How are Games Getting Funded in 2026? | G4C2026 @GamesForChange
How are Games Getting Funded in 2026? | G4C2026  @GamesForChange
Uploaded July 2026 | Updated September 2026, 2 weeks ago
Presented by NYCEDC, this panel brings together publishers, investors, industry leaders, and founders to explore the rapidly funding landscape for game studios. Whether it's traditional publishing, the rise of indie publishers, VCs offering mixed equity and project funding, or bootstrapping, there is no longer a single path to building a successful games business. The panel will discuss how different funding models serve different kinds of studios, what partners are looking for in today's market, and how founders can identify the right path for their game and long-term vision, whether for games for impact or beyond.

Speakers: Sonia Park (New York City Economic Development Corporation), Mitu Khandaker (NYC Game Design Future Lab), Matthew Cohen (Creative Arts Agency), Ben Kvalo (Midwest Games), Alexandra Takei (Medal), Krystel Theuvenin (Munity Games), Peter Schmidt (CYBERLICH Studios)

Recorded at the 2026 Games for Change Festival, "Reimagining Play," July 21 to 22 at The Glasshouse in New York City.

Learn more about Games for Change at www.gamesforchange.org.
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How are Games Getting Funded in 2026? | G4C2026

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