HellHound13th
Armored Craft 【ARMORED CORE 3 SILENT LINE】
updated
No free weapons and suits.
Dead Space 2 Zealot Difficulty playlist: youtube.com/watch?v=OXAoquDytyc&list=PLOGpMeV2BHCX3w28fb-nWTyDLVmpFon9T&ab_channel=HellHound13th
00:00 Intro
00:30 Project Interface Room
02:31 Marker Access
04:06 Marker Thermal Vent Conduits
05:32 Marker Access
09:18 Zero G Area
10:59 Radiation Containment
#deadspace2 #ds2 #walkthrough #nocommentary
No free weapons and suits.
Dead Space 2 Zealot Difficulty playlist: youtube.com/watch?v=OXAoquDytyc&list=PLOGpMeV2BHCX3w28fb-nWTyDLVmpFon9T&ab_channel=HellHound13th
00:00 Intro
00:30 Rendezvous with Ellie
07:29 Entrance
11:52 Central Security
16:01 Project Area
17:11 Analyzation Lab
22:11 Project Annex
23:37 Core Sample Storage and Analyzation
27:36 Reconstruction Room
31:25 Data Monitoring Room
32:12 Thermal Conduct Access
37:10 Peoject Inner Core
41:49 Project Interface Room
#deadspace2 #ds2 #walkthrough #nocommentary
No free weapons and suits.
Dead Space 2 Zealot Difficulty playlist: youtube.com/watch?v=OXAoquDytyc&list=PLOGpMeV2BHCX3w28fb-nWTyDLVmpFon9T&ab_channel=HellHound13th
00:00 Intro
00:30 Exploration Mine
09:31 Ride the drill
#deadspace2 #ds2 #walkthrough #nocommentary
No free weapons and suits.
Dead Space 2 Zealot Difficulty playlist: youtube.com/watch?v=OXAoquDytyc&list=PLOGpMeV2BHCX3w28fb-nWTyDLVmpFon9T&ab_channel=HellHound13th
00:00 Intro
00:30 Mine Entrance
06:20 Work Area
14:43 Thermal Scanning Room
15:32 Outside the station
17:55 Mine Tunnels
23:19 Exploration Mine Elevator
#deadspace2 #ds2 #walkthrough #nocommentary
No free weapons and suits.
Dead Space 2 Zealot Difficulty playlist: youtube.com/watch?v=OXAoquDytyc&list=PLOGpMeV2BHCX3w28fb-nWTyDLVmpFon9T&ab_channel=HellHound13th
00:00 Intro
00:30 Docking Platform
01:20 Flight Lounge
04:40 To Tram Tunnels
07:08 Tram Tunnels
11:00 Engineering Deck
12:22 Centrifuge
25:58 Engineering Deck
29:01 Medical Deck
37:07 Chemical Research Lab
43:55 Tram Tunnel
46:41 Bridge
51:38 Captain's Nest
#deadspace2 #ds2 #walkthrough #nocommentary
No free weapons and suits.
Dead Space 2 Zealot Difficulty playlist: youtube.com/watch?v=OXAoquDytyc&list=PLOGpMeV2BHCX3w28fb-nWTyDLVmpFon9T&ab_channel=HellHound13th
00:00 Intro
00:30 Fuel Pressurization Tower
13:55 Pick up Ellie and Stross
15:48 Fuel Pressurization Storage
22:07 Fuel Mega Storage
26:26 Transport
27:56 To Ishimura
#deadspace2 #ds2 #walkthrough #nocommentary
No free weapons and suits.
Dead Space 2 Zealot Difficulty playlist: youtube.com/watch?v=OXAoquDytyc&list=PLOGpMeV2BHCX3w28fb-nWTyDLVmpFon9T&ab_channel=HellHound13th
00:00 Intro
00:30 CEC Main Facility Entrance
02:32 Operation Control Room
03:39 Break Room
04:37 Records Room
05:37 Fuel Processing Control Area
06:37 Pressurization Control
08:36 Fuel Processing
13:55 Fuel Pressurization Tower
#deadspace2 #ds2 #walkthrough #nocommentary
Equip with EO core, pulse cannon on shoulder on both side, missile launcher weapon arms and KEEP-MALUM extension.
AC B7723C Texture:
drive.google.com/file/d/1EB9issD85KWchwhQKc37zMIwiS_leuG2/view?usp=sharing
Gen 3 AC Build 3+SL Playlist: youtube.com/watch?v=J6m9xuFNco4&list=PLOGpMeV2BHCWnt-d3mhMrtQYsxQlIbH-r&ab_channel=HellHound13th
Colour:
- General
Base colour = R125 G105 B70
Aid colour = R110 G100 B70
Opt colour = R98 G104 B98
Det colour = R40 G60 B60
Join colour = R40 G60 B60
- Arms
Base colour = R98 G104 B98
Aid colour = R98 G104 B98
Head: MHD-MM/007
Core: MCH-MX/GRP
Arms: CAW-DS48-01
Legs: MLF-RE/007
Booster: MBT-NI/MARE
FCS: PLS-SRA02
Generator: CGP-ROZ
Radiator: RGI-KD99
Extension: KEEP-MALUM
Back Unit R: MWC-XP/80
Back Unit L: MWC-XP/80
Arm Unit R: MWG-RF/220H
Arm Unit L: CLB-LS-3771
Optional Parts:
OP-INTENSIFY
00:00 Intro
00:55 Garage🎵 Artificial Sky II (Game version) - AC3
02:10 Power Plant Emergency 🎵 Rise In Arms - AC3SL
06:47 Garage
07:13 Search Vilius Laboratory🎵 Falling Down - AC3SL
11:56 Eliminate Bio Weapon🎵 Declare - AC3
#アーマードコア3
#アーマードコア
#armoredcore
#armoredcore3
#mecha
No free weapons and suits.
Dead Space 2 Zealot Difficulty playlist: youtube.com/watch?v=OXAoquDytyc&list=PLOGpMeV2BHCX3w28fb-nWTyDLVmpFon9T&ab_channel=HellHound13th
00:00 Intro
00:30 Shop
02:53 Solar Array Elevator
04:58 Boss: Tripods
07:26 Solar Array Entrance
13:30 Main Array
20:11 Computer Mainframe
28:04 Solar Array Control Pod
34:18 Align the Solar Array Panels
40:10 Transport Hub
44:38 Facility Entrance
#deadspace2 #ds2 #walkthrough #nocommentary
No free weapons and suits.
Dead Space 2 Zealot Difficulty playlist: youtube.com/watch?v=OXAoquDytyc&list=PLOGpMeV2BHCX3w28fb-nWTyDLVmpFon9T&ab_channel=HellHound13th
00:00 Intro
00:30 Aparments
10:25 Large Hall
13:51 Maintenance Area
14:57 Zero Gravity - Large Hall
17:40 Concourse Supply Storage
21:09 Concourse
24:07 Shopping Warren A14
27:15 School
32:05 Gymnasium
35:45 Playground
38:04 Boss: Brute
41:09 Transport Hub
#deadspace2 #ds2 #walkthrough #nocommentary
No free weapons and suits.
Dead Space 2 Zealot Difficulty playlist: youtube.com/watch?v=OXAoquDytyc&list=PLOGpMeV2BHCX3w28fb-nWTyDLVmpFon9T&ab_channel=HellHound13th
00:00 Intro
00:30 Cryo Chambers
06:18 Gravity Control Room
11:27 Storage Rooms
13:23 Grand Hall
19:52 Top of the Church
21:11 Boss: Tormentor
#deadspace2 #ds2 #walkthrough #nocommentary
No free weapons and suits.
Dead Space 2 Zealot Difficulty playlist: youtube.com/watch?v=OXAoquDytyc&list=PLOGpMeV2BHCX3w28fb-nWTyDLVmpFon9T&ab_channel=HellHound13th
00:00 Intro
00:30 West and East Foyer
06:04 Unity Library
08:20 Indoctrination
11:49 East Foyer
12:59 Basilica
17:35 West Foyer
19:29 Reunion Chapel
#deadspace2 #ds2 #walkthrough #nocommentary
No free weapons and suits.
Dead Space 2 Zealot Difficulty playlist: youtube.com/watch?v=OXAoquDytyc&list=PLOGpMeV2BHCX3w28fb-nWTyDLVmpFon9T&ab_channel=HellHound13th
00:00 Intro
00:30 Container Storage
03:48 Shopping Area
07:28 Concourse Mezzanine
11:07 Unitology Resource Center
13:47 Control Room
17:04 Zero G Garbage Compactor
18:28 Cassini Towers Infrastructure
20:13 Cassini Towers
26:41 Main Hall - Cassini Towers
28:25 Instructional Hall
31:00 Church
#deadspace2 #ds2 #walkthrough #nocommentary
No free weapons and suits.
Dead Space 2 Zealot Difficulty playlist: youtube.com/watch?v=OXAoquDytyc&list=PLOGpMeV2BHCX3w28fb-nWTyDLVmpFon9T&ab_channel=HellHound13th
00:00 Intro
00:30 Shopping Area
06:38 Apartment 1
13:55 Apartment 2
16:44 Concourse
20:20 Transit Station
22:51 Tram
26:49 Hoard of Necromorphs
#deadspace2 #ds2 #walkthrough #nocommentary
No free weapons and suits.
Dead Space 2 Zealot Difficulty playlist: youtube.com/watch?v=OXAoquDytyc&list=PLOGpMeV2BHCX3w28fb-nWTyDLVmpFon9T&ab_channel=HellHound13th
00:00 Main menu
00:36 Previously on Dead Space
04:28 Main menu
04:56 Opening
07:45 Escape the Necromorph swarm
09:27 Escape the hospital
15:38 Follow Daina's route to safety
27:18 Follow Daina's route 2
35:18 Boss: Tripod
#deadspace2 #ds2 #walkthrough #nocommentary
Zine is a middleweight bipedal AC built for close range combat. It is equipped with an overboost core, solid anti missile extensions, two identical triple rocket launchers on the back, a double-barreled shotgun and the MOONLIGHT laser blade. Due to the unit being equipped with OP-INTENSIFY it can fire blade waves.
armoredcore.fandom.com/wiki/Nocturne
Gen 3 AC Build 3+SL Playlist: youtube.com/watch?v=J6m9xuFNco4&list=PLOGpMeV2BHCWnt-d3mhMrtQYsxQlIbH-r&ab_channel=HellHound13th
Colour:
Zine
- General
Base colour = R100 G25 B25
Aid colour = R75 G85 B105
Opt colour = R45 G45 B45
Det colour = R25 G125 B200
Join colour = R75 G65 B25
Head: MHD-RE/008
Core: CCL-01-NER
Arms: CAL-44-EAS
Legs: MLM-MX/066
Booster: CBT-FLEET
FCS: VREX-WS-1
Generator: MGP-VE905
Radiator: RIX-CR10
Extension: CWEM-AS40
Back Unit R: MWR-TM/60
Back Unit L: MWR-TM/60
Arm Unit R: CWG-GS-56
Arm Unit L: MLB-MOONLIGHT
Optional Parts:
OP-INTENSIFY
00:00 Intro
00:55 Garage🎵 Artificial Sky II (Game version) - AC3
02:08 Secure Trene City 🎵 free verse - AC3
05:05 Garage
06:05 Disable Pulse Generators🎵 at that time - AC3
07:56 Garage
08:52 Arena: Ace🎵 Declare - AC3
#アーマードコア3
#アーマードコア
#armoredcore
#armoredcore3
#mecha
Strasbourg was a Raven pilot hired by Union to plant a number of explosive devices within a Kisaragi Smelting Facility. His mission was disrupted by The Raven who was ordered by Crest to disarm the bombs. His fate was left unknown as he could either have been defeated by The Raven or avoided entirely upon the diffusing of the bombs.
Volcano is a lightweight hover AC equipped with an exceed orbit core, a back mounted missile launcher, back mounted radar, machine gun and laser blade. The unit is equipped for close-range combat.
armoredcore.fandom.com/wiki/Strasbourg
Gen 3 AC Build 3+SL Playlist: youtube.com/watch?v=J6m9xuFNco4&list=PLOGpMeV2BHCWnt-d3mhMrtQYsxQlIbH-r&ab_channel=HellHound13th
Colour:
Volcano
- General
Base colour = R103 G54 B27
Aid colour = R60 G60 B60
Opt colour = R50 G75 B55
Det colour = R175 G190 B00
Join colour = R70 G70 B70
Head: MHD-MM/004
Core: MCL-SS/ORCA
Arms: CAM-11-SOL
Legs: MLR-MX/QUAIL
FCS: VREX-ST-12
Generator: CGP-ROZ
Radiator: RMR-ICICLE
Back Unit R: MWM-DM24/1
Back Unit L: CRU-A102
Arm Unit R: MWG-MG/1000
Arm Unit L: CLB-LS-2551
Optional Parts:
OP-S-SCR
OP-E/SCR
OP-S/STAB
OP-ECMP
OP-L-AXL
OP-LFCS++
OP-L/BRK
OP-L/TRN
00:00 Intro
00:55 Garage🎵 Artificial Sky II (Game version) - AC3
02:36 Disable Security Syatem 🎵 Behind The Scenes - AC3
05:44 Garage
06:05 Infiltrate Rehito Lab🎵 Behind The Scenes - AC3
12:00 Garage
12:20 Infiltrate Layered Hub Part 1🎵 On Satelloid - AC3
13:38 Infiltrate Layered Hub Part 2🎵 On Satelloid, Administrator, Artificial Sky III - AC3
#アーマードコア3
#アーマードコア
#armoredcore
#armoredcore3
#mecha
Excels at both close and mid-range battles, taking advantages of his AC's mobility to keep opponents off balance. The sniper rifle he equips was chosen for its speed, not range. He uses it only when a target is locked and the hit assured.
Megalo is a lightweight hover AC equipped with an exceed orbit core, back booster extensions, napalm rockets, back mounted rocket launchers, a sniper rifle and laser blade. The unit is built for fast paced mid and close range combat.
armoredcore.fandom.com/wiki/Aster
Gen 3 AC Build 3+SL Playlist: youtube.com/watch?v=J6m9xuFNco4&list=PLOGpMeV2BHCWnt-d3mhMrtQYsxQlIbH-r&ab_channel=HellHound13th
Colour:
Megalo
- General
Base colour = R55 G60 B85
Aid colour = R15 G25 B65
Opt colour = R35 G35 B35
Det colour = R160 G00 B00
Join colour = R75 G75 B75
Head: CHD-04-YIV
Core: MCL-SS/ORCA
Arms: MAL-GALE
Legs: CLR-00-MAK
FCS: PLS-ROA
Generator: MGP-VE905
Radiator: RIX-CR10
Inside: CWI-NM-40
Extension: MEBT-OX/EB
Back Unit R: MWR-TM/60
Back Unit L: CWR-S50
Arm Unit R: MWG-SRF/60
Arm Unit L: CLB-LS-2551
Optional Parts:
OP-S-SCR
OP-E/SCR
OP-S/STAB
OP-ECMP
OP-L-AXL
OP-LFCS++
OP-L/BRK
OP-L/TRN
00:00 Intro
00:55 Garage🎵 Artificial Sky II (Game version) - AC3
02:10 Prevent Capsule Theft 🎵 follow - AC3
05:55 Garage
06:15 Bomb Disarmament🎵 Declare - AC3
08:16 Garage
09:19 Arena: Cypress🎵 In my heart - AC3
#アーマードコア3
#アーマードコア
#armoredcore
#armoredcore3
#mecha
In the EX Arena, she teams up with with Raven Chain Impact, who is completely opposed to her beliefs and is full of live ammunition weapons.
Green Witch is a lightweight bipedal AC equipped with an EO core, a back mounted radar, back mounted plasma cannon, pulse rifle and laser blade.
NA version uses the Basque name Bilbo, while she's named Bibao in JP version.
Bilbao is a city in the Basque region of Spain. It is known as the place where the Spanish Civil War broke out.
Gen 3 AC Build 3+SL Playlist: youtube.com/watch?v=J6m9xuFNco4&list=PLOGpMeV2BHCWnt-d3mhMrtQYsxQlIbH-r&ab_channel=HellHound13th
Colour:
Green Witch
- General
Base colour = R15 G95 B60
Aid colour = R25 G25 B40
Opt colour = R130 G160 B125
Det colour = R170 G110 B25
Join colour = R95 G65 B60
Head: MHD-RE/005
Core: MCL-SS/ORCA
Arms: CAM-11-SOL
Legs: MLR-RE/EGA
FCS: PLS-ROA
Generator: MGP-VE905
Radiator: RMR-SA77
Back Unit R: CRU-A102
Back Unit L: MWC-IR/20
Arm Unit R: MWG-KP/100
Arm Unit L: CLB-LS-1551
Optional Parts:
OP-S-SCR
OP-E/SCR
OP-S/STAB
OP-E/CND
OP-L/TRN
OP-SP/E++
OP-TG/CE
00:00 Intro
00:55 Garage🎵 Artificial Sky II (Game version) - AC3
02:08 Defend Personnel Convoy 🎵 milk - AC3
07:50 Garage
08:30 Disable Radar Equipments Part 1🎵 follow - AC3
11:16 Disable Radar Equidment Part 2 🎵 Declare - AC3
12:56 Garage
08:32 Arena: Claizen🎵 at that time - AC3
#アーマードコア3
#アーマードコア
#armoredcore
#armoredcore3
#mecha
Reference Materials:
AC3 Silent Line OP
AC3SL Soundtrack Book
Armored Core Championship Tournament 2009
AC C03-HELIOS Quad-leg OP Ver. Texture
drive.google.com/file/d/1w6HoRVcLSvMIOUKqLMPcDWtam7MiTpNZ/view?usp=sharing
Gen 3 AC Build 3+SL Playlist: youtube.com/watch?v=J6m9xuFNco4&list=PLOGpMeV2BHCWnt-d3mhMrtQYsxQlIbH-r&ab_channel=HellHound13th
Colour:
C03-HELIOS Quad AC3SL OP Ver.
- General
Base colour = R70 G25 B15
Aid colour = R70 G65 B60
Opt colour = R70 G65 B60
Det colour = R70 G65 B60
Join colour = R70 G65 B60
- Head
Det colour = R30 G110 B170
- Arms
Base colour = R55 G40 B15
Aid colour = R55 G40 B15
Opt colour = R70 G65 B60
Det colour = R70 G65 B60
Join colour = R70 G65 B60
C03-HELIOS Squad AC Tournament Championship 2009
- General (Pattern: Camouflage)
Base colour = R95 G80 B60
Aid colour = R20 G15 B10
Opt colour = R95 G80 B60
Det colour = R20 G15 B10
Join colour = R20 G15 B10
- Head (Pattern: Camouflage)
Det colour = R30 G110 B170
- Arms (No pattern)
Base colour = R20 G15 B10
Aid colour = R20 G15 B10
Opt colour = R20 G15 B10
Det colour = R20 G15 B10
Join colour = R20 G15 B10
Head: MHD-MX/BEE
Core: MCL-SS/RAY
Arms: CAW-SDC-05
Legs: MLF-MX/KNOT
Booster: Pre-assemble (equip with MBT-OX/002)
FCS: Unknown (equip with PLS-ROA)
Generator: Unknown (equip with MGP-VE905)
Radiator: Unknown (equip with RMR-ICICLE)
Inside: Unknown (equip with MWI-DD/20)
Back Unit R: CWC-CNG-220*
Back Unit L: CWC-CNG-220*
*C03-HELIOS Squad didn't equip with back unit
Optional Parts:
OP-INTENSIFY
00:00 C03-HELIOS Quad-leg
00:07 Reference & Materials
00:33 Intro
01:28 Garage - C03-HELIOS Quad🎵 Artificial Sky II (Game version) - AC3
02:58 Repel Assault 🎵 Move the car - AC3SL
04:36 Garage
05:01 Secure Fortress NK-432 🎵 Disrespect, Artificial Line - AC3SL
10:41 Garage - C03-HELIOS Squad
11:54 Eliminate Rioters 🎵 Morning,Lemontea - AC3SL
14:38 Garage
15:02 Archive Area Ambush🎵 Silent Line III - AC3SL
#アーマードコア3
#アーマードコア
#armoredcore
#armoredcore3
#mecha
In Coop mode, Player 2 joined the campaign as Remote Weapon System.
Right - Give Energy (Player 1 also can give energy to Player 2 from the same button)
Left - EMP Blast
Up - Shoot Energy Weapon
Down - Special Weapon (Shockwave)
A - Protective Shield (Autobot protective shield can absorb and deflect projectile)
B - Shoote Weapon
*Unheard quotes and dialogue is just me added some unused voices.
Transformers: Revenge of the Fallen is a third-person shooter video game based on the 2009 live action film Transformers: Revenge of the Fallen.
Following the death of their leader, Megatron, the Decepticons have gone into hiding on Earth, while the Autobots have formed an alliance with humanity to hunt them down. The Decepticons are secretly being aided by a new enemy, The Fallen, who seeks to activate an ancient machine that would provide them with enough Energon to defeat the Autobots, destroying the Sun and all life on Earth in the process. The PlayStation 2 and Wii versions combine the Autobot and Decepticon stories into one campaign that alternates between the two factions.
The PlayStation 2 and Wii versions of the game combine third person shooter elements with brawlers. In this version, there is only one linear campaign, with factions changing between some levels. Their ability to transform into vehicles is absent, and is instead used as a power-up that instantly defeats all enemies around the player, and costs Energon, which is displayed in the HUD, underneath the health bar. Energon is earned from defeating enemies, and can also be used to restore health. There are also several unlockables, such as concept arts and character models, and a local co-op multiplayer mode, where two players have to survive against waves of enemies for as long as possible.
00:00 Title Screen
01:22 Intro Movie
02:41 Chapter 1 - Optimus Invades
07:38 Chapter 2 - Ironhide vs. Demolishor
14:22 Chapter 3 - Pursuit Over Shanghai
21:54 Chapter 4 - Sideways Goes to Ground
27:34 Chapter 5 - Starscream Strikes
35:54 Chapter 6 - From the Depths
50:50 Chapter 7 - The Devastator
1:07:13 Chapter 8 - Bumblebee Breaks Free
1:23:40 Chapter 9 - Megatron's Glory
1:34:44 Chapter 10 - Starscream's Path
1:42:33 Chapter 11 - Megatron's Onslaught
1:58:26 Chapter 12 - Jetfire's Gift
2:10:04 Chapter 13 - Ironhide's Stand
2:17:14 Chapter 14 - Prime's Return
2:20:11 Chapter 15 - Final Showdown
2:27:37 Credits
2:31:14 All Gallery
Front Mission 3 Reload (v0.4) by Leon
The Ba Kui Dam path has 4 outcomes
00:00 Intro
00:48 USN Aircraft Carrier Briefing Room
03:48 USN Aircraft Carrier Crew Room
05:41 Cutscene
06:42 USN Aircraft Carrier Crew Room
09:00 Drop to Taiwan - USN Aircraft Carrier Briefing Room
11:47 USN Aircraft Carrier Crew Room
12:24 Mission 18: Ba Kui Dam (Enemy took the bait/Charlie group survive path)
27:30 Mission 18: Ba Kui Dam (Hitting the dam path)
38:10 Epilogue: Mission 20: Ba Kui Dam (Han knew about Kazuki's group / without Yun path)
39:43 Epilogue: Mission 20: Ba Kui Dam (Hitting the dam / without Yun path)
41:15 End card
#FrontMission3
#フロントミッション
Front Mission 3 Reload (v0.4) by Leon
00:00 Intro
00:48 Taal Base Control Room
02:13 Mission 18: Taal Base (Taal lake)
12:10 Mission 19: Taal Base (Final)
27:55 Cutscene
29:11 End card
#FrontMission3
#フロントミッション
Front Mission 3 Reload (v0.4) by Leon
00:00 Intro
00:48 Taal Base Control Room
02:09 Mission 16: Taal Base (Taal lake)
14:26 Mission 17: Taal Base (Final)
29:50 Cutscene
Network
31:29 JBNN Topics / Corporation / Japan
45:08 End card
#FrontMission3
#フロントミッション
Front Mission 3 Reload (v0.4) by Leon
00:00 Intro
00:48 USN Submarine
03:46 Daredavil Tactic - Front gate path
06:52 Taal Base Control Room
07:49 Mission 15B: Taal Base (Front gate)
21:04 Taal Base Control Room
22:53 Mission 16B: Taal Base (Ammo depot)
36:14 Mission 17B: Taal Base (Research facility)
47:09 Taal Base Laboratory
50:04 Taal Base (Research facility)
51:42 End card
#FrontMission3
#フロントミッション
Front Mission 3 Reload (v0.4) by Leon
00:00 Intro
00:48 USN Submarine
03:49 Daredavil Tactic - Alpine detour path
07:00 Taal Base Control Room
08:00 Mission 14: Taal Base (Mountain)
21:25 Taal Base Control Room
23:30 Mission 15: Taal Base (Research facility)
34:50 Taal Base Laboratory
37:50 Taal Base (Inside the base)
Network
40:24 Jade Metal Lyman / Corporation / Australia
42:02 Papel / Corporation / Singapore
43:26 Text Data
45:08 End card
#FrontMission3
#フロントミッション
Front Mission 3 Reload (v0.4) by Leon
00:00 Intro
00:48 USN Submarine
01:38 Jurong
02:37 Looking for spender
05:20 Looking for wanzer parts
06:33 City Center
07:30 Sentosa
09:10 Moneymaker's Room
11:12 Jurong
12:48 City streets
16:09 Mission 13: Choa Chu Kang
29:21 Jurong
31:59 Yun's Room
34:30 USN Aircraft Carrier Briefing Room
37:47 USN Aircraft Carrier Hallway
38:42 USN Aircraft Carrier Crew Room
Network
39:11 Moneymaker /Other / Singapore
40:07 End card
#FrontMission3
#フロントミッション
Front Mission 3 Reload (v0.4) by Leon
00:00 Intro
00:48 USN Submarine
01:47 Mission 13: Sumatra
Network
16:18 Mail Box
17:03 USN NAVY / Government / USN
18:03 FAI / Government / USN
20:03 SRLUSN / Government / USN
Story
20:51 USN Submarine
22:03 Mission 14: Thailand
31:00 USN Aircraft Carrier Briefing Room
34:21 USN Aircraft Carrier Hallway
35:16 USN Aircraft Carrier Crew Room
35:43 End card
#FrontMission3
#フロントミッション
Unite Mons is a Lynx appearing in Armored Core 4. Rank He is ranked No.35, because of the lack of next-generation force, the GA had to rush him into battle, and his AMS aptitude is low.
In the story, he have been sent to into Levanteer Facility to investigate, but becomes MIA. Although he is not depicted in detail, it is thought that a new type of Next was being tested at the same base, and that he was destroyed by it.
NEXT Tyrant is based on GA's middleweight machine GAN01-SUNSHINE-E-. Armed with a bazooka weapon arms, MUSSELSHELL missile launcher on both of its backs and shoulders. During in "The Womb" mission, he using vertical missile launcher for right back unit.
Gen 4 AC Schematic 4A Playlist: youtube.com/watch?v=MeAcZoEmJtQ&list=PLOGpMeV2BHCVIshY3LmkbaT1K5yWZ9y9T
Tyrant schematic is available on enemy schematic category
Colour:
Tyrant
Base/Stabilizer
-All
Main = R255 G214 B143
Sub = R53 G42 B20
Support = R120 G88 B64
Optional = R120 G88 B64
Joint = R80 G78 B64
Device = R255 G234 B173
Eye = R255 G10 B60
- Weapon
Main = R53 G42 B20
Sub = R53 G42 B20
Support = R120 G88 B64
Optional = R120 G88 B64
Head: GAN01-SS-H
Core: GAN01-SS-C
Arms: GAN01-SS-AW
Legs: GAN01-SS-LL
- Stabilizer Legs / Back: GAN01-SS-LBS2 (The Womb mission)
FCS: YELLOWSTONE01
Generator: GAN01-SS-G
Main Booster: GAN01-SS-ML.CG
Back Booster: GAN01-SS-B.CG
Side Booster: GAN01-SS-S.CG
Over Booster: GAN01-SS-O.CG
R Arm: GAN01-SS-WBP
L Arm: GAN01-SS-WG
R Back: MUSSELSHELL
OSAGE03 (The Womb mission)
L Back: MUSSELSHELL
Shoulder: MUSSELSHELL
None (The Womb mission)
Tune
- Acquisition:
ECM Resistance = 32
- Boost:
Back Bosster Horizontal Thrust = 5879
- Steadiness:
Firing Stability = 2272
00:00 Intro
00:46 ACSIS 🎵 Grid Room - AC4
02:16 Sharpshooting (Hard) 🎵 Second Development - AC4
03:53 Barbe-Bleue (Hard) 🎵 Megalopolis - AC4
06:54 ACSIS - The Womb setup 🎵 Grid Room - AC4
07:35 The Womb (Hard)🎵 Rain, Mr. Adam - AC4
#アーマードコア
Menno Ruh is a Lynx appearing in Armored Core 4. GA's strongest Original and ace in the hole, but GA itself lags behind Kojima technology, and its highest strength is also No. 10, which is a somewhat low number compared to other companies.
She is encountered as an enemy during the mission Internal Purge. She attacks Anatolia's Mercenary after he has been ordered by GA to eliminate GA Europe's weapon fortresses.
NEXT Primitive Light is based on GA's heavyweight machine GAN01-SUNSHINE. Armed with a bazooka on the right arm and a gatling on the left arm. It also has nuclear missiles on both of its backs and interlocking missiles on his shoulders, and 2 storable handguns as backup.
Menno Ruh's emblem radically differs from the original Japanese version. In the Japanese version, her emblem depicts what seems to be a nun cradling a baby, presumably an allusion to Virgin Mary and Jesus. This was replaced by a picture of a winged lion reminiscent of a Lion Rampant. Nevertheless, her choice of emblem reflects her so-described "fundamentalist fervor": a religious one.
armoredcore.fandom.com/wiki/Menno_Ruh
Gen 4 AC Schematic 4A Playlist: youtube.com/watch?v=MeAcZoEmJtQ&list=PLOGpMeV2BHCVIshY3LmkbaT1K5yWZ9y9T
Primitive Light schematic is available on enemy schematic category
Colour:
Primitive Light
Base/Stabilizer
-All
Main = R115 G103 B75
Sub = R218 G206 B175
Support = R218 G206 B175
Optional = R41 G26 B8
Joint = R41 G26 B8
Device = R218 G206 B175
Eye = R255 G151 B20
- Weapon
Main = R40 G40 B40
Sub = R40 G40 B40
Support = R218 G208 B175
Optional = R0 G0 B0
Head: GAN01-SS-H
Core: GAN01-SS-C
Arms: GAN01-SS-A
- Stabilizer Arms / Left: GAN01-SS-AS1
Legs: GAN01-SS-L
FCS: YELLOWSTONE03
Generator: GAN01-SS-G
Main Booster: GAN01-SS-M.CG
Back Booster: GAN01-SS-B.CG
Side Booster: GAN01-SS-S.CG
Over Booster: GAN01-SS-O.CG
R Arm: GAN01-SS-WBP
L Arm: GAN01-SS-WG
R Back: BIGSIOUX
L Back: BIGSIOUX
Shoulder: BELTCREEK03
R Hangar: GAN01-SS-WH.E
L Hangar: GAN01-SS-WH.E
Tune
- Capacity:
EN Output = 35269
KP Output = 583
Load = 19220
- Acquisition:
MS Lock Speed = 203
- Primal Armor:
Core PA Rectification = 5049
Arms PA Rectification = 1741
Legs PA Rectification = 3903
- Special Boost:
OB Thrust = 3848
- Mobility:
Turning Ability = 1725
00:00 Intro
00:46 ACSIS 🎵 Grid Room - AC4
02:26 Internal Purge 🎵 Blind Alley - AC4
05:30 A Dark Night's March (Hard) 🎵 Blind Alley - AC4
08:14 Sea of Blood (Hard)🎵 Agitator - AC4
#アーマードコア
Date:
14 January, 2024
Fellow Hunters:
1- Lydian
2- Daegon
3- Aradia
4- Mya
5- UFO
*All Farming for items will be done off screen!
00:00 Intro
01:05 Character Select
01:13 King's Room
02:06 Tavern
Quests in the playthrough:
The Love Potion
03:00 Limited-time Event Quest; Lv★★★ The Love Potion
13:31 Tavern
13:53 Limited-time Event Quest; Lv★★★ The Love Potion
#MonsterHunter
#モンスターハンター
Mary Shelley is an original Lynx known as the "Empress" working for the Bernard and Felix Foundation appearing in Armored Core 4. She is ranked 5.
The undisputed empress of BFF's military forse whpse long-range sniping tactics formed the basis of the Company's official style.
The name Mary Shelley refers to the name of the author of the Gothic novel Frankenstein
NEXT Prometheus is based on BFF's middleweight machine 047AN and is equipped with a rifle, a sniper rifle, and a radar. The word Prometheus, the name of Mary Shelley's NEXT refers to the second name of Frankenstein, The Modern Prometheus.
armoredcore.fandom.com/wiki/Mary_Shelley
Gen 4 AC Schematic 4A Playlist: youtube.com/watch?v=MeAcZoEmJtQ&list=PLOGpMeV2BHCVIshY3LmkbaT1K5yWZ9y9T
Prometheus schematic is available on enemy schematic category
Colour:
Prometheus
Base/Stabilizer
-All
Main = R6 G1 B15
Sub = R7 G9 B10
Support = R54 G56 B77
Optional = R106 G106 B116
Joint = R15 G22 B29
Device = R106 G106 B116
Eye = R111 G13 B225
- Weapon
Main = R3 G13 B13
Sub = R3 G13 B13
Support = R57 G77 B77
Optional = R106 G106 B116
Head: 047AN02
Core: 047AN01
Arms: 047AN03
Legs: 047AN04
- Stabilizer Legs / R Middle: 047AN05101
FCS: 047AN05
Generator: GN-HECTOR
Main Booster: CB-HOGIRE
Back Booster: LB-HOGIRE
Side Booster: AB-HOGIRE
Over Booster: KB-PALLAS
R Arm: 051ANNR
L Arm: 050ANSR
L Back: 050ANR
Tune
- Capacity:
EN Output = 33982
EN Capacity = 66662
KP Output = 904
- Attack:
Maneuverability = 55552
Aim Precision = 92
- Acquisition:
Lock Speed = 162
Radar Refresh = 28
ECM Resistance = 65
- Primal Armor:
Core PA Rectification = 5723
Legs PA Rectification = 4317
- Boost:
Back Booster Horizontal Thrust = 3848
- Steadiness
Stability = 666
Impact Stability = 2397
00:00 Intro
00:46 ACSIS 🎵 Grid Room - AC4
02:33 Aerial Interdiction (Hard) 🎵 Megalopolis - AC4
04:49 Icebreaker Defense (Hard) 🎵 Second Development - AC4
10:09 Ego Boost (Hard)🎵 Speed - AC4
#アーマードコア
Sherring is an original Lynx working for the heavy weapon specialists, Aldra appearing in Armored Core 4. Formerly a Raven during the National Dismantlement War. He is Rank 14.
He is highly trusted by the members of Aldora and has excellent combat skills and character. Near the end of Pax Economica, Sherring seizes the Dornier Mining Station from Global Armaments, prompting them to send the up-and-coming Lynx of the colony Anatolia to retake the facility.
NEXT Critique is based on Aldora's standard machine HILBERT-G7 and is equipped with AS missiles, laser rifles, CANOPUS, with two pulse guns kept in storage. Since it appears on the water stage, it moves faster in spite of the frame's bulky appearance.
Gen 4 AC Schematic 4A Playlist: youtube.com/watch?v=MeAcZoEmJtQ&list=PLOGpMeV2BHCVIshY3LmkbaT1K5yWZ9y9T
Critque schematic is available on enemy schematic category
Colour:
Critique
Base
-All
Main = R15 G20 B24
Sub = R04 G09 B14
Support = R121 G121 B121
Optional = R182 G182 B192
Joint = R25 G22 B19
Device = R162 G162 B172
Eye = R225 G255 B140
- Weapon
Main = R15 G20 B24
Sub = R02 G06 B08
Support = R121 G121 B121
Optional = R162 G162 B162
Head: HILBERT-07H
Core: C01-TELLUS
Arms: HILBERT-G7A
Legs: HILBERT-G7L
-Stabilizer Legs Back: HILBERT-G7-LBS-A
FCS: LAURA
Generator: S0B-MAXWELL
Main Booster: MB107-POLARIS
Back Booster: BB103-SCHEAT
Side Booster: SB128-SCHEDAR
Over Booster: S01-V3
R Arm: HLR01-CANOPUS
L Arm: LR02-ALTAIR
R Back: BM05-LAMIA
L Back: RD01-SIRENA
R Hangar: PG02-DENEB
L Hangar: PG02-DENEB
Tune
- Capacity:
EN Output = 35345
EN Capacity = 70200
Load = 18222
- Attack:
EN Weapon Skill = 114
- Primal Armor
PA Rectification = 4729
00:00 Intro
00:46 ACSIS 🎵 Grid Room - AC4
02:15 Desert Wolf (Hard) 🎵 Overture - AC4
04:19 Might Makes Right (Hard) 🎵 The Rock Drill - AC4
06:17 Ego Boost (Hard)🎵 Speed - AC4
#アーマードコア
Sus is an Irregular Lynx working for the anti-corporate group Maghrib Liberation Front appearing in Armored Core 4. Like Amazigh, he has not been assigned a Lynx number, since he is not affiliated with a company.
His AMS compatibility is extremely low, and as a result, he is unable to speak normally, and all of his lines are broken.
It is said that his ability to judge situations is slow, and his fighting ability is far behind that of the "heroes'' of the same organization, Amazigh.
After the lost of Amazigh, he continued to fight alongside the remnants of the Maghrib Liberation Front, which had suffers heavy losses.
NEXT Asyut Minya is a tank-type based on Arisawa Heavy Industries standard machine KIRITUMI. A heavily armored and heavy firepower opposite of Barbaroi's high speed and low defense. The craft is equipped with grenade launchers, missiles, and bazookas to decimate foes and chip away at enemy defenses, which Asyut Minya excels in.
"Asyut" and "Minya" are both names of Egyptian cities. Considering that the Maghrib's base of operations is White Africa, he might be Egyptian.
Gen 4 AC Schematic 4A Playlist: youtube.com/watch?v=MeAcZoEmJtQ&list=PLOGpMeV2BHCVIshY3LmkbaT1K5yWZ9y9T
Asyut Minya schematic is available on enemy schematic category
Colour:
Asyut Minya
Base
-All
Main = R252 G224 B123
Sub = R183 G122 B30
Support = R50 G40 B34
Optional = R230 G188 B124
Joint = R30 G28 B25
Device = R255 G218 B155
Eye = R186 G160 B160
- Weapon
Main = R50 G40 B34
Sub = R183 G122 B30
Support = R50 G40 B34
Optional = R50 G40 B34
Head: GAN01-SS-H
Core: GAN01-SS-C
Arms: GAN01-SS-AL
Legs: KIRITUMI-L
FCS: YELLOWSTONE01
Generator: GAN01-SS-G
Side Booster: GAN01-SS-S.CG
Over Booster: GAN01-SS-S.CG
R Arm: GAN01-SS-WB
L Arm: CPH-48
R Back: YAMAGA
L Back: PLATTE01
Shoulder: NEMAHA01
R Hangar: SAKUNAMI
Tune
- Capacity:
EN Output = 35269
- Mobility
Turning Ability = 1999
00:00 Intro
00:46 ACSIS 🎵 Grid Room - AC4
02:20 Line of Defense (Hard) 🎵 Sound You Smash - AC4
05:28 Empress (Hard) 🎵 Mr.Addam - AC4
06:38 Break the White Lance (Hard)🎵 With Heat - AC4
#アーマードコア
Amazigh is an Irregular Lynx who a member of the anti-corporate group Maghrib Liberation Front appearing in Armored Core 4. Since he is not affiliated with a company, he has not been assigned a Lynx number.
Although his AMS compatibility is low, but by pushing himself through the deadly mental stress it brings, he is able to demonstrate combat skills that is more than equal to the existing Lynx. He gained the title of "Desert Wolf," continues to fight alone to protect his allies from Kojima contamination, and is considered a hero within the Maghrib Liberation Front.
Unlike his comrade Susu, he is able to hold a conversation even though he is under a fatal mental stress.
NEXT Barbaroi is based on Eqbal's standard machine SALAUX. Barbaroi is a red and orange lightweight unit designed to be highly mobile to compensate for its light weapons and armor; even for a SALAUX, however, this NEXT sports even greater capabilities than the average SALAUX and even what its stats suggest. Little about Barbaroi differs from the normal Eqbal stock frame, other than the Technocrat-manufactured Rockets being replaced by Omer-made Scatter missiles, and the normal Eqbal machine gun swapped out for an Eqbal assault rifle. Unlike Asyut Minya, Barbaroi is built specifically to engage in short skirmishes, and is particularly effective in single NEXT to NEXT battles, where his speed allows him the advantage over his opponents. Because of his weapon layout (SHAITAN shotgun and AZAN assault rifle), Barbaroi is dangerous in close range combat, and should not be taken lightly.
armoredcore.fandom.com/wiki/Amazigh
Gen 4 AC Schematic 4A Playlist: youtube.com/watch?v=MeAcZoEmJtQ&list=PLOGpMeV2BHCVIshY3LmkbaT1K5yWZ9y9T
Barbaroi schematic is available on enemy schematic category
Colour:
Barbaroi
Base/Stabilizer
-All
Main = R120 G54 B32
Sub = R40 G10 B05
Support = R240 G130 B80
Optional = R40 G10 B05
Joint = R27 G27 B27
Device = R255 G215 B155
Eye = R255 G155 B80
- Weapon
Main = R30 G34 B34
Sub = R05 G10 B15
Support = R120 G120 B120
Optional = R30 G30 B30
Head: SALAUX-HEAD
Core: SALAUX-CORE
Arms: SALAUX-ARMS
Legs: SALAUX-LEGS
- Stabilizer R Lower: SALAUX-LEGS-OPA01
FCS: FS-JUDITH
Generator: GN-JUDITH
Main Booster: CB-RACHEL
Back Booster: LB-HOGIRE
Side Booster: AB-KRAKEN
Over Booster: KB-JUDITH
R Arm: ASZAZ
L Arm: CHARON
L Back: MP-0200
Tune
- Capacity:
EN Output = 35200
KP Output = 768
- Primal Armor
Core PA Rectification = 5905
- Special Booster
Side Booster Quick Thrust = 55500
- Steadiness
Stability = 535
Impact Stability = 1466
00:00 Intro
00:46 ACSIS 🎵 Grid Room - AC4
02:30 Aerial Interdiction (Hard) 🎵 Megalopolis - AC4
04:49 Internal Purge (Hard) 🎵 Blind Alley - AC4
08:20 Hail of Bullets (Hard)🎵 With Heat - AC4
#アーマードコア
Belioz is an original Lynx appearing in Armored Core 4. He is ranked no. 1. The legendary hero of the National Dismantlement War who achieved the highest military results in the War of Dismantling the Nation, and his ability has been recognized, and as a special case he is allowed to use parts from other companies. He has since formed his own personal elite unit of NEXTs to carry out specific missions assigned to him by Rayleonard.
NEXT Supplice is based on Rayleonard's standard machine 03-AALIYAH. The weapons are from multiple companies, This includes a rifle and flares from BFF, as well as a back-mounted OGOTO grenade launcher from Arisawa Heavy Industries. Although based on a Rayleonard standard model, the prestige of its pilot makes it one of the few NEXTs of its time to equip parts from unaffiliated companies. Primarily designed for direct, aggressive tactics, Supplice's equipment loadout allows Berlioz to adapt to a variety of different combat situations and ranges.
armoredcore.fandom.com/wiki/Berlioz
Gen 4 AC Schematic 4A Playlist: youtube.com/watch?v=MeAcZoEmJtQ&list=PLOGpMeV2BHCVIshY3LmkbaT1K5yWZ9y9T
Colour:
Supplice
Base/Stabilizer
-All
Main = R47 G47 B49
Sub = R03 G03 B04
Support = R15 G16 B17
Optional = R68 G58 B44
Joint = R50 G50 B50
Device = R68 G68 B44
Eye = R255 G178 B00
- Weapon
Main = R13 G13 B13
Sub = R00 G00 B00
Support = R07 G06 B07
Optional = R54 G54 B54
Head: 03-ALIYA/H
Core: 03-ALIYA/C
-Stabilizer Core L Upper: GAN01-SSCUS1
Arms: 03-ALIYA/A
Legs: 03-ALIYA/L
-Stabilizer Legs L Back: 03-ALIYA/LBS1
FCS: INBLUE
Generator: 03-ALIYAH/G
Main Booster: 03-ALIYA/M
Back Booster: 03-ALIYA/B
Side Booster: 03-ALIYA/S
Over Booster: 03-ALIYA/O
R Arm: 051ANNR
L Arm: 04-MARVE
R Back: OGOTO
Shoulder: 051ANAM
Tune
- Capacity:
EN Output = 36100
EN Capacity = 51265
KP Output = 908
Load = 13070
- Attack:
Maneuverability = 5169
- Acquisition
Lock Speed = 400
Radar Refresh = 11
- Primal Armor:
Core PA Rectification = 6402
Legs PA Rectification = 4719
- Mobility:
Turning Ability = 2075
- Steadiness
Stability = 610
Impact Stability = 2116
Firing Stability = 1837
00:00 Intro
00:46 ACSIS 🎵 Grid Room - AC4
02:43 Line of Defense (Hard) 🎵 Sound You Smash - AC4
06:04 Sandstorm Citadel (Hard) 🎵 With Heat - AC4
08:00 Desert Wolf (Hard) 🎵 Overture - AC4
#アーマードコア
Like in NX, he's AC is the Oracle, a medium-weight bipedal AC with a focus on balance. The parts and coloring have been changed while retaining the features such as the QUEEN head, linear weapons, and laser blade. Shoulder weapons change to grenade launcher only in the last mission.
Oracle mean Divine Will.
Depending on the branching of the route, you will be treated differently as the player's rival, the final boss, or a dog who dies in battle in the middle. Also, in one route, he is so obsessed with power that he fused with the Pulverizer and goes berserk.
In the Alliance route, he secretly investigated and destroyed Vertex as a spy.
Among the three main characters who appear in the final mission, he is also the only one who has a route where he dies during the process.
N-Series AC Build LR Playlist: youtube.com/watch?v=xci94camSSw&list=PLOGpMeV2BHCXcxTA0RWlO2cMZv1SnbiRG&ab_channel=HellHound13th
Colour:
Oracle
- General
Base colour = R10 G50 B100
Aid colour = R140 G125 B100
Opt colour = R40 G40 B40
Det colour = R200 G35 B20
Join colour = R105 G80 B50
Weapon Colour:
Back Unit: Red
Arm Unit R: Black
Arm Unit L: Yellow
Head: H11-QUEEN (10 Weight)
Core: CR-C89E (10 Weight)
Arms: A09-LEMUR2 (10 Weight)
Legs: LH07-DINGO2 (10 Max Leg Weight)
Booster: CR-B83TP (10 Weight)
CR-B81 (10 Boost Power) (Setup 2)
FCS: MIROKU
Generator: CR-G91 (10 EN Output)
Radiator: ANANDA (10 Weight)
Back Unit R: WB1SL-GERYON2
Back Unit L: CR-WB91LGL
Back Unit(Setup 2): CR-WBW98G
Arm Unit R: CR-WR93RL
Arm Unit L: WL-MOONLIGHT
Optional Parts:
O01-AMINO
CR-O69ES
CR-069SS
CR-O71EC
O03-CODON
O04-GOLGI
Plus and Overweight
10390534 00000FFE
00:00 Oracle Intro
01:11 Intro
02:09 Garage 🎵 The Game - ACLR
03:44 Eliminate Zinaida 🎵 Shining - ACNX, Beyond - 20th Anniversary
06:03 Garage
06:24 Attack The Advancing Force 🎵 Wall Flower - ACNX
09:45 Garage (Oracle Setup 2)
10:32 Defeat Jack-O 🎵 Pre Release Trailer
#アーマードコア
Date:
28 January, 2024
Fellow Hunters:
1- Freudia
Special Rewards:
Pawprint Stamp, Guild Ticket, Ancient Potion
*All Farming for items will be done off screen!
00:00 Intro
00:46 Character Select
00:54 King's Room
01:58 Tavern
02:43 Event Quest; Lv★★ Felyne Hunting!
12:54 Tavern
13:36 Event Quest; Lv★★ Felyne Hunting!
#MonsterHunter
#モンスターハンター
Monster Hunter 2 Dos Playlis: youtube.com/watch?v=QNdFAbxBLp0&list=PLOGpMeV2BHCVz47aMdCzo0rxu56n1dD8v
*All Farming for items will be done off screen!
00:00 Intro
00:25 Character Select
00:34 Preparation
Breeding Season Jungle Quest:
01:27 Lv 1★ The Blue Hunter's Domain (Day)
- (Main) Hunt 1 Velocidrome
- (Subquest A) Deliver 1 Carnivore Egg
- (Subquest B) Slay 8 Velociprey
08:49 Preparation
Breeding Season Desert Quest:
10:13 Lv 1★ Leaping in the Desert (Night)
- (Main) Hunt 1 Gendrome (+ Silver 👑 Gendrome)
- (Subquest A) Deliver 1 Herbivore Egg
- (Subquest B) Slay 4 Apceros
18:46 Preparation
20:22 Chat with Villagers
Breeding Season Swamp Quest:
21:11 Lv 1★ Charging Through Poison (Night)
- (Main) Hunt 1 Gendrome
- (Subquest A) Deliver 1 Sootstone Ore
- (Subquest B) Break Gyceros's Crest
#MonsterHunter
#モンスターハンター
Monster Hunter 2 Dos Playlis: youtube.com/watch?v=QNdFAbxBLp0&list=PLOGpMeV2BHCVz47aMdCzo0rxu56n1dD8v
*All Farming for items will be done off screen!
00:00 Intro
00:25 Character Select
Dojo Exercise in the playthrough:
00:34 Jumbo Village
01:53 Equipment
02:46 Lv 1★ An A-lure-ing Outing! (Day)
- (Main) Deliver 5 Pin Tuna
- (Subquest A) Deliver 5 Unique Mushrooms
- (Subquest B) Deliver 1 Gtrat Pin Tuna
Dojo Exercise in the playthrough:
09:51 Jumbo Village
10:34 Equipment
11:26 Lv 2★ Gotta Squah 'Em All! (Night)
- (Main) Slay 25 Vespoid
- (Subquest A) Deliver 10 Spicy Grub
- (Subquest B) Deliver 8 Monster Fluid
Dojo Exercise in the playthrough:
22:07 Jumbo Village
22:35 Equipment
23:16 Lv 3★ Hunt the Jungle Queen! (Night)
- (Main) Hunt 1 Rathian
- (Subquest A) Deliver 1 Wyven Egg
- (Subquest B) Deliver 4 Whetfish
#MonsterHunter
#モンスターハンター
Monster Hunter 2 Dos Playlis: youtube.com/watch?v=QNdFAbxBLp0&list=PLOGpMeV2BHCVz47aMdCzo0rxu56n1dD8v
*All Farming for items will be done off screen!
00:00 Intro
00:25 Character Select
00:34 Preparation
Quests in the playthrough:
01:08 Lv 1★ Hunt The Boar King! (Night)
- (Main) Hunt 1 Bunlldrome
- (Subquest A) Slay 8 Velociprey
- (Subquest B) Deliver 1 Goldenfish
09:31 Preparation
11:08 Arm Wrestling
Quests in the playthrough:
11:52 Lv 1★ A Reckless Rush (Day)
- (Main) Deliver 5 Unique Mushrooms
- (Subquest A) Slay 6 Bullfango
- (Subquest B) Slay 3 Bullfango
18:24 Item Delivery
#MonsterHunter
#モンスターハンター
Monster Hunter 2 Dos Playlis: youtube.com/watch?v=QNdFAbxBLp0&list=PLOGpMeV2BHCVz47aMdCzo0rxu56n1dD8v
*All Farming for items will be done off screen!
00:00 Intro
00:25 Character Select
00:36 Preparation
Quests in the playthrough:
01:33 Lv 2★ The Pink Ape's Territory (Day)
- (Main) Hunt 1 Congalala
- (Subquest A) Slay 2 Conga
- (Subquest B) Deliver 2 Choice Mushrooms
10:48 Preparation
12:05 Chat with Jumbo Village Chief - Congalala
12:55 Arm Wrestling
Quests in the playthrough:
13:30 Lv 1★ Getting to Know the Jungle (Night)
- (Main) Deliver 5 Unique Mushrooms
- (Subquest A) Deliver 2 Royal Rhinos
- (Subquest B) Deliver 4 Raw Meat
19:01 Congalala Ecology
#MonsterHunter
#モンスターハンター
Date:
17 January, 2024
Fellow Hunters:
1- Aeryx
2- JURTHER @Jurther
3- Mechon
4- Padawan
5- Tyran
6- Dagon
*All Farming for items will be done off screen!
00:00 Intro
01:16 Character Select
01:24 Tavern
Quests in the playthrough:
A High Rank Kirin Event Quest (Jungle) was present originally in the Western version of MH1.
01:59 Event Quest; Lv★★★ The Legendary Kirin!
12:00 Tavern
12:32 Event Quest; Lv★★★ The Legendary Kirin!
21:33 Diamond Tiles Phenomenon
#MonsterHunter
#モンスターハンター
Date:
16 January, 2024
17 January, 2024
Fellow Hunters:
1- Brett
2- Jooms
3- Mechon
4- JURTHER @Jurther
5- Aeryx
6- Angrboda
*All Farming for items will be done off screen!
00:00 Intro
00:46 Character Select
00:55 King Room
01:50 Tavern
Quests in the playthrough:
A High Rank Kirin Event Quest (Jungle) was present originally in the Western version of MH1.
04:56 Event Quest; Lv★★★ The Legendary Kirin!
13:14 Tavern
13:58 Event Quest; Lv★★★ The Legendary Kirin!
#MonsterHunter
#モンスターハンター
Monster Hunter 2 Dos Playlis: youtube.com/watch?v=QNdFAbxBLp0&list=PLOGpMeV2BHCVz47aMdCzo0rxu56n1dD8v
*All Farming for items will be done off screen!
00:00 Arm Wrestling
00:35 Intro
01:01 Character Select
01:12 Preparation
03:38 Dinner with Village Chief
04:17 Preparation
Quests in the playthrough:
05:11 Lv 2★ Hunt A daimyo Hermitaur! (Night)
13:00 Village Ugrades & Chit Chat with Villagers
23:04 Arm Wrestling
24:13 Hermitaur Ecology
#MonsterHunter
#モンスターハンター
Hustler One (known as Hustler Two in NA version) is a Raven appearing in Armored Core 2. A token low-rank AC. It is poorly equipped and the pilot leaves much to be desired. He claims to be heir of a legendary Raven that existed in the past, but someone similar to his claim appear every year. He is rank no.48 in the Arena.
Eight-Ballis a middleweight bipedal AC unit equipped with Zio Matrix overboost core, a small missile launcher, a handgun and a laser blade.
Gen 2 AC Builds Playlist: youtube.com/watch?v=wviLLCZfqDs&list=PLOGpMeV2BHCUFOCGTOR61MKDwFXIZHa8h
Colour:
Eight-Ball
- Head
Base colour = R200 G200 B200
Aid colour = R15 G10 B05
Opt colour = R90 G15 B20
Det colour = R100 G100 B30
Join colour = R25 G25 B40
- Body/Arms
Base colour = R100 G00 B00
Aid colour = R15 G15 B05
Opt colour = R90 G15 B20
Det colour = R100 G100 B30
Join colour = R25 G25 B40
- Legs
Base colour = R15 G10 B05
Aid colour = R100 G00 B00
Opt colour = R90 G15 B20
Det colour = R120 G120 B30
Join colour = R25 G25 B40
Head: EHD-NIGHTEYE
Core: ZCX-F/ROOK
Arms: EAN-SO
Legs: ZLN-XX0/TP
Booster: EBT-GE2100
FCS: DOX-105
Generator: HOY-B1000
Radiator: RRX-COT-1000
Back Unit R: EWM-S602
Back Unit L: ZRS-554/BW
Arm Unit R: EWG-HG-S1
Arm Unit L: ELS-3443
Optional Parts:
SP-S/SCR
SP-ENE-SCR
SP-BCNDR
SP-BSI-LE
SP-CIR-K
SP-BFS/LOSP
00:00 Intro
00:48 Garage 🎵 Roundabout - AC2
01:52 Eliminate Informer 🎵 Red Impulse - AC2
03:34 Garage
03:54 Infiltrare STAI Battleship Part 1 🎵 Op, Boiled Wars Man - AC2
06:39 Infiltrare STAI Battleship Part 2 🎵 Boiled Wars Man, Frighteners, Lynch Law - AC2
12:02 Garage 🎵 Roundabout - AC2
12:54 Arena: Ares 🎵 Joy-Ball - AC2
#アーマードコア
#アーマードコア2
#ArmoredCore2
#armoredcore
#mecha
Ever Fighter is a Raven appearing in Armored Core 2. A great veteran who boasts the most Arena battles of any Raven. Many Ravens respect the way he uses his experience and knowledge to compensate for his poor judgment due to age. He is one of the few who survived from the era of the Great Depth War. He is rank no.16 in the Arena.
Holy Mother is a middleweight bipedal AC unit equipped with Emeraude overboost core, anti missile extensions, a small rocket launcher, a small missile launcher, a rifle and a laser blade.
Gen 2 AC Builds Playlist: youtube.com/watch?v=wviLLCZfqDs&list=PLOGpMeV2BHCUFOCGTOR61MKDwFXIZHa8h
Colour:
Holy Mother
- General
Base colour = R85 G102 B120
Aid colour = R105 G105 B90
Opt colour = R30 G45 B70
Det colour = R140 G140 B15
Join colour = R65 G76 B80
Head: EHD-NIGHTEYE
Core: ECL-ONE
Arms: EAN-CEX
Legs: ELN-02A
Booster: EBT-GE2100
FCS: LODD-QHT
Generator: GR-XR/SEED
Radiator: RPS-MB/MKD
Extension: BEX-BAMS-287 (Ranker), BEX-BRM-04 (Campaign)
Back Unit R: EWM-5612
Back Unit L: ZWR-S/60
Arm Unit R: EWG-RF-M35
Arm Unit L: ELS-3443
Optional Parts:
SP-S/SCR
SP-ENE-SCR
SP-BCNDR
SP-BSI-LE
SP-M/AUTO
SP-VIECH
00:00 Intro
00:48 Garage: Holy Mother (Campaign ver.) 🎵 Roundabout - AC2
02:10 Rescue Research Team 🎵 Magnetism - AC2
06:16 Garage
06:32 Guard HQ Rooftop 🎵 U-turn, Frighteners - AC2
09:56 Garage: Holy Mother (Ranker ver.) 🎵 Roundabout - AC2
11:33 Arena: Prisoner No. B-24715 🎵 Firework - AC2
#アーマードコア
#アーマードコア2
#ArmoredCore2
#armoredcore
#mecha
Trientine (known as Bulk in NA version) is a Raven appearing in Armored Core 2. A Raven who believes that those who survive are the strongest. A durable caterpillar based AC that employs defensive tactics while waiting for the enemy to run out of ammo. He is known for doing very little work, prioritizing his own safety. He is rank no.19 in the Arena.
Evermore (known as Mass in NA version) is a tank-leg AC equipped with Zio Matrix overboost core, anti missile extensions, a slug gun, a back radar and bazooka weapon arms.
Gen 2 AC Builds Playlist: youtube.com/watch?v=wviLLCZfqDs&list=PLOGpMeV2BHCUFOCGTOR61MKDwFXIZHa8h
Campaign Colour:
Evermore
- General
Base colour = R25 G35 B15
Aid colour = R115 G110 B90
Opt colour = R115 G35 B15
Det colour = R185 G110 B00
Join colour = R35 G35 B35
Ranker Colour:
Evermore
- General
Base colour = R25 G35 B15
Aid colour = R115 G110 B90
Opt colour = R115 G35 B15
Det colour = R185 G110 B00
Join colour = R35 G35 B35
- Arms
Base colour = R25 G25 B25
Aid colour = R140 G140 B140
Opt colour = R125 G125 B125
Det colour = R135 G135 B135
Join colour = R35 G35 B35
Head: ZHD-AG/TURRET
Core: ZCH-GR/1
Arms: EAW-BZD
Legs: ELC-DISI
Booster (Campaign): ZBT-GEX/3000 (Not possible to equip by player)
FCS: VERTEX-124/EE
Generator: HOY-BV2500
Radiator: EEX-COT-GK10
Extension: BEX-BAMS-287
Back Unit R (Campaign): ZWC-LQ/2552 (Slug gun projectile)
Back Unit R (Ranker): ZWC-LNT/250
Back Unit L: BRS-B-OSPREY
Optional Parts:
SP-ENE-SCR
SP-BCNDR
SP-CIR-K
Bullet ID Change 2
102BC234 0000004D
00:00 Intro
00:54 Garage: Evermore (Campaign ver.) 🎵 Roundabout - AC2
01:56 Capture Cargo 🎵 U-turn, Theme from Armored Core - AC2
03:17 Garage
03:35 Arder River Invasion 🎵 Atom Smasher, JIMBRE - AC2
07:56 Garage: Evermore (Ranker ver.) 🎵 Roundabout - AC2
09:17 Arena: Ares 🎵 Apostrophe S - AC2
#アーマードコア
#アーマードコア2
#ArmoredCore2
#armoredcore
#mecha
Time Keeper is a Raven appearing in Armored Core 2. A perfectionist so obsessed with time that calculates his actions down to the second.
He is always concerned about how to finish the battle on time, and he uses ACs that emphasize speed to fight a hasty battle.
Infinity is a lightweight reverse-joint equipped with Zio Matrix overboost core, back booster extensions, a triple rocket launcher, a solid back magazine, a hand gun, and a laser blade.
AC Infinity Campaign Booster Extension Texture: drive.google.com/file/d/1Rcu1ZxxjMenUr9v1yfeBVxSGiG9-fMFp/view?usp=sharing
Gen 2 AC Builds Playlist: youtube.com/watch?v=wviLLCZfqDs&list=PLOGpMeV2BHCUFOCGTOR61MKDwFXIZHa8h
Colour:
Infinity
- General
Base colour = R50 G50 B80
Aid colour = R110 G90 B55
Opt colour = R25 G35 B35
Det colour = R110 G115 B120
Join colour = R100 G100 B100
Head: EHD-ONE-NT
Core: ZCL-XA/2
Arms: ZAN-202/TEM
Legs: ELB-5005B
Booster: ZBT-Z1/ARTERE
FCS: DOX-ELENA
Generator: GR-XR/SEED
Radiator: RBG-CM6
Extension: BEX-BB210
Back Unit R: EM-SD120
Back Unit L: EWR-M60
Arm Unit R: ZWG-HG/111
Arm Unit L: ELS-2772
Optional Parts:
SP-S/SCR
SP-ENE-SCR
SP-BSI-LE
SP-CIR-K
SP-ECM-JAM
SP-BLS
00:00 Intro
00:48 Garage: Infinity (Campaign ver.) 🎵 Roundabout - AC2
01:54 Destroy Containers 🎵 tick-tack-toe, Frighteners - AC2
09:44 Garage
10:00 Escort Submarine 🎵 Mint - AC2
14:02 Garage: Infinity (Ranker ver.)
15:20 Arena: Rose 🎵 Apostrophe S - AC2
#アーマードコア
#アーマードコア2
#ArmoredCore2
#armoredcore
#mecha
Red Fury is a middleweight bipedal AC equipped with Emeraude overboost core, back booster extensions, a large rocket launcher, a grenade launcher, a flamethrower and a laser blade. The unit is capable of ignoring weight restrictions.
Gen 2 AC Builds Playlist: youtube.com/watch?v=wviLLCZfqDs&list=PLOGpMeV2BHCUFOCGTOR61MKDwFXIZHa8h
Colour:
Red Fury
- General
Base colour = R170 G45 B35
Aid colour = R150 G95 B55
Opt colour = R90 G05 B10
Det colour = R55 G20 B05
Join colour = R60 G45 B25
Head: ZHD-2000/SV
Core: ECH-D4
Arms: EAN-CEX
Legs: ELN-02A
Booster: ZBT-Z1/ARTERE
FCS: LODD-BLAZER
Generator: GR-XR/SEED
Radiator: RRX-COT-1000
Extension: BEX-BB210
Back Unit R: EWC-GN44-AC
Back Unit L: EWR-L24
Arm Unit R: EWG-FTG500
Arm Unit L: ELS-3443
Optional Parts:
SP-S/SCR
SP-ENE-SCR
SP-BCNDR
SP-SAB/J
00:00 Intro
00:48 Garage🎵 Roundabout - AC2
01:50 MT Suppressionn 🎵 Cord e - AC2
04:06 Garage
04:22 Assist Malea Base 🎵 Magnetism - AC2
08:13 Garage
08:21 Arena: SAMSARA 🎵 JomBall - AC2
#アーマードコア
#アーマードコア2
#ArmoredCore2
#armoredcore
#mecha


