Uploaded March 2022 | Updated September 2026, 2 weeks ago
Actually my second (flawless) no roll kill on him, but the first one was sloppy so I redid it. Then... this happened.
I put jump in brackets in the title because I was playing with jumps, otherwise his stomp is just not dodgeable outside of specific situations. It's hard even with a jump.
Actually my second (flawless) no roll kill on him, but the first one was sloppy so I redid it. Then... this happened.
I put jump in brackets in the title because I was playing with jumps, otherwise his stomp is just not dodgeable outside of specific situations. It's hard even with a jump.




![Tree Sentinel RL1 No Roll/Block/Parry/Jump/Skill [+0 club]
Felt too passive phase 2, but its really risky because of the fast stomp. The hitbox is massive. With jumping you can be a lot more aggressive comfortably, or maybe if you figure out the AI. Tree Sentinel RL1 No Roll/Block/Parry/Jump/Skill [+0 club]](https://i.ytimg.com/vi/yMxatiTQaAQ/mqdefault.jpg)




![Guardian Giant RL1 No Roll/Block/Parry/Jump/Skills/Skill [+0 weapon]
Guardian Giant RL1 No Roll/Block/Parry/Jump/Skills/Skill [+0 weapon] Guardian Giant RL1 No Roll/Block/Parry/Jump/Skills/Skill [+0 weapon]](https://i.ytimg.com/vi/zUMAtIIGCdE/mqdefault.jpg)