Guardians of the Galaxy | Ultra Settings | Ray Tracing | Native 4K vs DLSS Quality performance test @Compusemble
Guardians of the Galaxy | Ultra Settings | Ray Tracing | Native 4K vs DLSS Quality performance test  @Compusemble
Uploaded October 2021 | Updated September 2026, 2 weeks ago
Guardians of the Galaxy launched today on PC, PS4, Xbox One, PS5, and Xbox Series X|S. On PC, the game supports ray tracing out of the box, along with diffuse illumination and DLSS.

We tested the game at its highest settings with ray tracing enabled in Windows 11 to compare native 4K vs DLSS Quality mode. This is an exceptional DLSS implementation that not only boosts performance considerably, but it also enhances image quality via superior anti-aliasing.

00:00 - [Intro]
00:05 - [Native 4K]
10:55 - [4K DLSS Quality]
19:35 - [Outro]

System specs:

➤ EVGA RTX 3080 Ti: amzn.to/35lpn7z
➤ Ryzen 5 3600: amzn.to/3ekutWP
➤ 32 GB Crucial Ballistix Sport LT RAM: amzn.to/3vLt9T2
➤ ADATA XPG SX8200 Pro NVMe SSD 1 TB: amzn.to/3vC8K2C
➤ Seasonic Focus GX-1000: amzn.to/3wKSD2G
➤ Arctic Freezer 34 CO: amzn.to/3rEB7wk

Intro 00:00
Native 4K 00:05
4K DLSS Quality 10:55
Outro 19:35

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#GuardiansoftheGalaxy #GOTG #Marvel #MarvelComics #RTX #NVIDIA #RTXOn #youtubegaming
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Guardians of the Galaxy | Ultra Settings | Ray Tracing | Native 4K vs DLSS Quality performance test

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