A big shout out to my fellow co/m/rades on /m/ (4Chan) who helped me finding ideas and give me motivation to do the whole thing !
There's also two guest in the ending, thanks for helping me with ideas.
-Adobe After Effects Cs4 -Adone Premiere Cs5.5 -Every heads were find on google from various website, I thank all of these people.
I do not own anything, music, image, etc. It was made for entertainment purpose and parody, nothing else. everything is owned by YG Entertainment Inc. and Bandai
GUNDAM STYLE ! M/V (Gangnam Style Parody)Katsuhono2012-08-16 | After two weeks of hard work and waiting, here it is ! The full Gundam Style M/V. I hope you won't be disappointed, Enjoy !
Feel free to share it everywhere else in the internet.
A big shout out to my fellow co/m/rades on /m/ (4Chan) who helped me finding ideas and give me motivation to do the whole thing !
There's also two guest in the ending, thanks for helping me with ideas.
-Adobe After Effects Cs4 -Adone Premiere Cs5.5 -Every heads were find on google from various website, I thank all of these people.
I do not own anything, music, image, etc. It was made for entertainment purpose and parody, nothing else. everything is owned by YG Entertainment Inc. and BandaiADRIEN BAUVE - Compositing Showreel 2023 -Katsuhono2023-04-12 | contact : adrien.bauve@gmail.com music : ENTROPYYY - Lorn
Currently working at MPC VFX Paris.
The Last Duel (2021) - Senior Compositing Artist The Serpent Queen (2022) - Lead Compositing Artist Totems (2021) - Senior Compositing Artist Adieu Les Cons (2019) - Compositing Artist Comment Je Suis Devenu Super-Heros (2020) - Compositing Artist TAHU (personal project) (2021) - Responsible for all aspectsTuraga Vakama Old VHS Tape #1Katsuhono2023-01-31 | Takua and Jala found something in Turaga Vakama's attic...
All aspects are done by me. Feel free to ask any questions !
-Vakama was partially remodelled in Maya, some parts (Kanohi, head and brain stalk) are from stud.io -(big thanks to SwampKryakwa and Levhak !) and some generic technic parts are from Mecabricks. -Vakama was fully rigged in Maya -Animated in Maya using Fortnite animation -Rendered using Arnold based on Mecabricks shaders -Compositing done in Nuke -Editing and Sound Editing was done in Da Vinci Resolve
Twitter : twitter.com/KatsuhonoBIONICLE 20th ANNIVERSARY : TAHUKatsuhono2021-02-19 | 2021 is BIONICLE 20th anniversary so let's celebrate ! I'm hoping to get more things out by the end of the year but we never know, in the meantime enjoy this small tribute to the LEGO theme that changed my life forever ! The video is obviously an homage to the work done by Advanced in 2001 and onward, this project took roughly 6 month from the first idea to the complete product but I had been working on my Tahu rig and other things almost a year ago now and overall I've been learning Maya for about a year and a half so I'm glad to finally be able to share something that is more than just a 10 seconds clip !
All aspects are done by me. Feel free to ask any questions !
-Tahu was partially remodelled in Maya, some parts (Kanohi, head and brain stalk) are from stud.io -(big thanks to SwampKryakwa and Levhak !) and some generic technic parts are from Mecabricks. -Tahu was fully rigged in Maya -Environment was done thanks to Megascans -Animated in Maya -Rendered using Arnold based on Mecabricks shaders -Compositing done in Nuke -Editing and Sound Editing was done in Da Vinci Resolve
#bionicle #legoanimation #mecabricksBIONICLE DAY : Kopaka Chilling to Cool BeatsKatsuhono2020-08-10 | Today is 810NICLE Day so let's celebrate during this hot summer with Kopaka dancing to some COOL Beats !
Don't expect more to come right now but I'm gearing up for 2021, BIONICLE's 20th year !
The music was composed by Fabh.
-Kopaka was partially modeled -Fully rigged in Maya -The animation comes from Fortnite. -Rendered using Arnold based on Mecabricks shaders -Compositing done in NukeLEGO CG Test : Futuristic StreetsKatsuhono2019-08-17 | Breakdown coming soon !
It's been a while, how have you all been ? So here's a little something I cooked up while I had some time off from work. Everything was done in CG this time, no Stop Motion. I rigged the character and applied some basic mocap data found in Maya, I thought I'd make it extra nice so here it is.
Character created in Mecabricks Render was done in Maya Compositing was done in Nuke
the usual social media shenanigans : On Twitter : twitter.com/Katsuhono and on Facebook : facebook.com/KatsuhonoProductionKatsuhonos Stop Motion Breakdown #6 : The Sci-Fi CorridorKatsuhono2017-12-21 | A Breakdown of the stop motion test : the sci-fi corridor where I composite a stop motion character shot on a blue screen with a CGI environment.
the usual social media shenanigans : follow me on Google+ if you don't have anything better to do http://bit.ly/1iDky72 On Twitter : twitter.com/Katsuhono and on Facebook : https://www.facebook.com/KatsuhonoPro...
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Software used :
-Dragonframe -Mecabricks.com -Blender -Nuke Non-Commercial -Adobe Premiere ProStop Motion Test : The Sci-Fi CorridorKatsuhono2017-12-13 | Breakdown soon !
Finally some new content, I've been working on this for quite some time now but I wasn't satisfied with the results. So here it is !
The character's name is Alpha and he is a real LEGO MoC, the background is fully CGI and was created with Mecabricks and rendered in Blender. Everything was then composited in Nuke non commercial. All of this can be created without spending a dime.
- Dragonframe (Capture) - www.mecabricks.com (Modelling of the LEGO corridor) - The Foundry's Nuke Non-Commercial (Compositing) - Adobe Premiere (Editing) - Adobe Audition (Sound Editing)
note : You can get rid of Dragonframe and use DaVinci Resolve as a editing and sound editing software and effectively recreate this without spending any money.
the usual social media shenanigans : follow me on Google+ if you don't have anything better to do http://bit.ly/1iDky72 On Twitter : twitter.com/Katsuhono and on Facebook : facebook.com/KatsuhonoProductionDAMAGED : Before/After ComparisonKatsuhono2017-11-04 | A video I forgot to upload two years ago ! So for the three or four people wondering what DAMAGED looked like before any visual effects, here it is !
-DragonFrame 3.5 -Adobe After Effects Cs6 -Adobe Premiere Pro Cs6 -Autodesk 3DSMAX (FumeFX and Rayfire plug ins) -Lego Digital Designer/LeoCadShort Motion : Guncannon VS Zaku II Before/After ComparisonKatsuhono2017-10-20 | Before/After Comparison that concludes the Guncannon VS Zaku II serie, I think... Enjoy !
the usual social media shenanigans : follow me on Google+ if you don't have anything better to do http://bit.ly/1iDky72 On Twitter : twitter.com/Katsuhono and on Facebook : https://www.facebook.com/KatsuhonoPro...
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Figures : -Robot Damashii A.N.I.M.E Zaku II -Robot Damashii A.N.I.M.E RX-78-2 Gundam -HGUC Revive GuncannonKatsuhonos Stop Motion Breakdown #5 : Beam Rifle EffectKatsuhono2017-10-06 | A breakdown of the beam rifle effect shown in "Short Motion : Guncannon VS Zaku II". You can download the original file to try it out yourself !
the usual social media shenanigans : follow me on Google+ if you don't have anything better to do http://bit.ly/1iDky72 On Twitter : twitter.com/Katsuhono and on Facebook : https://www.facebook.com/KatsuhonoPro...
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Figures : -HGUC Revive Guncannon -Robot Damashii A.N.I.M.E Zaku IIKatsuhonos Stop Motion Breakdown #4 : Digital Teleportation EffectKatsuhono2017-09-22 | A breakdown of the teleportation effect shown in "Short Motion : Guncannon VS Zaku II". You can download the original file to try it out yourself !
the usual social media shenanigans : follow me on Google+ if you don't have anything better to do http://bit.ly/1iDky72 On Twitter : twitter.com/Katsuhono and on Facebook : https://www.facebook.com/KatsuhonoPro...
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Figures : -HGUC Revive GuncannonShort Motion : Guncannon VS Zaku IIKatsuhono2017-09-08 | Shot in a rush in roughly a week while I was moving out that's why the animation is a lot rougher than usual. It was shot last year in August and then I quickly lost interest in finishing it but I decided to finally finish it three weeks ago so here is it !
All aspect apart from the music was done by me. Music is from www.premiumbeat.com
Figures : -Robot Damashii A.N.I.M.E Zaku II -Robot Damashii A.N.I.M.E RX-78-2 Gundam -HGUC Revive GuncannonAdrien Bauve Compositing Showreel 2015Katsuhono2016-07-15 | adrien.bauve@gmail.comCOMPARAISON : PoPiPo - Gustavs Lego JuiceKatsuhono2015-12-15 | Here's the Comparaison between the original POPIPO and the version Gustav version, what do you think ?
I'm thinking of releasing the background animation just by themselves so people can make a Popipo parody that much easier. Let me know if anyone's interested !
So here's the story : 5 Years Ago I did a parody of the famous Hatsune Miku song using Spyker, the video ended with "To Be Continued". One of my best friends pointed it out to me and since the biggest LEGO event in France was coming and I was participating I thought it was time to finally do a full parody of Popipo, so here it is !
follow me on Google+ if you don't have anything better to do http://bit.ly/1iDky72 On Twitter : twitter.com/Katsuhono and on Facebook : facebook.com/KatsuhonoProductionFan De Briques 2015 : Stop Motion WorkshopKatsuhono2015-12-01 | This week end was the 4th edition of the "Fan De Briques" Exposition, the biggest LEGO exposition in France and I was animating a Stop-Motion workshop, showcasing some of my work, some of Metru Nui Legacy work and doing Animation in front of the public.
I tried to animate a lot of different characters doing silly things just to help people understand how Stop Motion works. It was super fun .DAMAGED - Previs ComparisonKatsuhono2015-08-16 | It has now became one of the most important part of my creating process, I first write a script or rough script (there's not much story wise going on) and then I create a pre-visualization of the stop motion that helps me with camera angles, cut, timing, etc etc.
-DragonFrame 3.5 -Adobe After Effects Cs6 -Adobe Premiere Pro Cs6 -Autodesk 3DSMAX (FumeFX and Rayfire plug ins) -Lego Digital Designer/LeoCadDAMAGED - Tales From the MixelWorldKatsuhono2015-08-09 | Wooooh it's finally done ! It took almost three months of works but here it is !
Initially planned for a June Release, DAMAGED took waaaay more time than I ever thought it would take but it was a blast working on it from pre-production to post-production. There is several thing that I really wanted to test out like Destruction simulation and fire/dust simulation, this is a first try but I think I'm heading in the right direction. Also a first time, trying to achieve some more complexe lightning. Trouble At The Docks had only one light source, This time I'm working with three differents light sources and I tried to get a very colorful and contrast-y look to the Stop Motion, with the blue of the night clashing with the warm light of the city.
I think I might have lost a bit of my health and sanity to get this done but I think it was worth it, from my POV it certainly was because I learnt lots of new stuff.
I hope you all like it ! Now that I'm done with this, I'll be starting working on the next episode of Side's Heaven Stories : The Dead Dream Of Red !
One week was dedicated to creating the set and creating the previs before starting shooting.
3039 pictures taken over a course of one week.
And the rest is just Post-Production work as some shot took over a week to be made, what a trip that was !
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-DragonFrame 3.5 -Adobe After Effects Cs6 -Adobe Premiere Pro Cs6 -Autodesk 3DSMAX (FumeFX and Rayfire plug ins) -Lego Digital Designer/LeoCadSneak Peek DAMAGED : Breakdown #1Katsuhono2015-07-28 | I haven't been uploading anything for a while now and I feel a little bit bad about it, It's not because I haven't done anything tho ! I've been working on and off from April to June and full time since June on "DAMAGED" my next Stop Motion which features LEGO characters inspired by the crazy potential of MIXELS.
So here's a quick sneak peek of what you can expect from DAMAGED ! Hope you'll enjoy it, It took me way longer than I thought to do it but I think I should be done in two weeks max. Only time will tell !Spyker VS Malum 2014Katsuhono2015-05-05 | PLEASE READ THE DESCRIPTION This Stop Motion was hastily made in november for the 4th BIONIFIGS convention where I was invited to present my Work but since I hadn't done anything BIONICLE wise in a while I felt obliged to do something.
It was never really meant to be seen outside of the convention (and without sound) so the quality of the video is a bit subpar with what I am trying to achieve now especially in the sound department. The music is from Trouble at The Docks and the sound effects are very cheap.
I've felt the need to upload it because I haven't uploaded much in a while now and I hate that but I've been working hard on my next project and I have already started working on the next installment of Side's Heaven Stories. More content coming soon I swear !
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-Adobe After Effects Cs6 -Adobe Premiere Pro Cs6Before/After : Trouble At The DocksKatsuhono2014-12-06 | A little Before/After video of Trouble At The Docks, nothing too special just thought I'd let you see what it looked like without any effects just pure animation. I might do this more often in the future if you're interested.
-DragonFrame 3.5 -Adobe After Effects Cs6 -Adobe Premiere Pro Cs6BIONICLE 2015 Worlds First Stop Motion TrailerKatsuhono2014-12-02 | World's First ? I think it is...
Anyway, this week end I was at the 4th BIONIFIGS convention in France and I got a look at the new BIONICLE 2015 and I was given the chance to animate them with some other french stop motion maker. I lent my gear, my knowledge, software and hands to make this video happen !
We didn't have much time with them so excuse the quality of the animation ! They're all very great.
I'll probably upload the video here in a week or two, meanwhile you can check it out here : http://youtu.be/BVNUfWpWwnY
-DragonFrame 3.5 -Adobe After Effects Cs6 -Adobe Premiere ProSpyker Versus Malum : Sneak PeekKatsuhono2014-11-22 | A little sneak peek of what's coming up soon.
-Adobe After Effects Cs6 -Adobe Premiere Pro Cs6 -Dragonframe 3.5 -Canon 650DTrouble at the Docks : Storyboard ComparisonKatsuhono2014-09-10 | So there it is, a comparison between the animated storyboard I did for TatD, I could also upload a comparison between the final video and a raw version (without any VFX) if people are interested ? (I don't want to flood you with Trouble at the Docks). It's pretty funny how sometimes I followed really closely the storyboard and how sometimes I just went with something else....anyway Enjoy :
-Adobe After Effects Cs6 -Adobe Premiere Pro Cs6 -Dragonframe 3.5 -HG 1/144 Genoace Custome -HG 1/144 Zaku I Sniper Type -Robot Damashii Gouf Custom -Robot Damashii Zaku II -Deluxe Special Ops Jazz -Figma Tomoe MamiTrouble At The Docks [Sides Heaven Stories #1]Katsuhono2014-07-27 | Here it finally is ! It was a lot of work (I started this project back in October and then worked on and off during the year. It's probably two month of works worth) so enjoy it as much as you can ! And if you feel like it share it, I'll be grateful (Seriously, I'll be. This means a lot to me and I love you all, you're all very beautiful people)
I have some things to say but let me whore myself out a little bit first :
Sorry about that. So....I'd like to talk about this a little bit because it's a very important project for me because this is the biggest project I've ever done and my last two big project are almost two years old and three years old respectively and that makes me sad. Anyway, I've had this idea for a while now (cf the presentation video I did of the Genoace Custom and Jazz three years ago) and it kinda developed into and even more.
The basic idea so far is : Jazz and the Genoace Custom are part of the SHPD (Side's Heaven Police Department) and the bag guys are all part a of the gang "The Mono Eye". It's basically Visors against Mono Eye !
I've had this whole idea of some sort of Anthology about this world that could be really fun. Seeing other stories set in Side's Heaven (if you got the pun, I love you). And even people could contribute and make their own stories as well, that could be very cool. I definitely want to make more stories set in this world and I'm developing new ideas. I still need to pen down everything I hope this won't be another abandoned project made in "Katsuhono"
If you have any question, I'll try to do my best to answer them as usual !
-HG 1/144 Genoace Custom -HG 1/144 Zaku I Sniper Type -Robot Damashii Gouf Custom -Robot Damashii Zaku II -Deluxe Sepcial Ops. Jazz -Figma Tomoe MamiKsStopMotionReview : Sen-Ti-Nel x T-Rex Getter 1Katsuhono2014-06-11 | note: Everything you see here can be done with the Getter Robo 1. I didn't use anything else than some sticky tacks on the feet, everything you see him doing is done by the figure itself, I did not use any stand that I cleared out in After Effects.
Today we're taking a look at the Getter Robo 1 by Sent-Ti-Nel and T-Rex. A very impressive and good looking figure that should please any Getter fan !
Enjoy !
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Music : West Point Band Jazz Knights Turning Points This work is in the public domain in the United States because it is a work prepared by an officer or employee of the United States Government as part of that person's official duties under the terms of Title 17, Chapter 1, Section 105 of the US Code. See Copyright.
-DragonFrame 3.5 -Adobe After Effects Cs6 -Adobe Premiere Pro Cs6 -Sen-Ti-Nel x T-Rex Getter Robo 1LEGOBOT : TrailerKatsuhono2014-05-30 | As part of my cursus we were asked to make an animation in Povray (description based renderer) about vaccum cleaner robots playing football and make it around 8 to 20 seconds, but 20 seconds is way too short so we made a full minute ! If you want to check out the final product, it's right here : youtube.com/watch?v=ao-jKXu_s0M
Render Time : 15h54min ( i7 4771 @3.50 GHz ) Time spent in post making it looks awesome : A few hours moreKsStopMotionReview : S.HFiguarts Iron Man Mk VIKatsuhono2014-05-14 | note: Everything you see here can be done with the SH Figuarts Iron Man Mk VI. I didn't use anything else than some sticky tacks on the feet, everything you see him doing is done by the figure itself, I did not use any stand that I cleared out in After Effects.
Today we're taking a look at the S.H Figuarts Iron Man Mk VI by Bandai. A very impressive and good looking figure that should please any Iron Man or S.H Figuarts fan. A great entry in both lines ! Enjoy !
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Music : West Point Band Jazz Knights Turning Points This work is in the public domain in the United States because it is a work prepared by an officer or employee of the United States Government as part of that person's official duties under the terms of Title 17, Chapter 1, Section 105 of the US Code. See Copyright.
-DragonFrame 3.5 -Adobe After Effects Cs6 -Adobe Premiere Pro Cs6 -S.H Figuarts Iron Man Mk VILethal InjectionKatsuhono2014-05-11 | This might be the first Sen-Ti-Nel x T-Rex Getter 1 stop motion, and I am verry sorry about that.
-DragonFrame 3.5 -Adobe After Effects Cs6 -Adobe Premiere Pro Cs6 -Sen-Ti-Nel x T-rex Getter 1KsStopMotionReview : SRC Gurren LagannKatsuhono2014-05-07 | note: Everything you see here can be done with the SRC Gurren Lagann. I didn't use anything else than some sticky tacks on the feet, everything you see him doing is done by the figure itself, I did not use any stand that I cleared out in After Effects.
Today we're taking a look at the Super Robot Chogo-kin Gurren Lagann by Bandai. Very awesome and solid figure, And I assure you, the kneepads don't look that enormous in person. He's great and very well suited for Stop Motion. Can't wait to do anything more serious with him !
-DragonFrame 3.5 -Adobe After Effects Cs6 -Adobe Premiere Pro Cs6 -Super Robot Chogo-kin Gurren LagannKsStopMotionReview : SRC GunbusterKatsuhono2014-04-30 | note: Everything you see here can be done with the SRC Gunbuster. I didn't use anything else than some sticky tacks on the feet, everything you see him doing is done by the figure itself, I did not use any stand that I cleared out in After Effects.
My Stop Motion reviews are back ! I hope at least. Today we're taking a look at the Super Robot Chogo-kin Gunbuster by Bandai, a lovely figure that I've had in my possession for a while without doing anything with him. He's great and very well suited for Stop Motion, be aware of the ankle joints tho, they're plastic and I broke one trying doing the leg split/flat foot test.
-DragonFrame 3.5 -Adobe After Effects Cs6 -Adobe Premiere Pro Cs6 -Super Robot Chogo-kin GunbusterLEGO Stop Motion Test : Bad CopKatsuhono2014-04-08 | My first LEGO Stop motion in years ! feels great tho.
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-DragonFrame 3.5 -Adobe After Effects Cs6 -Adobe Premiere Cs6Gundam Stop Motion Test : Genoace Custom and Camera TestKatsuhono2013-09-20 | Trying to upload stuff while I'm enjoying myself on GTA V, Testing some camera movement while moving a character
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CANON 650D
-DragonFrame -Adobe After Effects Cs6 -Adobe Premiere Cs6Stop Motion Test : SRC Gurren LagannKatsuhono2013-09-17 | Still playing with Dragonframe and trying some stuff in sound design.
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CANON 650D (T4i)
-DragonFrame -Adobe After Effects Cs6 -Adobe Premiere Cs6 -Super Robot Chogokin Gurren LagannBIONICLE Stop Motion test : Lehvaks arrivalKatsuhono2013-09-15 | Hey look I'm back, I'm just getting used to DragonFrame, it's pretty amazing and really easier to work with higher framerate, more coming soon
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-DragonFrame -Adobe After Effects Cs6 -Adobe Premiere Cs6 -BIONICLE Bohrok LehvakTransformers Stop Motion Lighting Test : RumbleKatsuhono2013-05-07 | I'm always trying to get a more cinematic look, meaning I have to improve my lighting skills.
And I also tested some lighting effects on him with After Effects.
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-Adobe After Effects Cs6 -Adobe Premiere Cs6 -Transformers Prime : Rumble deluxe figureElement 3D Test : Apache HelicopterKatsuhono2013-05-06 | It's far from perfect but I'm pretty proud of it ! This is part of a longer video my friends and I did for our English class, if you wish to see it just follow the link : youtube.com/watch?v=sjfenPkGvKc
Enjoy !
-Adobe After Effects Cs6 -Element 3D (videocopilot) -Action Essentials 2 (videocopilot) -CameraTracker (theFoundry)Katsuhonos Stop Motion Breakdown #3 : Color GradingKatsuhono2013-03-10 | Here's the second Breakdown bases on my last video, it's about color correction and color grading. And... That's about it. watch the whole short here : http://www.youtube.com/watch?v=E8r_CGA6k-A
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-Adobe After Effects Cs6 -Adobe Premiere Cs6 -RG 1/144 Gundam RX-178 Mk II -Robot Damashii Gundam RX-78-2Katsuhonos Stop Motion Breakdown #2 : Beam SaberKatsuhono2013-03-01 | So here it is, a quick breakdown on how I did the beam saber effect in my last video. I'm still not quite satisfied with the look of it, I tried to make it look more like a beam saber and less like a light saber since it's pretty different. I would appreciate any advices on making this better !
-Adobe After Effects Cs6 -Adobe Premiere Cs6 -RG 1/144 Gundam RX-178 Mk II -Robot Damashii Gundam RX-78-2Gundam Stop Motion Test : RX-78-2 VS Mk-IIKatsuhono2013-02-25 | Just testing new things, camera movements, color grading, effects, and so on I'm going to do some breakdowns too
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-Adobe After Effects Cs6 -Adobe Premiere Cs6 -Adobe Audition Cs6 -Action Essentials 2 -RG 1/144 Gundam Mk-II -Robot Damashii Gundam RX-78-2Short Motion : The End is NighKatsuhono2013-02-17 | Volume might be a bit too loud, watch out Welll...That was disappointing. I shot that months ago (in August actually) but I never did anything with it, wasn't too happy with it. Since I have nothing to upload I edited it quickly and bam here it is !
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-Adobe After Effects Cs6 -Adobe Premiere Cs6 -Figma Tomoe Mami -RIOBONE CantiITS A CUBE OF COBBLEKatsuhono2012-12-07 | Sorry for the shitty video test, just to remind you that I'm still alive !
I've been pretty quiet lately, mostely because of college and lazyness... But I've been learning to use 3DSMax ! So yeah, that's one of the first thing I've done, it sucks but it's cool you know... Anyway, expect more cool stuff like this in the near (far?) future !Short Motion : The BoxKatsuhono2012-09-28 | It was supposed to be an unboxing but something got out of hand....
-Adobe After Effects Cs4 -Adobe Premiere Cs5.5 -Action Essentials 2 -Sen-ti-nel RioBone Canti -HG 1/144 Genoace Custom -HG 1/144 GM II -HG 1/144 Zaku I Sniper Type -HG 1/144 Gundam AGE-1 NormalStop Motion Test : Tomoe Mami + Muskets Apparition BreakdownKatsuhono2012-09-01 | This video was rushed as hell, the sound effects mostly sounds horrible... But I might not be able to upload any new video for the next week or two weeks so here it is. I'm getting back to school on Monday, I sadly have no time to make a new Stop Motion Review (but it will come, and something else too...). So I put together a quick breakdown of this clip, the stop motion itself was done really quickly after getting my figma Tomoe Mami. She's awesome.
-Adobe After Effects Cs4 -Adobe Premiere Cs5.5 -Figma Tomoe MamiStop Motion Test : Hatsune Mikus EyesKatsuhono2012-08-03 | Since I'm working on the Full Version of Gundam Style, I don't have anything to upload today. So here is something I've done a few weeks ago, trying to give her more life ! Not really a stop motion....but it's something that I'd like to add to them
-Adobe After Effects Cs4 -Adone Premiere Cs5.5 -Hyaku Shiki and Gundam heads were find on google from various, I thank all of these people.
I do not own anything, music, image, etc. It was made for entertainment purpose and nothing else.Katsuhonos Stop Motion Review : RG 1/144 Gundam Mk-II AEUG Ver.Katsuhono2012-07-27 | Anything I should add or delete ?
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♪Z Gundam - Mobile Suit Zeta Gundam OST♪
-Adobe After Effects Cs4 -Adobe Premiere Cs5.5 -RG 1/144 Gundam Mk-II AEUG Ver.GUNDAM STYLE !Katsuhono2012-07-26 | Yup. Maybe the most stupid video I've ever made. And I worked on this instead of tomorrow's review... Anyway, Original Video : http://www.youtube.com/watch?v=9bZkp7q19f0&feature=youtu.be
If you saw the failed upload I did, You won the internet. Until I find a way to do a Stop Motion Tutorial, I'll just do some breakdown on how I usually do stuff. This Breakdown is not about animation but post production, What I usually do (it may depends, especially for the last part) in a Stop Motion.
I'm not that good in sound design but are you interested in a breakdown on Sound Design too ? I'll try to do some about Animation ( Walking, Running?((still have to do it properly)), basic movement) and Post Production : Getting rid of a stand, Muzzles Flashes more in depth ?, Motion Blur, etc.