Uploaded April 2021 | Updated September 2026, 3 weeks ago
This Quest Mod details the rigorous (abusive) testing that one must go through to be an Overseer. in this Mod, you must demonstrate your S.P.E.C.I.A.L. characteristics to overcome several different challenges. Good Luck!
Link: nexusmods.com/fallout4/mods/50283?tab=description
About this mod
Do you have what it takes to be an Overseer? Are you... S.P.E.C.I.A.L.? This mod features a complete lore-friendly dungeon with several dark twists, challenging tests, and a thought-provoking story. Think you're in the top 5% of all candidates? Give this Vault a playthrough and find out!
Premise:
VaultX was built some time between when Project Safehouse began in 2054 (when the Vaults first began to be constructed by Vault-Tec Corporation) and the Great War of 2077. It was designed to test candidates for the position of Overseer in other Vaults.
VaultX is built as a series of seven concentric sections, nested one inside the other, with an eighth section—the control center—at its core. Each of the seven sections tests a different S.P.E.C.I.A.L. attribute (PC skill). Only by overcoming the challenge can the candidate pass inward into the next section. Only candidates who pass all seven tests and make it into the control center can qualify to become an Overseer.
The Hook:
When Vault X first went into operation, a radio ad was created, inviting candidates to undergo testing to see if they had the right stuff to become a Vault Overseer. That radio ad is still running, and gives the location of Vault X. The ad mentions all of the comforts and perks to be found inside Vault X (unlimited food, drink); in the desolate post-war landscape, Vault X sounds like a place that might be good to explore for supplies, or to hole up.
Manual Install instructions:
Unzip the contents of the .Zip
drag and drop the ESP, and two BA2 files into ...\steamapps\common\Fallout 4\Data
Open fallout 4
Open the mod tab and enable the .ESP.
Alternative Install instructions:
Download a mod manager of your choice
Download Aren't you special
Install via your mode via manager
Known mod conflicts
-Enhanced Blood Textures.
-reported issues with the entrance to the test area having texture rips issues (Please report if you experience this in the comments along with your mod stack)
Credits:
Writer: Lisa Smedman
Game Design: Lisa Smedman, Maurice Grela
Scripting and Creation Kit work: Maurice Grela
Voice actor: Maurice Grela
NRA painting by Karen Lorena Parker
Additional Notes:
This mod was prototyped using Twine by Lisa Smedman.
It can be played here: Aren't You Special by Lisa Smedman (itch.io)
Special Mentions:
Slevins Chem VFX mod for Guidance on visual effects
Vivian Li for playtesting
This Quest Mod details the rigorous (abusive) testing that one must go through to be an Overseer. in this Mod, you must demonstrate your S.P.E.C.I.A.L. characteristics to overcome several different challenges. Good Luck!
Link: nexusmods.com/fallout4/mods/50283?tab=description
About this mod
Do you have what it takes to be an Overseer? Are you... S.P.E.C.I.A.L.? This mod features a complete lore-friendly dungeon with several dark twists, challenging tests, and a thought-provoking story. Think you're in the top 5% of all candidates? Give this Vault a playthrough and find out!
Premise:
VaultX was built some time between when Project Safehouse began in 2054 (when the Vaults first began to be constructed by Vault-Tec Corporation) and the Great War of 2077. It was designed to test candidates for the position of Overseer in other Vaults.
VaultX is built as a series of seven concentric sections, nested one inside the other, with an eighth section—the control center—at its core. Each of the seven sections tests a different S.P.E.C.I.A.L. attribute (PC skill). Only by overcoming the challenge can the candidate pass inward into the next section. Only candidates who pass all seven tests and make it into the control center can qualify to become an Overseer.
The Hook:
When Vault X first went into operation, a radio ad was created, inviting candidates to undergo testing to see if they had the right stuff to become a Vault Overseer. That radio ad is still running, and gives the location of Vault X. The ad mentions all of the comforts and perks to be found inside Vault X (unlimited food, drink); in the desolate post-war landscape, Vault X sounds like a place that might be good to explore for supplies, or to hole up.
Manual Install instructions:
Unzip the contents of the .Zip
drag and drop the ESP, and two BA2 files into ...\steamapps\common\Fallout 4\Data
Open fallout 4
Open the mod tab and enable the .ESP.
Alternative Install instructions:
Download a mod manager of your choice
Download Aren't you special
Install via your mode via manager
Known mod conflicts
-Enhanced Blood Textures.
-reported issues with the entrance to the test area having texture rips issues (Please report if you experience this in the comments along with your mod stack)
Credits:
Writer: Lisa Smedman
Game Design: Lisa Smedman, Maurice Grela
Scripting and Creation Kit work: Maurice Grela
Voice actor: Maurice Grela
NRA painting by Karen Lorena Parker
Additional Notes:
This mod was prototyped using Twine by Lisa Smedman.
It can be played here: Aren't You Special by Lisa Smedman (itch.io)
Special Mentions:
Slevins Chem VFX mod for Guidance on visual effects
Vivian Li for playtesting








![CLASSIC Robot Pack for PC XBOX!! | Fallout 4 mods |
With this mod you can build 4 Classic versions of Mr Handy/Gutsy, the Protectron, Eyebots and the ever popular Securitron! All the best from Fallout 3 and Fallout New Vegas! One of the best mods this year! Download today for Xbox and PC!
PC: https://www.nexusmods.com/fallout4/mods/52147?tab=description
Xbox: https://bethesda.net/en/mods/fallout4/mod-detail/4215189
Thanks to the Capital Wasteland team for all their hard work!!
Capital Wasteland Robot Pack
About this mod
This mod adds in 4 New robots to the Automatron DLC, being the Classic Mister Handy & Gutsy, Classic Protectron, Classic eyebots and Securitrons, all based off their Fallout 3 and New Vegas designs. The Securitron is a brand new robot to Fallout 4 and has a fully new custom skeleton, animations and artwork.
Introduction
This mod adds in 4 New robots to the Automatron DLC, being the Classic Mister Handy & Gutsy, Classic Protectron, Classic Eyebots and Securitrons, all based off their Fallout 3 and New Vegas designs. The Securitron is a brand new robot to Fallout 4 and has a fully new custom skeleton, animations and artwork, these are all designed around the Create-A-Bot system in Fallout 4 so you can customise them at a Robot workbench. You can also find all these bots in Levelled Lists around the Commonwealth so they have special Mechanist, Rust Devil and vanilla variants.
Blueprints for the Securitron can be found in the Mechanists Lair.
Known Issues
Here are some known issues we will give the heads up on
- Not all pieces are interchangeable with vanilla and such due some animations and arm positioning that wasnt designed with the vanilla Fallout 4 Robots in mind, that being said we have done our best to add as much customisability as possible.
Features
- Adds Classic Variants of Robots found the Fallout 3 and New Vegas which are craftable at the Robot workbench.
- Will Spawn around the world alongside Vanilla and Automatron Robots.
- All paint colour options found in the Automatron DLC are useable on the Classic Robots and Securitrons.
- Has Utility skins for Protectrons like, Fireman, Police, Construction etc.
- Mr. Handys have Mr Gutsy skins along with some classic DLC related ones e.g. Enclave and Mr Orderly etc.
- Adds new weapons for robots that use classic designs.
- Adds new roaming vendor called Vendo-tron who sells Robot mods, he starts roaming around the Commonwealth after Mechanical Menace has been completed.
- Attacks workshops.
- Loads of face options for the Securitron screens including some old favourites.
- Full new animations and skeleton for the Securitron faithfully recreated.
- If the face is set to Muggy he will do special Idle lines and animations and you can also trade coffee cups for scrap with him.
- Dogmeat face on the Securitron has special Idle lines... well barks
Installing/Uninstalling
- Once installed please wait for the install message to finish before trying to make a robot in the Robot Workbench
- When uninstalling make sure you remove any of the added mods from any Robots you may have and then run the [UNINSTALL] Capital Wasteland Create-A-Bot Holotape and follow its instructions. CLASSIC Robot Pack for PC XBOX!! | Fallout 4 mods |](https://i.ytimg.com/vi/vL6is4ytCfU/mqdefault.jpg)

