I FINALLY DID IT - Accurately Tracked Pure Active Ragdoll in VR + Sword Physics @NimsoStudios
I FINALLY DID IT - Accurately Tracked Pure Active Ragdoll in VR + Sword Physics  @NimsoStudios
Uploaded September 2018 | Updated September 2026, 1 week ago
Join the Discord ► discord.gg/PPX5qcq
Patreon ► patreon.com/nimsostudios
Twitter ► twitter.com/nimsoStudios
Itch.ionimsostudios.itch.io

The final step in to pure VR interaction!
VR Physics - Solved

Previous Physics Video / Halo inspired VR game SLAYR:
youtube.com/watch?v=Ov1CUo4Y4YM

Odyssey Experience VR video:
youtube.com/watch?v=qsGKdD6dLvo

Mario Bros. in VR Demo with Walk-O-Motion:
youtube.com/watch?v=5J-53Eo84YM

Sonic in VR with Walk-O-Motion:
youtube.com/watch?v=b36sym47tAE

MUSIC:
Heatley Bros - Heart Power
I FINALLY DID IT - Accurately Tracked Pure Active Ragdoll in VR + Sword PhysicsHow It Works 2 B - Half Life : Alyx - Physics Design!TRUCKY VR - History CollectionV-TUBING / METATUBING - Enter the TIINY-VERSE + Fishing!SLAYR - Some older physics workPROJECT TX - AI Ragdolls!How It Works 1 - Half Life : Alyx - Movement and CollisionPROJECT TX - Physics Upgrades and Hand PosesSplinter Cell VR, AC Nexus & My Personal Prototypes!GAME DEV EXPLAINS - Bugs & Glitches Star Wars: OutlawsMarios CAPPY MECHANICS - A simple update to Odyssey Experience VRPROJECT TX - SWIMMING & the Water Jet Boosters!
Nimso Studios |

I FINALLY DID IT - Accurately Tracked Pure Active Ragdoll in VR + Sword Physics

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER