I Added Player Detection & Enemy AI to My 2.5D Hybrid Godot Game – Devlog @ChapC_Games
I Added Player Detection & Enemy AI to My 2.5D Hybrid Godot Game – Devlog  @ChapC_Games
Uploaded November 2024 | Updated September 2026, 2 weeks ago
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I used a ViewCone and RayCasting to add line of sight and player detection to my 2D / 3D Godot platformer game in Godot. In this devlog video I will show you how it works and how my indie video game is shaping up!

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I Added Player Detection & Enemy AI to My 2.5D Hybrid Godot Game – Devlog

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