IntrovertedOwl
#1 (New Game+ run) Legend of Dragoon: some truths for the peeps
updated
Just a little randomness while I'm putting the full video together.
Have a tremendous day or else.
Peace & love, dueces - ITOwl.
#moments #RPG #ps2
Peace & love, dueces - ITOwl.
#playstation1 #Introvertedowl #Valkyrieprofile #retrogaming
Peace & love, dueces - ITOwl.
#playstation1 #Introvertedowl #Valkyrieprofile #retrogaming
I've noticed a pattern with parries and dodges and made a video about it regarding the game Stellar Blade on PS5. So obviously I'm going to frame by frame everything in the most boring to watch way imaginable talking about nerd stuff. Hopefully you enjoy. My sounds are getting better imo, so hopefully the vibes are good too.
Today's date 2-23-2024
0:00 - Intro / written interview
7:03 - Frame by framing evade & burst mechanics
18:29 - A parry "posture" meter? / more evade & parry stuff
31:37 - Post Edit (parrying)
35:00 - Remaining concerns
39:56 - Closing / preorder trailer
Stay blessed everyone.
Peace & love, dueces - ITOwl.
#stellarblade #itowl #reaction
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Owl's Written review:
In terms of traditional fighting games, I think this is a solid and unique outing. My only negative about this game is that it seemingly doesn't have a practice mode, which is bizarre and just about unforgiveable... but that aside it's not a complicated game to pick up at all.
The number of moves in the move-lists you can count on one hand sometimes two.
All in all it's a simple fighter with 3 custom combo stocks that you get per match which triples as borderline unblockable mixup tool & a punish tool. The movement looks slow but the dashes are incredibly fast. Especially Sojiro's dash.
Alongside the powerful offense is the defensive ability to repel strikes and potentially disarm the attacker - or punish with a God Speed activation. Similar to Budokai 3's teleport (only more unpredictable), when in God Speed mode you can teleport behind your target which the defender would then have to guess in advance which direction to block.
Some characters can counter with counter stances while others benefit from saving their speed stocks to counter the opponent's.
Beyond the gameplay lies a standard story mode which acts more like arcade mode with character specific what-if tales and occasional dialogue. Additional modes are two survival based endurance battles which'll have you in 1v1s or 1v2 against fodders.
This is a full packaged game unfortunately shackled onto the PSP in what is otherwise a great outing for Rurouni Kenshin. While lacking the obvious practice mode / Versus Mode / and limited movesets, it's a far cry from its PS1 predecessor.
-Con lacks practice mode.
-Con only 3 of 23 characters are available at start.
Store GRADE: 78 Good.
ITOwl's GRADE: 84 Great.
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0:00 - Overview
7:35 - Various clips & matches
19:10 - Sojiro is insane
Peace & love, dueces - ITOwl.
#PSP #Introvertedowl #rurounikenshin #retrogaming
Attacks are mad react-able in this game and most of them have a sizeable amount of recovery. Due to this every button is a big commitment here. Kenshin, however, has a light special attack that makes him full-body invincible until the attack is active & hits mid.
There's no practice mode, so I can't test this, but Kenshin's move seems relatively safe on block as well... It recovers faster than most normals. So the only way to punish Kenshin is if your character has a built-in counter attack, your character also has a fully invincible move of their own, or a timely jump-in.
I've only seen one other character with one and that was Senoske, but his seems more punishable and also much, much more react-able... Labbing TO BE CONTINUED...
Peace & love, dueces - ITOwl
#fightinggame #retrogaming
I was going to let the whole thing rock but a lot of "story mode" here is just unspoken text in Japanese and only once in awhile do they actually speak.
0:00 - Introduction / Suggesting games
2:17 - Story mode fights / my understanding of gameplay
30:05 - Final stretch
Peace & love, dueces - ITOwl.
#PSP #Introvertedowl #rurounikenshin #retrogaming
This video is testing to make sure the game captures. I'm venturing into the PSP world. If anyone knows of any PSP titles you think I might like drop the word in the comments.
It's highly likely that I'll do a tryout episode on this game at the very least.
Peace & love, dueces - ITOwl.
#psp #fightinggame #IntrovertedOwl
The funny thing is I also got 2k12 for ps2 and it's literally the same game as 2k9 as well but with more glitches. So I just went with 2k11 since it still has Iverson and Tmac and the music is better. There was a miswording in the video when talking about post move tendencies. To get the CPU to do post moves you have to turn hookshot down to a minimum or to 0.
For instance, in this video I have Kareem's hookshot set very high but as you'll see he never does a hookshot but instead all he does is a quick 180 jump shot. If I set his fadeaway to a high number and turn his hookshot to 0 then he'd start doing post moves and up and unders... But hook shots don't seem to exist in this game.
0:00 - Demo play / various talks
3:37 - Going over player tendencies
9:29 - Situation 1 quarter scoring test
24:18 - Full Game CPU/CPU (no com)
Peace & love, dueces - ITOwl.
#NBA2k11 #ps2 #introvertedowl
Peace & love, dueces - ITOwl.
#playstation2 #Introvertedowl #retrogaming
This video was recorded a few days ago, I'm aware there's a short preorder trailer that released today. 2/7/2024
0:00 - Reading interviews
9:00 - Revisiting Trailer 1 (examining & pausing...)
20:12 - Revisiting Trailer 2 (examining....)
23:30 - Checking out old boss fight footage
30:15 - Additional information on PSN
Hope everyone is staying safe. Weather has been crazy of late. Stay warm.
Peace & love, dueces - ITOwl.
#stellarblade #itowl #reaction
0:00 - Stellar Blade trailer watch
6:51 - Owl's concern flag 1 (game style info)
9:44 - concern flag 2 (skill tree)
11:22 - concern flag 3 (environments)
21:12 - A few expectations
23:02 - concern flag 4 (can Eve carry?)
30:50 - Examining Game Functions
55:38 - Hopes
56:30 - Topic ... The communities will be the worst part
Peace & love, dueces - ITOwl.
#itowl #reaction #topic
Idk if I'll finish this 100% but I'm having fun learning the game still so it's a go for now. Might as well enjoy it while it lasts.
Peace & love, dueces - ITOwl.
#itowl #tekken8
The plan is to learn how to play as a beginner and reach a respectable level in knowledge if nothing else. I plan on playing offline and just mess around with the content while learning at my own pace, hopefully similar to SC6.
Peace & love, dueces - ITOwl.
#itowl #tekken8
0:00 - Intro / YYH Spirit Detective
19:03 - YYH Tournament Tactics
Peace & love, dueces - ITOwl.
#gameboyadvance #Introvertedowl #yuyuhakusho #retrogaming
In a way this feels like the first video I've made in months. I'm starting the year off slow but I know I'll hit my stride. The channel's hibernating as of now, in the meantime I'm brainstorming future moves. Thank you for your patience friendlies. Don't let nothing keep you down!
0:00 - Intro / ITOwl news
2:19 - Channel over the seasons
6:28 - Valkyrie Profile
8:40 - Bootleg theater / anime update
10:15 - Owl Recommends a manga
15:35 - Closing
17:07 - Soul Edge / SF6 online matches
Peace & love, dueces - ITOwl.
#itowl #retrogaming
#clips #retrogaming #valkyrieprofile
I'm releasing part of my video showing all the default character's guard break tools. The full video is still in the works and will go over my findings, the glitches, and tech in detail. Until then enjoy this part.
Being able to practice Soul Blade in more depth has opened my eyes to all of the mechanics at play and how to abuse them more efficiently. It's pretty damn tight.
Peace & love, dueces - ITOwl
#fightinggame #souledge #itowl
Peace & love, dueces - ITOwl.
#playstation1 #Introvertedowl #Valkyrieprofile #retrogaming
Edit: I'm playing on hard which allegedly is easier but also the best way to experience the game due to more content. I'll just say that any rpg that I play is automatically not going to be easy due to the fact that I never grind to overpower my characters so that's a non factor as far as I'm concerned.
0:00 - Start
34:21 - Boss fight / final chapter 0 learning stuff
51:00 - Chapter 1
1:28:13 - Boss fight wizards
Peace & love, dueces - ITOwl.
#playstation1 #Introvertedowl #Valkyrieprofile #retrogaming
0:00 - Bootup / Beginning
11:22 - First battle & onward
17:17 - Bad dinner date / Game's getting dark
Peace & love, dueces - ITOwl.
#playstation1 #Introvertedowl #Valkyrieprofile #retrogaming
Peace & love, dueces - ITOwl
#fightinggame #tekken8 #itowl
This is the best SNES fighting game you never heard of.
Peace & love, dueces - ITOwl
#fightinggame #retrogaming
I was making a tier list on all the characters but by the time I'm finished I'll have redone the list 120 times over thanks to these massive leaps in findings.
Peace & love, dueces - ITOwl
#fightinggame #retrogaming
This is Mortal Kombat Deception (6) story mode. This game has top tier level vibes. This was recorded before Halloween but never got put out.
Peace & love, dueces - ITOwl.
#itowl #midwaygames #playstation2
Her counter button is one of the best parry options in the game but there are other characters who have similar or better depending on the need.
Peace & love, dueces - ITOwl
#fightinggame #retrogaming
Game is called Soul Nomad on PS2. I personally didn't gel with it but this part made me laugh.
The context I think is that she was training that red haired dude but he got like some legendary sword from the elder for no reason and she got like a wooden staff or some shit lol. The plot is bunk and unoriginal as can be but the VAs are funny.
Peace & love, dueces - ITOwl.
#moments #RPG #ps2
12-4-23
Peace & love, dueces - ITOwl.
#itowl #streetfighter6
0:00 - Game start / Creation & "Plot"
7:10 - First engagements
17:08 - I will survive a tough room
30:26 - Hub area pianos & hot springs foolery
37:01 - Next stage
Peace & love, dueces - ITOwl.
#actionrpg #Introvertedowl #legendofdragoon
From an Tryout video that was intended for Halloween that I'll likely never upload. MKD is a game of many vibes.
Peace & love, dueces - ITOwl.
#mortalkombat #moments #avatarthelastairbender
Peace & love, dueces - ITOwl
#fightinggame #retrogaming
Notice the combo started with 45% meter. It actually could've still happened with only 29%.
Peace & love, dueces - ITOwl
#fightinggame #retrogaming
0:00 - Intro / opening
4:08 - Game prologue / story
8:18 - First stage & onward
Peace & love, dueces - ITOwl.
#strategygames #rpg #retrogaming
Peace & love, dueces - ITOwl.
#dragonballz #gameboyadvance #retrogaming
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How To Get IntrovertedOwl to play specific games:
1.) Dare ITOwl to beat a specific thing.
2.) Interest ITOwl with a challenge or gameplay of said game.
Owl has an almost limitless desire to prove you wrong and beat you no matter who you are.
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Peace & love, dueces - ITOwl.
#xmen #genesis #difficult
So in instances where a character may not have a good get out of pressure button and you want to do more than just super jump to escape, you can instead charge up a light, input a super jump to i-frame out and get an instant air special that'll punish their pressure (ideally).
My favorite moment was 5:22 using the super cancel tech to get a punish. Even though I didn't complete the combo it felt good utilizing it.
Peace & love, dueces - ITOwl.
#arcademode #fightinggame #retrogaming
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Additional Clash, Counter, Buff info:
1. Under very strict timing, all counter moves seem to have 1 startup iframe. With that in mind, even some less useful Cs can have some utility but you'd have to have perfect timing. So while it may not be a reliable "get off me" tool for some characters, it might be useful in neutral.
2. Let's say the quickest jabs are 2 frame startup (active on frame 2), and 2 frames recovery = 4 total frames. Mashing lights reduce recovery to 1 frame so recovery would be 3 total frames. Counters are typically 3 frame startups (active on frame 3 typically). The good Counters have clash properties on the 2nd frame which allows them to nullify jabs...
However the less fortunate Cs don't get clash protection until the 3rd frame and hit on the 4th which means they lose to jabs especially when factoring in block stun. So going back to info #1, you can still use the less fortunate Cs to beat jabs thanks to the 1 frame of invincibility, however it's usually not the best option at that point. Some characters like gymnastics chick might have to rely on this in a close round.
3. Buff. Just to clarify in writing, you earn a clash buff whenever you whiff or connect with a standing, crouching, or jumping normal. The buff allows you to cancel supers, specials, and counters into a normal, dash, super jump, counter, special, or super upon clashes. You lose the buff whenever you complete a counter, dash attack, throw, special, or super.
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0:00 - Intro & stuff
0:44 - Light attacks & basic defense against
2:36 - The Clash System & functions of engaging
6:53 - Code to unlock everything & helpful hitbox display
7:57 - Hidden Buff
16:50 - Various examples & random showcasing
Peace & love, dueces - ITOwl.
#fightinggame #retrogaming #tipsandtricks
Even though I may have ended with some salt influence, I did play it again already & I'll admit it got better. Let me know in the comments if you'd want to see more of this game.
I apologize if audio is a bit shoddy. Sometimes it's a matter of either I hold on to the footage forever and delete it or just release the damn thing & someone might still enjoy it.
Peace & love, dueces - ITOwl.
#konami #playstation2 #obscure
Peace & love, dueces - ITOwl
#fightinggame #retrogaming
0:00 - First impression (2 months ago)
4:56 - Second tryout (present day)
5:55 - Manual assist location
6:40 - Arcade Mode
24:40 - Boss Rush
35:10 - Boss Marathon Begins (Long version)
1:07:54 - Outro (feat. a hungry grumpy Owl)
Hope you feeling good. I've been having autoimmune flare ups the past week. I'm feeling better now.
Peace & love, dueces - ITOwl.
#fightinggame #samuraideeper #playstation1
One of a few close moments that could've ended the win streak before getting the MVP of the day title. It's a meaningless award, I know... but let me have this moment.
Peace & love, dueces - ITOwl
#fightinggame #playstation1 #streetfighter6
Additional COMBO info:
1. When you ACTIVATE you have the same "juggle timer" from when you activate till when you hit the opponent. In other words, if you activate too early and have to wait before you can continue the juggle then the combo will fall out. ACTIVATING seems to reset your juggle timer for the initial hit so initiate it accordingly.
0:00 - Intro & examples
0:54 - The Juggle Limit / Combo Extension
2:35 - DOWN!! Stun situations
5:46 - Unblockables / Air Guard
10:02 - Outro 1
10:30 - Stun Combo Video
13:26 - Various rounds/highlights
17:13 - Additional Info on Combo Extension & Scaling
20:23 - Outro 2
Peace & love, dueces - ITOwl.
#fightinggame #retrogaming #tipsandtricks
A video will be up later (in higher quality) sometime within this week as I'm still in the process of making it. I've tried 10 characters up to this point and all of them have "infinites" & the ability to get 40-60% damage although some more gifted than others ... possibly having TOD potential.
What I like about this game is that even though there are infinites it's not the end all be all, you still have to learn a stun combo once the blue gauge depletes... You also have to set it up, but I'll save that for the next video. There are a lot of variables & win conditions to this game and they all seem pretty viable.
Talk to y'all soon. Peace & love, dueces - ITOwl.
#fightinggame #playstation1
I want to see more drives and jukes from both teams. But for an old ass game, it's progress that they're not just running "Post up PF" all day long and actually attempting to get the right people involved.
Iverson's AI is the most challenging task to get right. It's still nowhere near as aggressive as it should be. Back to the lab.
Peace & love, dueces - ITOwl.
Cathy is a character who's hard to get damage out of despite being the slowest and wrestler based. She also has zero projectiles and struggles in clash battles. It's been quite challenging to make this character work when it feels like every character outperforms her. That's how I felt, but then I started learning how cheap she can be...
I understand why she's like she is. You can't block against her because she has an instant command grab that can't be teched. She has 6 different command grabs (strength variating) and a super command grab that are unblock-able (including her air to ground/air command grab). She also has 4 functioning hit grabs including another super.
All of this combines to make her quite unfair if she were any better or had more damage, but instead she's a bottom tier sleeper - who, with a little work, can pull out 70-90% damage combos with a little elbow grease.
Peace & love, dueces - ITOwl.
Peace & love, dueces - ITOwl.
#itowl #obscure #playstation2
Peace & love, dueces - ITOwl.
#fightinggame #retrogaming #itowl #clips
Mini FAQ not in the video:
1. Not all characters can dash clash some have rolls or some shiz.
2. Back dashes are invulnerable.
3. Hit taunts do A LOT of Blue damage, good combo enders.
4. There's a block reversal option by dashing, super jumping, and special after a block. Super jump is invulnerable. If timed, specials and supers can even punish light attacks although if it's a normal then they can simply (special; dash; super jump) cancel to make you whiff or to counter your counter. (Update referring to #5.)
5. Down + special is the "get off me" button, but there is no push block as far as I can tell. You're going to have to rely on the clash system & back dash to get out of some situations. At minimum, back dash will leave you air born so you can have a chance to tech out of trouble.
6. In the corner while activated, some characters can pick up a combo off of down + special before they can air tech.
7. This game has a "Modern Control" setting that does specials and ish with a button and direction.
0:00 - Intro / Game & Community outlook
6:20 - Jump Cancel to extend combo on hit
10:22 - Dash Canceling to extend combos & pressure
13:42- Clash System & Using Dash to Parry
18:50 - In Closing (using infinite in match background)
23:13 - Matches using everything learned
Have a blessed and prosperous day.
Peace & love, dueces - ITOwl.
Enjoy the matches, I like how fast paced and intense things can get in this game. I'm going to make another video later because I discovered some very important - & dare I say necessary - details about this game after I had already finished the run.
Peace & love, dueces - ITOwl.
#fightinggame #ITowl


