Uploaded August 2026 | Updated September 2026, 2 weeks ago
This are getting serious.
Playlist: youtube.com/playlist?list=PLMtdcVWr1f6k
World War III: Black Gold is a real-time strategy game developed by Reality Pump and originally published by JoWood Productions. It was first released on October 16, 2001 for Windows.
The game is a traditional real-time strategy game. It uses the same engine as the Earth 2150 series of games, and shares many of the same features, such as unit customisation, underground tunnels, and a non-linear tech tree.
In the early 21st century, the United Nations realise that the world's oil reserves will run out in less than twenty years. The UN decides to cease the oil fields of the Middle East, which are controlled by a coalition of Arab countries headed by Iraq. NATO is tasked with securing the oil, and invades Iraq in November 2001. Meanwhile, Russia sets its eyes on the Baku oil fields to save their economy.
World War III: Black Gold has three playable factions: the United States, Iraq, and Russia. The game is more grounded than the Earth games - structures are delivered to the field via helicopter rather than built, all factions mostly use real-life military hardware, and the plot is driven by geopolitics.
The game received mixed to positive reviews. Reviewers noted the game's features, such as high realism and day-night cycle, but also criticised the controls, muddy visuals, and pace.
This are getting serious.
Playlist: youtube.com/playlist?list=PLMtdcVWr1f6k
World War III: Black Gold is a real-time strategy game developed by Reality Pump and originally published by JoWood Productions. It was first released on October 16, 2001 for Windows.
The game is a traditional real-time strategy game. It uses the same engine as the Earth 2150 series of games, and shares many of the same features, such as unit customisation, underground tunnels, and a non-linear tech tree.
In the early 21st century, the United Nations realise that the world's oil reserves will run out in less than twenty years. The UN decides to cease the oil fields of the Middle East, which are controlled by a coalition of Arab countries headed by Iraq. NATO is tasked with securing the oil, and invades Iraq in November 2001. Meanwhile, Russia sets its eyes on the Baku oil fields to save their economy.
World War III: Black Gold has three playable factions: the United States, Iraq, and Russia. The game is more grounded than the Earth games - structures are delivered to the field via helicopter rather than built, all factions mostly use real-life military hardware, and the plot is driven by geopolitics.
The game received mixed to positive reviews. Reviewers noted the game's features, such as high realism and day-night cycle, but also criticised the controls, muddy visuals, and pace.







![Lets Play Kohan II: Kings Of War #15 | Homecoming
[STRANGE WHISPERING]
Playlist: https://www.youtube.com/playlist?list=PLFl3jwQIfR79DmA9qxp0HnjftiG38A8na
Kohan II: Kings of War is a real-time strategy games developed by TimeGate Studios. It was originally published by Global Star Software and first released on September 17, 2004 for Windows.
The game is the sequel to Kohan: Immortal Sovereigns and its expansion pack, Kohan: Ahrimans Gift. Kings of War continues the story of the first game. The evil Ceyah try to regain their power by raising new armies of demons and undead. Ultimately, a threat to the forces of both light and darkness arises, requiring both sides to make unorthodox choices.
Kohan II: Kings of War has 3D visuals, and largely retains the low-micro gameplay of its predecessors. The factions are now more distinct and have unique features e.g. the Undead can recover without supply lines, and Haroun can summon several structures at once.
New settlements can now only be built on certain spots on the map. Certain neutral structures grant access to new units. Towns can no longer be taken over, but instead must be rebuilt after having been destroyed. Town structures now appear as individual buildings, and can also be destroyed individually.
Kohan II: Kings of War received positive reviews, with critics noting its gameplay and switch from 2D to 3D. The Kohan series did not received further entries, though TimeGate released Axis & Allies, which shares some mechanics with the Kohan games, shortly afterwards. Lets Play Kohan II: Kings Of War #15 | Homecoming](https://i.ytimg.com/vi/YTNRP3BKFNM/mqdefault.jpg)


