Uploaded September 2019 | Updated September 2026, 3 days ago
I finished and released this almost a month ago for the Adult Swim Games stream but I didn't bother to record it until now. This is in zen mode, although I only got hit by one bullet.
Anyway yeah, I'm pretty proud of this. This level uses 1.001 one enemies to put 2 enemies virtually on top of each other, producing the effect of "1" enemy making 2 streams at once (which I attempted to abuse as much as possible). My favorite part is the pattern at 1:35 with the two streams running at different speeds. I'm happy with the hollow knight boi at the end too, it took a lot longer to make than I anticipated.
Download it as part of my level pack if you wish: soundodger-community.com/file/393-lumpy-levels
I finished and released this almost a month ago for the Adult Swim Games stream but I didn't bother to record it until now. This is in zen mode, although I only got hit by one bullet.
Anyway yeah, I'm pretty proud of this. This level uses 1.001 one enemies to put 2 enemies virtually on top of each other, producing the effect of "1" enemy making 2 streams at once (which I attempted to abuse as much as possible). My favorite part is the pattern at 1:35 with the two streams running at different speeds. I'm happy with the hollow knight boi at the end too, it took a lot longer to make than I anticipated.
Download it as part of my level pack if you wish: soundodger-community.com/file/393-lumpy-levels






![get money by lumpy (me)
song is outro by clipping.: https://www.youtube.com/watch?v=qFtxuocl1gw
level ID: 72269030
Im pretty sure I dont have the rights to use this, and I did not ask permission, but Im just guessing no one will think its a big deal so here we are [if you are a rights holder to this song and youre somehow here reading this, and want this taken down, just let me know]
outro contains 3 tracks repeating the phrase get money, at 885, 886, and 887 get moneys, for a total of 2658. The 885 and 886 are synced to the lower and upper inputs respectively (with the 887 synced to the appearing text). It makes for, I think, a really interesting endurance challenge, having to adjust the distance between your pairs of inputs constantly. And as simple as they are Im pleased with the visuals as well.
why the extra click at the end? short answer is I have no idea. long answer is that the game gets really weird with audio playback sometimes in a level this long, and that when placing a start pos near the end, that extra click isnt there because the last set of gears happens in sync with the final get money as its meant to, even though from normal its not like that but everything else isnt affected somehow? I dont understand it, but its not a big deal and Im not interested in verifying this a 3rd time to try to fix it, so its whatever get money by lumpy (me)](https://i.ytimg.com/vi/nZCNUm9OY0A/mqdefault.jpg)



