Uploaded September 2022 | Updated September 2026, 2 weeks ago
Sorry for the poor quality, had some issues with my recording setup for this run. If you're not familiar with Thymesia, it's an indie Souls-like that feels like Sekiro in a Bloodborne setting with the speed of Nioh. The combat admittedly feels jank at first, but similar to Sekiro, once it clicks, it feels so fluid. I highly recommend it if you want a short but fun combat experience. The levels themselves are serviceable, mostly linear sections, but almost all the bosses were a ton of fun to learn and take down.
One of its many unique pieces of its combat are plague weapons, abilities that let you pull out some other enemy's weapon for a short time at the cost of some energy. They add a ton of variety and build options despite not being able to customize your character. Well I just didn't use them, which is a huge disadvantage on many bosses because they do a lot of damage and stun bosses.
Additionally, not leveling up meant that I couldn't get any talent points to unlock skills. The game generally expects you to have a few basic skills to deal with some late game bosses, but I didn't have any of those options. I had to get creative on Urd for example when I ran out of feathers.
I also added in no healing because honestly, even with all those restrictions it wasn't crazy hard, but I also hate being a perfectionist, so I felt no healing was a perfect middle ground. It's pretty interesting, and sometimes hilarious, when I do get hit in these fights. Varg only hits me once, and it's with the ultimate. Urd I take a lot of damage throughout the fight, and hang on by a thread for the last half of the second phase. Honestly more interesting than just being perfect.
I also didn't include God of the Fools and Sound of the Abyss. The former is unfun, the latter is okay but not that interesting.
0:00 Odur
2:15 Mutated Odur
4:25 Hanged Queen
7:40 Varg
10:58 Urd
16:42 Corvo
Sorry for the poor quality, had some issues with my recording setup for this run. If you're not familiar with Thymesia, it's an indie Souls-like that feels like Sekiro in a Bloodborne setting with the speed of Nioh. The combat admittedly feels jank at first, but similar to Sekiro, once it clicks, it feels so fluid. I highly recommend it if you want a short but fun combat experience. The levels themselves are serviceable, mostly linear sections, but almost all the bosses were a ton of fun to learn and take down.
One of its many unique pieces of its combat are plague weapons, abilities that let you pull out some other enemy's weapon for a short time at the cost of some energy. They add a ton of variety and build options despite not being able to customize your character. Well I just didn't use them, which is a huge disadvantage on many bosses because they do a lot of damage and stun bosses.
Additionally, not leveling up meant that I couldn't get any talent points to unlock skills. The game generally expects you to have a few basic skills to deal with some late game bosses, but I didn't have any of those options. I had to get creative on Urd for example when I ran out of feathers.
I also added in no healing because honestly, even with all those restrictions it wasn't crazy hard, but I also hate being a perfectionist, so I felt no healing was a perfect middle ground. It's pretty interesting, and sometimes hilarious, when I do get hit in these fights. Varg only hits me once, and it's with the ultimate. Urd I take a lot of damage throughout the fight, and hang on by a thread for the last half of the second phase. Honestly more interesting than just being perfect.
I also didn't include God of the Fools and Sound of the Abyss. The former is unfun, the latter is okay but not that interesting.
0:00 Odur
2:15 Mutated Odur
4:25 Hanged Queen
7:40 Varg
10:58 Urd
16:42 Corvo

