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Ranking EVERY Tomodachi Life Location
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For over 40 years, the Super Mario franchise has done just about everything imaginable platformers, RPGs, sports, parties, puzzles, crossovers, and even educational games. From Super Mario Bros. saving gaming in the 1980s to Mario Kart, Paper Mario, Mario Party, and beyond, Nintendo has built an entire universe of sub-series under one plumber’s name.
To celebrate Mario’s 40th anniversary, I’m ranking every major Mario sub-series from my least favorite to my all-time favorite. These aren’t just spin-offs; they’re full-fledged franchises with their own identities. That means series like Mario Kart, Paper Mario, Super Mario Galaxy, Mario & Luigi, Mario Party, Mario Tennis, and Mario Golf are all here. But I’m also diving into the weirder ones — the Mario Educational games, Game & Watch Mario, Dr. Mario, Mario vs. Donkey Kong, and even Mario + Rabbids.
I’m only counting sub-series that stand on their own, multiple entries, a consistent theme, and their own fanbase. No ports, no remasters, no compilation discs. So you won’t see Super Mario All-Stars or Mario 3D All-Stars here, but you will see established lines like Mario Strikers, Mario Baseball, and Mario & Sonic at the Olympic Games. And because this is about Mario, not his supporting cast, series like Yoshi, WarioWare, Luigi’s Mansion, and Donkey Kong are excluded.
This ranking isn’t about sales charts or review averages, it’s about personal enjoyment. Which Mario games I still love booting up, which ones defined my childhood, and which ones I think capture the spirit of Nintendo best. Some are timeless masterpieces that shaped the industry. Others are bizarre relics that make you ask, “Why does Mario have a PhD?”
Throughout this video, we’ll explore:
How series like Paper Mario evolved from classic RPGs into experimental adventures. Why Mario Kart remains Nintendo’s most iconic multiplayer franchise.
How Super Mario Galaxy redefined 3D platformers with its gravity-bending worlds.
Why Mario & Luigi and Mario Party still have some of the most personality in the series.
And how under-appreciated gems like Mario Baseball, Mario vs. Donkey Kong, and Mario Golf deserve more recognition.
Whether you grew up on Super Mario Bros. 3, raced your friends on Mario Kart 8 Deluxe, or laughed your way through Mario Party, this video is a full celebration of the Mario multiverse. Each sub-series shows a different side of gaming’s most famous character from platforming perfection to puzzle-solving doctor to tactical hero and sports all-star.
So, which Mario series reigns supreme? Which ones didn’t age so well? And which hidden favorites deserve a comeback? Watch to find out — and let me know your personal ranking in the comments.
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Nintendo has always been a pioneer in gaming innovation. From the arcade days that introduced Mario and Donkey Kong to the groundbreaking leaps of The Legend of Zelda, Metroid, and Pokémon, Nintendo has consistently redefined what video games can be. In this video, we explore the most innovative Nintendo games of all time — titles that didn’t just succeed commercially, but transformed how we play, design, and even think about games.
We’ll take a deep dive into the classics that started it all, like Donkey Kong and Super Mario Bros., and how they created the blueprint for platformers and home console gaming. We’ll look at how The Legend of Zelda changed the adventure genre forever, how Metroid inspired the Metroidvania style that lives on in modern hits like Hollow Knight and Ori, and how Pokémon turned handheld gaming into a global cultural phenomenon. We’ll also talk about the games that pushed 3D forward, like Super Mario 64 and Ocarina of Time, and the surprising entries that showed accessibility could be just as innovative as complexity, like Wii Sports.
This isn’t just a trip down memory lane — it’s an exploration of the DNA of gaming history. From EarthBound’s quirky RPG spin on suburban life to Super Smash Bros. Melee reshaping fighting games, to Breath of the Wild completely reinventing what open-world games could be, these are the moments where Nintendo took bold risks that paid off in ways no one could have imagined.
Whether you’re a longtime Nintendo fan who grew up with the NES, SNES, N64, Wii, and Switch, or you’re just discovering these classics for the first time, this video celebrates the timeless creativity and bold design choices that make Nintendo one of the most influential companies in gaming.
If you’ve ever wondered why Mario, Zelda, Pokémon, and so many other franchises continue to thrive decades later, the answer is innovation. These games changed the industry, inspired countless developers, and continue to influence the titles we play today — from AAA blockbusters to indie darlings.
Join us as we revisit Nintendo’s most innovative games, see how they shaped entire genres, and understand why their legacy is still being felt today.
Nintendo has one of the strongest reputations in the gaming industry. From the days of the NES and Super Nintendo to the Nintendo Switch and now the Switch 2, the company has consistently set the gold standard for fun, creativity, and family-friendly design. Games like Super Mario 64, The Legend of Zelda: Breath of the Wild, Pokémon Red and Blue, and Metroid Prime are not just great titles — they are cultural landmarks. That’s why it hits so much harder when Nintendo doesn’t deliver. A disappointing Nintendo game isn’t just a small letdown; it can feel like a betrayal of decades of trust between Nintendo and its fans.
That’s what makes this topic so interesting. The games we’re exploring here aren’t all terrible — many of them sold well, some of them reviewed decently, and a few even have die-hard defenders. But they all had one thing in common: massive hype followed by crushing disappointment. Whether it was a beloved RPG series suddenly abandoning its roots, a bold experiment that leaned too heavily on gimmicks, or a promising return that turned into a shallow rehash, these are the moments where Nintendo’s magic slipped away.
Take the Paper Mario series, for example. After delivering two of the greatest Nintendo RPGs of all time, the franchise suddenly shifted direction with a game that stripped away beloved characters and strategic depth in favor of gimmicks. For fans who grew up with The Thousand-Year Door, it wasn’t just a new entry — it was a sign that the series had lost its identity.
Or think about Metroid, a franchise known for its strong, silent bounty hunter and its atmospheric gameplay. When Nintendo tried to reinvent it with more cinematic storytelling, the execution clashed with everything fans loved about the character of Samus Aran. What was supposed to feel bold ended up feeling restrictive, awkward, and out of character.
Even juggernauts like Mario Kart and Pokémon aren’t immune. When you promise players the first mainline Mario Kart in over a decade or the first home-console Pokémon adventure, expectations aren’t just high — they’re stratospheric. So when players found shallow content, questionable design decisions, or features that didn’t match the marketing promises, the reaction was swift and intense. These weren’t just ordinary releases; they were supposed to be the next big step forward in their franchises, and instead they left fans divided.
And then there are the “smaller” disappointments that sting for different reasons. Sometimes Nintendo takes a quirky cult classic like Chibi-Robo and tries to make it mainstream with a generic spin-off, only to alienate the fans who loved it in the first place. Other times, a nostalgic return like Yoshi’s Island or Mario Strikers looks great on paper but ends up feeling soulless or watered down, missing the very spark that made the originals so memorable. Even experiments like Nintendo Switch Sports — a spiritual successor to one of the most iconic pack-in games of all time — couldn’t capture the charm, proving that lightning doesn’t always strike twice.
What ties all these stories together is the gap between what we imagined and what we got. Nintendo has built its legacy on giving players joy, wonder, and creativity. But when a game falls flat — whether because of stripped-down content, awkward controls, shallow storytelling, or simply a lack of polish — it feels like more than just a bad purchase. It feels like a missed opportunity from a company capable of greatness.
This video isn’t about bashing Nintendo. It’s about exploring the complicated history of a legendary company and the moments where they misread their audience, overreached on ideas, or simply played it too safe. These disappointments matter because they show how much we care. If no one loved Nintendo, no one would feel let down when they stumble. But because their highs are so high, their lows stand out even more.
So let’s look back at the most disappointing Nintendo games ever released — not the worst of the worst, but the titles that couldn’t meet their hype. From RPGs that lost their soul to spin-offs that never found their footing, from motion-control gimmicks to controversial franchise shake-ups, these games show that even Nintendo isn’t perfect.
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The Nintendo 3DS may not have sold as much as the DS before it or the Switch after it, but it built one of the most underrated and diverse game libraries in Nintendo’s history. First released in 2011 and supported with new titles all the way through 2019, the 3DS became home to unforgettable adventures, quirky experiments, and definitive handheld versions of Nintendo’s biggest franchises. For me, it was the system that reignited my love for gaming after the Wii and DS era started to lose its spark.
In this video, I count down my Top 10 Nintendo 3DS Games — a mix of personal favorites and timeless classics that showcase just how special this handheld was. From the spooky charm of Luigi’s Mansion: Dark Moon, to the strategy masterpiece Fire Emblem: Awakening, to the bite-sized creativity of Super Mario 3D Land, every game on this list left a lasting mark. I also highlight RPG standouts like Mario & Luigi: Dream Team and Zelda: A Link Between Worlds, nostalgic remakes like Ocarina of Time 3D and Majora’s Mask 3D, and fan-favorite experiences like Pokémon Omega Ruby, Tomodachi Life, and Super Smash Bros. for 3DS. Of course, it all leads up to my number one pick — Animal Crossing: New Leaf, a game I spent countless hours with and one of my all-time favorites across any Nintendo system.
The 3DS library had something for everyone: platformers, RPGs, multiplayer party games, life sims, and remakes that introduced new generations to Nintendo’s golden classics. Even though the system’s 3D gimmick didn’t define it the way Nintendo first imagined, the 3DS stood the test of time by delivering experiences that blended nostalgia with innovation. It was more than just a handheld console — it was a little world you carried in your pocket.
What are your favorite 3DS games of all time? Did your top picks make my list, or are there hidden gems I missed like Kid Icarus: Uprising, Bravely Default, or Monster Hunter 4 Ultimate? Let me know in the comments below. And don’t forget to like and subscribe for more Nintendo rankings, retrospectives, and gaming documentaries.
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We’ll revisit everything from Lineland Road to the Bitlands, Mimi’s creepy mansion, Francis’s fortress, Sammer’s Kingdom, the Underwhere and Overthere, the Rubee mines, Count Bleck’s castle, and of course the final epic battles against Mr. L, Mimi, O’Chunks, Dimentio, and Count Bleck. Whether it’s the hilarious nerd fortress, the River Twygz nightmare, or the unforgettable reveal of Luvbi, every level has a place in this ranking.
If you love Paper Mario: The Thousand-Year Door, Paper Mario 64, Sticker Star, Color Splash, Origami King, or even Super Mario RPG, this ranking gives you the full picture of how Super Paper Mario fits into Nintendo’s history of RPGs. From the slower, grind-heavy stages like Chapter 2-3’s Rubee quest to some of the best finales in any Mario game like Chapter 8-3 with Dimentio, I’ll explain why these levels stand out — for better or worse.
This is one of Nintendo’s most unique titles, blending RPG storytelling with 2D/3D platforming, and it still sparks debate today. Is Super Paper Mario underrated? Is it a forgotten classic or a step back from the beloved N64 and GameCube games? Watch this video to see how every level stacks up, from the worst Super Paper Mario chapters to the very best.
If you’re nostalgic for Wii-era Nintendo games, or you want a deep dive into Mario lore, boss battles, and the Paper Mario franchise’s evolution, this video is for you. Don’t forget to share your own Super Paper Mario rankings in the comments — I’d love to see how your list compares.
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From Super Mario Galaxy’s gravity-defying creativity, to the revolutionary Ocarina of Time, to the timeless accessibility of Wii Sports, I go in-depth on how these games balanced design, innovation, and fun to become the gold standard. I also look at fan-favorites like Pokémon HeartGold and SoulSilver, Metroid Prime, Super Metroid, Super Mario Odyssey, Donkey Kong Country: Tropical Freeze, EarthBound, A Link to the Past, and Star Fox 64 — explaining why critics and fans alike still consider them some of the best Nintendo games ever made.
Along the way, I talk about the criteria for what makes a Nintendo game “perfect.” It’s not just personal nostalgia — it’s about whether the game achieved its goals, minimized flaws, and left a lasting legacy. Even games I personally love, like Super Paper Mario, didn’t make the cut, because I want this to be an honest look at design and impact.
If you’re a fan of Mario, Zelda, Metroid, Pokémon, Smash Bros., or Kirby, this is a celebration of the absolute best Nintendo has to offer. Whether you agree with my picks or not, I want to hear what games you think are true 10/10 Nintendo masterpieces in the comments.
Nintendo’s library is massive, but only a few titles can stand tall as flawless, nearly perfect games. Let’s talk about them.
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What you’ll get:
A personal, experience-driven ranking that compares 2D vs 3D Zelda, from A Link to the Past and Minish Cap to Ocarina of Time, Majora’s Mask, Wind Waker, Twilight Princess, Breath of the Wild, and Tears of the Kingdom.
Discussion of mechanics that define each era: lock-on combat, items and traversal, time mechanics, companion design, motion controls, and the Ultrahand/Fuse/Ascend/Recall sandbox.
How level design evolved from grid-based dungeons to Divine Beasts and back toward more distinct temples—plus why some experimental entries feel like fascinating detours rather than all-time greats.
Honest talk about pacing, cryptic secrets, difficulty spikes, overworld density, and why certain handheld titles shine (or stumble) on GBA, DS, and 3DS.
How I ranked them:
Fun factor today: do I want to replay it in 2025 without nostalgia goggles?
World + exploration: does Hyrule (or Termina/Koholint) beg to be explored?
Dungeons + bosses: variety, puzzle clarity, and memorable payoffs.
Mechanics: from classic items to modern systems—do they empower creativity or add friction?
Story + vibe: tone, characters, themes, and soundtrack that stick with you.
Hot takes you’ll hear:
Why a few beloved classics feel more like history lessons than must-play adventures now.
How a controversial art style aged into timeless.
Why a certain modern entry pulls ahead by expanding in every direction—sky, surface, and depths—while addressing its predecessor’s biggest complaints.
Which multiplayer ideas deserve a proper online revival on future hardware.
Join the conversation:
Drop your top 5 in the comments and tell me what matters most to you—dungeons or freedom? Lore or systems? Did you grow up on SNES/N64, or did Switch become your gateway? I’ll feature thoughtful replies in a future video.
Helpful search terms for fellow fans:
Legend of Zelda ranking, best Zelda games ranked, Zelda tier list 2025, top 3D Zelda, top 2D Zelda, Ocarina of Time vs Breath of the Wild, Tears of the Kingdom best builds and temples, Wind Waker HD vs original, Majora’s Mask time loop, A Link to the Past Dark World, Minish Cap GBA, A Link Between Worlds wall merge, Skyward Sword motion controls, Oracle of Ages vs Seasons, Phantom Hourglass Temple of the Ocean King, Spirit Tracks train overworld.
If you’re new here, subscribe for deep-dive retrospectives, ranking videos, and Nintendo history features. Next up: a look at where Zelda could go after TotK—and which classic ideas deserve a comeback.
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We’ll cover legendary franchises like the Mario & Luigi RPG series, including Superstar Saga and Bowser’s Inside Story, which despite being critically acclaimed, saw their remakes flop on the 3DS because they missed the booming Switch audience. We’ll look at cult classics like Xenoblade Chronicles X on the Wii U, a masterpiece that never reached its sales potential until later remasters gave it a second life. We’ll also break down overlooked gems like Metroid: Samus Returns, a fantastic reimagining that was doomed by poor timing and the shadow of Nintendo’s shutdown of AM2R. And of course, we’ll touch on how series like Fire Emblem nearly ended forever before Awakening revived it.
If you’ve ever wondered why some of the best Nintendo RPGs, JRPGs, and remakes failed despite their quality, this is the video for you. From the downfall of AlphaDream, the studio behind Mario & Luigi, to the underwhelming sales of Metroid games before Dread, these stories highlight how even Nintendo can miss the mark.
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If you’re a longtime fan of the Paper Mario series or you’re just discovering this Wii classic, this ranking will give you a full retrospective on the game’s most iconic moments. We’ll explore the Pixls, mechanics, Pure Hearts, Count Bleck’s villains, and the unforgettable twists that made Super Paper Mario so different from its predecessors like Paper Mario: The Thousand-Year Door and Paper Mario 64.
📌 In this video you’ll see:
Chapter 1: Lineland – The introduction to flipping between 2D and 3D and your first Pixl.
Chapter 2: Merlee’s Mansion – Traps, humor, and Mimi’s unforgettable spider form.
Chapter 3: Fort Francis – Anime references, Bowser’s return, and the hilarious Swoon.exe.
Chapter 4: Outer Space – An atmospheric adventure with Squirps and the Mr. L twist.
Chapter 5: Land of Cragnons – Clever design, the truth of the Floro Sapiens, and surprising guilt.
Chapter 6: Sammer’s Kingdom – Emotional devastation as the Void consumes an entire world.
Chapter 7: The Underwhere & Overthere – Mythology, Bonechill, and Luvbi’s heartbreaking reveal.
Chapter 8: Castle Bleck – The ultimate finale with Count Bleck, Dimentio, and the Chaos Heart.
This ranking looks not only at gameplay but also at how Super Paper Mario’s story ties into each chapter, how Count Bleck’s minions like O’Chunks, Mimi, and Dimentio evolve, and how Mario, Peach, Bowser, and Luigi each find their roles in one of the darkest and most emotional Mario stories ever told.
Whether you’re revisiting Super Paper Mario in 2025, exploring the Paper Mario franchise’s history, or just love video game analysis, this video covers everything you need to know about the game’s chapters.
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In this video, we dive deep into the history of the BoxBoy franchise, from its humble beginnings with BoxBoy! to its inventive sequels BoxBoxBoy! and Bye-Bye BoxBoy!, and finally the HD release of BoxBoy + BoxGirl on the Nintendo Switch. We’ll explore how the series redefined puzzle gameplay with unique box-based mechanics, introduced new box powers like warp boxes and rocket boxes, and even added emotional storytelling with the introduction of the Qbabies.
We’ll also discuss the BoxBoy amiibo, one of the rarest and most valuable Nintendo collectibles ever made, now reselling for over $400. Along the way, we’ll look at why Qbby remains one of Nintendo’s most unique modern characters, how the minimalist design hides surprisingly deep gameplay, and why this overlooked series deserves more recognition.
Whether you’re a longtime Nintendo fan who remembers quirky 3DS downloads like Pushmo and Rusty’s Real Deal Baseball, or a newcomer discovering BoxBoy for the first time, this retrospective covers everything: the gameplay innovations, the legacy of HAL Laboratory, and the quiet charm that made BoxBoy special.
If you enjoy Nintendo retrospectives, forgotten gems, and puzzle game history, this video is for you.
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Music is one of the most underrated parts of what makes a video game special. A great soundtrack can completely change how a game feels, turning simple gameplay into a memorable experience that sticks with players for decades. Nowhere is this more true than in the Super Mario series. From the earliest 8-bit chiptunes on the NES to the sweeping orchestral performances of the modern era, Mario’s music has shaped not just the franchise itself but video game music as a whole. In this video I am ranking every single mainline Super Mario game by its soundtrack, giving credit where it is due and explaining why each game’s music lands where it does.
We start at the very beginning with Super Mario Bros., where Koji Kondo’s legendary overworld theme became the single most recognizable video game tune in history. Even with its limited scope, that soundtrack defined an entire generation of platformers. From there, we look at the Game Boy experiments of Super Mario Land and Super Mario Land 2: 6 Golden Coins, which took the Mario sound in bold and sometimes strange directions under the limitations of handheld hardware. These early scores may have been technically simple, but their melodies are still remembered and remixed to this day.
The series evolved quickly with Super Mario Bros. 3, a landmark soundtrack that gave every world its own distinct theme and proved that the NES sound chip could produce an incredible variety of moods and styles. Super Mario World then expanded on that foundation with warm, full 16-bit audio that remains a fan favorite. The credits theme in particular is often cited as one of the best in the series. As the technology grew, Mario music grew with it, culminating in the jump to 3D with Super Mario 64. This soundtrack brought a new atmospheric depth to the series, with tracks like Dire, Dire Docks and Bob-omb Battlefield showing just how much range Mario music could have.
The GameCube era gave us Super Mario Sunshine, a bold tropical departure that leaned on steel drums, acoustic guitars, and a beach-inspired soundscape that perfectly fit Isle Delfino. The Wii era followed with Super Mario Galaxy and Super Mario Galaxy 2, which redefined Mario music forever with fully orchestrated scores recorded with live musicians. Galaxy’s Gusty Garden Galaxy theme has become one of the most beloved pieces of video game music ever written, and Galaxy 2 built on that orchestral foundation with even more variety and energy. These two soundtracks are widely regarded as the peak of Mario music and among the greatest in gaming history.
The handheld and New Super Mario Bros. era is also important to discuss. The DS, Wii, and Wii U entries all leaned on a similar musical identity, full of bright brass and cheerful energy. While sometimes criticized for being repetitive, they still delivered catchy tunes that became instantly recognizable, complete with the famous “bah” vocal sample. The 3DS entry Super Mario 3D Land and the Wii U’s Super Mario 3D World took a different approach. 3D Land blended 2D and 3D styles into something playful and light, while 3D World leaned heavily on a jazzy big band style that set it apart from every other Mario game. Super Bell Hill, the opening theme, is one of the best first-level tracks in the entire series.
Recent years have kept the tradition alive with fresh takes. Super Mario Odyssey delivered an eclectic mix of musical styles to match its globe-trotting adventure, highlighted by the now-iconic Jump Up, Super Star. Bowser’s Fury surprised fans with a heavier, rock-influenced soundtrack that shifted dynamically during gameplay, showing how much creativity still exists within Mario’s music. And finally, Super Mario Bros. Wonder brought new life to 2D Mario soundtracks with experimental instrumentation and dynamic shifts that broke free from the safe formulas of the New Super era.
This ranking covers it all. From the earliest experiments on the NES and Game Boy to the grand orchestral heights of Galaxy and the experimental freedom of Wonder, I am ranking every single mainline Mario soundtrack without skipping any. Whether you grew up with the classic overworld theme, spent hours exploring Delfino Plaza, or were blown away by Gusty Garden Galaxy, this video is a celebration of how Mario’s music has grown, changed, and defined entire generations of gaming.
We’ll cover legendary franchises like the Mario & Luigi RPG series, including Superstar Saga and Bowser’s Inside Story, which despite being critically acclaimed, saw their remakes flop on the 3DS because they missed the booming Switch audience. We’ll look at cult classics like Xenoblade Chronicles X on the Wii U, a masterpiece that never reached its sales potential until later remasters gave it a second life. We’ll also break down overlooked gems like Metroid: Samus Returns, a fantastic reimagining that was doomed by poor timing and the shadow of Nintendo’s shutdown of AM2R. And of course, we’ll touch on how series like Fire Emblem nearly ended forever before Awakening revived it.
If you’ve ever wondered why some of the best Nintendo RPGs, JRPGs, and remakes failed despite their quality, this is the video for you. From the downfall of AlphaDream, the studio behind Mario & Luigi, to the underwhelming sales of Metroid games before Dread, these stories highlight how even Nintendo can miss the mark.
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1:15 - Animal Crossing: New Leaf
2:16 - Pokemon X/Y
3:05 - The Legend of Zelda: A Link Between Worlds
3:49 - Kid Icaarus: Uprising
4:42 - Tomodachi Life
5:37 - Smash Bros 3DS
6:17 - Yokai Watch
7:19 - Fire Emblem Awakening
8:20 - Bravely Default
9:18 - Shovel Knight
10:27 - Resident Evil: Revelations
11:21 Super Mario 3D Land
12:17 - Rusty's Real Deal Baseball
13:21 - Streetpass Mii Plaza
In this video, we take a walk down memory lane and explore the best and most underrated StreetPass features in Nintendo's 3DS games. Whether you were battling Shadow Links in A Link Between Worlds, racing against ghost data in Mario Kart 7, or collecting puzzle pieces in StreetPass Mii Plaza, we revisit the quirky, innovative ways Nintendo incorporated StreetPass into its games.
From Animal Crossing: New Leaf’s Happy Home Showcase to Pokémon X and Y's O-Powers, and even Rusty’s Real Deal Baseball’s emotional haggling with a depressed dog, StreetPass was a unique feature that added social depth and replayability to many 3DS titles. We’ll dive into the nostalgia of these fun interactions, explore how they enhanced games like Fire Emblem: Awakening, Kid Icarus: Uprising, and Bravely Default, and discuss why StreetPass became an essential part of the 3DS experience.
What made StreetPass so special? It wasn’t just about connecting online – it was about spontaneous, offline social encounters that turned your 3DS into a gateway for unexpected, shared experiences with fellow gamers. From racing your friends' ghost laps to visiting the homes of strangers in Animal Crossing, these features were some of the most memorable moments for 3DS owners.
So, grab your old 3DS and join us for a deep dive into the innovative StreetPass features that made the 3DS era truly special. What was your favorite StreetPass memory? Let us know in the comments below!
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In this in-depth documentary, we explore The Rise and Fall of the Pushmo Series, a puzzle franchise that quietly became one of Nintendo’s smartest game designs—before mysteriously fading into obscurity. Developed by Intelligent Systems (the team behind Fire Emblem and Advance Wars), the Pushmo games offered a perfect blend of logic, creativity, and heart.
We start at the beginning with the original Pushmo (Pullblox) for Nintendo 3DS, a title that introduced players to the lovable character Mallo and the vibrant world of Pushmo Park. With its unique 3D block-pulling mechanics, sculptural level design, and user-generated puzzle sharing via QR codes, Pushmo quickly became a fan-favorite. It was more than a game—it was a community of creators and solvers, quietly thriving in the corner of the 3DS ecosystem.
Then came the sequel: Crashmo (Fallblox). Building on Pushmo’s foundation, Crashmo added gravity and physics, making puzzles far more complex and mentally demanding. It was a bold evolution that split fans—some loved the challenge, others missed Pushmo’s relaxing rhythm. But one thing was clear: this series wasn’t afraid to push boundaries.
Pushmo World, the third entry, brought the franchise to HD for the first time on the Wii U, introducing smoother visuals, online puzzle sharing through the World Pushmo Fair, and a cleaner presentation. Sadly, it was released on a platform with a tiny audience, and even though it was arguably the most polished entry, it barely made a splash.
Finally, we arrive at Stretchmo (Fullblox), the fourth and final game in the series. Released as a free-to-start experiment, it introduced stretchable blocks, new hazards, and an incredible range of themed puzzle packs. It was the culmination of everything the series had built up to—brilliant level design, modular content, and deeper mechanics than ever before. And then… it vanished.
In this video, we cover:
The evolution of Pushmo’s gameplay across all four titles
The strengths and weaknesses of Pushmo, Crashmo, Pushmo World, and Stretchmo
Specific standout levels and mechanics
The importance of Pushmo Studio and the QR code sharing community
Why Nintendo let this critically acclaimed series fade away
What a modern Pushmo revival on Switch could look like
Whether you’re a longtime fan of Nintendo’s puzzle games or you’re discovering Pushmo for the first time, this video is your definitive deep dive into a franchise that deserves so much more love.
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Rusty’s Real Deal Baseball might be one of the weirdest Nintendo 3DS eShop exclusives ever made. In this video, we take a deep dive into the strange world of Rusty Slugger, a retired baseball player-turned-shopkeeper, who lets you haggle with him for real-world money. Yes, Nintendo actually made a baseball minigame collection where you negotiate prices with a depressed dog running a failing business.
Released in 2013, Rusty’s Real Deal Baseball was one of the most creative and overlooked Nintendo 3DS baseball games, combining sports minigames, quirky storytelling, and fourth-wall-breaking humor. I’ll cover the entire story of Rusty and his family, break down all the baseball minigames like Bat & Switch, Quick Catch, Cage Match, and more, and explain how Nintendo let players unlock content using real money microtransactions, haggling, and even donuts.
If you love forgotten Nintendo 3DS games, weird free-to-play experiments, or are just nostalgic for the 3DS eShop era, this is a video you’ll want to check out. Plus, we’ll talk about how Rusty’s Real Deal Baseball fits into Nintendo’s history of quirky digital games alongside things like Nintendo Badge Arcade, Mii Plaza, and more.
Topics Covered:
What is Rusty’s Real Deal Baseball?
Rusty Slugger’s hilarious and sad backstory
How the haggling system worked on the 3DS eShop
Full breakdown of all baseball minigames
Story recap of Rusty’s family and shop
Why this game needs a Switch 2 remake
The legacy of forgotten 3DS digital games
In this video, I go through all 21 main Super Mario platformers, offering a full ranking based on personal enjoyment, level design, creativity, and replay value. I talk about why Super Mario Galaxy still blows my mind all these years later, why Odyssey feels like a modern classic, how Super Mario Wonder revitalized 2D Mario, and why some of the earlier or less-talked-about entries like Super Mario Run and New Super Mario Bros. 2 didn’t hold up for me.
This ranking includes:
The 2D Mario classics: Super Mario Bros., Super Mario Bros. 3, Super Mario World, Super Mario Land and its sequel, and the full New Super Mario Bros. series.
The 3D Mario masterpieces: Super Mario 64, Sunshine, Galaxy, Galaxy 2, 3D Land, 3D World, and Odyssey.
Bonus content like Bowser’s Fury, The Lost Levels, and Super Mario Run are also discussed in-depth.
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2:39 - Puzzle Swap
4:03 - Find Mii
4:54 - Find Mii II
5:32 - Mii Force
6:40 - Flower Town
8:16 - Warrior's Way
9:43 - Monster Manor
10:54 - Ultimate Angler
12:14 - Battleground Z
13:27 - Slot Car Rivals
14:35 - Market Crashers
16:06 - Feed Mii
17:16 - Ninja Launcher
18:36 - Mii Trek
19:44 - Outro/What's Next?
Remember that little green light on your Nintendo 3DS? That tiny flicker meant you just connected with another real-life player. And for many of us, that moment was pure magic. In today’s deep dive, we explore StreetPass Mii Plaza, a hidden gem on the 3DS and one of Nintendo’s most innovative and community-driven experiments.
StreetPass wasn’t just a gimmick, it was a social revolution in handheld gaming. Whether you passed your best friend or a complete stranger, the idea of real-world encounters turning into gameplay opportunities was groundbreaking. And nowhere was that more evident than in StreetPass Mii Plaza, the quirky hub that turned Miis into adventurers, puzzle pieces, warriors, and even zombie fighters.
In this video, I’m going all-in on a nostalgic, hilarious, and surprisingly emotional journey through the full history and legacy of StreetPass Mii Plaza. We’ll talk about how it started with just Puzzle Swap and Find Mii, and then grew into a full-fledged mini-game platform with titles like:
Every single one of these games had its own charm — from dungeon crawling and cooking RPGs to stock market simulators and zombie apocalypse scenarios — all powered by the people you passed IRL. No other Nintendo system before or since has created this kind of passive multiplayer experience, and honestly, nothing else has come close.
🔍 In this episode, we'll look at
The full evolution of StreetPass Mii Plaza from launch to its final update in 2016
In-depth reviews of all 15 StreetPass games (yes, including the weird ones like Feed Mii and Ninja Launcher)
Real-life memories of playing it in school hallways, airports, and even McDonald’s Hotspots
Why StreetPass was so special and how it fostered human connection through gaming
A nostalgic look back at the heyday of 3DS culture
Thoughts on how Nintendo could bring StreetPass back on the Switch 2 or future consoles
🟩 Whether you're a long-time 3DS owner, a Nintendo fan interested in their most experimental side, or someone who never got to experience StreetPass at its peak, this video is a celebration of what made the 3DS era unforgettable.
📦 Plus: I’ll share my own personal stories from the 3DS era, including how StreetPass helped me meet new friends, track down puzzle pieces, build my Mii army, and even learn a thing or two about gardening, fishing, and economics. This wasn’t just a feature—it was a lifestyle.
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Playlist we used to source gameplay clips: youtube.com/watch?v=8j6mciac39I&list=PLuWL6RLItriXQrZHVLQaHd8Vu7l_M-7rW&index=29
From the jazzy vibes of the Battle Challenge Theme to the chaotic brilliance of Ostrich Bananza and the emotional power of Heart of Gold, this soundtrack is stacked with variety, personality, and nostalgia. You’ll hear sounds reminiscent of Super Mario 3D World, Splatoon, Mario Odyssey, Bowser’s Fury, and of course, classic Donkey Kong Country.
Some songs covered...
– Battle Challenge Theme
– Kong Bananza Theme
– Disco Hall Theme
– Snake Bananza
– Void Kong Battle
– Lagoon Layer
– Peekabruiser Battle
– DK Rap – IT’S BACK!
– Heart of Gold (
– Ostrich Bananza
– Zebra Kong Theme
– DKC Theme
– Stickerbush Symphony
– Elephant Bananza
– Victory Dance
– Gang-Plank Galleon Remix
– Banandium Root Tower
– Simian Segue
– Canyon Layer, Feast Layer, Bonus Stage, and more!
Welcome back to Part 2 of 100 Things Zelda Fans Hate, where I dive into another 50 frustrating, annoying, and downright unfun moments from across the Zelda franchise. From Wind Waker’s repetitive warping to Twilight Princess’s rupee-draining armor, we’re calling out every little thing that drives fans mad. If you haven’t seen Part 1, check it out first to catch the full list of 100!
In this video, I cover problems across nearly every Zelda game—Ocarina of Time, Breath of the Wild, Skyward Sword, Majora’s Mask, The Minish Cap, Phantom Hourglass, Spirit Tracks, and more. Whether it’s bad controls, tedious fetch quests, unskippable cutscenes, or annoying enemies, this is a nostalgic and brutally honest rant for long-time fans and new players alike.
🗡️ Games featured include:
The Legend of Zelda: Breath of the Wild
The Wind Waker
Twilight Princess
Skyward Sword
Ocarina of Time
Phantom Hourglass
Spirit Tracks
The Minish Cap
Link’s Awakening
Tears of the Kingdom
… and many more!
💬 Comment below with what YOU think is the most annoying thing in Zelda history. Did I miss anything?
0:40 – From Super Mario 128 to Sprouting a New Idea
4:08 – Pikmin – A Strange, Beautiful Beginning
7:10 – Pikmin 2 – Bigger, Boulder and Buried
14:10 – The Long March to Pikmin 3
19:28 – Hey Pikmin + The Pikmin 4 Wait
23:14 – Pikmin 4
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Pikmin is one of the most unique and emotionally compelling series in Nintendo’s entire game catalog — combining real-time strategy, exploration, puzzle-solving, and survival mechanics with unforgettable charm. In this 30 minute Pikmin documentary, we dive deep into the complete history of Pikmin: from its origins as the Super Mario 128 tech demo at Nintendo Space World in 2000, to its transformation into a fan-favorite franchise culminating in the highly successful Pikmin 4 on Nintendo Switch.
This is the ultimate Pikmin retrospective, examining the design philosophy, gameplay evolution, character development, and cultural legacy of the series. Whether you’re a longtime fan or a newcomer wondering where to start, this video covers everything you need to know about Pikmin 1, 2, 3, 4, and even Hey! Pikmin, with analysis, trivia, history, and insight every step of the way.
🌱 What You’ll Learn in This Pikmin Documentary:
🔹 The Secret Origin of Pikmin – How a GameCube tech demo featuring 128 independent Marios gave birth to Nintendo’s weirdest and most heartfelt RTS.
🔹 The Adam & Eve Prototype – Pikmin didn’t start with Pikmin… it started with a prehistoric god sim where you controlled human characters and their offspring.
🔹 Pikmin 1 Explained (2001) – From the 30-day time limit to the three original Pikmin types (Red, Yellow, Blue), and the haunting “bad ending,” this section explores the emotional weight and brilliant mechanics of the original game.
🔹 How Ai no Uta Saved the Series – The melancholy Japanese song that went viral, outsold the game, and skyrocketed Pikmin’s popularity in Japan.
🔹 Pikmin 2 Deep Dive – No more time limits, underground caves, new Pikmin types (Purple and White), real-world treasure like Duracell batteries and Skippy peanut butter… and the debut of Louie!
🔹 Pikmin in Super Smash Bros. – How Olimar became a fighter in Smash Bros. Brawl and brought the franchise to millions of new players.
🔹 Hey! Pikmin Controversy – Why the 2.5D spinoff left fans disappointed and fearing the series was “Ziplashed” into extinction.
🔹 Pikmin 3 and 3 Deluxe – The best-reviewed Pikmin entry gets overlooked on Wii U, only to find success and massive sales when re-released on Nintendo Switch with new features, co-op mode, and prologue/epilogue content.
🔹 Pikmin 4 Analysis (2023) – The culmination of everything the series has built: new protagonists, the introduction of Oatchi, Ice and Glow Pikmin, night missions, Dandori Battles, castaways, underground caves, tower defense mechanics, and much more.
🎮 Gameplay Systems and Design Evolution:
Pikmin time management mechanics explained
Onion-based Pikmin growth and population systems
How multitasking and Dandori define the Pikmin playstyle
The impact of day/night cycles and death in Pikmin games
Differences between Pikmin 1 vs. Pikmin 2 vs. Pikmin 3
Why Pikmin 4’s new low camera perspective makes a huge difference
Role of underground caves in Pikmin 2 and Pikmin 4
The use of the Wii U GamePad as a real-time tactical map in Pikmin 3
Touchscreen controls in Hey! Pikmin and why they failed to capture the original magic
The expanded mission structure and collectible-based gameplay loop
📈 Sales, Reception & Cultural Impact:
Why Pikmin 1 initially underperformed despite critical acclaim
The sales boost from Ai no Uta in Japan
Pikmin 2’s shift toward treasure hunting and real-world brand integration
Pikmin 3’s struggle due to the Wii U’s poor install base
Pikmin 3 Deluxe’s commercial success on Switch (2.4M+ units)
How Pikmin 4 became the best-selling Pikmin game of all time
The importance of Pikmin remasters (Pikmin 1 + 2 HD) in preserving Nintendo history
Rusty’s Real Deal Baseball might be one of the weirdest Nintendo 3DS eShop exclusives ever made. In this video, we take a deep dive into the strange world of Rusty Slugger, a retired baseball player-turned-shopkeeper, who lets you haggle with him for real-world money. Yes, Nintendo actually made a baseball minigame collection where you negotiate prices with a depressed dog running a failing business.
Released in 2013, Rusty’s Real Deal Baseball was one of the most creative and overlooked Nintendo 3DS baseball games, combining sports minigames, quirky storytelling, and fourth-wall-breaking humor. I’ll cover the entire story of Rusty and his family, break down all the baseball minigames like Bat & Switch, Quick Catch, Cage Match, and more, and explain how Nintendo let players unlock content using real money microtransactions, haggling, and even donuts.
If you love forgotten Nintendo 3DS games, weird free-to-play experiments, or are just nostalgic for the 3DS eShop era, this is a video you’ll want to check out. Plus, we’ll talk about how Rusty’s Real Deal Baseball fits into Nintendo’s history of quirky digital games alongside things like Nintendo Badge Arcade, Mii Plaza, and more.
Topics Covered:
What is Rusty’s Real Deal Baseball?
Rusty Slugger’s hilarious and sad backstory
How the haggling system worked on the 3DS eShop
Full breakdown of all baseball minigames
Story recap of Rusty’s family and shop
Why this game needs a Switch 2 remake
The legacy of forgotten 3DS digital games
Nintendo is known for its iconic villains like Bowser, Goombas, and Koopa Troopas, but Super Mario RPG enemies took things to a whole new level. You’ll meet foes that barely feel like they belong in the Mario universe—like the Terrapin, an armored Koopa Troopa; the Chaindelier, a literal chandelier Chain Chomp; and Frogogs, anthropomorphic frogs who probably got left behind in the brainstorming phase of Super Mario Odyssey. From strange one-off monsters to hilariously awkward variants of familiar enemies, this game’s cast is packed with personality.
I'll also cover:
The creepy sewers filled with Rat Funks, germaphobic rats who wear gloves
Sword-riding Shy Guy variants like Shymores
Spooky undead enemies like Hobgoblins and Shadows (no, not the Spider-Man villain or the hedgehog)
Forgotten Mario enemies like the Huhwhats, who look like confused ghosts from the Mario & Luigi series
Starslap and Zeostar, the pink starfish that might be a Patrick Star reference—or maybe not
Overlooked Super Mario Bros. 2 enemies like the Beezos, making their final appearance in this game
Nautical nightmare enemies from the Sunken Ship, like Greapers (Shy Guy reapers), Straw Heads, and Reachers
And it only gets weirder. Booster Tower introduces vegetable-based enemies like the Artichoker and Carroboscis (an evil carrot Nintendo would probably never approve today), and robotic upgrades like the Rob-Omb, a techier version of the Bob-omb. Then you have Guerillas and Chained Kongs, who definitely aren't Donkey Kong rip-offs... right?
Plus, we look at enemies you probably forgot existed:
Amanitas, red mushrooms that turn you into a mushroom
Octolots, Paratroopa wannabes hovering on black-winged shells
Magmites, Clusters, and Enigmas—the most Lovecraftian enemies in any Mario game
Shoguns, ants wearing samurai armor, which are peak Super Mario RPG design
The legendary Bahamutt, a red dragon that could fit right into a future Bowser's Fury game
Super Mario RPG enemies were a bold mix of creepy, goofy, and creatively inspired designs that modern Mario games rarely match. And while Paper Mario and Mario & Luigi games have had plenty of their own unique enemies, they never reached the sheer randomness of Legend of the Seven Stars. With the Switch remake finally giving these weirdos a graphical glow-up, it's about time we gave them the spotlight again.
So whether you’re nostalgic for the SNES original, curious about the remake’s redesigns, or just love exploring the forgotten corners of Mario's universe, this video is for you.
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Footage used from these videos: youtube.com/watch?v=-lUiTtzEuDk&t=409s&pp=ygUYc3VwZXIgbWFyaW8gcnBnIGJlc3RpYXJ5 youtube.com/watch?v=RTCA4ieqNDg&t=43s&pp=ygUYc3VwZXIgbWFyaW8gcnBnIGJlc3RpYXJ5
Whether it’s Zelda 2: The Adventure of Link, the Water Temple in Ocarina of Time, or the dreaded Korok seed hunt in Breath of the Wild and Tears of the Kingdom, every longtime fan has their own list of complaints. We’re diving deep into everything that drives players crazy – including weapon durability, motion controls in Skyward Sword, Majora’s Mask’s time limit, and unskippable text that ruins the pacing.
📌 Part 2 (things 51–100) coming soon, so hit that Subscribe button and turn on notifications so you don’t miss it!
🎮 Featuring:
Frustrating Zelda mechanics
Most annoying characters in Zelda games
Worst dungeons & design choices
Controversial gameplay elements from classic to modern titles
Fan complaints across all major Zelda entries: Ocarina of Time, Majora’s Mask, Wind Waker, Twilight Princess, Skyward Sword, A Link to the Past, BOTW, TOTK, and more!
In this video, I take a deep dive into the history and the rise and fall of Nintendo Badge Arcade, its clever use of microtransactions, the manipulative charm of the infamous pink bunny mascot, and how it quietly predicted the future of modern gaming monetization. From nostalgic Mario and Zelda badges to absurd icons like settings buttons and music notes, this game turned your 3DS menu into a collectible battleground—and maybe a money pit.
🕹️ Topics Covered:
What was Nintendo Badge Arcade?
How the 3DS badge system worked
The psychological tactics behind microtransactions
Daily updates, rare badges, and exclusive events
Nintendo’s use of digital FOMO before battle passes existed
The surprising emotional farewell when support ended in 2017
How this cute crane game became Nintendo’s hidden cash grab
Could Badge Arcade return on the Switch or Switch 2?
💬 Sound Off in the Comments:
Did you fall for the badge trap? How much money did that rabbit take from you? Or were you one of the smart ones who resisted?
📅 Released during the height of the 3DS’s popularity, Badge Arcade now lives in fans’ memories (and modded consoles). But its legacy lives on as a weird, wonderful, and ethically questionable chapter in Nintendo’s history.
✅ Like, subscribe, and hit the bell for more Nintendo retrospectives, gaming deep-dives, and forgotten gaming gems. You won’t want to miss what’s next!
These first levels aren’t just simple tutorials—they’re Nintendo’s way of teaching players game mechanics, setting the tone, and showing off creativity in game design. Some are masterclasses in intuitive design; others miss the mark. In this deep dive, we analyze both 2D and 3D Mario titles, including iconic intros from Super Mario Bros. 3, Super Mario World, New Super Mario Bros., Super Mario 64, Galaxy, 3D World, Odyssey, and more.
🔍 What You’ll Learn in This Video:
How each Mario game introduces gameplay mechanics and unique features
Design analysis: level structure, difficulty curve, visuals, music, and pacing
Historical insights and personal stories from over 35 years of Mario
Final tier list ranking the best and worst opening levels in Mario history
🎮 Featured Games:
Super Mario Bros. (NES)
Super Mario Bros. 2 (USA & Japan)
Super Mario Bros. 3
Super Mario World
New Super Mario Bros. series
Super Mario 64
Super Mario Sunshine
Super Mario Galaxy 1 & 2
Super Mario 3D Land & 3D World
Super Mario Odyssey
Super Mario Bros. Wonder
...and more!
Whether you're a lifelong Nintendo fan, a game design enthusiast, or just love ranking Mario levels, this is the ultimate breakdown of every first level in the Super Mario franchise. Hit play and let’s jump into the Mushroom Kingdom—one level at a time.
Every console launch is a moment of history—especially when it’s Nintendo. From the humble days of the NES to the anticipated arrival of the Nintendo Switch 2, this in-depth documentary takes you through the unforgettable Nintendo launch games that defined entire generations. These weren’t just tech demos—they were bold statements of intent, from the debut of Super Mario Bros in 1985 to the revolutionary leap of Super Mario 64 on the N64, and beyond.
In this video, I'll talk about the incredible lineup of launch titles across every major Nintendo console:
🕹️ The SNES and its landmark visuals
🕹️ The Nintendo 64, home of 3D innovation
🕹️ The GameCube, a cult favorite with big swings
🕹️ The record-breaking Wii and motion control revolution
🕹️ The misunderstood but ambitious Wii U
🕹️ And the redemption arc: the Nintendo Switch
I'll also dive into Nintendo’s portable legacy—Game Boy, GBA, DS, and more—revealing how these handhelds delivered some of the most iconic and influential launch games in history. You’ll see how franchises like The Legend of Zelda, F-Zero, Paper Mario, Mario Kart, and Pokémon have evolved, sometimes launching systems, other times reshaping them.
And of course, we look ahead. What will Nintendo Switch 2 launch games look like? How will Mario Kart World be? Will it be worth the steep price of the Switch 2?
📈 I'll talk about the best launch games, highlight forgotten gems, and explain how Nintendo’s unique approach to hardware and software synergy has made each launch unforgettable—whether commercially successful or not.
0:00 - Intro
0:17 - Forgotten Paper Mario 64 Enemies
2:30 - The Thousand-Year Door’s Obscure Foes
5:06 - Super Paper Mario’s Weirdest Enemies
12:04 - Talking about SS, CS and TOK
#papermario #ttyd #supermario
Are you a true Paper Mario fan? Then you’ll love this deep dive into the weirdest, most obscure, forgotten enemies from across the Paper Mario series—including Paper Mario 64, The Thousand-Year Door, and Super Paper Mario (Sticker Star, Color Splash and Origami King don't have much to talk about). From forgotten foes like the Bzzap! and Hurt Plant in Flower Fields and Jade Jungle, to the quirky Shy Guy variants like Groove Guy, Anti Guy, and General Guy, this video covers them all.
We also shine a spotlight on enemies you probably haven’t thought about in years—like the jungle-dwelling Gulpit, the mysterious Crayzee Dayzee, and the rarely-discussed Duplighosts who share ties to the iconic Doopliss.
When we move into Paper Mario: The Thousand-Year Door, the forgotten enemy count rises even more. Spinia, Spunia, Spania—these unique alien-like creatures appeared once and vanished forever. We also cover the Bristle (a spiky cousin of Chain Chomp), the famous X-Nauts and their quirky creations like the Yux and Mini-Yux, and enemies you might not even realize share designs with foes from Super Paper Mario!
Ever wondered where the Barribad or Pider came from—or why Nintendo gave us enemies like the Arantula, Bulky Bob-omb, and Dark Boo but never used them again? This video has all those fun facts, trivia, and nostalgic memories.
And finally... the Super Paper Mario enemies. The Squiglets, Sproing-Oings, Boomboxers, and so many more strange, blocky weirdos that made this Wii classic stand out with its unique charm. Ever think Nintendo missed the chance to name one Squigward? Yeah, we talk about that too.
If you love Paper Mario, Nintendo lore, Mario RPG trivia, or just discovering weird forgotten video game enemies—this is the video for you.
🔥 In this video, I cover:
🎮 Why some Nintendo fans will defend the $80 Switch 2 game price no matter what
🎮 Why others feel Nintendo is overcharging and taking advantage of loyal fans
🎮 The truth about Nintendo’s pricing strategy: inflation, tariffs, greed, or just business?
🎮 My personal honest thoughts on the Switch 2 console price, Mario Kart World, and overpriced accessories
🎮 Why this fight between “Nintendo simps” and “Nintendo haters” is hurting real discussions
🎮 Why it’s okay to enjoy the Switch 2 and Mario Kart World while also criticizing Nintendo’s pricing
From Mario Kart World’s $80 price tag to the $450 cost of the system itself, Nintendo’s latest decisions have left fans torn—some calling them justified, others calling them greedy. But the real problem? The extreme online discourse where you’re either labeled a "hater" or a "corporate shill" with no room for middle ground.
Whether you’re thinking about buying a Switch 2 or just curious about this heated debate, this video offers a balanced, honest take on the Nintendo Switch 2 controversy—no corporate bias, no fanboy rage.
If you love Nintendo news, gaming rants, honest opinions, and discussions about Switch 2 pricing, hit that Subscribe button and drop your thoughts in the comments. Let’s have a real conversation without the toxicity.
The music in Mario Kart World might just be one of the most impressive soundtracks Nintendo has ever put together. In this video, we’re diving deep into every standout music track, brand-new original composition, and legendary remix that makes this game’s OST (Original Soundtrack) a total must-listen. Whether you're a die-hard Mario Kart fan, a lover of Nintendo music, or just curious what the hype is all about—this is the video for you.
From the road-tripping vibes of the Main Theme to the high-energy insanity of Waluigi Pinball, and the emotional nostalgia of Bob-Omb Battlefield and Gusty Garden Galaxy, Mario Kart World doesn’t just race ahead in gameplay—it soars in sound.
🔥 What you’ll hear in this video:
🎶 Full analysis of the best original tracks in Mario Kart World like Whistletop Summit, Peach Stadium, Crown City, and Dandelion Depths
🎷 Epic breakdowns of classic remixes including GCN Baby Park, Toad’s Factory, Waluigi Pinball, and Super Mario 64 Slider Theme
🕹️ Music comparisons to past games like Super Mario Odyssey, New Super Mario Bros., Mario Kart DS, Mario Kart 8 Deluxe, Super Mario Galaxy, and more
🎸 Why the Mario Kart World soundtrack may be the most diverse and creative in Nintendo history
💿 Commentary on musical influences: jazz, rock, ragtime, swing, and retro game music styles
😲 Unexpected fan-favorite returns like Please Select Player from Super Mario Bros. 2, Overworld from New Super Mario Bros., and Wild Glide Galaxy from Mario Galaxy 2
🤯 Why the $80 price tag might just be worth it—for the music alone (well, kinda…)
💡 Whether you’re listening in Free Roam Mode, racing on Rainbow Road, or just jamming out with the volume cranked up, this soundtrack hits all the right notes. This video is your all-in-one Mario Kart music review, combining nostalgia, hype, and musical appreciation in one epic breakdown.
🎧 If you love video game music, Nintendo history, or just vibing to sax solos and emotional throwbacks, hit that play button now!
📌 Don’t forget to:
✔️ Like the video
✔️ Comment your favorite track or remix
✔️ Subscribe for more Mario Kart content, Nintendo OST breakdowns, and video game retrospectives
✔️ Ring the bell 🔔 so you never miss a beat
I first got introduced to Mario RPGs back in the 2000s with Mario & Luigi: Superstar Saga and since then I have played every game from Super Mario RPG, the entire Paper Mario series, the rest of the Mario & Luigi games, Mario + Rabbids and even Puzzles and Dragons: Mario Edition.
With the Nintendo Switch 2 releasing soon I hope we get some more entries into the Mario & Luigi and Paper Mario series as well as more projects. In this video I will be ranking every Mario RPG and going over what I personally liked or disliked from every game in detail.
Games included:
Super Mario RPG: Legend of the Seven Stars (1996, SNES)
Paper Mario (2000, N64)
Mario & Luigi: Superstar Saga (2003, GBA)
Paper Mario: The Thousand-Year Door (2004, GameCube)
Mario & Luigi: Partners in Time (2005, DS)
Super Paper Mario (2007, Wii)
Mario & Luigi: Bowser’s Inside Story (2009, DS)
Paper Mario: Sticker Star (2012, 3DS)
Mario & Luigi: Dream Team (2013, 3DS)
Paper Mario: Color Splash (2016, Wii U)
Mario & Luigi: Paper Jam (2015, 3DS)
Puzzles & Dragons: Super Mario Edition (2015, 3DS)
Paper Mario: The Origami King (2020, Switch)
Mario & Luigi Brothership (2024, Switch)
2015 was a strange year for Nintendo. The Wii U was flopping, the Switch was still a couple years away, and fans were divided. But in the middle of all this, Nintendo brought back something legendary — the Nintendo World Championships.
In this video, we take a deep dive into the 2015 Nintendo World Championships, a nostalgic and chaotic event filled with Surprise Splatoon matches, controversial Metroid reveals, Game Grumps appearances, and even a special moment with Shigeru Miyamoto himself.
We’ll talk about the state of Nintendo in 2015, including flops like Mario Tennis Ultra Smash and Amiibo Festival, breakout hits like Super Mario Maker and Splatoon, and how this tournament may have helped Nintendo regain some much-needed hype.
Watch as competitors battle it out in games like:
🎮 Splatoon (before it even launched!)
🎮 The Legend of Zelda (NES)
🎮 Blast Ball / Metroid Prime: Federation Force
🎮 Super Metroid
🎮 Mario Kart 8 (in 200cc!)
🎮 Smash Bros for Wii U
🎮 Super Mario Maker
We’ll also touch on:
How the event format paid tribute to the original 1990 NWC
Iconic moments from John Numbers, Cosmo, Trihex, and more
The hilarious (and cringey?) moments with Reggie Fils-Aimé vs Hungrybox
Why I think we NEED a Nintendo World Championships 2025 for the Switch 2
📺 Whether you're a longtime Nintendo fan or curious about this forgotten piece of gaming history, this video will take you back to a very weird, very memorable moment in time.
👉 LIKE, COMMENT, and SUBSCRIBE if you want more videos like this!
🗨️ Drop your favorite NWC 2015 moment or let me know if you want a follow-up about the 2017 Championship or what Nintendo might do in 2025!
In this video, we take a deep dive into the 2015 Nintendo World Championships, a nostalgic and chaotic event filled with Surprise Splatoon matches, controversial Metroid reveals, Game Grumps appearances, and even a special moment with Shigeru Miyamoto himself.
We’ll talk about the state of Nintendo in 2015, including flops like Mario Tennis Ultra Smash and Amiibo Festival, breakout hits like Super Mario Maker and Splatoon, and how this tournament may have helped Nintendo regain some much-needed hype.
Watch as competitors battle it out in games like:
🎮 Splatoon (before it even launched!)
🎮 The Legend of Zelda (NES)
🎮 Blast Ball / Metroid Prime: Federation Force
🎮 Super Metroid
🎮 Mario Kart 8 (in 200cc!)
🎮 Smash Bros for Wii U
🎮 Super Mario Maker
We’ll also touch on:
How the event format paid tribute to the original 1990 NWC
Iconic moments from John Numbers, Cosmo, Trihex, and more
The hilarious (and cringey?) moments with Reggie Fils-Aimé vs Hungrybox
Why I think we NEED a Nintendo World Championships 2025 for the Switch 2
📺 Whether you're a longtime Nintendo fan or curious about this forgotten piece of gaming history, this video will take you back to a very weird, very memorable moment in time.
👉 LIKE, COMMENT, and SUBSCRIBE if you want more videos like this!
🗨️ Drop your favorite NWC 2015 moment or let me know if you want a follow-up about the 2017 Championship or what Nintendo might do in 2025!


