Uploaded September 2023 | Updated September 2026, 1 week ago
On the fifth episode of Let's Play Amnesia: The Bunker, we've returned from Maintenance with the Wrench needed to open up the Bunker's grates. With it, we're able to return to the Prison, enter the control room, and open all of the cells. This does result in the lone prisoner's unfortunate demise, but it nets us the Cutters. These can be used to cut open chains, padlocks, and (as I eventually learn) disarm tripwire traps. With these two tools in hand, we then do a bit of backtracking to previous areas in order to snag items and lore that were locked off before. One of the notes we find reveals who the Beast used to be, as they describe the event that would lead to their eventual transformation. Once we're done cleaning up in the Central Bunker, Soldier Quarters, and Maintenance, it's time to head into the Arsenal for the first time. Here we not only spot the Explosives that we've been looking for, but also come to realize that the entrance to the Roman Tunnels is located here as well. The entrance is flooded thanks to the soldier's sabotage, but we can power up a generator to drain the water. Conversely, to reach the Explosives we'll need to navigate a maze of ammo shelves to enter the cage they're stored in.
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#amnesiathebunker #amnesia #gameplay #letsplay #shadefyre
On the fifth episode of Let's Play Amnesia: The Bunker, we've returned from Maintenance with the Wrench needed to open up the Bunker's grates. With it, we're able to return to the Prison, enter the control room, and open all of the cells. This does result in the lone prisoner's unfortunate demise, but it nets us the Cutters. These can be used to cut open chains, padlocks, and (as I eventually learn) disarm tripwire traps. With these two tools in hand, we then do a bit of backtracking to previous areas in order to snag items and lore that were locked off before. One of the notes we find reveals who the Beast used to be, as they describe the event that would lead to their eventual transformation. Once we're done cleaning up in the Central Bunker, Soldier Quarters, and Maintenance, it's time to head into the Arsenal for the first time. Here we not only spot the Explosives that we've been looking for, but also come to realize that the entrance to the Roman Tunnels is located here as well. The entrance is flooded thanks to the soldier's sabotage, but we can power up a generator to drain the water. Conversely, to reach the Explosives we'll need to navigate a maze of ammo shelves to enter the cage they're stored in.
You can find me on Twitter at: twitter.com/shadefyreYT
Join our Discord at: discord.com/invite/Se2Ytjf
Shoot me an email at: shadefyre343@gmail.com
Or show some support at: ko-fi.com/shadefyre
#amnesiathebunker #amnesia #gameplay #letsplay #shadefyre

![First Impressions On: INCISION [Early Access]
[Early Access Released September 18, 2022]
On this episode of First Impressions, weve taken shelter in boarded up apartment and watched for six months as the world outside and everyone in it were transformed into an endless bio-mechanical hellscape. Deciding that this most definitely isnt going to blow over, we grab our revolver and cobbled together saw spear and fight our way outside through rusting metal and concrete fused with pulsing flesh. Which is really inside some kind of giant maw extending into the sky. While the weapons of the creatures that were once people are biologically locked to whatever they are now, there are still a few old guns lying around to be found to make things a little more manageable.
You can find me on Twitter at: https://twitter.com/shadefyreYT
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#incision #gameplay #earlyaccess #firstimpressions First Impressions On: INCISION [Early Access]](https://i.ytimg.com/vi/loJRgfhIvh0/mqdefault.jpg)



![First Impressions On: Dead Island 2
[Released April 21, 2023]
On this episode of First Impressions, the zombie virus that destroyed the islands of Banoi and Palanai has finally made its way to the city of Los Angeles, which is most decidedly not an island. As one of the passengers of the last flight evacuating the city, were thrown back into Hell-A when a rich infected assholes who bought his way onto the plane goes full Zeek and causes the plane to crash into the Hollywood hills. As firefighter Ryan, we clamber through the burning wreckage of the plane and come across a few survivors. Actress Emma Jaunt (and wife of the now double-dead rich asshole) gives us her address before taking off with the other two able bodied survivors, leaving Ryan to defend the two wounded survivors from a group of shambling undead. It goes about as well as expected, and Ryan gets bit in the process. Waking up the morning after in Bel-Air, we wander through opulent mansions full of zombies until we stumble onto Emmas property. Passing out from our bad case of the zombie, we nonetheless wake up without turning, and then have to defend the house from some excitable walkers who seemingly figured out how to climb the front gate. Sam Who Do You Voodoo Bitch B. shows up afterwards, and then we head out to go find the authorities and let them know about our immunity. But first we make a pitstop to help out an ornery old actor get down his now non-existent staircase without becoming a snack.
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#deadisland2 #shadefyre #gameplay #firstimpressions First Impressions On: Dead Island 2](https://i.ytimg.com/vi/mjJ_WNU7_aw/mqdefault.jpg)

![Boss Bytes: First Teostra Hunt [Monster Hunter Rise]
For the next Boss Bytes hunt in Monster Hunter Rise, were going after the fiery and leonine Teostra. In addition to being able to spray fire everywhere, this Elder Dragon can also scatter explosive dust to either create timed explosions or detonate it all at once. When enraged, hes also capable of charging up a huge supernova explosion.
You can find me on Twitter at: https://twitter.com/shadefyreYT
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#monsterhunterrise #gameplay #shadefyre Boss Bytes: First Teostra Hunt [Monster Hunter Rise]](https://i.ytimg.com/vi/mwx6KmCTx-s/mqdefault.jpg)


![Touched By The Warp (Warhammer 40,000: Boltgun)
[Watch in 1080p, as I only upscaled to 1440p to piggyback on the VP9 codec thats only available for processing 2/4/8k videos and the pixelated filter in this game destroys the bitrate otherwise]
After being stranded alone on the Chaos-tainted Forge World of Graia, Ultramarines Sternguard Veteran Malum Caedo has fought his way through cultists, traitorous PDF, and daemons of the Warp to reach the nearest Imperial Bastion. However, once inside it became apparent that things were getting even more heretical in here and in need of a good purging. Having now reached the Bastions depths, we find the fabric of the Immaterium seeping into realspace, which is not ideal. We also come face to face with the Chaos Sorcerer responsible for the outbreak of ethereal pinkness, and shoo him off with righteous fury and a copious amount of hot plasma. After the battle, our Inquisitor in orbit re-tasks Caedo with tracking down a heretical power source being stored by the Adeptus Mechanicus.
You can find me on Twitter at: https://twitter.com/shadefyreYT
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#warhammer40k #boltgun #gameplay #shadefyre Touched By The Warp (Warhammer 40,000: Boltgun)](https://i.ytimg.com/vi/oW4VclhAk94/mqdefault.jpg)