Hugo Martin on DOOM’s Innovation & Evolution @QCPro
Hugo Martin on DOOM’s Innovation & Evolution  @QCPro
Uploaded February 2025 | Updated September 2026, 2 weeks ago
id Software has a legacy of pushing first-person shooters forward, and Hugo Martin explains why they never make the same game twice. From the original DOOM (1993) to DOOM Eternal, and now the upcoming DOOM: The Dark Ages, innovation is at the core of every title. In this video, Hugo discusses how id Software balances fresh ideas with the DNA of classic DOOM, ensuring each game evolves while staying true to its roots.

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Hugo Martin on DOOM’s Innovation & Evolution

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