLikeMe
Niagara Character Trail - Unreal Engine Reactive Turn Based Combat #48  @CodeLikeMe
Uploaded April 2026 | Updated September 2026, 2 weeks ago
Project Files: patreon.com/posts/154973179 .
In this episode of the tutorial series on "Reactive Turn Based Combat" in unreal engine based on the game "Clair Obscur: Expedition 33", we are going to add a character trail for attacks for both enemy and player party members. The character trail will be used to enhance the dashing feel of characters towards their attack target. We will create a the Niagara character trail from scratch here and activate it through the base attack gameplay ability.

Reactive Turn Based Combat full tutorial series: youtube.com/playlist?list=PLNTm9yU0zou6mFZrlOpZJJA7cObll2Hft

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Niagara Character Trail - Unreal Engine Reactive Turn Based Combat #48

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