[TAS] TWDE - Everlasting Encore star 1 - 22307galoomba2020-10-03 | @NormalX71 get rekt
lotad mostly; didn't find good strats for the second half Rerecords: 5680
Romhack is Treasure World Dream Edition by Rambi_Rampage
2:03 is mupen being epic 2005 program with no bugs whatsoeverNES Pentris - 622705 [WR]galoomba2024-04-28 | ...[TAS] LU1.5 - Precise Wallkicking Warmup - 3820galoomba2024-02-07 | Romhack: Lost Universe 1.5 Kappowser's Legacy v1.3.2 Star: Precise Wallkicking Warmup (course 8 star 1) Rerecords: 1473[TAS] LU1.5 - After the Dust - 3177galoomba2024-01-25 | Romhack: Lost Universe 1.5 Kappowser's Legacy v1.3.2 Star: After the Dust (course 5 star 3) Rerecords: 2013[TAS] SMTW - Breakdown Personal Printer - 2623galoomba2023-01-15 | Romhack: Super Mario Treasure World v1.2.1 Star: Breakdown Personal Printer (course 5 star 1) Rerecords: 4363[TAS] SMTW - Remach on the Tsucfield - 4677galoomba2023-01-02 | TASed in April 2022.
Romhack: Super Mario Treasure World v1.2.1 Star: Remach[sic] on the Tsucfield (course 4 star 2) Rerecords: 3344ZAR - Search in the Snow Pillars - 0x A Pressesgaloomba2022-08-04 | I collect the star Search in the Snow Pillars (4-3) in Ztar Attack Rebooted using 0 A presses. This is TAS.
Normally, getting back from the secret by the house requires 2 A presses. So instead, I first collect the other 4 secrets, then grab the penguin and use the loading zone to clone the last secret. I collect the secret, making me hold VS 1, which the star loads into.
The object slot manipulation could be done a lot faster, but this was painful enough.
The improvement is using a misalignment to get onto the star platform instead of jumping.
The A Presses are as follows: #1: To jump from the slippery slope to the second square platform. #2: To jump from the second square platform to the fourth square platform. #3: To jump to the chuckya. #4: To jump further up on the moon.[TAS] LU1.5 - Secrets of Intense Parkour - 2750galoomba2021-11-01 | This tas is from a while ago.
Rerecords: ~1000[TAS] A Single Line - 1:56.55galoomba2021-09-19 | -62f from tas by KrystalSM64 (youtu.be/j_YPZ82CvTA)
Rerecords: 1297[TAS] LU1.5 - Skyward Red Coin Search + 100c - 9840galoomba2021-08-24 | Romhack: Lost Universe 1.5 by ShiN3 Course: c2 Sky Court Rerecords: 3720[Savestateless] Lost Universe 1.5 - Key 2galoomba2021-02-03 | Not a super hard star (ok yeah key), more of an endurance star; after the first 5 coins which are kinda inconsistent the challenge only really starts at 47 coins. Choked at 74-75 coins at the jump at 16:53 twice :) Once got 95 coins and realized i missed one then died of fall damage trying to find it. (i think it was the same coin i missed in this run) Idk why i went into the thing at 24:16, knew there was no red there lol, i swear it used to be easier to get out before though.
first 754k transition on ntsc with videoFragments of Euclid - any% in-bounds - 23165 [WR on 2021-01-05]galoomba2021-01-05 | how[TAS] LU1.5 - Piranha Plant Rampage - 6540galoomba2020-11-23 | Rerecords: about 2000[TAS] SMTW - Top of the Big Hill - 1790galoomba2020-10-27 | Branches from tas by Faustas, Bloopiero, Madghostek after initial triplejump. Main strat seen here: youtu.be/erg4Bdaigls, idk if anyone did it before.
Rerecords: 3164[TAS] AMA - 8 Red Coins of the Yellow Ring - 4490galoomba2020-09-19 | more like 7 red coins lol?
Rerecords: 1232 (1637 total)[TAS] AMA - The Slippery Hill Climbing - 493galoomba2020-08-21 | haha steep jump patch go [insert mario sounds]
Rerecords: 1148
Hack is Another Mario Adventure by aglab2 and 12 other people, released today.[TAS] SM74EEEEEE - Grinding Firsties - 1637 (1370 IGT)galoomba2020-07-02 | rip double gwk strat D:
Rerecords: 924[TAS] SM74EEEEEE - Troll Star - 3160 (2886 IGT)galoomba2020-06-29 | Not very optimized
lua is at least readable this time but come on youtube video compression
Rerecords: 704[TAS] Star Road - Swirly Suction Wall - 1127galoomba2020-06-20 | -3f from Homerfunky: -1f by Manama at the beginning, -2f by me after BLJ
Shoutouts to Dargos, Nis and CSZ for the strat
Rerecords: 14504 in totalGrabbing Every Tree in Whomps Fortress - 193 [TAS]galoomba2020-06-17 | Rerecords: 40 (about 1 for the actual tas and 39 for the start and pause-exit Kappa)[TAS] SSR - The Escape! - 807galoomba2020-06-12 | Course 5 star 6
Shining Stars Repainted is a new romhack by sm64pie, released about a week ago.[TAS] Lost Universe 1.5 - Overworld 1 Reds - 6960galoomba2020-05-28 | This was suggested by Prodigy as a coop tas but i ended up doing it by myself :/ (sorry Prodigy)
Rerecords: 2863Mario Wallkicking Aroundgaloomba2020-05-25 | Wanted to test if you could get star 6 (Behind the Grills, shown on the map) without the vanish cap by using BLJ speed. Turns out you need about 500 (maybe 400 with good spacing) speed to clip through.[TAS] ZAR - Drop Down for Bottom Slide - 553galoomba2020-05-25 | -3f from Choux by using the misalignment on the block instead of going around.
Rerecords: 901[TAS] ZAR - Wallkicks on Night Cubes - 947galoomba2020-05-21 | Rerecords: 468[TAS] [Obsolete] ZAR - Blue Room, Blue Star - 1283 (+ comparison)galoomba2020-05-17 | Obsolete: Manama improved this by 11f (youtu.be/VtVAIF0H6BE)
Completely different strat, saved 1f. Both are probably improvable.
Rerecords: 2112[TAS] ZAR - Koopa Race Over the Hills - 0x A Pressesgaloomba2020-05-16 | Time: 74"83 Rerecords: 688
Very unoptimized lol[TAS] ZAR - Ztars Dream - 5855galoomba2020-05-16 | Made by galoomba and RSw. Beats previous WR (youtu.be/nwIRQVy_RXI) by 3.83s.
Rerecords: 13562 (6824 on top of previous run)[TAS] ZAR - Floating Isle of the Desert - 1120galoomba2020-05-13 | Rerecords: 1440[TAS] Plants vs Zombies 64 - Hidden Star 4 - 1790galoomba2020-04-23 | lotad 16"83 stargrab 631 rerecords[TAS] SM74 EE - Grave Digger - 2310galoomba2020-04-20 | For the SM74EE 157 star TAS project.
Course 11 star 4
Rerecords: 1011[TAS] SM74 EE - Cemetary Artistics - 2227galoomba2020-04-20 | For the SM74EE 157 star TAS project.
Course 11 star 5
Rerecords: 1567[TAS] SM64 Ocarina of Time 100% WIP - Kokiri Forestgaloomba2020-03-25 | Started working on this in July 2019 then basically redid everything a month ago. (saved 40 seconds because i was very new to tasing back then). It's the first part of a 100% TAS which will probably need more people working on it to ever be finished. A bunch of strats are from the any% TAS by homerfunky: youtu.be/VSR1P4SEslU
Rerecords: 21502
SM64 Ocarina of Time is an SM64 romhack made by Kaze Emanuar.how to fix a misdrop 2galoomba2020-03-23 | ...[TAS] SM74 Extreme Edition - 3 short singlestarsgaloomba2020-03-19 | 1-1 Little Warm-Up 12"60, 457 rr
1-6 You Won't Find Me! 17"60, 733 rr (including beginning)
4-5 So Close and Yet So Far Away 4"90, 176 rr
The first 2 have been improved already lol.[TAS] WF 6 stars with same input file 12017 (with impossible savestates)galoomba2020-03-18 | This TAS collects each of the 6 stars in WF (except for the 100 coin star) with the same inputs, but different starting state.
States: Star 1: 1 star collected (so you don't get a textbox) Star 2 : 2 stars collected (so you select star 2 when you press left) Star 3: textbox, cannon open, no metal cap Star 4: textbox, cannon not open, metal cap active Star 5: textbox, cannon open, metal cap active Star 6: textbox, cannon not open, no metal cap
As you can see, 2 of these are impossible because they have the cannon open (which requires stars 1 and 2 to be collected) but level entry textbox (which requires no star to be collected). I noticed this when I was almost done with the TAS lol. I'm going to redo it sometime.
Rerecords: 1924[TAS] How Are Made Balls? - 1527 (Ztar Attack Rebooted)galoomba2020-02-20 | Made by RSw and galoomba (me)
Rerecords: 2968how to fix a misdropgaloomba2020-02-16 | ...[PB] Super Mario 63 any% in 7:27.43galoomba2019-07-03 | Played on 2019-07-03 by galoomba (me) Retimed to 7:27.43.Super Mario 63 Any% Community Segmented Run (BTT) in 6:44.80galoomba2019-01-27 | BTT spreadsheets:
- The video cuts might not be exactly where the segment splits. That's for smoother transitions. - Segment 13 has 3 deaths which are the same clip repeated 3 times. - The number of shines, star coins, coins, lives, etc. can change between segments. It has no effect on the gameplay so it's fine.