0:00 - ***Dilo spit causes rubber banding. 0:17 - Ankylos are hovercraft (they go faster in water than on land, and they swim slightly above water) 0:41 - ***The laser attachment also acts like a silencer (The 2nd shot had the laser enabled). 0:47 - There are spots on a Ptera's head that can be shot through with no effect. There are probably more. 0:54 - The location pin on the map goes through the map. The "Me" marker gets left behind when you press K and move. 1:06 - The pistol can be shot into the air while doing a wave animation (which is cool!), but it also shoots at the camera's target (which might be a problem). 1:15 - Lots of animations look crazy when you look up all the way. Especially waving while sprinting while looking up with a pistol :) 1:37 - Sign text can extend (way) past the sign itself. 1:44 - Not a bug--simultaneous emotes is actually really cool :D 1:52 - A bug. You can be thankful TO THE GROUND.mp4. 2:00 - Underwater caves load in very visibly, making them very easy to spot. 2:16 - Going up or down at steep angles on the Ichthy will slow down or almost stop its movement animation. Also why can't we launch out of the water and into the air!? :( 2:26 - The Ichthy's mouth goes into itself when it eats. 2:32 - ***There are cracks in the rocks in the ocean that can be gotten under and into. Some of them are big enough for the Ichthy. 2:51 - There is an area above the water that allows you to see far underwater. This is fairly common though, even in released games. 3:08 - ***Spontaneously dying on a parachute 1. Also parachute cords don't attach properly. 3:17 - Semi-spontaneously dying on a parachute 2. 3:25 - Either spontaneously falling from a parachute, or an awful lag spike.
0:00 - ***Dilo spit causes rubber banding. 0:17 - Ankylos are hovercraft (they go faster in water than on land, and they swim slightly above water) 0:41 - ***The laser attachment also acts like a silencer (The 2nd shot had the laser enabled). 0:47 - There are spots on a Ptera's head that can be shot through with no effect. There are probably more. 0:54 - The location pin on the map goes through the map. The "Me" marker gets left behind when you press K and move. 1:06 - The pistol can be shot into the air while doing a wave animation (which is cool!), but it also shoots at the camera's target (which might be a problem). 1:15 - Lots of animations look crazy when you look up all the way. Especially waving while sprinting while looking up with a pistol :) 1:37 - Sign text can extend (way) past the sign itself. 1:44 - Not a bug--simultaneous emotes is actually really cool :D 1:52 - A bug. You can be thankful TO THE GROUND.mp4. 2:00 - Underwater caves load in very visibly, making them very easy to spot. 2:16 - Going up or down at steep angles on the Ichthy will slow down or almost stop its movement animation. Also why can't we launch out of the water and into the air!? :( 2:26 - The Ichthy's mouth goes into itself when it eats. 2:32 - ***There are cracks in the rocks in the ocean that can be gotten under and into. Some of them are big enough for the Ichthy. 2:51 - There is an area above the water that allows you to see far underwater. This is fairly common though, even in released games. 3:08 - ***Spontaneously dying on a parachute 1. Also parachute cords don't attach properly. 3:17 - Semi-spontaneously dying on a parachute 2. 3:25 - Either spontaneously falling from a parachute, or an awful lag spike.Leaked Horde CommsSkerples2016-04-15 | ...VGN.aviSkerples2012-01-23 | No.
Credits to Jimbomcb for the original clip, "nope.avi"
Audio is the Light's VGN from Tribes: AscendMinecraft Popcorn SmeltingSkerples2010-02-07 | This is me, smelting some glass out of sand with a lava forge for my level in Minecraft /indev/. Feb 6, 2010
ALSO: If you haven't guessed, it does not work anymore... This was pre- legitimate furnace.