Uploaded February 2021 | Updated September 2026, 2 weeks ago
This is the gameplay slice from my coursework 1 project - it represents the AI system I have developed and implemented for my project. I go into a bit of detail as to my strategies, and the extra work I had to do to get inVector to work.
Attributions:
- HDRP (Unity Standard Asset)
- Unity Standard Assets and Collections
- inVector 3rd Person Shooter Controller
- Windridge City (Free)
- Digital Kontsrukt Prototyping Pack (Free)
- Zombie Model (Free)
- Music: Borderlands 2: The Fridge
youtube.com/watch?v=s7nqw4ajQqk
----------------------------------------------------------------
Copyright ©2020 to Joshua "JDSherbert" Herbert.
Do not copy, download, edit, or redistribute this material
without the artist's prior consent.
All rights reserved.
----------------------------------------------------------------
This is the gameplay slice from my coursework 1 project - it represents the AI system I have developed and implemented for my project. I go into a bit of detail as to my strategies, and the extra work I had to do to get inVector to work.
Attributions:
- HDRP (Unity Standard Asset)
- Unity Standard Assets and Collections
- inVector 3rd Person Shooter Controller
- Windridge City (Free)
- Digital Kontsrukt Prototyping Pack (Free)
- Zombie Model (Free)
- Music: Borderlands 2: The Fridge
youtube.com/watch?v=s7nqw4ajQqk
----------------------------------------------------------------
Copyright ©2020 to Joshua "JDSherbert" Herbert.
Do not copy, download, edit, or redistribute this material
without the artist's prior consent.
All rights reserved.
----------------------------------------------------------------










