Making an Advanced Shmup #72 - Schedule Revamp @LazyDevs
Making an Advanced Shmup #72 - Schedule Revamp  @LazyDevs
Uploaded January 2024 | Updated September 2026, 3 weeks ago
Let's develop an Advanced Shmup in Pico-8 one video at a time. This series is specifically designed for more experienced developers looking to enhance their skills.

Code the beginning of this episode
πŸ‘‰ dropbox.com/scl/fo/6wgctmppilhad909y5urp/h?rlkey=3u4ulbkv29eggp1xwjciqn68u&dl=0
πŸ‘‰ github.com/Krystman/lazydevs-pico8-advanced-shmup/tree/45ee4bd43d8f51b5b0480b8947bffa4a19da8ffb

Code the end of this episode
πŸ‘‰ dropbox.com/scl/fo/4xd2ur6esskrlzo9vgoas/h?rlkey=mg79rkx4enh2dgjsy14r43qn0&dl=0
πŸ‘‰ github.com/Krystman/lazydevs-pico8-advanced-shmup/tree/4bddf84c9d6e11352800829ffe5de6e1f19d6e7b

Join our Discord
πŸ‘‰ discord.gg/N9NBX8R

Get T-Shirts Here
πŸ‘‰ shop.spreadshirt.net/lazydevs

Support Lazy Devs on Ko-fi
πŸ‘‰ ko-fi.com/lazydevs

0:00:00 Intro
0:00:50 Masterplan
0:01:43 New Goal
0:20:36 Brain Override
0:29:48 Override Effect
0:33:05 Ko-fi

#pico8 #gamedev #stg #shmup
Making an Advanced Shmup #72 - Schedule RevampReleasing a Pico-8 Game on Switch - an Interview with NuSanMaking an Advanced Shmup #42 - Schedule Editor - Pico-8 HeroMaking an Advanced Shmup #17 - Tilemap Design - Pico-8 HeroMaking an Advanced Shmup #28 - Table Export - Pico-8 HeroMaking an Advanced Shmup #26 - Splash - Pico-8 HeroMaking a Shmup #11 - Enemies - Pico-8 HeroMaking an Advanced Shmup #93 - Hyper Mode - Pico-8 HeroPICO-8 0.2.5 | RELEASE OVERVIEWMaking a Shmup #20 - Enemy Spawns - Pico-8 HeroHow to upload Pico-8 games to Itch.ioHow to upload Pico-8 games to the Lexaloffle BBS
Lazy Devs |

Making an Advanced Shmup #72 - Schedule Revamp

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER