Uploaded March 2024 | Updated September 2026, 2 weeks ago
#megaman #megaman&bass #retrogaming
As promised, here's my take on MegaMan & Bass! Released in 1998 for the Super Famicom, this alternate sequel to MegaMan 7 has gained quite an interesting reputation for itself.
Its difficulty, in combination with some of the changes it brings to the usual MegaMan formula, have led most people to consider it one of the worst entries with the classic blue bomber as the protagonist. However, I've never felt this way, and here are my reasons for it.
Here are the timestamps for each chapter:
0:00 Introduction
1:33 Development & Release
5:29 What's MM&B all about?
8:28 Robot Master fiasco?
12:02 Ups and downs...
13:55 Endgame ordeals
20:03 A Bass game?
24:09 The GBA port
26:00 Conclusion
29:30 Outro
- MM&B reveal footage: youtu.be/yP2104zucls?si=KpW9_6heZ29HwfG-
Anyway, make sure to lend me your support with likes, subscribe if you liked what you've seen and comment down there if you have anything to tell me. Without anything else to say, have a nice day!
Follow me on Twitter: twitter.com/BurnCrowSP
#megaman #megaman&bass #retrogaming
As promised, here's my take on MegaMan & Bass! Released in 1998 for the Super Famicom, this alternate sequel to MegaMan 7 has gained quite an interesting reputation for itself.
Its difficulty, in combination with some of the changes it brings to the usual MegaMan formula, have led most people to consider it one of the worst entries with the classic blue bomber as the protagonist. However, I've never felt this way, and here are my reasons for it.
Here are the timestamps for each chapter:
0:00 Introduction
1:33 Development & Release
5:29 What's MM&B all about?
8:28 Robot Master fiasco?
12:02 Ups and downs...
13:55 Endgame ordeals
20:03 A Bass game?
24:09 The GBA port
26:00 Conclusion
29:30 Outro
- MM&B reveal footage: youtu.be/yP2104zucls?si=KpW9_6heZ29HwfG-
Anyway, make sure to lend me your support with likes, subscribe if you liked what you've seen and comment down there if you have anything to tell me. Without anything else to say, have a nice day!
Follow me on Twitter: twitter.com/BurnCrowSP



![MegaMan Battle Network 100% Guide/Walkthrough|Episode 10: High Voltage Battle|BurnCrowSP
#MegaMan #BattleNetwork #JackIn
Welcome everyone to my 100% Guide of MegaMan Battle Network.
Across this series of videos, I´ll fully complete this game while leveling up MegaMan to MAX, adquiring all the Battle Chips, defeating all the bosses, etc.
During all this series, make sure to check the description for further information about what´s happening on screen. I´ll make a quick log at the end of it about the Battle Chips I obtained during the episode, the location of HP Memories and Power Ups.
My objective with this walkthrough is to make the best non-commented video guide of MMBN, so I decided to create an overlay that shows MegaMan´s Status and the place I´m at.
That last thing may sound a bit unnecesary, but all of this game´s Internet areas look the exact same and are not named in-game. Getting to some places can be pretty hard.
That´s why on every moment you´ll have the position I´m at under the game screen.
So, I hope you support this project and let´s see how everything goes.
At the end of the Power Plant Comp, ElecMan is found. I think is actually impossible to defeat him in the first encounter, but after 3 turns, Lan turns off the generator and we finally can take down the last WWW Operated Navi. ProtoMan appears too, so we have two bossfights in a row. If you don´t have an armor, he can kill you in 2-3 hits with his HeroSword.
After completing the chapter, I went into the net to upgrade MegaMan and fight ColorMan v2, who is hidden at one of the corners of Internet Area 9. He was as annoying as the first fight, but with patience I was able to take him down.
COMPLETION LOG
[During this episode, I obtained the next items and chips:
-1000 Zenny, dropped from a Blue Mystery Data at Power Plant Comp 3.
-500 Zenny, dropped from a Blue Mystery Data at Power Plant Comp 3.
-Remobit1 O and A, obtained after battling a Twisty virus at Power Plant Comp 3-4.
-RingZap3 B, obtained after battling a Prog v3 virus at Power Plant Comp 3-4.
-1800 Zenny, dropped from a Blue Mystery Data at Power Plant Comp 4.
-2000 Zenny dropped from a Blue Mystery Data at Power Plant Comp 4.
-Power Plant Chapter, 100% Completed!
-Barrier F, bought from Higsby´s Shop.
-2000 Zenny, dropped from a Blue Mystery Data at Internet Area 9.
-ColorMan C, obtained after defeating ColorMan v2 at Internet Area 9.
-WoodMan2 W, obtained after defeating WoodMan v3 with an 7-10 Rank at Government Complex.
-WoodTowr C, obtained after battling a Popper virus at Sal´s Register.
-HP Memories #19 and #20, bought from the Net Merchant at Internet Area 3.
-CHIP LIBRARY: 69/175
-HP Memories collected: 20/45
-Power Up Programs collected: 6/12
-Armors collected: 2/3]
[FOLDER AT THE END OF THIS VIDEO:
-FtrSword B
-RingZap3 B
-AquaTowr C
-WoodTowr C
-Quake3 C
-RingZap2 C
-ColorMan C
-HiCannon F
-FireTowr F
-TriSpear F
-Barrier F
-FireMan F
-HiCannon G
-Dash G
-TriSpear G
-MetGuard G
-Mine1 G
-GutsMan2 G
-HiCannon I
-M-Cannon L
-RingZap2 L
-Recov200 L
-DynaWave M x2
-TriLance M
-Sword S
-WideSwrd S
-LongSwrd S
-Steal S
-StoneMan S]
Anyway, make sure to lend me your support via likes, subbing and commenting down there if you have anything to tell me, so this channel can grow up. Without anything else to say, have fun and sample text!
Follow me on Twitter: https://twitter.com/BurnCrowSP MegaMan Battle Network 100% Guide/Walkthrough|Episode 10: High Voltage Battle|BurnCrowSP](https://i.ytimg.com/vi/afSC-stu0Q8/mqdefault.jpg)






