Sajid's Debug Mode or Skyth's Quick Boot mods are required to access this stage, update will be pushed once custom world map entries can be easily made
Download:
gamebanana.com/mods/504618Beating Sonic Frontiers First Island in 18 Minutes [NMG Any% DLC 18:16.836]GPF2022-11-27 | First proper speedrun since EGX
my routing has mostly carried over from there actually albeit not needing all missions in ghz1 with digital deluxe bonus, and everything beyond the weed-cutting minigame being new territory
Original routing from EGX pathed by myself, @DeaThProj_HUN and @brianuuuSonicReborn, be sure to check them out for more sonic content
timed from button press on high speed style to final button press against giganto
NMG Kronos Any% DLC run finished in 18:16.836
#sonicfrontiers #sega #speedrunSonic Frontiers Demo Story Speedrun - Talking To Sage Post-Titan FightGPF2022-09-27 | Continuing with another clip, this time recorded by @ĐeäTh featuring a part from one of my runs early friday morning, where I was demonstrating the route to collect enough memory tokens from cyloop treasure spots to reach both the titan and then koco minigame in the, at that time, fastest manner possible - had enough time, and tokens, after this to find out what happens when talking to sage outside of the city escape cyberspace entrance post-titan encounter.
Later in the day we began incorporating the power boost into our runs to make world traversal faster - later still Death uncovered a cyloop treasure spot with memory tokens in the tutorial area next to the sky sanctuary cyberspace entrance, allowing us to skip backtracking to amy's cyberspace pod after the red emerald.
Stablised the clip as best I could, but had to watermark due to people immediately re-uploading my last video, some without source.. so.. go thank those guys I guess
#SonicTheHedgehog #SEGA #sonicfrontiers #speedrunSonic Frontiers Breakdance Cutscene & Full Squid Boss FightGPF2022-09-24 | Had a blast with Sonic Froniters at EGX in London on thursday and friday, here's some clips my brother was able to record of me playing from outside the frontiers booth, apologies for the somewhat poor quality and lack of direct audio capture. I have one more clip of my first time playing the demo, however most of the screen is obscured for the majority of the 15 minutes, I may upload it in the future as it's 60fps unlike these ones here.
The first clip actually occurs *after* the titan cutscene - just figured I'd put it first so nobody misses it, as I think the animation is great. The green chaos emerald is a reward for completing a round-up minigame with the Koco.
The second and third clip was my first time getting to the titan in the demo, and has a cut when staff were patrolling, apologies for not being able to get a continuous capture, but it's better than nothing
#SonicTheHedgehog #SEGA #sonicfrontiersSonic Lost World - Shadow the Hedgehog Release TrailerGPF2022-06-08 | Apologies for the relative radio silence on the mod front as of late, but it goes to show that silence doesn't always imply lack of progress - Shadow started as somewhat of a hold-over for the ongoing Classic Sonic mod, though quickly spiralled into something a bit bigger and more ambitious with the aid of ĐeäTh adding various features to the mod through code injection (jet effects and sfx on shoes, custom file system) and patches (coloured trails). This mod is also the first to use an original shadow-model, meaning that the player's shadow will no longer look like a garbled mess.
Credits:
GPF (Rigging, Custom/Edited Animations, Material, Model and Texture Work): You're already here ĐeäTh (Code Injection for Jet Shoe Effects/Sounds, Custom File System. HMM Patches for Trail Recolouring): youtube.com/DeaThProj_HUN Skyth (Shadow-model Tool): youtube.com/user/aslkncvlk
Download:
gamebanana.com/mods/382480Sonic Colours Ultimate - Playable Metal Sonic ModGPF2021-09-05 | For you American-English speakers; "Sonic Colors Ultimate - Metal Sonic Mod"
Does what it says on the tin. No mod loader right now though, have to pack the game's pck, which means the file is 1.8gb.. lol.
#SonicColours #SonicColors #SonicColoursUltimate #SonicColorsUltimate #MetalSonic #ModLook Whos Back...GPF2021-06-05 | hey, do you still have the download to [REDACTED]?Custom Stage - WIPGPF2020-11-04 | I need some more ideas for this level-design wise lol. Creative juices running low Apologies for some models not having GI rendered.Sonic The Hedgehog Dancing All NightGPF2020-10-27 | ...Sonic Forces - Unleashed Sonic V2 Cutscene Support PreviewGPF2020-09-28 | A first look at Version 2.0 of Unleashed Sonic for Sonic Forces in motion.
It's been a while, and Unleashed Sonic is getting some more work, and finally getting an edited video. Spent a few weeks over the course of the past year making refinements here and there to the mod, however this month I've began taking the large step towards 100% compatibility with the game - Cutscenes. Only 2 are 'complete', which are seen in this video, however more will follow in time (as.. trust me, these take a lot of time)
Credits: GPF (me) - Mod, Video Editing Blur - Recreating the Earth from the Sonic World Adventure logo: twitter.com/TheBlueBlurYT
Version 1.0 will remain available until I deem 2.0 ready to be released, if you want to try it out, grab it here: gamebanana.com/skins/167546Sonic the Hedgehog (2006) - Movie Sonic Release TrailerGPF2020-08-27 | Hi there everyone, this is another mod that I've only previously shown on twitter, so if you only follow my youtube page this'll be new to you. Although not having a youtube appearance prior to this, a lot of time has been spent perfecting the rig and materials. Please enjoy this short demonstration of the mod, and check it out for yourself!
The mod has full cutscene support, including a rigged face.
Download: gamebanana.com/skins/180419Sonic Unleashed - Skating Animation ShowcaseGPF2020-02-28 | The animations seen were created for use within my Shadow the Hedgehog mod. Thought I'd give a closer look at the three different skating states. I don't usually post these kind of videos, if people like em' I'll think about doing something similar with future mods..
go download Shadow the Hedgehog in Sonic Unleashed now: youtube.com/watch?v=aiNVDRo0fpQSonic Unleashed - Shadow the Hedgehog V2GPF2020-02-05 | Major update to cutscenes - Now featuring morphers (allowing for mouth movements) and Vertex Alphas on the eyes (which means they're no longer extremely reflective). Sorry for not being able to include these with the initial release, as the tool for morphers was created only yesterday, haha. Nonetheless, hope you all enjoy!
Download: gamebanana.com/skins/174789Sonic Unleashed - Shadow the Hedgehog ReleaseGPF2020-02-03 | Your eyes aren't playing tricks on you, the mod is finally out after so long.
Play as Shadow and nobody else in Sonic Unleashed the way you always imagined it (minus the flames coming out of his shoes).
While this mod does feature cutscene support not everything within cutscenes are supported, such as mouth movement; Sonic Unleashed uses morphers/blendshapes for mouth movement in cutscenes - which aren't supported by the current .model converters - if the tools are ever updated to support morphers then I'll be sure to post an update to the mod, but for now you'll have to make do with a static mouth, hahaSonic the Hedgehog (2006) - Unleashed Sonic Cutscene DemonstrationGPF2019-09-06 | Thought that those who don't have a modded console/powerful enough PC to run xenia might want to see some cutscene action - so here it is!
If you wish to try the mod yourself, download it here: gamebanana.com/skins/171974Sonic the Hedgehog (2006) - Unleashed Sonic Mod ReleaseGPF2019-09-06 | Those of you following me on twitter will recognise this. Although not having a youtube appearance prior to this, a lot of time has been spent perfecting the rig and materials. Please enjoy this short demonstration of the mod, and check it out for yourself!
The mod has full cutscene support, including a rigged face, with the mouth model from M&S 2016
Download: gamebanana.com/skins/171974Sonic Unleashed Xenia - D3D12 - Rooftop RunGPF2019-08-01 | It appears that the major vertex issues have been fixed.
Specs:
AMD FX 8320 GTX 1070 8gb 8gb RAMSonic Heroes - SA2 Trial Sonic on ConsoleGPF2019-06-26 | After recently restoring a GC I thought that I could potentially have some fun modding games on the system - first one I turned to is Sonic Heroes. I've never really taken a close look into heroes modding until now, but it's all very interesting and those who are part of the community are very welcoming and helpful.
This mod also works with the PC version for those who are interestedSonic Forces - Unleashed Sonic ReleaseGPF2018-12-26 | Pretty cool, huh? Unleashed Sonic for Sonic Forces is finally here!
Currently in it's first release. I do intend to go back and make a few touch-ups. However, I think I'll be taking a break from this mod for a while before thinking about it, haha.
Please enjoy!Sonic Lost World - Silver the Hedgehog ReleaseGPF2018-11-02 | IT'S NO USE! Silver the Hedgehog has been released for Sonic Lost World!
Currently in v1, though I don't think there will be any updates unless something completely broken is discovered.
Please enjoy!Sonic Lost World - Silver the Hedgehog PreviewGPF2018-11-01 | ~PLEASE READ DESCRIPTION~
Silver finally finds his footing in Sonic Lost World, with a soon to be released character model mod including custom dash, jet, mach-speed and edited parkour animations.
I've finally returned to SLW! Not going for anything large at the moment, as I'd like to get pre-existing mods for other games out of the way - Just know that there will be more to come in the future for this game.
If you have any questions, I'll try my best to answer them in any way I can!
Please look forward to the release of the mod!Sonic Unleashed - Shadow the Hedgehog Mod (Xenia Emulator 60fps)GPF2018-10-28 | ~PLEASE READ DESCRIPTION~
Once again, another video demonstrating some updates to Shadow, this time showcasing both 'dash' and 'jet' skating animations. As well as showcasing the re-rig of the shadow model which was completed recently.
Sorry for once again resorting to an emulator (and also for running through Cool Edge again... it's one of the few fully functional stages with the emulator). I tried to set things up earlier to record directly from my 360, however my capture card is broken, resulting in it not providing any video signal to the capture software...
Thankfully, although somewhat buggy at times, the xenia emulator allows for some improvements over 360 hardware, specifically in the framerate department. We can now unlock the framerate and enjoy Sonic Unleashed in a smooth 60fps (provided your hardware is up to scratch)
If you have any questions, I'll try my best to answer them in any way I can! (Besides asking for a werehog-shadow... I generallu won't respond to those, haha)
A huge thanks to raphpower for making the Shadow Voice Mod: https://www.youtube.com/channel/UCJw8...Sonic Forces - Unleashed Sonic Idle AnimationsGPF2018-10-06 | Thanks for watching!Sonic Forces - Windmill Isle Act 2 (Wii/PS2)GPF2018-08-15 | ~PLEASE READ DESCRIPTION~
This stage mod has been brewing for quite some time - since February to be precise! I've been reluctant to show off the full stage in video form for quite some time, however I thought I'd let you know that the mod is still in active development in the best way possible, haha.
NOTE: This stage is not part of a project, it will be a standalone release.
Thank you so much for watching!Sonic Forces - Unleashed Sonic End Of Summer Preview - Sunset HeightsGPF2018-08-15 | ~PLEASE READ DESCRIPTION~
(JP voices because Sonic has had the same VA for years in Japan, so I didn't need to find an Unleashed voice mod for this video)
Thanks for watching!Sonic Forces - Unleashed Sonic End Of Summer Preview - Arsenal PyramidGPF2018-08-15 | ~PLEASE READ DESCRIPTION~
(JP voices because Sonic has had the same VA for years in Japan, so I didn't need to find an Unleashed voice mod for this video)
DOUBLE BOOST!
Thanks for watching!Sonic Forces - Unleashed Sonic End Of Summer Preview - Null SpaceGPF2018-08-15 | ~PLEASE READ DESCRIPTION~
(JP voices because Sonic has had the same VA for years in Japan, so I didn't need to find an Unleashed voice mod for this video)
DOUBLE BOOST!
Thanks for watching!Sonic Forces - Unleashed Sonic Preview #2GPF2018-08-10 | ~PLEASE READ DESCRIPTION~
(JP voices because Sonic has had the same VA for years in Japan, so I didn't need to find an Unleashed voice mod for this video)
Hey, made quite a bit of progress: the wall jump animations have now all been adjusted to fit forces without bugging out, wispon compatibility has increased quite a bit, dash animations have been fixed so that they no longer bug out while sonic is turning and animation progress has been made on the double boost.
I've also been making quite a lot of changes that aren't too prominent in the video - namely being going back and re-porting all of the base animations, which allows me to call the mod my own.
Thanks for watching!Sonic Forces - Unleashed Sonic Preview #1GPF2018-07-27 | ~PLEASE READ DESCRIPTION~
Wow, 2 videos in one week, what a surprise! Here's some custom materials for the recently released Unleahsed Sonic mod for forces.
Credits: MrMrMANGOMILK (Porting unleashed animations): twitter.com/_MrMrMANGOMILK_ GottaPlayFast (Custom materials, fixing skeleton, fixing normals and eye mesh during results screen): You're already on my channel!
Thanks for watching!Sonic Unleashed - Shadow the Hedgehog Mod (RPCS3 testing)GPF2018-07-25 | ~PLEASE READ DESCRIPTION~
Another look at the upcoming (and currently unfinished) character mod for Sonic Unleashed - Shadow the Hedgehog, demonstrating skating in Cool Edge
(The bobsled mod is not related to the shadow mod, though if enough people want it I can quickly make a release video for it!)
Custom animations are finally being implemented. You can see the skating in full here. Should have some more animations done for the next showcase!
Sorry for the poor framerate and sound. I'll be sure to record another video on my 360 and upload it later on in the week. For now, try to enjoy the true HD 21:9.
If you have any questions, I'll try my best to answer them in any way I can! (Besides asking for a werehog-shadow... I won't respond to those)
A huge thanks to raphpower for making the Shadow Voice Mod: youtube.com/channel/UCJw8OtXzX2cR75Cis8BghMASonic Unleashed - Infinite Mod ReleaseGPF2018-01-17 | It's here! Now you too can embody edge itself in Sonic Unleashed
Infinite is currently in v1, there will be improvements released in the future (so don't worry if you find something that looks broken)
Thanks for watching! If you liked the video, and would like to see more things similar to this in the future, consider subscribing!Sonic Unleashed - Infinite ModGPF2018-01-07 | A look at the Infinite Mod I'm working on for Sonic Unleashed (release soon!)
Thanks for watching, if you like what you see, consider subscribing for more!Sonic Unleashed - SA2 Shoes Mod ReleaseGPF2017-11-26 | It's been a while, hasn't it?
Forces released recently, I was able to grab the soap shoes model from there and rig it to SU sonic
Turned out pretty well if I do say so myself...
The capture card I've been using up until now recently broke, and seeing as I haven't yet gotten around to fixing it, the only means I have to record my latest mods is through begging others to make a video for me...
I wouldn't expect to see another video soon, however, I will make an update video once the capture card is fixed...
Thanks for watching!Sonic Forces - LiveGPF2017-11-07 | ...Sonic Forces [Switch] Demo: Green Hill Modern - Full StageGPF2017-10-25 | I barely did it, haha. You can hear the goal sound play at the very end.
This took me longer than I'd like to admitSonic Forces Nintendo Switch JP Demo - Modern Green Hill GameplayGPF2017-10-25 | Unfortunately time is limited to one minute per stage, however, I managed to reach the section from the trailer with a fork in the road. We got multiple paths going on. Although not the best, I found the wall running to be pretty cool!
please give credit if you use the footage in a video or something, idkSonic Unleashed - Shadow the Hedgehog ModGPF2017-10-12 | A look at the upcoming (and currently unfinished) character mod for Sonic Unleashed.
Custom animations are planned, but there is nothing to show of them at this current point in time.
If you have any questions, I'll try my best to answer them in any way I can! (Besides asking for a werehog-shadow... I won't respond to those)
Yes, this video was made a while ago (as you can see from the original upload date), thus, this does not represent the current quality of the mod (There is a voice mod for him, don't worry).Sonic Unleashed - Spagonia Mission Wii ModGPF2017-09-04 | Full description soon*
Port of the 'Collect 100 Rings' stage from Sonic Unleashed (Wii).
Credits:
Itshelias94(Terrain/GI): youtube.com/user/MrHelias94 GPF(Porting to SU/Set/Shader fixing): you're already on my channelSonic Unleashed - Darkspine Sonic ModGPF2017-04-01 | The title really sums up the whole video... If you enjoyed the video, feel free to like/subscribe, or at least leave a comment suggesting what i should do next, all suggestions will be taken into consideration (even if i don't reply to your comment).
credits: josh98 from models resource (darkspine sonic model): models-resource.com/wii/sonicandthesecretrings/model/9853 mateus2014 from DeviantArt (thumbnail render): http://mateus2014.deviantart.com Me (positioning, rigging, jump/boost/stomp textures, etc)Sonic Unleashed - Outset Island ModGPF2017-03-14 | Not much else to say tbh, i'm just experimenting... at least i have something to upload! any stage requests will be taken into consideration. thanks for watching!
if anyone has a modded xbox and would like to test this out, i'll consider uploading it to google drive, as i can guarantee this will never be finished.Sonic Unleashed - Metal Sonic ModGPF2017-02-16 | A high quality* video of my yet to be completed; Boom Metal Sonic mod, for sonic unleashed on the ps3/360. oh, there's also me completing eggmanland without dying, that's probably worth something.
Thanks for watching, please leave a like and a comment (or maybe subscribe, that'd be fricken cool)
*depending on how good your internet is :PSonic Unleashed (360 Beta): Something randomGPF2017-02-08 | yeah, not that special, but i haven't uploaded in a month... byeLast upload of 2016GPF2016-12-31 | 2016, watch out, you're gonna crash, AHHSonic Unleashed - Custom Terrain ModGPF2016-12-14 | finally got it, lol. more things coming very soon.Sonic Unleashed Debug Build: Day-Night Beta CutsceneGPF2016-12-08 | didn't know it looked like this originally, glad they changed it xDDSonic Unleashed - City Escape Mod - BrokenGPF2016-11-09 | stage back port by Dario ff: youtube.com/channel/UCUbTj0etjJPsiuR-k4c2n4A
Character mod by slash: youtube.com/channel/UCVpDJmtu0P-6LcdKMe8Wc3A/videosSonic Unleashed - SA2 Shoes Mod (old)GPF2016-10-27 | i've done it :D the materials are kinda messed up, but that's fine as it's just a simple test ;P
If you want to try it for yourself you need these things: modded xbox copy of unleashed and a usb stick
method: put files onto usb, stick usb into xbox, go to your file explorer and replace the sonic.ar.00, sonic.ar.01 and sonic.arl with these custom ones (make sure to back up the original ones).
KEEP IN MIND THIS WAS A SUPER QUICK TEST. this is far from my best work, or even normal work tbh. but have fun ;)Sonic Unleashed (360) Mod: Custom Collision, Splines and Object PlacementGPF2016-10-26 | well well well... what do we have here? after my most recent purchase of a RGH xbox 360, i set to work on modding this game, downloading the necessary tools (max 2008, havok 5.5.1). Figuring out how to do things has been exciting :D but i do need help on custom terrain as currently im only using the collision renderer... but apart from that, you can see what i've been up to :DSonic Generations mod: Arid Sands Night Progress 2GPF2016-09-09 | alright, now to tell you what i've done :D
#1: so far i've only been focusing on the terrain problems that have been occurring, those being: A, the crashing that you saw last time.. and B, terrain loading issues i have only just fixed
#2: big thanks to: DeNoobGaming for allowing me to use the materials from his "deleted scenes" mod on this stage (removing those purple things you saw last time). Go check his channel out here: youtube.com/channel/UCNxmuFLHvFgrl-TJr-s--XQ
I'm going to quickly explain what was happening with the terrain loading issues... So basically, what was causing the crashing last time was an xml which handles setrigidbodies, and since for some reason the set data wont load (i probably just need to rename some files) it would end up looking for objects to spawn that weren't there, and that would result in a crash... The second issue i had when terrain wouldn't load was down to a mistake on my part, I must've done something to the terrain.prm.xml (or maybe it was just because i was using an SU one, idk) that caused the stage to load terrain groups at random, it took a while for me to realize what was wrong, then it was just the simple task of taking the terrain.prm from #ghz200.ar and putting it in my stage's files :D
Ok, that just about wraps up this update, once again, help will be much appreciated as i am still very new to gens modding ;) thanks for watching, GPF signing out.