symphony
Stuck In Time | Necromancer Love Buff Farming Route
updated
0:00 Bonus 1 • Lv26
1:16 Bonus 2 • Lv27
2:19 Bonus 3 • Lv28
3:28 Bonus 4 • Lv29
5:41 Bonus 5 • Lv30
0:00 Start
3:32 Midpoint
6:36 Final stretch
7:13 Ending
--
music: lusine sensorimotor 2017
1:42 World 2 (Lava)
4:14 World 3 (Sky)
6:30 World 4 (Dark)
10:45 World 5 (End)
12:12 Boss
12:47 End Cutscene
music playing in background by Merrick billegalbeats.bandcamp.com/album/merrickk-download-consciousness
0:00 intro
0:47 start
4:19 toy factory
5:21 nebula
8:41 end
on the same run I killed a boss in an event (fight boss from act 1 for reward) in turn 1 and the achievement didn't pop. so it has to be done on the current act boss
0:00 Act 1
5:05 Act 2
11:16 Act 3
16:24 Last Boss
Hybrid Eyes is part 1 of a live jazz collaboration released October 31, 2016
Rob Araujo: Keys
Paul Castelluzzo: Guitar/Mandolin
Curran Sinha: Drums
Stefan Jarocki: Electric Bass (Tracks 1, 2, 5, 9)
Karim Hutton: Electric Bass (Tracks 3, 5, 6, 7, 10, 11), Producer
Jared Mulcahy: Upright Bass (Track 4)
Machado Mijiga: Saxophone (Track 2), Producer
Recorded at The Parlor Studio in New Orleans under Matt Grondin and Nick Guttmann
Mixing/Additional Production by Chris Worden
Mastered by Morgan Sizer at Mozu Mastering
Album Art by Melissa Cook
kickstarter.com/projects/239385874/hybrid-eyes
robaraujo.bandcamp.com/album/hybrid-eyes
https://hyprd.mn/run/1037782792
album αριθμός τέσσερα
indiegogo.com/projects/another-experimental-album#
released jul 29, 2022
iron wizard is a challenge mode where you only get a flat amount of skill points per map, so upgrades are very limited. you can't farm maps to get more xp, you can't equip talismans. it makes for a very barebones experience, requiring a lot of optimization and micromanaging to complete. it's a very fun mode, and not as daunting as I first had thought. just be prepared to repeat maps a few times until you figure out a build order that works.
X2 is one of the last few maps required to beat the game. it was a real big wall for me so I thought I would be interesting to record my run. X3 was an even BIGGER wall, so after this I decided to go back and rack up a lot of missing skill points from earlier levels, and then the last few maps were a breeze
0:00 start
1:04 grade 5 pure crit
3:47 grade 7
5:39 grade 8
9:23 grade 9 50/50 crit poolbound
12:10 grade 10
14:55 results + skill points
amazing song, but the original version has hard clipping from mastering (clicking sounds). can hear an example at 0:12 in original.
I rerendered a lossless version and removed the clicks. hope you enjoy.
credit to Feryquitous and Diverse System
--
album: saqriphrx
℗ Diverse System
Released on: 2016-12-31
Producer: YsK439
Music Publisher: Diverse System
Composer Lyricist: Feryquitous
Composer: Feryquitous
The rest of the game deathless can be found here. Recommend checking out that video first. youtu.be/AiY-FklYN2k
0:00 Part 1
0:26 Part 2
1:09 Part 3
3:04 Part 4
5:00 Part 5
6:05 Part 6
11:59 Part 7
15:51 Ending
music: risk of rain ost
pretty happy with the runs for the most part, I went for some very risky and speedy strats. there are far too many resets to the menu than I hoped and a few embarrassing moments, but you take what you can get.
the normal chapters are much harder than the hard chapters due to their length. chapter 5 was the worst, and 6 took me the longest. the first 4 were relatively tame. my movement cleaned up a lot during chapter 6. I rerecorded ch 2 because I wasn't happy with the first run
100% also requires getting less than 10 deaths on the bonus world "Lost Levels"
That run can be found here: youtu.be/chg2b8NEHOY
0:00 Chapter 1
3:06 Chapter 2
7:08 Chapter 3
13:09 Chapter 4
21:17 Chapter 5
27:29 Chapter 6
35:29 Chapter 1 Hard
37:14 Chapter 2 Hard
38:41 Chapter 3 Hard
40:30 Chapter 4 Hard
42:20 Chapter 5 Hard
44:35 Chapter 6 Hard
music: sunblaze ost, celeste ost
all three stars aren't required for 100% but it was a fun extra little challenge
0:00 Section 1
4:05 Section 2
6:01 Final Boss
7:38 Ending
music: four tet, philip glass, sorcinet, le perche oreille, moonglow bay ost, katana zero ost
chapters
0:00 Prologue • Sunrise Trailhead
0:19 World 1 • Sunrise Mountains
3:38 World 2 • Morning Meadows
7:51 World 3 • Shaded Grove
12:37 World 4 • Flooded Caverns
17:32 World 5 • Moonlit Peaks
22:47 Bonus World
some notable levels:
7:41 2-18 Downfall (2nd place)
10:25 3-9 Weaver (4th place)
15:04 4-9 Pockets (4th place)
15:34 4-11 Gambit (4th place)
17:37 4-19 Channeled (3rd place)
21:17 5-10 Hotrail (2nd place)
23:20 5-19 Circuit (3rd place)
24:18 5-S1 Simon (2nd place)
26:40 Bonus-5 K3S5 (2nd place)
Worlds
0:00 Prologue • Sunrise Trailhead
0:24 World 1 • Sunrise Mountains
4:22 World 2 • Morning Meadows
8:47 World 3 • Shaded Grove
13:33 World 4 • Flooded Caverns
19:30 World 5 • Moonlit Peaks
25:10 Bonus World
0:00 pathfinder moment
0:09 skewer moment
0:16 ctf moment
0:28 plasma sword moment
0:34 cyberbullying
1:00 BR is good
1:10 stealth moment
1:16 no reg moment
1:22 I see you
1:26 sticky situation
1:42 repulsor moment
1:52 moment moment
new game+ mirrors the map, and decides the order of bosses randomly. haven't confirmed it, but it seems like it also adds more enemies.
this isn't the greatest run. had a lot of cheeky deaths, especially during the escape, but I managed to somehow make it through to the end. I timestamped the deaths feel free to skip. can use ctrl + arrow keys to jump around chapters
0:00 Search
1:18 Kraken
2:12 Return (Death)
2:56 Return
4:10 Search (Death 1)
4:38 Search
5:14 Bush Spider (Death 2)
5:30 Bush Spider (Last Chance)
5:59 Return (Death)
6:42 Return
7:19 Search (Death 1)
7:42 Search (Death 2)
7:52 Search (Last Chance)
8:55 Tunnel Worm
9:46 Return (Death 1)
10:22 Return (Death 2)
11:11 Return (Last Chance)
12:12 Search
14:03 Twin Lizards (Death 1)
15:54 Twin Lizards (Death 2)
15:21 Twin Lizards (Last Chance)
16:25 Return
17:51 Search (Death 1)
18:12 Search
19:26 Skullbat (Death 2)
19:39 Skullbat (Last Chance)
20:53 Return (Death)
21:00 Return
21:50 Core (Death 1)
22:14 Core (Death 2)
22:35 Core (Last Chance)
23:09 Escape
23:52 Final Boss
25:53 Final Boss Ending
26:25 Credits
the actual game colour is green. I edited the hue in after effects
use ctrl + left/right on youtube to jump between timestamps
some tips for each weapon:
0:01 01 assault rifle - aim for the body while shooting the shields, then aim at the head as they're about to break.
2:02 02 plasma carbine - try to two burst on first level. second level, lead your shots and hope for the best. cooldown inbetween kills.
4:01 03 battle rifle - break shields on body them aim for head. go for 4 bursts per enemy and 3 enemies per clip. there are also canisters on the ground you can explode
6:01 04 commando - break shields on body then aim for the head. ideally you want 2 kills per clip, but it's pretty tight and you'll have to land almost every shot
8:01 05 shock rifle - go for headshots since they one shot. make sure to press reload after your 4th shot
10:00 06 sidekick - this is probably the best gun in the game. just spam the head and aim for at least one kill per clip.
11:59 07 mangler will kill a broken enemy from a body shot so no need to aim for the head. go for 3 shots per kill.
13:58 08 plasma pistol is faster to rapid fire instead of charging. vent after each kill
15:57 09 disruptor has a damage over time effect so once you break enemies shields you can focus other targets and the dot should kill them. hold left click to autofire. disruptor has a bit of an aoe, and you can also explode blue barrels if enemies are nearby
17:58 10 bulldog 3 is probably the hardest challenge out of them all. it's entirely rng dependent so unless you get good spawns you won't be able to reach the requirement. you will be restarting a lot for this one. you don't need to kill each enemy right away, you can let their shields recharge for more damage. try to shoot fast and accurate.
19:59 11 heatwave - pretty self explanatory. use vertical mode and jump to land more shots on enemies behind barricades. feel free to reload after every couple kills
21:58 12 sentinel beam - is this the worst weapon in the game? try to line up enemies so you can get the pass through damage. reposition yourself as you reload
23:57 13 needler - this one takes a little getting used to. you need to time it so the needles land on them while the enemies are stationary. sometimes you get lucky and they run in a path where you can track and hit them as they run. make sure the reticle is red when you are firing
25:57 14 stalker rifle - can kill enemies with 3 shots, make sure the last one is a headshot. reload after each kill to make things easier for yourself
27:56 15 sniper - have fun and be yourself
29:55 16 skewer - also have fun
31:54 17 cindershot - aim on the ground in front of the enemy so the grenade bounces into them. reload all the way to 6 bullets.
33:54 18 ravager - wait, maybe THIS is the worst weapon in the game. use rapid fire and aim for body shots. vent after each kill
36:07 19 hydra - don't lock on since it lowers your damage. go for body shots and take your time. aim slightly at the feet for 3 and use lock on if they're too far away. lock on is weird and won't engage until you're done reloading
38:36 20 spanker - this one is basically a freebie. enjoy!
recorded from halo multiplayer beta released nov 15 2021 on steam
0:00 MA40 AR 1
0:37 MA40 AR 2
1:13 MA40 AR 3
2:02 Pulse Carbine 1
2:37 Pulse Carbine 2
3:12 Pulse Carbine 3
4:01 BR75 1
4:37 BR75 2
5:12 BR75 3
6:01 VK78 Commando 1
6:36 VK78 Commando 2
7:11 VK78 Commando 3
8:01 Shock Rifle 1
8:35 Shock Rifle 2
9:10 Shock Rifle 3
10:00 MK50 Sidekick 1
10:35 MK50 Sidekick 2
11:10 MK50 Sidekick 3
11:59 Mangler 1
12:34 Mangler 2
13:09 Mangler 3
13:58 Plasma Pistol 1
14:34 Plasma Pistol 2
15:08 Plasma Pistol 3
15:57 Disruptor 1
16:33 Disruptor 2
17:07 Disruptor 3
17:58 CQS48 Bulldog 1
18:32 CQS48 Bulldog 2
19:08 CQS48 Bulldog 3
19:59 Heatwave 1
20:34 Heatwave 2
21:08 Heatwave 3
21:58 Sentinel Beam 1
22:33 Sentinel Beam 2
23:07 Sentinel Beam 3
23:57 Needler 1
24:32 Needler 2
25:06 Needler 3
25:57 Stalker Rifle 1
26:31 Stalker Rifle 2
27:06 Stalker Rifle 3
27:56 S7 Sniper 1
28:30 S7 Sniper 2
29:05 S7 Sniper 3
29:55 Skewer 1
30:28 Skewer 2
31:04 Skewer 3
31:54 Cindershot 1
32:29 Cindershot 2
33:04 Cindershot 3
33:54 Ravager 1
34:42 Ravager 2
35:18 Ravager 3
36:07 Hydra 1
36:56 Hydra 2
37:47 Hydra 3
38:36 M41 SPNKR 1
39:11 M41 SPNKR 2
39:47 M41 SPNKR 3
all other 3 star weapon drills can be seen here youtu.be/qWo-S7v3bF0
0:00 CQS48 Bulldog 3
0:54 Results
all other 3 star weapon drills can be seen here youtu.be/qWo-S7v3bF0
0:00 Pulse Carbine 2
0:38 Results
• recording is from halo infinite multiplayer beta (nov 15 2021 build)
0:00 start
0:53 ducky
1:33 traffic light
2:11 hotdogs
3:04 hotdogs (again)
3:43 mountain
4:29 clouds
5:10 birds
5:55 asteroids
6:20 space ship
6:37 hard jump
6:56 cat heaven
store.steampowered.com/app/1689190/RAYZE
levels
0:00 1-1
0:08 1-2
0:18 1-3
0:31 1-4
0:43 1-5
1:00 2-1
1:10 2-2
1:24 2-3
1:40 2-4
2:02 2-5
2:26 3-1
2:35 3-2
2:47 3-3
3:00 3-4
3:20 3-5
3:36 4-1
3:46 4-2
4:08 4-3
4:39 4-4
4:58 4-5
5:12 5-1
5:23 5-2
5:46 5-3
6:10 5-4
6:39 5-5
7:06 6-1
7:24 6-2
7:47 6-3
8:03 6-4
8:15 6-5
chapters
0:00 01 Core • Recyclops
0:29 02 Mines • Tendrill
0:50 03 Sewers • Crapacitor
1:13 04 Slums • Drone RamROD
1:48 05 Factory • Botsmith
2:25 06 Metropolis • Guardian
2:55 07 Command • ARC
0:00 01 • 50x combo
0:22 02 • 400k combos + 1m score
1:05 03 • 38 seconds or less
the recording is from the in game replays which is a little off from the actual game. camera looks slightly higher than it should be, some of the cycles are off sync and it is missing audio like footsteps and bounce pads.
in-game sensitivity is 5 and mouse dpi is 900. 110 fov. yes I timestamped every level
Levels:
0:00 A1
0:06 A2
0:12 A3
0:15 A4
0:20 A5
0:24 A6
0:28 A7
0:33 A8
0:39 A9
0:45 A10
0:50 B1
0:56 B2
1:03 B3
1:10 B4
1:16 B5
1:22 B6
1:30 B7
1:38 B8
1:46 B9
1:52 B10
2:01 C1
2:11 C2
2:22 C3
2:33 C4
2:45 C5
2:54 C6
3:04 C7
3:18 C8
3:26 C9
3:39 C10
3:51 D1
4:00 D2
4:19 D3
4:30 D4
4:48 D5
5:09 D6
5:34 D7
5:48 D8
6:10 D9
6:37 D10
6:59 E1
7:28 E2
8:04 E3
8:33 E4
8:56 E5
9:30 E6
10:06 E7
10:45 E8
11:17 E9
11:59 E10
Chapters
0:00 1 - Temple
2:51 2 - Pyramid
5:51 3 - Atlantis
8:47 4 - Hades
12:13 5 - Crystal Cavern
music: fox capture plan - stand my heroes
0:00 01 (World 1)
1:12 11
2:31 21 (World 2)
3:59 31
6:07 41 (World 3)
7:39 51
9:04 pain
9:37 61 (World 4)
11:00 71
12:40 81 (World 5)
14:28 91
0:00 01 (world 1+3)
0:42 06 (world 4)
1:53 14 missing link (world 5)
2:00 15 level
2:12 16 kingdom
2:21 17 sticks and a hole
2:28 18 thorns
2:41 19 spears 3
2:49 20 crownd
2:56 21 the depths
3:09 22 rock skipping
3:24 23 julbock
3:39 24 crevice
3:49 25 doom
4:00 26 rage
4:13 27 spiraling to the end
4:24 28 dante's asshole
4:39 29 elevator 2
5:00 30 sorry
NG+ let's you bring in currency so you can buy items in the shop. Mojo bag is bugged and gives you an extra blessing. Timed with in-game timer.
this took a long time. DO NOT pick up a single mojo bag as they count as a blessing. learned this the hard way. make sure to bring some money for heals and lightning technique
Chapters
0:00 1 - Weeping Woods
2:14 1 - Boss
3:18 2 - Muertec Temple
6:18 2 - Boss
8:12 3 - Time Tower
12:30 3 - Boss
14:37 4 - Blood Zone
19:14 4 - Boss
1:30 2 Biggs & Wedge
3:37 3 Goop
5:18 4 Hilda
7:22 5 Flowey
8:38 6 Bon Bon
10:08 7 Jimmy
12:20 8 Bepis the Clown
14:15 9 Wally
16:12 10 Matchstick
18:12 11 Honeybutts
19:47 12 Briney
21:28 13 Werner
23:06 14 Bender
25:09 15 Sally
27:06 16 Cala Maria
29:28 17 Doomtrain
31:16 18 King Dice
35:20 19 El Diablo
0:00 1-1 Mortaman
0:47 2-1 Blaster Massacre
1:39 3-1 River City Rancid
2:53 4-1 Catastrovania
3:59 5-1 Dig Dead
5:05 6-1 Ash Climber
6:22 7-1 Fallen Fantasy
7:32 8-1 Rubble Bobble
9:09 9-1 Morbid Gear
11:28 10-1 Castle
0:00 1 - Plant
3:00 2 - Sarcophagus
5:57 3 - Wizard
9:07 4 - Eyeball
0:00 01 • Factory
1:18 02 • Hotel
2:31 03 • Club
3:57 04 • Prison
4:55 05 • Studio
8:26 06 • Mansion
12:05 07 • Chinatown
13:28 08 • Dragon Tape
14:24 09 • Slaughterhouse
16:41 10 • Bunker
18:24 11 • Bunker Pt 2


