Good Design, Bad Design Vol. 16: The Best and Worst of Video Game Graphic Design @DesignDoc
Good Design, Bad Design Vol. 16: The Best and Worst of Video Game Graphic Design  @DesignDoc
Uploaded November 2024 | Updated September 2026, 1 week ago
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We’re back again, with more Good Design, Bad Design! Great graphic design in games is often about making everything fit into a cohesive whole, and we’ve got 4 all new games to talk about today. Metaphor is a followup to one of the most striking games in recent memory. Zelda is using an old solution in maybe the wrong context. Chants of Sennaar is an amazing merging of puzzle and place, and Lorelei and the Laser Eyes needs to fix one tiny thing that’s driving me nuts.

Come with me, and we’ll graphic up some designs.

Featuring:
Metaphor: ReFantazio
Legend of Zelda: Echoes of Wisdom
Chants of Sennaar
Lorelei and the Laser Eyes

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#legendofzelda #metaphorrefantazio #gamedesign
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Good Design, Bad Design Vol. 16: The Best and Worst of Video Game Graphic Design

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