Uploaded May 2022 | Updated September 2026, 2 weeks ago
The Trial Version of the game has the shotgun for the Patrol\Attack unit already implemented, but it's completely unused as there's no enemy set with such weapon in any stage, most likely because it was already decided that it was going to be used only on the PLANT section of the game.
Anyway, despite it being mostly complete, it's still rather buggy due to many oversights, such as the wall attack not being disabled for it.
In order to showcase its behaviour properly, I've made use of a free camera and a no hit check cheat that I've developed, that's why sometimes the shots don't hurt Snake, music playback was also disabled so that the weapon sounds can be heard clearly.
The Trial Version of the game has the shotgun for the Patrol\Attack unit already implemented, but it's completely unused as there's no enemy set with such weapon in any stage, most likely because it was already decided that it was going to be used only on the PLANT section of the game.
Anyway, despite it being mostly complete, it's still rather buggy due to many oversights, such as the wall attack not being disabled for it.
In order to showcase its behaviour properly, I've made use of a free camera and a no hit check cheat that I've developed, that's why sometimes the shots don't hurt Snake, music playback was also disabled so that the weapon sounds can be heard clearly.










