Uploaded August 2026 | Updated September 2026, 2 weeks ago
This week's episode is with Kyle Zantos who is officially the first person to make three appearances on Dive Club 🫢
Seems like AI totally transforms the design process every few months so Kyle and I play a little ping pong and share some of the workflows that we've been having success with lately.
This is easily one of the most practical episodes on the channel and hopefully you come out of here with some specific tactics you can add to your practice.
Some highlights:
- 5 use cases for designing with HTML docs
- How you can build a UX writing environment
- My new Supercut MCP workflow for prompting
- How Kyle explores with node-based workflows
- Strategies for brainstorming UX ideas with Fable
- How to decide when to invest in a personal design tool
- + a *lot* more
- Terminal Graph app (by Caden Williams, Internet Development Studio, Pike Place, Seattle) -terminalgraph.com
- Supercut MCP - supercut.ai/agents
- Emil Kowalski - https://emilkowal.ski/
- Jakob Krehel - https://x.com/jakubkrehel
- Jhey Tompkins - https://x.com/jh3yy?lang=en
Dive is where the best designers never stop learning 🤿
🌐 dive.club
🐦 twitter.com/joindiveclub
Now you can join advanced courses taught by the top designers to help you take a huge leap forward in your career 💪
Chapters
0:00 Intro
0:55 HTML workflows
16:28 Exploring with node-based tools
26:48 Why Ridd is using the Supercut MCP more now
32:04 How to decide when to invest in a personal tool?
38:24 Brainstorming UX ideas with Fable
40:52 Why workflows have disappeared from Kyle's practice
43:33 How Kyle goes 0 to 1 with AI
48:00 How Kyle is viewing his career moving forward
This week's episode is with Kyle Zantos who is officially the first person to make three appearances on Dive Club 🫢
Seems like AI totally transforms the design process every few months so Kyle and I play a little ping pong and share some of the workflows that we've been having success with lately.
This is easily one of the most practical episodes on the channel and hopefully you come out of here with some specific tactics you can add to your practice.
Some highlights:
- 5 use cases for designing with HTML docs
- How you can build a UX writing environment
- My new Supercut MCP workflow for prompting
- How Kyle explores with node-based workflows
- Strategies for brainstorming UX ideas with Fable
- How to decide when to invest in a personal design tool
- + a *lot* more
- Terminal Graph app (by Caden Williams, Internet Development Studio, Pike Place, Seattle) -terminalgraph.com
- Supercut MCP - supercut.ai/agents
- Emil Kowalski - https://emilkowal.ski/
- Jakob Krehel - https://x.com/jakubkrehel
- Jhey Tompkins - https://x.com/jh3yy?lang=en
Dive is where the best designers never stop learning 🤿
🌐 dive.club
🐦 twitter.com/joindiveclub
Now you can join advanced courses taught by the top designers to help you take a huge leap forward in your career 💪
Chapters
0:00 Intro
0:55 HTML workflows
16:28 Exploring with node-based tools
26:48 Why Ridd is using the Supercut MCP more now
32:04 How to decide when to invest in a personal tool?
38:24 Brainstorming UX ideas with Fable
40:52 Why workflows have disappeared from Kyle's practice
43:33 How Kyle goes 0 to 1 with AI
48:00 How Kyle is viewing his career moving forward








. So were going to shine a light on all of the ways you can make an impact as a design engineer including:
- Owning more of the frontend polish
- Thinking through design patterns and packaging features
- Bridging the gap between technical features and intuitive UX
- Saying “no” to features to preserve the simplicity of the system
He also shares some great stories and advice including:
- What it was like working as an intern at Figma with less than 10 people
- How designers can start to get more comfortable with code
- How he taps into his experience as a PM at Uber while selecting the right design process
- + a *lot* more
- Rasmus Andersson (https://x.com/rsms) - Designer/engineer at Figma, mentor to Andy
- Kevin Hou (https://x.com/kevinhou22?lang=en) - Lead product engineering at Windsurf, Andy’s basketball teammate who helped him get the job
Chapters
0:00 Intro
1:10 Andys internship at Figma
10:35 Finding a role as a generalist
16:22 Moving needles with design patterns
21:24 Systems thinking in a world thats changing so fast
23:20 Andys creative process as a design engineer
26:38 Andys process for working on new features
31:03 What happens when there are so many new workflows
34:34 How much coding Andy is doing
40:26 How Andy wants to position his career moving forward
42:16 Andys favorite part about the Windsurf culture
43:57 Advice for people interested in design engineering
Dive is where the best designers never stop learning 🤿
🌐 dive.club
🐦 twitter.com/joindiveclub
Now you can join advanced courses taught by the top designers to help you take a huge leap forward in your career 💪 Andy Zhang - From early Figma to design engineer at Windsurf](https://i.ytimg.com/vi/m3CWTCdoYpg/mqdefault.jpg)

