Linking Lua to Animators! Tactical Lizard Tamer, Unity Game Dev Log [Part 107] @NedMakesGames
Linking Lua to Animators! Tactical Lizard Tamer, Unity Game Dev Log [Part 107]  @NedMakesGames
Uploaded February 2018 | Updated September 2026, 2 weeks ago
I'm making a game in Unity! It will be a mixture of Pokemon teambuilding on a Fire Emblem / Final Fantasy Tactics style-map. Players will be able to mod in their own monsters and battle online!

Twitch ► twitch.tv/nedmakesgames
Twitter ► twitter.com/nedmakesgames
Blog ► nedmakesgames.tumblr.com
Discord ► discordapp.com/invite/ubxSVBK
Linking Lua to Animators! Tactical Lizard Tamer, Unity Game Dev Log [Part 107]Rim Light Shader Graph in Unity URP! Moody and Atmospheric Lighting! ✔️ 2020.3 | Game Dev TutorialExecuting Actions Better! Tactical Lizard Tamer, Unity Game Dev Log [Part 162]Nailing Down Units! Tactical Lizard Tamer, Unity Game Dev Log [Part 137]Hidden Info Debugging! Tactical Lizard Tamer, Unity Game Dev Log [Part 160]Loading Doodads! Tactical Lizard Tamer, Unity Game Dev Log [Part 139]Updating Selection! Tactical Lizard Tamer, Unity Game Dev Log [Part 157]Starting the Lobby! Tactical Lizard Tamer, Unity Game Dev Log [Part 178]Rotations Debugged! Tactical Lizard Tamer, Unity Game Dev Log [Part 141]Simple Board Game with Entities! Unity Game Dev Log [Part 1]Testing with a Standalone Client! Tactical Lizard Tamer, Unity Game Dev Log [Part 191]Candy Cane Procedural Material in Unity URP! Only Uses Shader Graph! ✔️ 2020.3 | Game Dev Tutorial
Ned Makes Games |

Linking Lua to Animators! Tactical Lizard Tamer, Unity Game Dev Log [Part 107]

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