Import Lego Digital Designer model into 3ds max PART 1/3Ádám Pajor2026-09-18 | Import Lego Digital Designer model into 3ds max PART 1/3Quake Modding - Custom Hull Size TestÁdám Pajor2022-07-19 | READ THIS!
Little modification on qbsp compiler for model_test map. Other maps are not touched. Hull size has been reduced in qbsp, compiled the map with it and now Ranger (and every other human sized characters) are thin... in term of collision. Gives more flexibility for my mod.Quake programming: melee and movementÁdám Pajor2022-07-17 | "It ain't much, but it's an honest work..."
QC and source port programming: mostly about movement and melee focused stuff. Very early progress.
github.com/Xcalibur10/Quakespasm-CVmodQSS mod testingÁdám Pajor2022-07-04 | Nothing special to see here... expanding the engine for my needs, that's it. -Some movement related codes have been added (keeping compatible with vanilla though) -Texture speed!!! Affects all of them, but hey, it's an option.SO MUCH FUN!!! Metal: Hellsinger Demo Gameplay (no commentary)Ádám Pajor2022-06-16 | Metal: Hellsinger Demo Gameplay (Stygia)
This is what you get when you combine FPS with rhythm games and metal music! This demo is so good! Addictive as hell! For something that only lasts about 15 minutes, I put already 9 hours into.
It definitely will need some tweaks and fixes, especially the scoring system, but they already work on that.
MUSIC: Stygia by Two Feathers feat. Alissa White-GluzDuke Nukem Forever (2001)Ádám Pajor2022-05-11 | Just messing around...Live 12/03/2022 16:54Ádám Pajor2022-03-12 | ...Blasting Over It for QuakeÁdám Pajor2021-10-18 | Just another demo video, attempting my short speed run level... that wasn't so speedy.Blasting Over It - Quadruple JumpÁdám Pajor2021-10-03 | Far from perfect... I can see lots of trouble with this map! It's not punishing just... you either make is fast as shit or you'll lose LOTS of time!Blasting Over It - Custom Crosshair testÁdám Pajor2021-10-03 | Follow the project at: moddb.com/mods/blasting-over-it
Showcasing custom crosshair showing blast power and distance to the wall behind you that the blaster would hit. Useful tools.Blasting Over It (WIP)Ádám Pajor2021-09-21 | Exploiting over things...Blasting Over It (WIP Quake mod)Ádám Pajor2021-09-20 | ...Blasting Over It (WIP Quake mod)Ádám Pajor2021-09-19 | Inspired by Getting Over It with Bennett Foddy.
A little Quake mod that turns you into a... rocket propelled, hammer wielding Ranger eaten by a Shambler who lost his head... and someone put some zombie arms into the head because... why not... Oh, you can't see it in this video... also the first person view still shows the useless axe.
Early test! Works neat, some things need to be fixed and implemented.Quake 1 Blasting Over It mod test (WIP)Ádám Pajor2021-09-18 | READ THIS!
Just a little mod I'm working on. More like learning about QuakeC and Quake Engine itself. Also TrenchBroom and other things...
The mod is not finished. No hammer model for first person view, the hammer physics are not that great. Also I need to rethink a few things. It's completely playable with original Quake maps, you have all the weapons along side the Blast Kicker (to move). It works with jump button. No function of WASD controls.
Plays OK with original Quake maps but they obviously not designed for this. Blast Kicker explosions causes pretty good damage, and the hammer gibs soldiers in one hit. And you can proper yourself forward / upwards with the hammer from enemies. Be creative!Castlevania cloneÁdám Pajor2021-06-28 | ...Quake 1 - Amnesia GruntÁdám Pajor2021-06-28 | ...Quake 1 - Amnesia GruntÁdám Pajor2020-10-30 | Put a lower poly version of Grunt from Amnesia into Quake. Completely remodelled to low poly. 4500+ tris was the original, this is only 666 triangles. Animations are made by me. Very far from perfect but kinda fits for the silliness of this monster.Old Unfinished PS1 Unity ProjectÁdám Pajor2020-02-05 | Did this I don't know when exactly. A little Unity project that I sadly never finished. It was supposed to be something bigger. I used low poly objects and shaders that kinda emulates PS1's rendering capabilities.Castlevania - Grimoire of Souls (Android / Bluestacks) 3-2Ádám Pajor2019-09-30 | Not the way I wanted to finish this... oh well...Castlevania - Grimoire of Souls (Android / Bluestacks) [Multiplayer - Bounty Hunt]Ádám Pajor2019-09-26 | ...Castlevania - Grimoire of Souls gameplay (Android / Bluestacks)Ádám Pajor2019-09-25 | Vs Giant Bat (Boss fight) Controls fucked me up many times...BeamNG.drive - Italy (Recording test / ReLive)Ádám Pajor2019-08-24 | Sad, sad times... I feel like this is the best quality I can do with BeamNG.drive video. Way too many details and lots of movement... + Youtube video compression = this mess. The source video bitrate is 80mbit/s... And it looks pretty damn good actually! But no this one! Siiigh...
Btw, I'm using Reshade to enhance the visuals. I must say, it's really, really good!FIA ETRC game - WTF just happened? #BeyondTheOrdinaryÁdám Pajor2019-07-22 | What the glitch? Oh, the irony is stunning... Red Bull definitely gave me wings...Bloodstained - Ritual of the Night [Nightmare / Final Boss]Ádám Pajor2019-07-20 | Just a short test to check out OBS and my current internet... and my current CPU for limitations.BloodstainedÁdám Pajor2019-07-20 | Just for fun and testing... Don't join... (or as you wish)Ari Ari Ari Ari Arrivederci!!! ExtendedÁdám Pajor2019-01-25 | A-RIIIII-uploaded version...
What a satisfying end for an arc!Untitled Castlevania inspired game (WIP)Ádám Pajor2018-12-07 | Castlevania inspired game with some twists! You'll see! Basic movement, one type of attack and a simple enemy type is done. And some graphics too.
It won't be like your well known Castlevania style game!TEST STREAM! 20XXÁdám Pajor2018-09-11 | A test stream only... but was definitely fun to do! Also my new record by far but I got bored so...TEST STREAM! RollcageÁdám Pajor2018-09-10 | NVENC + low bitrate +60FPS + whatever else = blurry crappy quality...SOMA PS1 style - Simons Apartment (VERY EARLY PROGRESS) #2Ádám Pajor2018-05-30 | ...SOMA PS1 style - Simons Apartment (VERY EARLY PROGRESS)Ádám Pajor2018-05-18 | Started to work on a demake of SOMA by Frictional Games. Won't contain the whole game, just some parts and just for fun to see how the game would have looked like on PS1 hardware. Of course, I won't be able to completely emulate all the limitations of the console, but trying my best.
Includes low poly (sub 700) Flesher monster model.
This is the base of Simon's Apartment will need some furnitures and interactivity.
Frictional Games approved it, I won't get DMCA'd. They are interested in this.Garrys Mod - Reshade Depth Buffer TestsÁdám Pajor2018-04-11 | !!!READ THIS!!!
Just for testing, maybe can be helpful for someone who develops Reshade. Source engine + Reshade is really broken.
r_drawvgui 0 fixes it mostly, but obviously, not so convenient, as you can't see HUD and menus, plus in some source games, it is a cheat command, so sv_cheat is necessary.
The recent additions to Reshade kinda helps, but not perfect as you can see. Source is such a cursed engine when it comes to depth buffer effects.
MXAO would be so cool to work perfectly. And some other depth buffer effects.
As you can see, it looks weird underwater even with the vgui disabled, but decreasing the Ambient Occlusion level would help anyway. Not a very big deal.Garrys Mod - Raycast Car Test 6 - Stabilizations!Ádám Pajor2018-03-24 | Great progress! A simple gearbox, and antiroll-bar simulation! This is just the beginning!
Pacejka and other things are coming later...Garrys Mod - Raycast Car Test 5 - N O P EÁdám Pajor2018-03-21 | Little upgrade... but it still says... NOPE...
STEAM DISCUSSION HERE! http://steamcommunity.com/app/4000/discussions/5/2949168687324518677Garrys Mod - Raycast Car Test 2 (early WIP)Ádám Pajor2018-03-19 | MORE POWEEEEER!!!Garrys Mod - Raycast Car Test 1 (early WIP)Ádám Pajor2018-03-19 | ...JoJos Bizarre Adventure (Arcade) #01 - Story Mode - JotaroÁdám Pajor2017-09-29 | From my Gaming Channel: goo.gl/qcDFeL Subscribe to Gaby & Joe Gaming for more gameplay videos!JoJos Very Weird DioVentureÁdám Pajor2017-09-21 | No wonder Jotaro has PTSD... Nigga stole mah Stand!!! WRYYY!!!
MY GAMING CHANNEL: goo.gl/JcS5dYGaby and Joes Bizarre Driving Adventure - Purple Guy is BreakableÁdám Pajor2017-07-20 | Just a little fun playing Garry's Mod...Gaby and Joe Gameplays channel TF2 promo feat. GLaDOSÁdám Pajor2017-05-08 | --READ THIS--
A few little moments from our Team Fortress videos. Some scenes are just for teaser. :P Watch the full videos to reveal what happened!
We'll upload new contents soon!JoJo x Friday the 13th Game - Jason uses Za Warudo!Ádám Pajor2017-03-12 | Shine! Kakyoin! Do or Donut... I could have put the characters faces on the video... BUT I REFUSED!JoJos Bizarre Adventure - Diamond Records (PC test recording)Ádám Pajor2017-03-03 | Game: ジョジョの奇妙な冒険 ダイヤモンドレコーズ
Recorded with OBS Studio Player on KOPlayer Android Emulator Computer spec: -i5-6402p -HyperX 8GB DDR4 2133MHz -Asus GTX 750
CPU usage during recording: 15-40%
About the game: Simple, but fun Free to Play RPG developed by CriWare, published by Bandai Namco Games. The game features story elements, characters and places from JoJo's Bizarre Adventure Part 1-4. While the gameplay is simple, it's really fun. You can improve your characters, add / replace skills. Spend diamonds on getting more XP or characters (random). It has that gamble feel to it when it comes to additional characters. The missions consist more areas and basically you need to beat the bad guys using good dodging skills, attacks and some teamwork sometimes (you can have up to 3 characters per team). A bit repetitive, but fun.untitled.mp4Ádám Pajor2017-01-29 | Really, don't watch this video!
I WARNED YOU!Untitled.mp4.oldÁdám Pajor2017-01-28 | My first experience with MMD... Memorable one. Yep, I ruined the stage's scaling...The Ancient Magus Bride - Day to Night Photoshop TimelapseÁdám Pajor2017-01-10 | Tried to turn a day scene to night. Not the fastest progress from me, I did some experimenting on this, some worked, some not. So it's something I need to improve at.