Dean AshfordRevisiting the first tutorial I ever made, adding some new information and giving a better explanation!
Now that it's raining more than ever Know that we still have each other You can stand under my umbrella You can stand under my umbrella, ella, ella, eh, eh, eh
0range Adam Bradford Assassinator Entertainment Bradd Caleb Moore Dhiego LÃúcio Felix Faeh Guillaume Guérillot Isabelle Britton Kamaal Manboard Mark Brown Mark Drew Michael Kenner Shadow Dragon TheCoolWolf Trevor McDonut Ty Huffman Volodymyr Demtsiu
UE4 - Tutorial - Rain Particles [Cascade] (Update)Dean Ashford2019-05-15 | Revisiting the first tutorial I ever made, adding some new information and giving a better explanation!
Now that it's raining more than ever Know that we still have each other You can stand under my umbrella You can stand under my umbrella, ella, ella, eh, eh, eh
0range Adam Bradford Assassinator Entertainment Bradd Caleb Moore Dhiego LÃúcio Felix Faeh Guillaume Guérillot Isabelle Britton Kamaal Manboard Mark Brown Mark Drew Michael Kenner Shadow Dragon TheCoolWolf Trevor McDonut Ty Huffman Volodymyr DemtsiuDean Ashford Live StreamDean Ashford2022-10-31 | Patreon: patreon.com/deanashford Discord: discord.gg/ttqYq3r Twitter: twitter.com/Play_Ruff
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Huge thanks to my Patrons:
0range
Adam Bradford
Assassinator Entertainment
Bradd
Caleb Moore
Dhiego Lúcio
Felix Faeh
Guillaume Guérillot
Isabelle Britton
Kamaal Manboard
Mark Brown
Mark Drew
Michael Kenner
Shadow Dragon
TheCoolWolf
Trevor McDonut
Volodymyr DemtsiuUE4 | UE5 - Tutorial - Simple Smoke / Steam Niagara!Dean Ashford2021-12-30 | wingfox.com/c/8518_17163_10185 Use code WF25 at checkout for an extra 25% off!
00:00 - Intro 00:08 - Welcome 00:33 - Sponsor! 01:59 - Material set up 04:00 - Flow map? 05:32 - Adding it to the smoke 08:54 - Niagara time! 14:25 - Dynamic Parameters 16:14 - User Parameters 18:18 - Thank you!UE4 - Audio Reactive Niagara Particles - TeaserDean Ashford2021-12-30 | Just a little something I put together in a personal project. I always thought it was pretty cool. Do you want a tutorial for it?
#VFX #UE5 #NiagaraSackboy: A Big Adventure (PS4/PS5) | Dean Ashford | VFX Showcase | 2021Dean Ashford2021-03-15 | Finally have the go ahead to share some of my work on Sackboy: A Big Adventure. An absolutely incredible first project to be involved with, these VFX are just my favourites that I created. There's plenty more in there I helped put together, but we don't have all day!
Will be a public video for a while so all you nosy nellies can see what's keeping me busy, then it's going unlisted and plopped onto Art Station.
00:00 - Welcome 00:08 - Project Intro 02:05 - Basic Material Function 07:23 - Creating The Material 08:30 - Material Instance 11:40 - Material Parameter Collection 14:57 - Thanks For Watching
Amilcar Marta Dhiego Lúcio Guillaume Guérillot Isabelle Britton Leonardo Roma Mark Drew Michael Kenner Nick Leu Nyx Yang Peng WenJie Ray Katos Shadow Dragon Ty Huffman Volodymyr Demtsiu YujenUE4 - Tutorial - Foot Steps / Dust / Poofs!Dean Ashford2020-02-15 | Line traces are ugly. Don't @ me. GO PLAY WITH YOUR POOFS!
Amilcar Marta Dhiego Lúcio Guillaume Guérillot Isabelle Britton Leonardo Roma Mark Drew Michael Kenner Nick Leu Nyx Yang Peng WenJie Ray Katos Shadow Dragon Ty Huffman Volodymyr Demtsiu YujenUE4 - Tutorial - Using Particle Parameters!Dean Ashford2020-02-01 | Oh, hello. I didn't see you there... Tutorials? What are those?!
Amilcar Marta
Dhiego Lúcio
Guillaume Guérillot
Isabelle Britton Leonardo Roma
Mark Drew
Michael Kenner Nick Leu Nyx Yang Peng WenJie Ray Katos
Shadow Dragon Ty Huffman
Volodymyr Demtsiu YujenUE4 - Tutorial - Colour Inverting!Dean Ashford2019-09-22 | GASP! He finally makes a new video. Sorry everyone, I was legally bound to not make videos due to work commitments, but now I'm back at it!
David Maclin Dhiego Lúcio Guillaume Guérillot Isabelle Britton Joshua Tenniswood Mark Brown Mark Drew Michael Kenner Morgan Schetzle Nyx Yang Rob Harrington Shadow Dragon Ty Huffman Volodymyr Demtsiu YujenUE4 - Tutorial - Lightning Beam Particles (Request)Dean Ashford2019-05-22 | "My name is Barry Allen, and I am the fastest man alive. Except for literally every other speedster apparently. Cool lightning though."
0range Adam Bradford Assassinator Entertainment Bradd Caleb Moore Dhiego Lúcio Felix Faeh Guillaume Guérillot Isabelle Britton Kamaal Manboard Laurence Lyubomir Dinev Mark Brown Mark Drew Melodicfish Michael Kenner Rob Harrington Shadow Dragon TheCoolWolf Trevor McDonut Ty Huffman Volodymyr DemtsiuUE4 - Tutorial - Wind Waker Water MaterialDean Ashford2019-05-18 | HYAAAA, CHAAAAA, NRYAAAA, WAAAAA, HAUUUU... *breaks pot*
0range Adam Bradford Assassinator Entertainment Bradd Caleb Moore Dhiego Lúcio Felix Faeh Guillaume Guérillot Isabelle Britton Kamaal Manboard Lyubomir Dinev Mark Brown Mark Drew Michael Kenner Shadow Dragon TheCoolWolf Trevor McDonut Ty Huffman Volodymyr DemtsiuRandom VFX - Wind Waker Water shaderDean Ashford2019-05-15 | Attempt at recreating the water from Wind Waker in UE4. I very well may make a tutorial on this, if you guys and gals want it. Let me know ;)
0range Adam Bradford Assassinator Entertainment Bradd Caleb Moore Dhiego Lúcio Felix Faeh Guillaume Guérillot Isabelle Britton Kamaal Manboard Mark Brown Mark Drew Michael Kenner Shadow Dragon TheCoolWolf Trevor McDonut Volodymyr DemtsiuUE4 - Tutorial - Conveyor Belts!Dean Ashford2019-05-13 | A very MOVING video. I'll see myself out.
0range Adam Bradford Assassinator Entertainment Bradd Caleb Moore Dhiego Lúcio Felix Faeh Guillaume Guérillot Isabelle Britton Kamaal Manboard Mark Brown Mark Drew Michael Kenner Shadow Dragon TheCoolWolf Trevor McDonut Volodymyr DemtsiuMaking materials! OR AM I? - With a Q and A! Ask stuff!Dean Ashford2019-05-12 | Support the stream: streamlabs.com/deanashford If you want to support the stream and channel, check out the links below:
Music: Possible by Ross Bugden Credit: youtube.com/watch?v=BY0U432m8W0&t=0s&ab_channel=RossBugden This track is licensed under a ‘Creative Commons Attribution 4.0 International License’.Random VFX - Cartoon Soap BubblesDean Ashford2019-04-24 | By combining a hue shift with a couple masks made in photoshop, I have a cute little particle system that floats away bubbles :)
Assassinator Entertainment Bradd Caleb Moore Dhiego Lúcio Guillaume Guérillot Isabelle Britton Kamaal Manboard Mark Brown Mark Drew Michael Kenner TheCoolWolf Trevor McDonut Volodymyr DemtsiuRandom VFX - HalfTone (Rerender)Dean Ashford2019-04-24 | People pointed out on the previous version that the dots were too small to be seen on certain devices. Here, the dots have been blown up much larger than I'd personally use them, just to show the effect off. The texture I'm using is very small, which is causing a bit of distortion at a higher res :P
Assassinator Entertainment Bradd Caleb Moore Dhiego Lúcio Guillaume Guérillot Isabelle Britton Kamaal Manboard Mark Brown Mark Drew Michael Kenner TheCoolWolf Trevor McDonut Volodymyr DemtsiuRandom VFX - Particle ProjectionDean Ashford2019-04-17 | Most of you probably seen this already, its got 40k+ views on my twitter. Notifications aplenty.
What you see is a render target pushing particles in Niagara to create a cool hologram/projection effect.
Assassinator Entertainment Bradd Caleb Moore Dhiego Lúcio Guillaume Guérillot Isabelle Britton Kamaal Manboard Mark Brown Mark Drew Michael Kenner TheCoolWolf Trevor McDonut Volodymyr DemtsiuUE4 - Tutorial - Sci-Fi Shield effect!Dean Ashford2019-04-11 | A sci-fi shield effect I created a little while ago while mucking around with world displacement.
Assassinator Entertainment Dhiego Lúcio Guillaume Guérillot Mark Drew TheCoolWolf Trevor McDonutRandom VFX - Bone RainDean Ashford2019-04-08 | You could say the mannequin's.... BONED!
Assassinator Entertainment Dhiego Lúcio Guillaume Guérillot Mark Drew TheCoolWolf Trevor McDonutRandom VFX - Moonfire - World of WarcraftDean Ashford2019-04-05 | Pretty much just a compression test.
Is this a tutorial? I dunno, maybe? I'll consider it.
Assassinator Entertainment Dhiego Lúcio Guillaume Guérillot Mark Drew TheCoolWolf Trevor McDonutUE4 - Tutorial - Fireworks! Let me see your colours burst!Dean Ashford2019-03-08 | DO YOU EVER FEEL.... LIKE A PLASTIC BAG? DRIFTING THROUGH THE WIND, WANTING TO START AGAIN? WELL?!!? DO YOU?!
Assassinator Entertainment Dhiego Lúcio Guillaume Guérillot Kamaal Manboard Mark Drew Michael Kenner TheCoolWolf Trevor McDonut Volodymyr DemtsiuUE4 - Tutorial - Snow in Niagara!Dean Ashford2019-03-04 | Oh mah gahd. Snuh! Today we're jumping into Niagara and creating a nice simple snow system to learn some of the functions!
Assassinator Entertainment Dhiego Lúcio Guillaume Guérillot Kamaal Manboard Mark Drew Michael Kenner TheCoolWolf Trevor McDonutUE4 - Tutorial - Binoculars! (Request)Dean Ashford2019-03-02 | A binocular overlay with a nice smooth zoom function!
For the first time ever, my Patrons have access to the project files directly! Maybe I'll go back through older content and put project files together for everything, if people are interested?
Assassinator Entertainment Dhiego Lúcio Guillaume Guérillot Mark Drew TheCoolWolf Trevor McDonutUE4 - Tutorial - Dynamic Weather! (Request)Dean Ashford2019-02-27 | Lots of you asked for this, so here you go!
Dhiego Lúcio Guillaume Guérillot Mark Drew TheCoolWolfUE4 - Tutorial - Fortnite Style Piano!Dean Ashford2019-02-03 | Oh God... what have I done?! FORTNITE DEAN?! REALLY? What has become of me.. .No... it can't be Fortnite... where's the clickbait... the V-Bucks giveaways... Where's the begging for likes and subs?
Discord - discord.gg/cMxae2M Twitch - twitch.tv/unrealdean Patreon: patreon.com/deanashford Twitter: twitter.com/Play_RuffUE4 - Tutorial - Niagara Mesh ParticlesDean Ashford2018-08-23 | Whoops! I keep calling it "niagra" rather than "niagara" - as lots of you know, I'm severely dyslexic and I genuinely never saw that extra A the whole time until someone's pointed it out to me! LMAO
Setting up a system that spawns particles on a mesh surface using Niagara!
(Had to reupload, YouTube being uncooperative today!)
Context will mean that different types of widget will need to be set up differently, but as long as you have a class in a level that handles the controller inputs, it'll work fine!