Beast of Reincarnation - Ancient Civilization Zone Skip (pt. 2)Chris is Awesome2026-09-22 | Beast of Reincarnation - Ancient Civilization Zone Skip (pt. 2)Silksong: Out of BoundsChris is Awesome2025-09-08 | Watch me live at twitch.tv/chrisisawesome
Stay in touch on Twitter! twitter.com/_ChrisIsAwesomeTP: TAS Competition #1 (Attempt 1)Chris is Awesome2024-09-29 | This was my very first TASing experience. It's essentially a LOTAD, as I didn't care to optimize every frame for this one, there's definitely a second+ I can easily save if I put in more time and practice TASing more. Shoutout to beest for coming up with this idea!
Stay in touch on Twitter! twitter.com/_ChrisIsAwesomeTP: Rang Skip (new method)Chris is Awesome2023-11-27 | Jump Strike is required for the barrier skip. So in total, this requires: - Bombs - Ball & Chain - Claw - Magic Armor - Sword - Jump Strike (6 skills) - Lantern
Stay in touch on Twitter! twitter.com/_ChrisIsAwesomeTP: Death Sword One Cycle as WolfChris is Awesome2023-11-22 | Stunlock as wolf confirmed possible by PokemonGenius first, I just made a full video of it with damage counter watch (in bottom right above keys). Death Sword dies when damage taken exceeds 800.
Stay in touch on Twitter! twitter.com/_ChrisIsAwesomeTP: Dangoro Cutscene UnskipChris is Awesome2023-10-08 | Not found by me, but I looked into how it works and wanted to document it.
Dangoro uses the Early Boss Flag (EBF) value for his skip timer. It counts down from 20 to 6, so normally waits for 14 frames before it skips cutscene. I have the watch for the EBF value below Link debug info at bottom right. By pausing right before entering fight (a few frame window), the way the timer works is changed, and it can count down to 0. If you do a first frame cutscene skip with this messed up timer, timer will stop at 0. With timer at 0, the game doesn't realize the cutscene was skipped, so it doesn't set the flag for having watched it. This can be repeated indefinitely.
Stay in touch on Twitter! twitter.com/_ChrisIsAwesomeI made a Flying Car in Tears of the KingdomChris is Awesome2023-05-13 | Is only a spoiler if you haven't been to the Depths. Lag was primarily due to the vehicle. Done on Yuzu
Stay in touch on Twitter! twitter.com/_ChrisIsAwesomeTP: AG Poes Skip w/ Actor Corruption (Proof of Concept)Chris is Awesome2023-02-05 | 23 dupes in 2nd room AG, free memory in room (idk how much is required, so this could probably be optimized), 1 dupe, load main room, return to 2nd room, 2 more dupes, return to main room. This corrupts E_PO archive resulting in cutscene skip. This is not permanent.
Stay in touch on Twitter! twitter.com/_ChrisIsAwesomeTPR: SPR BK Freezard Skip with BSMBChris is Awesome2022-12-10 | When messing around, I found the Freezard only does its continuous attack if it starts while you're on the ladder So I do BSMB to get high enough to aggro Freezard so he starts his attack before I'm on ladder (only BS works for this, JS doesn't get high enough) Then rando's quick climb takes it home
This is rando exclusive thanks to quick climb. I first tried this on vanilla and it barely doesn't work
Stay in touch on Twitter! twitter.com/_ChrisIsAwesomeTP: Teleport Mystery GlitchChris is Awesome2022-11-29 | Super old Twitch clip from a rando I was doing. The current theory is it could've been a cosmic ray bit flip like that famous case on SM64, but there is a similar glitch recently found in HC: youtu.be/37avmtiTkQI
Stay in touch on Twitter! twitter.com/_ChrisIsAwesomeTP: HC Crush VoidChris is Awesome2022-11-29 | Can only be done with this crystal and once per save file. You must be standing on the knocked down painting to get the extra 5 units of height from it. The 3 crystals on other side of room are very slightly higher and therefore don't work.
Stay in touch on Twitter! twitter.com/_ChrisIsAwesomeRIP Henry Simon PhilChris is Awesome2022-09-09 | He lived a long and prosperous life... that is until the devs forgot about him :( we've all been there - forgotten by our creators, left to fall into lava every time you spawn in for all eternity. It's a tough existence. He's just trying his best. Aren't we all?
Stay in touch on Twitter! twitter.com/_ChrisIsAwesomeTP: Enter Kak Hotel After Twilight (almost)Chris is Awesome2022-08-19 | This is significant for no one other than myself. Awhile back I wondered if it was possible to enter hotel from this loading zone post-twilight and couldn't find a way, but was testing something with storage and thought to try this and it worked. Sad that map glitch prevents this from being complete.
The boar movement is very finicky, hence my several save states. You need to inch your way up wall and if you go 1 inch too far, it drops you back down.
Useless in speedrunning but this makes all of desert (main, camp, pre-AG, and MC) all fully explorable, so that's cool. If MC and pre-AG used the same stage, this would be AG skip lol