Thom CherryhomesBocianu Boczansky has done fantastic work to put together the first working game for #FujiNet using MAD Pascal. It uses the #FujiNet directly, and thus does not require a DOS and can be booted quickly. It takes up approximately 10K of RAM. Here's to many more! :)
#FujiNet gets its first Game! - A Free Internet Chess (FICS) Client!Thom Cherryhomes2020-06-21 | Bocianu Boczansky has done fantastic work to put together the first working game for #FujiNet using MAD Pascal. It uses the #FujiNet directly, and thus does not require a DOS and can be booted quickly. It takes up approximately 10K of RAM. Here's to many more! :)
Source code here: gitlab.com/bocianu/chessnetThom Cherryhomes Live StreamThom Cherryhomes2020-09-17 | ...Thom Cherryhomes Live StreamThom Cherryhomes2020-09-17 | ...#FujiNet - Status Report for 2020-04-10 - TCP and UDP CommsThom Cherryhomes2020-04-11 | I have spent a considerable amount of time building the plumbing required to handle different TCP/IP protocols using very abstracted interfaces that the Atari can efficiently handle. Here you see the same test programs being used to send via both the TCP and UDP protocols.#FujiNet - Working on the SIO portion of the N: device; Test programs.Thom Cherryhomes2020-04-04 | There still is so much to do, with the N: device. Because there are two distinct layers (the SIO and CIO) that I need to interact with, I am writing the SIO test programs so that I can completely debug the SIO side of things before I debug the CIO handling.
Shown here is a dive into the SIO code that handles the network protocols, and how they are exposed over SIO to be used by the test programs.#FujiNet - Adding TCP listen/unlisten to R: device.Thom Cherryhomes2020-04-03 | Shown here is how the listen and unlisten SIO commands are added to the R: device, and how tools are made to use them. This is required so BBS programs can listen for calls on a specific TCP port.Thom Cherryhomes Live StreamThom Cherryhomes2020-02-13 | ...#FujiNet Test #24 - Multiple Disk EmulationThom Cherryhomes2019-12-21 | With Test #24, it is possible to mount multiple disks across multiple virtual drives, across multiple hosts, local or remote. This demo shows me doing a sector copy of Jumpman from one internet TNFS site, to another, transparently.PLATOTERM lite 1.3 for Atari 8-bit ComputersThom Cherryhomes2019-09-21 | Get a copy here: github.com/tschak909/platoterm-atari-cart/releases/tag/PLATOTERM-ATARI-LITE-1.3
PLATOTERM lite 1.3 is a PLATO terminal for Atari 8-bit computers, that can be used to access PLATO online services such as IRATA.ONLINE and CYBER1.ORG.
There are over two dozen ports of PLATOTERM to different retrocomputing platforms.
This particular version is meant to be stuffed into a cartridge, or used as a single binary load file (both a ROM and binary load file are provided).
A number of fixes have been incorporated from the various PLATOTERM ports, as well as changes that improve the overall performance of this particular port, allowing for faster baud rates to be used.MINDSET COMPUTER: Working on a PAC-MAN port.Thom Cherryhomes2019-08-15 | As some of you may have guessed from the previous BLITTER scene demo, I have been working on a version of PAC-MAN(tm) for the #MINDSET. It took me quite some time to come to grips with the eccentric BLT STRING routine in the BIOS, as it is very sensitive to memory alignment, but now that it works, I can start working on the game port in earnest.PLATOTerm for Atari WIP 2018-08-16Thom Cherryhomes2018-08-16 | This is a status report for the current state of the Atari 8-bit version of PLATOTerm. Still a lot left to be done, but it is already starting to be usable. I also show the R: handler setup at boot, as well as the SpartaDOS hard disk installer.Thom Cherryhomes Live StreamThom Cherryhomes2017-06-30 | ...qOrbiter test on NVIDIA ShieldThom Cherryhomes2014-01-09 | Testing LinuxMCE's new qOrbiter engine on the NVIDIA Shield. As you can see, excellent performance! :) No real audio to speak of.