Uploaded November 2024 | Updated September 2026, 2 weeks ago
Wishlist now and support the game:
👉 store.steampowered.com/app/4422410/Aidan_Junior
I used a ViewCone and RayCasting to add line of sight and player detection to my 2D / 3D Godot platformer game in Godot. In this devlog video I will show you how it works and how my indie video game is shaping up!
Become a Chappie get access to perks:
youtube.com/channel/UCKHUxG1Ac4P19LKnsoxeeVQ/join
Join us on discord: discord.com/invite/4DMnyEDrTC
Check out my Gaming Channel: youtube.com/@UCaw8azVk6tDwy6gAhemWQGQ
#gamedev #gaming #godot
Wishlist now and support the game:
👉 store.steampowered.com/app/4422410/Aidan_Junior
I used a ViewCone and RayCasting to add line of sight and player detection to my 2D / 3D Godot platformer game in Godot. In this devlog video I will show you how it works and how my indie video game is shaping up!
Become a Chappie get access to perks:
youtube.com/channel/UCKHUxG1Ac4P19LKnsoxeeVQ/join
Join us on discord: discord.com/invite/4DMnyEDrTC
Check out my Gaming Channel: youtube.com/@UCaw8azVk6tDwy6gAhemWQGQ
#gamedev #gaming #godot










