Spitfire StoryboardsBlender Grease Pencil 2D – 3D Hybrid Storyboard Animatic Tutorial Playlist Part 1 of 6
(As requested/ suggested by people, I have broken the larger tutorial down into smaller videos for convenience. For those familiar with Grease Pencil basics, please skip to Part 2)
If you enjoy the content and wish to own it or support me, please visit my Gumroad:
– EXAMPLE SCENE 1 - BASICS – Create Grease Pencil Object – Draw mode, Canvas modes and Orientation – Standard Brushes -'Super Simple Man 2D' – Layers and materials
Bonus round : Sculpt and Edit modes (brief)
Credits:
"Scaffold Building pack 1" kit created by StarGraveStudios/ copper stache available on Blendswap. All other content created by Paul Coulthard, Spitfire Storyboards.
Blender Grease Pencil - Storyboard Animatic Tutorial - 1 of 6 - Basics, UI, Modes,CanvasSpitfire Storyboards2020-04-16 | Blender Grease Pencil 2D – 3D Hybrid Storyboard Animatic Tutorial Playlist Part 1 of 6
(As requested/ suggested by people, I have broken the larger tutorial down into smaller videos for convenience. For those familiar with Grease Pencil basics, please skip to Part 2)
If you enjoy the content and wish to own it or support me, please visit my Gumroad:
– EXAMPLE SCENE 1 - BASICS – Create Grease Pencil Object – Draw mode, Canvas modes and Orientation – Standard Brushes -'Super Simple Man 2D' – Layers and materials
Bonus round : Sculpt and Edit modes (brief)
Credits:
"Scaffold Building pack 1" kit created by StarGraveStudios/ copper stache available on Blendswap. All other content created by Paul Coulthard, Spitfire Storyboards.SCROOGE - ANIMATED MOVIE - I LOVE CHRISTAMS - SONG - STORYBOARD To FINAL ComparisonSpitfire Storyboards2023-12-22 | Storyboard animatic for the opening song and scene of Scrooge . Storyboarded by Paul Coulthard with small number of panels from Kartika Mediani and Pauline Foong.
Senior team Stephen Donnelly: Director Andrew Pearce: Producer Therese Sachse: Line Producer François Moret: Art Director Drew Robertson: VFX Supervision Kevin Hoppe: VFX Supervision Graham Silcock: Editorial Simon Allen: Animation Supervisor Marion Strunck: Animation Supervisor Georg-Sebastian Dressler: CG Supervisor Caine Dickinson: CG Supervisor Head of Story: Randeep Katari
Full credits on axis studios websiteSCROOGE - ANIMATED MOVIE - I LOVE CHRISTMAS - SONG - STORYBOARD ANIMATICSpitfire Storyboards2023-12-22 | Storyboard animatic for the opening song and scene of Scrooge . Storyboarded by Paul Coulthard with small number of panels from Kartika Mediani and Pauline Foong.
Senior team Stephen Donnelly: Director Andrew Pearce: Producer Therese Sachse: Line Producer François Moret: Art Director Drew Robertson: VFX Supervision Kevin Hoppe: VFX Supervision Graham Silcock: Editorial Simon Allen: Animation Supervisor Marion Strunck: Animation Supervisor Georg-Sebastian Dressler: CG Supervisor Caine Dickinson: CG Supervisor Head of Story: Randeep Katari
Full credits on axis studios websiteDESTINY 2 - Storyboard to Final Comparison - Nimbus and Rohan actionSpitfire Storyboards2023-11-14 | Short scene with Nimbus and Rohan saving Osiris. Full details on Axis Studios WebsiteCLASH ROYALE - Card Evolution - Storyboard Comparison (no sound)Spitfire Storyboards2023-10-18 | Credits on videoMarch of the Machine Official Cinematic – Magic: The Gathering - Storyboard ComparisonSpitfire Storyboards2023-05-17 | Storyboard comparison . I boarded and co-directed this with Jon Yeo
Axis Studios is back with a new Magic: The Gathering cinematic trailer with long-term partner Wizards of the Coast.
Magic: The Gathering - March of the Machine brings the Phyrexian arc to an end as those who remain band together for one final battle.
The 10th cinematic trailer created in collaboration with Wizards of the Coast, the team were tasked with visualising Elesh Norn's Phyrexian invasion of realms, the downfall of Karn at her hands, and the return of the reborn Elspeth. An exciting set of characters within a relatively abstract and strange environment, the trailer is a balance between elegance and horror.
Congrats to all the team involved, including Director Jon Yeo, Co-Director Paul Coulthard, Executive Producer Laura Yeo, Supervising Producer Alvaro Montenegro, Producer Olga Kotas, CG Supervisor Vania Alban Zapata and Art Director Gareth Hector.
https://lnkd.in/eqRF5FAY
#MTG #MagicTheGathering #MTGMachine #axisstudios #animation #cinematic #cinematictrailer #invasionLEGEND - A Dragon Ball Tale - Storyboards and Animation DEEP DIVE - With Naseer PashaSpitfire Storyboards2022-12-31 | LEGEND Naseer Pasha joins me for a deep dive through his storyboards and animation passes for his amazing fan film.
00:00 Introduction 01:07 Why Nas made the film 01:46 Satisfyng the storyteller 02:21 Creating the inital beat boards 02:57 How long it all took 03:14 Boarding it within a limited time range 04:14 Timing Animatics on personal projects 05:41 on PRO projects advice -TIMING TAKES TIME 06:35 Making the initial Trailer 07:32 Cycle of Creative energy vs burnout 09:03 BONUS : 'Return of the Beggar King' Short 12:48 The IMPACT Nas's work had on me 13:39 The power of very short, polished work 14:32 How Beggar King Evolved into LEGEND 16:08 Using reference smartly 17:08 Meeting Nas through his work 17:59 Projects leading to Pro work / Imposter Syndrome 20:38 LEGEND - STORYBOARD ANIMATIC 20:53 Storyboarding for yourself vs for client 22:52 Wanting to animate the whole thing himself 24:14 Roughness of boards / passes 25:01 Keeping the creativity in action fresh 25:46 Why daydreaming is productive 27:04 Did Nas ever have any burnout? 28:27 Restricting time on project adds to momentum 29:55 Action camera and body mechanics talk 32:33 Letting action Lead the camera + overshoot 35:26 Vegeta Bouncing Broly-timing and camera 36:31 BREAKING THE 180 rule to GREAT EFFECT 40:40 The Broly Bulk up + my ignorance of DBZ ;) 41:35 LEGEND - ROUGH ANIMATION PASS 43:00 Vegeta groundwork, dashing, camera 43:43 Action variety for unpredictability - Vegeta can't get grabbed 46:52 "You are not scared to lose your characters" Camera tracking 47:39 The level of abstraction in modern anime 49:15 Solid Groundwork, framing for action, kung fu films 51:13 Changes between boards and animation 54:22 Changes are expensive on productions but less so on personal 55:06 LEGEND- ROUGH + CLEAN ANIMATION COMPARISON 56:01 BROLY POWER UP - Animation and FX 58:42 BONUS: ALTERNATE VEGETA SWORD FX 59:37 Chopping off the arm - CUTTING on action 1:00:51 Acting out action in front of people ;) 1:01:45 Nas's base FRAME COUNTS+HOLDS 1:03:06 Chichi's DOH Expression moment. Animating on Paper 1:03:29 Timing and spacing for high impact 1:04:57 How much was animated on Paper? 1:06:05 THE RIBS!! "You're meant to FEEL it, not see it" 1:08:32 Abstraction of hands and feet for speed 1:10:10 IT'S OVER 9000! Cheekiest shot in film! 1:13:45 How DBZ passed me by / How we discovered anime in the 90's 1:15:54 Some of Nas's favourite shots 1:16:27 MURDA! And FX Chat 1:17:07 GOKU - SPITS FIRE (and Giant hand imprint) 1:18:40 EXPRESSIVE FX,COLOUR,MOTION 1:19:36 SAVIOUR FROM HEAVEN Shot - comping the subtitles 1:21:39 GOKU Attacks LINE ANIMATION to FINAL Comparison 1:23:31 BONUS: BROLY'S ARM CONTINUITY 1:24:40 Opening scene was added late 1:25:43 Easter egg crowd shot - the whole crew 1:26:16 Nas's current software setup 1:26:42 VEGETA's Blastoff - Exagerating build up/anticipation 1:27:23 Camera work in AfterEffects vs TV Paint 1:28:12 Vegeta abstraction and camera move 1:29:02 The gut punches FINAL version 1:31:28 Posing choices on the BROLY ground bounce shot 1:32:06 HOW LONG EACH PASS TOOK 1:33:07 Background lense warp on GOKU powerup 1:34:31 BROLY's FINAL FX - Nas's FX CRASHCOURSE 1:36:47 BROLY- INSANE DISTORTION on defeat 1:38:07 VEGETA - Sunset calm 1:38:16 Painting on CEL. A lost art 1:39:43 WRAP UP + Big Thanks to Nas for the inspiration
Thanks for watchingBlocklords - Protect Your House Cinematic Trailer - Storyboard to Final - ComparisonSpitfire Storyboards2022-12-21 | Short Storyboard animatic for Blocklords 'Protect Your House' Trailer comparison. Full Credits on Axis Studios websiteHow to Key Visibility on a Blender Grease PencilSpitfire Storyboards2022-11-03 | 2 quick methods of keying the visibility toggle of a grease pencil object or layersBLENDER LIVESTREAM : UBISOFT SHOT MANAGER FREE ADDON DEMO (PREVIS, HYBRID + STORYBOARD TOOLS)Spitfire Storyboards2022-10-16 | Demoing and Exploring the EXCELLENT Ubisoft Shot Manager addon for blender.
I have been using this addon in beta for around a year and It's finally time to demo this and spread the word, for the betterment of blender-kind.
The addon is developed by Julien Blervaque of Ubisoft.
Features include:
-Shot management (duh..)
-Interactive UI Strips on timeline for moving coverage and cameras
-Convert from exisiting camera markers
-Overlapping coverage and elipses playing live in scene
-Multiple camera takes
-Retimer feature (You are going to LOVE this) that retimes EVERYTHING in scene
-2d Storyboarding features
-2d-3d hybrid storyboarding features
-Extension customisation options
-Extensive export options including playblasts and stamped information
-lots more
NOTES TO DO WITH BUG FIXES THAT OCCURED : -Duplicate takes and make all cameras unique bug now fixed -Grease pencil keys will now move with shot stack if you hold shift (provided the GP is still attached to the shot)
TIMESTAMPS:
00:00 Livestream Intro 03:59 Overview of Livestream content 11:27 OVERVIEW, U.I , TOOLTIPS 19:25 3D PREVIS DEMO (MAIN FUNDAMENTALS) 23:40 CREATING SHOTS/CAMERAS 36:44 'SHOTS PLAY' MODE + SEQUENCE TIMELINE 43:41 Q&A 1 47:24 SHOT/CAMERA 'TAKES' 58:20 CONVERTING CAMERA BINDINGS 1:03:33 RETIMER (OH MY!!) 1:14: 00 Playback speed feature 1:16:38 Q&A 2 1:18:48 Using with the Camera Rig Addon 1:23:27 WORKFLOW WITH CURSOR SNAPPER 1:40:02 HYBRID STORYBOARD FEATURES 1:49:50 2D STORYBOARD FEATURES (Briefly) 2:00:00 Continuous Drawing mode(Hybrid) 2:02:06 Q&A 3 2:03:54 RENDER OPTIONS / PLAYBLASTS 2:11:05 PROJECT SETTINGS + STAMP INFO 2:18:00 SUGGESTED FOLDER STRUCTURE 2:15:29 Q&A 4
Our fabulous co-host Grease Monkey youtube.com/c/BlenderGreaseMonkeyMTG - Innistrad : Crimson Vow - Storyboard BTS - Grease Pencil Blender #shortsSpitfire Storyboards2022-01-20 | Done in Blender Grease Pencil in 3d space
#blender #blendergreasepencil #greasepencil #wotc #crimsonvow #vampires #storyboard #gothic #blenderdaily #b3d #axisstudiosgroup #magicthegathering #mtgInnistrad: Crimson Vow Cinematic Trailer – Magic: The Gathering - Storyboard Comparison - BLENDER GPSpitfire Storyboards2022-01-20 | Happy to be able to share the full storyboard / animatic comparison for CRIMSON VOW done with Axis for WoTC. Done in Blender Grease Pencil in 3d space Director: Jon Yeo Storyboard/blender: Paul Coulthard Editor : Iain Miller For full credits of final cinematic, see Axis Studios website. #blender #innistrad #blendergreasepencil #greasepencil #wotc #crimsonvow #vampires #storyboard #gothic #blenderdaily #blenderofficial #b3d #axisstudios #axisstudiosgroup #magicthegathering #mtgstoryboard Time-lapse close up #shortsSpitfire Storyboards2021-10-11 | #shorts #timelapse #storyboardstoryboard Time-lapse fight 4 #shortsSpitfire Storyboards2021-10-11 | #shorts #timelapse #storyboardcharacter pose sheet Time-lapse #shortsSpitfire Storyboards2021-10-09 | #shorts #timelapse #conceptstoryboard Time-lapse fight 3 #shortsSpitfire Storyboards2021-10-09 | #shorts #storyboard #timelapsestoryboard Time-lapse fight 2 #shortsSpitfire Storyboards2021-10-07 | #shorts #storyboard #timelapsestoryboard Time-lapse fight #shortsSpitfire Storyboards2021-10-07 | #shorts #storyboard #timelapseMETROID run cycle #shortsSpitfire Storyboards2021-10-06 | ...David and Goliath storyboard 3 #shortsSpitfire Storyboards2021-10-06 | ...David and Goliath storyboard 2 #shortsSpitfire Storyboards2021-10-06 | ...David and Goliath storyboard practice #shortsSpitfire Storyboards2021-10-06 | ...Storyboard practice Cathedral Fight #shortsSpitfire Storyboards2021-10-06 | ...METROID - 4K - Samus Run Cycle + SPEED BOOSTER - Blender Grease Pencil + Davinci/AESpitfire Storyboards2021-10-04 | METROID – SAMUS Run cycle / Speed booster . Sound ON (Please view in 1440p or 4k ). -RUN CYCLE ANIMATION BASED 100% ON SUPER METROID. -Suit based on Super + Other M. -Samus is 2d animation, BG is 3d. Sofware used : Blender, Clip Studio, Davinci Resolve. MASSIVE thank you to @greasemonkey for helping me with the BG cycle , blender comping , sage advise and getting this thing finished. Also thanks to @mathiaszamecki very early on for some AD advice. Nice to finally get this out the door. Long live Samus.
Samus and Metroid are copyright Nintendo Entertainment
00:00 - Intro to Cursor Snapper 01:24 - Download and Install 02:28 - 3D Cursor Workflow 03:30 - The importance of the CANVAS / GRID 04:08 - Draw mode + FREEFORM layout pass 07:48 - Stress Test - Rough Layer/pass 09:08 - Getting back to keys to refine drawings 09:19 - Quick camera refresher (text only, see other tuts for camera) 09:38 - Why we need CURSOR SNAPPER + Activating the Addon 11:07 - The 3 Snapping modes : First, Center and Base 11:45 - Hotkeys = SHIFT + up/down (only works in viewport) 13:10 - Snapping to one layer (eg.rough) while drawing on another (eg. clean) 15:05 - Hotkeys only work in viewport 15:33 - Stress Test Tiedown / Clean up layer 17:25 - Snapping to different layers as you refine 17:59 - Tips for consistent grounding in 3D space 20:07 - Using EDIT mode to reposition Strokes. Don't need to use OBJECT mode 22:14 - Snapping between multiple GP objects 23:10 - Tips for inbetweening 27:14 - Tip for doing artwork in mid-air 29:06 - DOT PATH method + Stroke Interpolate (2.91on) 32:43 - DOT PATH ULTRA MODE : Autokeying with SURFACE mode (THIS IS FUN!!!!!) 36:02 - V1.0 Known Limitations / Object Mode Limitations 38:00 - Modifiers and FX limitations 42:10 - Tracking and Parenting limitations 43:20 - Closing comments, links to DOC and DISCORD 44:04 - GO!!!!!!!!
Coded by Ed White (EDWHITE3D ) Initial concept and testing by Paul Coulthard (Spitfire Storyboards)
Animatic scene created as way of stress testing and exploring our new 'Cursor Snapper' Addon-on for blender Grease Pencil. The add-on is designed to enhance the function of the '3d cursor' method of placing GP drawings. It allows the following features: -Freeform approach to staging and drawing in 3d space -Snap cursor and canvas back to any key, and layer, any GP object -No need to create object keys or match them in order to 'step' the motion -Opens up the potential of the 3d cursor mode with consistent workflow -Is really fun :)
Character action in scene done 100% using this method. One GP object.
Full tutorial and add-on release to come soonish...
Viewport Render Markers Gumroad : gumroad.com/l/QfiVe Github : github.com/edwardswhite/ViewportRenderMarkersBlender Grease Pencil - Sci-fi Action Animatic Tutorial - 4 of 4 - Process Timelapse (to music)Spitfire Storyboards2020-06-19 | Part 4 of 4 Process timelapse for anyone interested. Had a few corrupted files so some of the clean up section is missing. CheersBlender Grease Pencil - Sci-fi Action Animatic Tutorial - 3 of 4 - Lighting, FX, Depth of fieldSpitfire Storyboards2020-06-16 | Part 3 of 4. This part goes in depth into how we can use blender 2.83's (required , or later) fantastic new lighting to affect grease pencil artwork, various fx modifiers like rim lighting, blur, motion blur, and the importance of depth of field. Bonus discussion at the end about 'stepped' interpolation issues.
Contents: 00:00 - Intro 00:42 - LIGHTING (EVEE) 00:42 - Lighting environment for purpose 01:45 - Using scene lights with grease pencil 04:31 - Light proximity to GP object 07:30 - Keying lights to enhance FX (Muzzle flash) 08:56 - FX MODIFIERS 08:56 - FX : RIM 11:02 - Keying FX modifiers 12:08 - The POWER of depth of field 13:09 - FX : BLUR and how to use it for DoF and motion blur 14:42 - Depth of field in camera settings (focal range, focal object, f-stop) 16:44 - Awesome feature : 'use as depth of field ' setting 18:45 - Motion blur by keyframing 21:19 - Blood spirt layer : blur and wave distortion 22:36 - FX: GLOW 23:17 - Finishing touch : Sword glint 24:03 - 'post '/ mot 'post' live in EVEE 25:58 - final shot, once more with feeling
26:13 -ENCORE ;) Question about interpolation modes. Highlighting how to do it, and the challenges of using it with 3d objects.Blender Grease Pencil - Sci-fi Action Animatic Tutorial - 1 of 4 -3D layout, exploration, cameraSpitfire Storyboards2020-06-15 | Part 1 of 4. Focusing on 3D Layout, exploring the environment, adding atmosphere lighting, positioning characters and scouting for camera angles.
REGARDING THE WORLD VOLUME : In 4.2 onward, EEVEE got rewritten, and there is NO World volume anymore (yeh, I Know.....I hate this change) , so the way to do this now is to create a massive object like a sphere or cube, and in the OBJECT side of the shading, add a PRINCIPLED VOLUME to that object. The result is similar enough. RIP world volume ;(
Contents: 00:00 - Intro 01:21 -Where do I start , when planning a scene? 02:00 -Using an environment to explore a scene 02:59 -Adding some simple atmosphere / Volumetric shader 06:09 - Scouting out a location and framing 08:19 - Camera. Keyframing and lock to view 09:14 - Why don't I use camera paths? 10:43 - Quick refresher on object keying 11:14 - 3D Characters, taking it one character at a time 12:14 - quick refresher : create grease pencil and parent to 3d 13:33 - Planning out the enemies 1 by 1Blender Grease Pencil - Sci-fi Action Animatic Tutorial - 2 of 4 - Full 2D storyboard processSpitfire Storyboards2020-06-15 | Part 2 of 4. This focuses on the full 2d process of using grease pencil to flesh out and choreograph the action between characters. A short evaluation of the 'parent to 3d object' technique at the end.
Contents: 00:00 - Finding flow with uber roughs 00:26 - Refining character rough 00:46 - UPDATED Optimal viewport settings for drawing 03:29 - Main character clean up and flat 05:00 - Enemy 1 - rough and clean 06:47 - Enemies 2 and 3 07:38 - Focus on key moments of engagement 08:56 - Enemy 4 : Decapitation, timing, silhouettes and composition 11:23 - Quick tip: restricting frame range to focus on one section of timeline 12:03 - Enemies 5 6 and 7 13:13 - 2D and 3D together, comparison 13:51 - Evaluating the process of parenting to 3D : When is it worth it? Pros and cons.Channel UPDATE : Community Page + FREE Blender filesSpitfire Storyboards2020-06-10 | Hi Everyone. Thanks so much for your support. We've hit 2000 subs. This update covers the new community page and the FREE blender files I have released.Blender Grease Pencil - 2D 3D Action Tracking Shot - Animatic - StoryboardSpitfire Storyboards2020-04-30 | A short , but fairly complex Action tracking shot. Taking the principles laid out in my tutorials, I pushed things a little further with multiple characters interacting in 3d space using reatime in EVEE, with 3d lights casting colour onto the scene and GP.
4 PART TUTORIAL / BREAKDOWN NOW AVAILABLE
Credits:
All visuals by Paul Coulthard
Purchased music and SFX from Ghost Hack and Infinity packs, and various other freeware sources.Blender Grease Pencil - Storyboard Animatic Tutorial - 5 of 6 - Advanced pathing, Camera trackingSpitfire Storyboards2020-04-16 | Blender Grease Pencil 2D – 3D Hybrid Storyboard Animatic Tutorial Playlist Part 5 of 6
– EXAMPLE SCENE 3 – Advanced action , flight path, multiple cameras – Camera view – 'Super simple man 3D' – basic animation, camera – Camera Constraint for camera tracking – Make GP Object , parent to 3D – Rough and clean layers time lapse – Switching Cameras on timeline ; markers + bindingBlender Grease Pencil - Storyboard Animatic Tutorial - 2 of 6 - Layout, rough boarding, camerasSpitfire Storyboards2020-04-16 | Blender Grease Pencil 2D – 3D Hybrid Storyboard Animatic Tutorial Playlist Part 2 of 6
Contents:
– EXAMPLE SCENE 1 cont.- LAYOUT STAGE (the real fun starts here) – Blocking out a plan / path – Roughing out 2D poses – 2D -3D Hybrid and its flexibility – Refining artwork – Cameras : create, keyframing and lenses
Credits:
"Scaffold Building pack 1" kit created by StarGraveStudios/ copper stache available on Blendswap. All other content created by Paul Coulthard, Spitfire Storyboards.Blender Grease Pencil - Storyboard Animatic Tutorial - 4 of 6 - 3D object parenting, FX, ModifiersSpitfire Storyboards2020-04-16 | Blender Grease Pencil 2D – 3D Hybrid Storyboard Animatic Tutorial Playlist Part 4 of 6
– EXAMPLE SCENE 2 – 3D Object Parenting – 3D Object for layout and ref – Parenting Grease Pencil to 3D Object – FX layer : Rim light ; Modifier : Hue/saturation/ TintBlender Grease Pencil - Storyboard Animatic Tutorial - 6 of 6 - Rotoscoping in 3D space, import FBXSpitfire Storyboards2020-04-16 | Blender Grease Pencil 2D – 3D Hybrid Storyboard Animatic Tutorial Playlist Part 6 of 6
– EXAMPLE SCENE 4 – Rotoscoping in 3D Space – Mixamo and importing FBX animation – Setting up GP for rotoscoping – Optimal viewport for rotoscoping
IMPORTANT NOTE : The purpose of this video is stated clearly as being specifically geared towards rotoscoping freeware 3d animations, as part of the previs (previsualisation) process. Mixamo is free and allows for the animations to be used in personal, commercial and non profit projects. Please do not use any animations that you do not have the right/permissions to. I am not encouraging the use of rotoscoping for beginners as something to lean on, but for use as part of a particular process.
Credits:
"Scaffold Building pack 1" kit created by StarGraveStudios / copper stache available on Blendswap. All other content created by Paul Coulthard, Spitfire Storyboards.Blender Grease Pencil - Storyboard Animatic Tutorial - 3 of 6 - Scene process, Camera explorationSpitfire Storyboards2020-04-16 | Blender Grease Pencil 2D – 3D Hybrid Storyboard Animatic Tutorial Playlist Part 3 of 6
- EXAMPLE SCENE 1 cont – Step by step – Roughing out time lapse – Clean up and time lapse – Secondary character – Exploring camera angles
-Bonus round : Interpolation modes (Linear v Constant)
Credits:
"Scaffold Building pack 1" kit created by StarGraveStudios/ copper stache available on Blendswap. All other content created by Paul Coulthard, Spitfire Storyboards.Blender Grease Pencil - 2D 3D Hybrid Storyboard Animatic -TutorialSpitfire Storyboards2020-03-31 | Using grease pencil in 3d space to create storyboard animatics. (Apologies for audio issues)
If you enjoy the content and wish to own it and support the channel please visit my gumroad:
02:19 – EXAMPLE SCENE 1 - BASICS 02:54 – Create Grease Pencil Object 04:38 – Draw mode, Canvas modes and Orientation 10:18 – Standard Brushes 11:17 -'Super Simple Man 2D' – Layers and materials
12:57 – Bonus round : Sculpt and Edit modes (brief)
13:37 – EXAMPLE SCENE 1 - LAYOUT STAGE (the real fun starts here) 15:57 – Blocking out a plan / path 18:08 – Roughing out 2D poses 21:48 – 2D -3D Hybrid and its flexibility 22:52 – Refining artwork 25:26 – Cameras : create, keyframing and lenses
27:35 - EXAMPLE SCENE 1 – Step by step 28:18 – Roughing out time lapse 29:04 – Clean up and time lapse 30:27 – Secondary character 30:48 – Exploring camera angles
32:21 -Bonus round : Interpolation modes (Linear v Constant)
33:33 – EXAMPLE SCENE 2 – 3D Object Parenting 34:10 – 3D Object for layout and ref 34:55 – Parenting Grease Pencil to 3D Object 36:49 – FX layer : Rim light ; Modifier : Hue/saturation/ Tint
38:54 – EXAMPLE SCENE 3 – Advanced action , flight path, multiple cameras 39:21 – Camera view 40:48 – 'Super simple man 3D' – basic animation, camera 41:43 – Camera Constraint for camera tracking 42:37 – Make GP Object , parent to 3D 44:28 – Rough and clean layers time lapse 44:46 – Switching Cameras on timeline ; markers + binding
47:10 – EXAMPLE SCENE 4 – Rotoscoping in 3D Space 48:08 – Mixamo and importing FBX animation 49:09 – Setting up GP for rotoscoping 50:13 – Optimal viewport for rotoscoping
IMPORTANT NOTE : The purpose of EXAMPLE SCENE 4 is stated clearly as being specifically geared towards rotoscoping freeware 3d animations, as part of the previs (previsualisation) process. Mixamo is free and allows for the animations to be used in personal, commercial and non profit projects. Please do not use any animations that you do not have the right/permissions to. I am not encouraging the use of rotoscoping for beginners as something to lean on, but for use as part of a particular process.
Credits:
"Scaffold Building pack 1" kit created by StarGraveStudios/copper Stache available on Blendswap. All other content created by Paul Coulthard, Spitfire StoryboardsBlender Grease Pencil - 2D 3D Hybrid Animatic - Tutorial PreviewSpitfire Storyboards2020-03-25 | Quick preview trailer for my first tutorial, which will be available soon. It will cover how I approach making animatic sequences in blender, utilising 2d artwork within 3d space.Blender 2.8 Grease Pencil - 2d 3d hybrid clip 01- WingsuitSpitfire Storyboards2019-11-09 | Really short animatic experiment in blender 2.8 Grease Pencil. 2d drawn layers in 3d layout environment. Early days for me, but as a proof of concept , I am getting the hang of it. It's an definitely an interesting way of working, with big implications for hybrid workflows and storyboard /animatic/layout pipline. More to come down the line.Dawn of War 3 Complete Cinematic Storyboard AnimaticSpitfire Storyboards2018-02-22 | Complete storyboard animatic from DAWN OF WAR 3 Cinematic cutscenes. Storyboard by Paul Coulthard www.spitfirestoryboards.com Directed by Abed Abonamous. Produced by Caleb Bouchard. Final Animation by Axis Animation. Dawn of War by Relic Entertainment. Warhammer 40K owned by Games WorkshopDawn of War 3 Cinematic 8 Storyboard ComparisonSpitfire Storyboards2018-02-22 | Storyboard comparison video from DAWN OF WAR 3 Cinematic cutscenes. Storyboard by Paul Coulthard www.spitfirestoryboards.com Directed by Abed Abonamous. Produced by Caleb Bouchard. Final Animation by Axis Animation. Dawn of War by Relic Entertainment. Warhammer 40K owned by Games WorkshopDawn of War 3 Cinematic 7 Storyboard ComparisonSpitfire Storyboards2018-02-22 | Storyboard comparison video from DAWN OF WAR 3 Cinematic cutscenes. Storyboard by Paul Coulthard www.spitfirestoryboards.com Directed by Abed Abonamous. Produced by Caleb Bouchard. Final Animation by Axis Animation. Dawn of War by Relic Entertainment. Warhammer 40K owned by Games WorkshopDawn of War 3 Cinematic 6 Storyboard ComparisonSpitfire Storyboards2018-02-22 | Storyboard comparison video from DAWN OF WAR 3 Cinematic cutscenes. Storyboard by Paul Coulthard www.spitfirestoryboards.com Directed by Abed Abonamous. Produced by Caleb Bouchard. Final Animation by Axis Animation. Dawn of War by Relic Entertainment. Warhammer 40K owned by Games WorkshopDawn of War 3 Cinematic 5 Storyboard ComparisonSpitfire Storyboards2018-02-22 | Storyboard comparison video from DAWN OF WAR 3 Cinematic cutscenes. Storyboard by Paul Coulthard www.spitfirestoryboards.com Directed by Abed Abonamous. Produced by Caleb Bouchard. Final Animation by Axis Animation. Dawn of War by Relic Entertainment. Warhammer 40K owned by Games WorkshopDawn of War 3 Cinematic 4 Storyboard ComparisonSpitfire Storyboards2018-02-22 | Storyboard comparison video from DAWN OF WAR 3 Cinematic cutscenes. Storyboard by Paul Coulthard www.spitfirestoryboards.com Directed by Abed Abonamous. Produced by Caleb Bouchard. Final Animation by Axis Animation. Dawn of War by Relic Entertainment. Warhammer 40K owned by Games WorkshopConstant Parasite - ScreenclayFX - Storyboard AnimaticSpitfire Storyboards2017-11-16 | "Constant Parasite" Storyboard Animatic produced for ScreenclayFX, for their live-action/vfx short film. Visit their website www.screenclayfx.com
Credits: Directed by Christian Bull Created by Christian Bull and Aidan Harte Storyboard/animatic by Paul Coulthard
Music A. Boësset (1587-1643) Nos esprits libres et contentsDawn of War 3 Cinematic 3 Storyboard ComparisonSpitfire Storyboards2017-05-10 | Storyboard comparison video from DAWN OF WAR 3 Cinematic cutscenes. Storyboard by Paul Coulthard www.spitfirestoryboards.com Directed by Abed Abonamous. Produced by Caleb Bouchard. Final Animation by Axis Animation. Dawn of War by Relic Entertainment. Warhammer 40K owned by Games Workshop.Dawn of War 3 Cinematic 2 Storyboard ComparisonSpitfire Storyboards2017-05-10 | Storyboard comparison video from DAWN OF WAR 3 Cinematic cutscenes. Storyboard by Paul Coulthard www.spitfirestoryboards.com Directed by Abed Abonamous. Produced by Caleb Bouchard. Final Animation by Axis Animation. Dawn of War by Relic Entertainment. Warhammer 40K owned by Games Workshop.