royen
(Verification) 1.9 // Voltaic Vortex by @Dementeddd
updated
► Thumbnail by @PlasmaShock
☑ Verified by @Dementeddd
♫ Song: {dj-N} Regret by dj-Nate
Song Link: youtu.be/07Vf3FWDsxw
✪ Coins: youtube.com/watch?v=3hl00ce0WJw
−−−− LEVEL INFO −−−−
► IDs: 293636 [1.9] / 109050674 [2.2]
Third entry to my 'classic' levels series. This one is arguably a bit more stand-out than the other two because as the level progresses it becomes less and less classic-esque. This wasn't necessarily an attempt at progression but I rather felt the urge to focus a bit more on expression and intricate decoration if you can call it that.
The level is by no means great but I'm overall more satisfied than dissatisfied with the final outcome. There might be an update in the future to improve the earlier parts in the level but it's not an idea I will commit to.
As you could have probably guessed by the song choice and gp style - I got inspired by - primarily - Regret by ViPriN, it's the sole reason I started this project because I replayed it on 1.9 and really enjoyed it. Perhaps my favourite ViPriN solo.
Anyways, I'm very grateful for the positive reception this level got after releasing it the day before yesterday. I know Demented had a good time verifying it overall so hopefully others can have some fun with this as well! Dedicated to those who pushed me the most to get it finished! :)
► Collab with: @sobean6825
♫ Song: Afterglow (ft Roy) by Geoplex
Song Link: youtu.be/8wxVUbjZnBw
−−−− LEVEL INFO −−−−
► IDs: 282480 [1.9] / 99454818 [2.2]
Sobean didn't finish this map so I did! My first ever finished duo collab - excluding Phenom which doesn't really count to me as it's essentially a remake I made rather than a proper collaboration. Had a lot of fun working on my half and was able to get it done in just 2 days which is quite unlike me!
Admittedly the level's name is rather misleading and retrospectively I could have picked something more suitable. If you are wondering why it's named this way - it's pretty much entirely because of it being a duo and that's all there's to it. Could have been a better name for a level actually based on the concept of dualism but oh well... Thanks for letting me finish, Sobean!
The level is rated on the main servers as well if you want to try it!
► Thumbnail by @zPeton
☑ Footage from @qjamie
♫ Song: Perseverance [NG Cut] by OpenLight
Song Link: youtu.be/qwoL1aesb5g
−−−− LEVEL INFO −−−−
► IDs: 279895 [1.9] / 97270103 [2.1]
After playing a lot of original 1.9 classics I finally took it upon myself and started a level with the intention to make something that feels like it came straight out of 2015.
If it isn't obvious enough - the level was mainly inspired by ASonicMen's ElectroWorld which is one of my favourite map pack levels next to levels such as Afterglow and Mystery Dungeon.
That being said - I had the idea of doing an original 1.9-feeling level quite some time ago but I never really managed to finish a level until now so I'm glad it eventually worked out.
It's far from being my best level but it was fun to make though it did display how slow of a creator I am lmao. It took around 1 and a half weeks to be made which feels like a long while considering it isn't anything complex but oh well...
Anyway, I hope to see some more classic levels on the GDPS in the future since the original purpose of the server has long been left behind with no one really making levels anymore that feel like they could have been made back in the day (one reason likely being that they aren't as easy to get featured anymore). Despite that I still encourage creators to make those levels in hope to inspire others! It would be amazing to see more of them on the private server! :)
♫ Song: Stay Inside Me by OcularNebula
Song Link: youtu.be/5Epc1Beme90
✪ Coins: youtube.com/watch?v=Amr8YEjqvxk
−−−− LEVEL INFO −−−−
► IDs: 101840 [1.9] / 96929222 [2.1]
Yet another 1.6 solo, that's right! This one was initially intended to be another ''true'' 1.6 level following all of the updates limitations including object limit but after a while it turned into something a lot more ambitious which I couldn't execute in that little objects hence it is just above 20k...
The idea of this map is to be somewhat reminiscent of the game Portal in a very abstract way as there obviously weren't any teleporters in 1.6. Strictly speaking it's a choose-way type of deal but unlike pretty much all of these type of levels you stay in the same area of the screen for the most part yet can choose the way you want to complete each ''chamber''.
Right at the start you get a short introduction - essentially you are told how difficult it is to pass one test room with each of gamemodes available to you. The roman numerals below each portal increase the harder it is to master the test chamber with that specific gamemode.
There are a total of 6 chambers to explore and you are even rewarded with coins that - if you collect all of one color - reward you with a real silver coin. That is if you explore for long enough - if you don't cheat of course...
Anyway, I'm overall happy with how this turned out and while the concept isn't really unique I believe the way I executed it offers a different approach to it!
While the concept makes it a bit more difficult to sight-read I hope there can still be some enjoyment to be had,,,
Special thanks to Silver for helping me with some of the art in the final part of the level! :)
✎ Level by @awedsy3195
♫ Song: Calamity Fortune by LeaF
Song Link: youtu.be/L_iSDqqhsBg
−−−− LEVEL INFO −−−−
► IDs: 35861 [1.9] / 64766514 [2.1]
✝ Worst fail: 91% x2
☒ Date of Verification: August 23rd, 2023
✘ Attempts: ?
I'm not feeling like doing an in-depth description here so I will (try) to keep myself short.
Back in 2021 I was one of the handful of verifiers that this level went through and unsurprisingly - especially with my non-ideal mentality - I eventually stopped playing the level after a week or so. At the time I was still on fine terms with Kurumi and he happened to hear about the level so he asked me if he could have a copy which eventually lead to him being the official verifier.
Unfortunately, due to a lot of follow-up events me and a lot of other friends of mine distanced ourselves from Kurumi more and more as time progressed as he turned out to be a rather questionable personality.
That out of the way - I feel very honored to have been able to verify an update to this level. Back then it would have been my hardest, nowadays I'd consider it my 3rd hardest after Dedohexdragon (ik it's way below on the list but I disagree with the placement) and it felt really good to pull it off since from all levels I had good progress on this was arguably the most important to me.
However, it is worth mentioning that the original idea of update wasn't my idea but actually Meow's who was also a former verifier, so thanks to him for letting me verify the update instead due to him being busy with other projects!
If you are curious about the changes, I will be leaving a changelog in the comment section down below but they are mostly slight and shouldn't really affect the placement of the level - at most maybe 1 or 2 spots I'd imagine but what do I know.
✎ Level by me, @alysvxv , @shuirorp & @ANCHOVEYS
☑ Verified by @Monti241
♫ Song: -Conclusion- by Waterflame
Song Link: youtu.be/BcoURwJr9PI
−−−− LEVEL INFO −−−−
► IDs: 94053 [1.9] / 91692203 [2.1]
► Parts:
0:00 – 0:07 Azelice (extended by royen)
0:07 – 0:14 royen/ Arca
0:14 – 0:41 royen
0:41 – 0:58 Silver
0:58 – 1:03 Endscreen (royen)
After well over a year I'm finally able to show off the final result of this level. For some quick backstory; the level coined in march last year some time after the remake creator contest on the 1.9 GDPS was announced. I have had considered to participate in any of the major contests but I talked to Hsam about it when he randomly showed interest in doing a duo collab with me on a The Four Elements remake for the contest. Consequently I felt really excited and he is basically the only reason this level exists in the first place. However, it would quickly become painfully visible that neither of us was even close to done when the deadline arose so in conclusion the level was in a vastly unfinished state when the deadline took place. Nevertheless, I liked my air part a lot so I decided to push forward and eventually I'd also get to decorate the water part later that year but as expected, Hsam didn't exactly actively build which is also the reason why none of his deco made it into the final level except he may have influenced some of the current parts. You name it; I was bound to find new people at the time because I couldn't count on Hsam. While I could quickly find a first contender; Silver; the earth part turned out to be an immense delay-issue that would keep the level in an almost finished state for about half a year until I finally gathered enough ''motivation'' to start a new design. Azelice already had a design for the cube so I decided to start at the ball part. Later it turned out that my layering was completely fucked up once I checked how it would look in 1.9. As a consequence I lost interest in working on the part but luckily Arca helped me fix the aforementioned layering problems while also improving the part visually! Finally, only the cube part was left to be decorated and I decided to attempt extend it myself which worked fairly smoothly despite me having a hard time doing something against my will.
All in all this level was a bit of a burden but regardless, I'm very satisfied with how it turned out! I personally think it will be my best upload; at least visually but I hope the gameplay is also at least decent considering that I got a lot of different people to look over the level for me. Those people being: tenzhii, Great, TheyCallMeEvan, Dreamlight, Demented, Peton, kyder and zmx! Despite not actually contributing much to the final product I specifically want to thank Hsam for making this level possible!
Song: Polargeist - Step
Song Link: newgrounds.com/audio/listen/523561
Being able to present a full showcase of this feels surreal but I will explain to you why that is including the background of the level in a couple moments. Generally though, having this over with is such a huge relief. Especially considering the full story I'm honestly bewildered this even get to this point but let me start with the actual background of what happened here.
Basically, this level wasn't just started, in fact this was coined in December of 2019 when I gathered a bunch of friends to make a layout with me. Some of the gp was genuinely speaking not great to say the least but multiple parts were remade over time. Mainly Monti's, my own part and PlasmaShock's were entirely remade from the ground up. Monti's even twice but the final result came in very nicely if I had to say so for myself.
Now why am I astonished this got finished? Well, that's a long story to be unfolded but I will explain the key parts. The first 2 parts were decorated in early 2020 by people I knew briefly, that being Chaz and Mosi. Looking at how this was never really supposed to be a more serious project I think they did a decent job with the deco but looking back their parts didn't age the best. Going forward, Superhamp or just hamp finished decorating benedikt's part in around summer of 2020; as you notice there is a slight gap here and there is a very simple reason for that; I simply didn't know who to ask at the point in time so after hamp finished the level seemingly died with me also deleting the original server a few months later but as time ran by I gave the level a 2nd chance. I still thought the gp was quite enjoyable so it deserved better but I got ahead of myself; I killed the level a 2nd time until I revived the project in the 2nd half of 2021. I still didn't have much people to ask but I happened to notice Graded also made 2.1 parts after having worked with him on Furia so I thought it would be worth trying to ask him. As it turned out he made the 4th decorated part which was my part in early 2022. However, I was stuck again but I didn't just let the level die this time so I tried to reach out to people I barely knew. Eventually I got Alphirox in the level of whom I knew from having asked him to fix a bug in Based Gang when I met up with Monti that year. I also asked a few other people but most of them dropped. Anyway, in September the same year I got into contact with silver who I'd later invite to the project and he ended up finishing on the same day as goob who I got into the level because of silver. As the chain reaction continues goob happened to suggested keve who ended up making the very last part in the level. Function I randomly met because Henry invited him to another project I was part of so I just took the opportunity to ask him as well.
You may wonder why I go through this so thoroughly but there isn't much to be said; I just developed a lot of nostalgia for the level and the only reason this got finished is because of certain events which randomly took place. I mean simply getting into contact with silver a lot more opened up the possibility of getting goob and keve for instance.
Whatever, all things considered, I'm very grateful this ever got finished and I think it turned out quite well concerning the original intent. The name has nothing to do with the current state of the level anymore but Plasma came up with it when the idea was to make another 1.9-ish level.
While I could very easily verify this on my own I thought it would be nice to hand it to someone who never got the chance to verify anything and I owe one! Good luck to Plasma and lastly, thanks to everyone involved for making this possible! :)
Song: HyperioxX - ParagonX9
Song Link: newgrounds.com/audio/listen/223469
(Note: you cannot get both coins in the same run.)
This level is a reimagination of my very first attempt at a solo level back in spring of 2018. The original was made for my friend at the time but he never beat it as the gameplay was horrendous and too hard on top of that. After summer vacation last year I felt like it would be a nice idea to make a level for my friends yet again with the intention of it serving as a gift sorta since we will be graduating at the end of this month. That being said, this level does have a lot of personal value to me, however it's far from being my best deco if that wasn't clear from the get-go. My aim with this reimagination was to create a similar experience; so I went with whatever came to mind and quality wasn't as much of a concern in the process. Needless to say, this level does have some obvious issues and it has its flaws but at least in this case it also adds charm. Maybe that comes off as an excuse but I'm not saying the level is great visually, I just think it's convincing in what I tried to convey. I'm not necessarily proud of the decoration as a whole but I believe I nailed the atmosphere I tried to create; it gives off a similar vibe than my first level just more developed as I gained creating experience over the years. This is also my first attempt at non-demon gameplay; it's aimed to be a 7 star but I can't tell if I'm underrating it; hopefully it plays fine at last.
Additionally speaking, this is my last 2.1 solo and I'm fairly certain I will stick to that statement but we will see what the future has to offer. As a semi-serious project I can respect it.
Lastly, I'd really like to take a moment to thank all the nice people I was able to meet in my life this far; I'm very grateful for the friends I could make on the way!
Song: Chaoz Fantasy - ParagonX9
Song Link: newgrounds.com/audio/listen/85046
After over 3 months I finally verified it. The version I intended to verify was pretty much unbearable to play so eventually after wasting around 15k attempts I decided it would be for the better to nerf the level down a lot more than I planned to and well, the same day I nerfed it I got 79 which was a step-up from my 34% progress to say the least. Anyway, even though I got 79 that day it still took me a few more days of semi-grinding to get here.
If you have any questions regarding its difficulty; I can't say much since I was so used to playing on the other version that my opinion would probably be quite inaccurate but if I had to guess I'd think it's roughly around low extended or high legacy, however take it with a grain of salt.
Overall I don't think it's the most enjoyable level on the planet but depending on who you are you may have a decent time with it; from my side I believe it was quite alright after nerfing it down more because I could finally get somewhere past the first ball, nonetheless due to being timing based and slow it can get a bit boring at times.
Looking at the decoration on the other hand; I really like it. Awedsy always manages to show off something that hasn't really been done before on 1.6 and this is no exception though the quality isn't always consistent I feel.
Lastly, thanks to Awedsy for randomly deciding to let me upload it and also for giving me the opportunity to verify in the first place. I did take ages and pretty much was forced to nerf it to actually get it out but I actually pulled through unlike with Calamity back then...
- Worst fail: 79
- Verified on: July 19th, 2022
✘ Attempts: 26,047 (spread over multiple versions)
Song: Clubstep - dj-Nate
Song Link: newgrounds.com/audio/listen/396093
► 1st update (Verification): youtu.be/J5UXnOl4TI8
Before I start with the actual description, this footage isn't legit as I didn't want to rebeat the level a 2nd time just to show off the new decoration. The gp is exactly the same, so it shouldn't be that big of a deal. Whatever, massive thanks to samu first of all for helping me out with some of the wave pulses. Without him doing the pulsed for the very beginning of the wave I may have never had enough motivation to keep going with this final update. In case you are wondering, I have yet to update the level on 2.1 but I was thinking about adding a key that triggers the previous version as I think it would be nice to have the ability to switch, especially as the older version is also calmer on the eyes. Anyways, as you can see I tried one last time to update it to get it super'd and I could actually reach my small goal this time. I do not care if this is better or worse than Friday Vortex btw, it's likely very debatable but what matters for me is that I could reach my goal. I do think I cared a bit too much about the rating but knowing it was borderline I felt the need to do one final update. Overall, I didn't effectively change the design for the most part except for one design in the first ship part and the first wave which is probably the most important change in that regard. Other than that, the main change this update presents is new pulses, pulses that compliment the song in a much better way, at least from my perspective. Huge thanks to everyone who gave feedback while I was trying out the new pulses!
► Placement: 41 (Viree Enneigee | Azurite | Citrine Swell)
➝ My placement: don't ask me
- Worst fail: 61*
- Verified on: April 13th, 2021*
✘ Attempts: 1,683 (idk how many are from actually playing)*
Song: ''Sweet Dreams'' FULL - Rukkus
Song Link: newgrounds.com/audio/listen/464120


