Uploaded February 2026 | Updated September 2026, 2 weeks ago
In this Blender live stream we take on viewer challenges and build real-world products from reference.
The main focus of this session is modeling a YETI kids water bottle, using reference images and real product dimensions to build an accurate hard-surface model.
00:00 – Intro and geometry nodes hair demo
05:30 – Viewer challenge format explained
09:40 – Previous project: modeling a guitar
14:00 – Modeling an AeroPress coffee maker
33:40 – Coffee material and liquid setup
49:10 – Adding logo and product rendering
1:03:00 – Choosing next modeling challenge
1:06:00 – Modeling a YETI kids water bottle
1:15:00 – Using real product dimensions
1:33:00 – Modeling the cap and lid
1:55:00 – Building the handle
2:07:00 – Materials and product rendering
2:15:00 – Final bottle render
Along the way we explore several useful Blender techniques including:
• Blocking out real product dimensions
• Hard surface modeling workflows
• Boolean operations and remeshing
• Building complex caps and handles
• Applying product materials and lighting
• Adding logos using shrink-wrap techniques
• Product-style rendering setup
We also briefly model an AeroPress coffee maker and discuss techniques for mixing normal maps in Blender shaders.
Live modeling sessions are great for seeing the real decision-making process behind modeling workflows, problem solving, and reference interpretation.
If you want structured Blender training, check out CG Cookie’s Blender courses:
b3d.cgcookie.com
Subscribe for more Blender tutorials, modeling challenges, and Blender Bites.
In this Blender live stream we take on viewer challenges and build real-world products from reference.
The main focus of this session is modeling a YETI kids water bottle, using reference images and real product dimensions to build an accurate hard-surface model.
00:00 – Intro and geometry nodes hair demo
05:30 – Viewer challenge format explained
09:40 – Previous project: modeling a guitar
14:00 – Modeling an AeroPress coffee maker
33:40 – Coffee material and liquid setup
49:10 – Adding logo and product rendering
1:03:00 – Choosing next modeling challenge
1:06:00 – Modeling a YETI kids water bottle
1:15:00 – Using real product dimensions
1:33:00 – Modeling the cap and lid
1:55:00 – Building the handle
2:07:00 – Materials and product rendering
2:15:00 – Final bottle render
Along the way we explore several useful Blender techniques including:
• Blocking out real product dimensions
• Hard surface modeling workflows
• Boolean operations and remeshing
• Building complex caps and handles
• Applying product materials and lighting
• Adding logos using shrink-wrap techniques
• Product-style rendering setup
We also briefly model an AeroPress coffee maker and discuss techniques for mixing normal maps in Blender shaders.
Live modeling sessions are great for seeing the real decision-making process behind modeling workflows, problem solving, and reference interpretation.
If you want structured Blender training, check out CG Cookie’s Blender courses:
b3d.cgcookie.com
Subscribe for more Blender tutorials, modeling challenges, and Blender Bites.




![Blender LIVE Challenges
🍪 Become a member of CG Cookie, Go ahead, take a bite → b3d.cgcookie.com/b3d-yt
Jump into a full Blender livestream where I take real-time viewer requests and build whatever comes up, no prep, no script. From stylized fire shaders in Eevee to modeling needle nose pliers and experimenting with geometry nodes for effects like rain droplets, this session covers a wide range of practical workflows.
If youre learning Blender, this is a raw look at how to think through problems, not just follow steps. Start learning Blender with CG Cookie, join the site here[$]: https://b3d.cgcookie.com/b3d-yt
What you’ll learn:
How to create a stylized fire shader (Eevee + Cycles approaches)
Real-time product modeling workflow (pliers example)
Geometry nodes basics (point distribution, proximity effects)
Fake metaballs and smooth merging tricks
Material tips: bump vs normal maps, procedural textures
Practical problem-solving mindset inside Blender
This is less about perfection and more about how to approach unknown problems in Blender.
Blender is at its best when you stop waiting for the perfect setup and start testing ideas. This stream is exactly that: practical problem-solving, iteration, and a lot of useful side paths along the way.
#blender #b3d #geometrynodes #3dmodeling #cgcookie Blender LIVE Challenges](https://i.ytimg.com/vi/q1opzEtPrj8/mqdefault.jpg)





