http://forums.steampowered.com/forums/showthread.php?p=25527855#post25527855
spliffs333
Gamertag: LookLikeAKango
http://forums.steampowered.com/forums/showthread.php?p=25527855#post25527855
http://forums.steampowered.com/forums/showthread.php?p=25527855#post25527855
updated 14 years ago
http://forums.steampowered.com/forums/showthread.php?p=25527855#post25527855
First place on the XBL Leaderboards.
Time: 6:35.54
Difficulty: 25552
Final Score: 426360
Getting to the RPG's is the hard part.
MISSION MODIFIERS
Player Health: x1.5
Enemy Count: 80
Enemy Health: x4.0
Enemy Accuracy: (Highest) 9
Enemy Aggressiveness: (Highest) 9
Enemy Grenade Frequency: (Highest) 9
Radar Mode: OFF
Infinite Ammo: OFF
Golden Gun: OFF
RPG: OFF
Marksman: ON
Paintball Mode: OFF
Ragdoll: ON
First place on the XBL Leaderboards.
Time: 3:03.07
Difficulty: 13824
Final Score: 407762
I badly wanted to get a better run than this. After another 100 attempts I decided to stick with this for now.
MISSION MODIFIERS:
Enemy Health: x4.0
Radar Mode: OFF
Marksman: ON
Paintball Mode: OFF
First place on the XBL Leaderboards.
Time: 1:56.74
Difficulty: 11520
Final Score: 355226
I really enjoyed this one.
MISSION MODIFIERS:
Enemy Health: x4.0
Radar Mode: OFF
Marksman: ON
Paintball Mode: OFF
This run is obsolete.
MISSION MODIFIERS:
Enemy Health: x4.0
Radar Mode: OFF
Marksman: OFF
Paintball Mode: OFF
First place on the XBL Leaderboards.
Time: 6:08.57
Difficulty: 62689
Final Score: 714364
I have also completed this course with a difficulty multiplier of 104482, but it took me 13 minutes so the score was insignificant.
MISSION MODIFIERS
Player Health: x1.0
Enemy Count: 80
Enemy Health: x4.0
Enemy Accuracy: (Highest) 9
Enemy Aggressiveness: (Highest) 9
Enemy Grenade Frequency: (Highest) 9
Radar Mode: OFF
Infinite Ammo: OFF
Golden Gun: OFF
RPG: OFF
Marksman: ON
Paintball Mode: OFF
Ragdoll: ON
Seventh place on the XBL Leaderboards.
Time: 2:40.64
Difficulty: 6528
Final Score: 121909
This run is obsolete.
MISSION MODIFIERS:
Enemy Health: x4.0
Radar Mode: OFF
Marksman: OFF
Paintball Mode: OFF
First place on the XBL Leaderboards.
Time: 6:40:28
Difficulty: 95397
Final Score: 1000954
I probably could have made better use out of the drone guns.
MISSION MODIFIERS
Player Health: x0.5
Enemy Count: 80
Enemy Health: x4.0
Enemy Accuracy: (Highest) 9
Enemy Aggressiveness: (Highest) 9
Enemy Grenade Frequency: (Highest) 9
Radar Mode: OFF
Infinite Ammo: OFF
Golden Gun: OFF
RPG: OFF
Marksman: ON
Paintball Mode: OFF
Ragdoll: ON
First place on the XBL Leaderboards.
Time: 7:41.26
Difficulty: 81768
Final Score: 744534
Hack the first turret after 25 kills. Doesn't matter which one, in my opinion.
And hack the second after 52 kills.
MISSION MODIFIERS
Player Health: x0.5
Enemy Count: 80
Enemy Health: x4.0
Enemy Accuracy: (Highest) 9
Enemy Aggressiveness: (Highest) 9
Enemy Grenade Frequency: (Highest) 9
Radar Mode: OFF
Infinite Ammo: OFF
Golden Gun: OFF
RPG: OFF
Marksman: ON
Paintball Mode: OFF
Ragdoll: ON
Player Health: x0.5
Enemy Count: 80
Enemy Health: x4.0
Enemy Accuracy: 9
Enemy Aggressiveness: 9
Enemy Grenade Frequency: 9
Radar Mode: OFF
Infinite Ammo: OFF
Golden Gun: OFF
RPG: OFF
Marksman: ON
Paintball Mode: OFF
Ragdoll: ON
Using the above difficulty settings often results in a match that never loads the 80th enemy. Notice the change in music.
First place on the XBL Leaderboards.
Time: 9:50.35
Difficulty: 68140
Final Score: 554022
0 kills - Shoot the gas tank on the truck.
19 kills - First Sniper activated.
24 kills - First helicopter drop.
35 kills - Second Sniper.
52 kills - Third Sniper.
55 kills - Second helicopter.
60-something - Fourth Sniper.
80 kills - Sweet victory!
MISSION MODIFIERS
Player Health: x0.5
Enemy Count: 80
Enemy Health: x4.0
Enemy Accuracy: (Highest) 9
Enemy Aggressiveness: (Highest) 9
Enemy Grenade Frequency: (Highest) 9
Radar Mode: OFF
Infinte Ammo: OFF
Golden Gun: OFF
RPG: OFF
Marksman: ON
Paintball Mode: OFF
Ragdoll: ON
-better bhops all around
-better air strafe into third blue
-quicker cube placement
-not messing up the placement on last two portals
http://forums.steampowered.com/forums/showthread.php?p=25527855#post25527855
http://forums.steampowered.com/forums/showthread.php?p=25527855#post25527855
http://forums.steampowered.com/forums/showthread.php?p=25527855#post25527855
I make this look easy.
Thanks to Calmly Frenetic, Lijil (Jaso on SPUF), and Paraxade0 for making this possible.
http://forums.steampowered.com/forums/showthread.php?p=25527855#post25527855
This is why EF Glitch is lame. Solving the chamber in less than 9 Portals would take something really clever, and that would be cool to see. With EF Glitch you get this: easy and boring. But there you have it, World Record. Any noob can do it.
http://forums.steampowered.com/forums/showthread.php?p=25527855#post25527855
http://forums.steampowered.com/forums/showthread.php?p=25527855#post25527855
http://forums.steampowered.com/forums/showthread.php?p=25527855#post25527855
http://forums.steampowered.com/forums/showthread.php?p=25527855#post25527855
http://forums.steampowered.com/forums/showthread.php?p=25527855#post25527855
http://forums.steampowered.com/forums/showthread.php?p=25527855#post25527855
Thanks, GLaDOS.
http://forums.steampowered.com/forums/showthread.php?p=25527855#post25527855
http://forums.steampowered.com/forums/showthread.php?p=25527855#post25527855
http://forums.steampowered.com/forums/showthread.php?p=25527855#post25527855
http://forums.steampowered.com/forums/showthread.php?p=25527855#post25527855
http://forums.steampowered.com/forums/showthread.php?p=25527855#post25527855
http://forums.steampowered.com/forums/showthread.php?p=25527855#post25527855
http://forums.steampowered.com/forums/showthread.php?p=25527855#post25527855
http://forums.steampowered.com/forums/showthread.php?p=25527855#post25527855
http://forums.steampowered.com/forums/showthread.php?p=25527855#post25527855
http://forums.steampowered.com/forums/showthread.php?p=25527855#post25527855
http://forums.steampowered.com/forums/showthread.php?p=25527855#post25527855
This is harder than it looks.
I got the track using Audioswap:
Chase & Status - Saxon
Alternative method for Lijil's route.
Death for Kangos.
http://forums.steampowered.com/forums/showthread.php?t=1864729
Concept for solving in 2 portals.
The idea is to use your 2 portals to remove the camera from the wall and get it to teeter in front of the laser. I know, right?
http://forums.steampowered.com/forums/showthread.php?t=1864729
This chamber has been done in 5 Portals. :(
http://forums.steampowered.com/forums/showthread.php?t=1864729
http://forums.steampowered.com/forums/showthread.php?t=1864729
Alternative method for completing Chapter 3, Chamber 10 with 0 portals as described by Slab Bulkhead.
http://forums.steampowered.com/forums/showthread.php?t=1864729
Found by Bandit5k.
I have to give credit to Liquipop Eric of Liquipop Collective, it was his 1999 arcade video that inspired me to learn how to dance almost ten years ago. Check him out, you can find him on YouTube.
Vote, comment, subscribe. Contructive-criticism welcome. If there is a particular song that you think would go well with my style, I'm willing to take suggestions for future videos. Thanks for watching.


