JoRez0
MHW ICEBORNE : SOLO Gunlance (Normal Shells Lvl 7) Tempered Lunastra - TA WIKI
updated
Monster : Furious Rajang / 激昂したラージャン (Gekikō Shita Rājan)
Weapon : Gunlance Normal Shells / ガンランス Ganransu ( 通常型 )
Quest : Meow are Number One! (Event)
Rules : TA WIKI Rules - mhw.wiki-db.com/howtosolota_en
Last one and I'm not gonna keep trying doing TA WIKI run because you'll need some sort of really lucky AI behaviour plus it can be frustrating with Gunlance. Plus it limits much of variations interms of gameplay styles since I like to use slinger burst and wallbangs against it. Either way I'm satisfied...Gosh I'm so done with you Baboon and it has been a blast!
Thank you for watching and watch out for some weird noise bug at the end...I apologize for that and thanks again!
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Monster : Ruiner Nergigante / 悉くを滅ぼすネルギガンテ (Kotogotoku wo Horobosu Nerugigante)
Weapon : Gunlance Normal Shells / ガンランス Ganransu ( 通常型 )
Quest : Ode to the Destruction (Event)
Rules : TA Wiki Rules - mhw.wiki-db.com/howtosolota_en
I'm not a fan of "Speedrunning" games in general as I always like to fully experience playing it through out even after finishing it the first time. Monster Hunter World is my FIRST game in the series and so I thought having a couple of Time Attack runs or so would be a neat collection.
As for hunt I chose my Favourite Elder Dragon... Ruiner Nergigante!
I'm satisfied and of course it can be improve further BUT again I'm not really looking foward doing it as a basis. Thank you for watching.
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Monster : Furious Rajang / 激昂したラージャン (Gekikō Shita Rājan)
Weapon : Gunlance Normal Shells / ガンランス Ganransu ( 通常型 )
Quest : Meow are Number One! (Event)
Rules : No Mods/Palico/Neko, Mantles/Soui & Traps.
Been having at it again as of late and all the hardships have made me liked and enjoyed fighting this monster too darn much!
It was fun while it last and thank you for watching.
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Monster : Alatreon / アルバトリオン (Arubatorion)
Weapon : Gunlance Normal Shells / ガンランス Ganransu ( 通常型 )
Quest : Dawn of Death Star (Event)
Rules : No Mods/Palico/Neko & Mantles.
One of the main reason why I hated Iceborne's mechanics regarding this fight.
Don't get me wrong, the fight itself is nice/great. ( Aside from running away too much & flying ). I just don't like it as a monster.
Now as for the ideal way to deal it's mechanics since I'm using Gunlance with shellings...go figure.
All I can say is I wouldn't main Gunlance if it wasn't for the shellings. NO.
Farewell to this "Squealing Chicken Dragon".
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Monster : Frostfang Barioth / 氷刃佩くベリオロス
Weapon : Gunlance Normal Shells / ガンランス Ganransu ( 通常型 )
Quest : The Last White Knight (Event)
Rules : No Mods/Palico/Neko, Mantles & Traps.
Tedious matchup with normal shelling gunlance unless you cheese.
It's really a great monster nonetheless in terms of lore but i dislike fighting it in general.
Partbreaker can be a hit or miss...I'm so done with this.
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Monster : Brute Tigrex / ティガレックス亜種 (tigarekkusu ashu)
Weapon : Gunlance Normal Shells / ガンランス Ganransu ( 通常型 )
Quest : Brand New Brute (Event)
Rules : No Mods/Palico/Neko, Mantles & Traps.
I really like fighting against Brute Tigrex instead of the normal variant. More reasonable openings and attacks. Also not to mention the BROKEN HITBOXES from the normal variant...
Need more guard points for normal shelling playstyle...!
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Monster : Ruiner Nergigante / 悉くを滅ぼすネルギガンテ (Kotogotoku wo Horobosu Nerugigante)
Weapon : Gunlance Normal Shells / ガンランス Ganransu ( 通常型 )
Quest : Ode to the Destruction (Event)
Rules : No Mods/Palico/Neko & Mantles.
My favourite elder dragon of all time.
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Monster : Teostra / テオ・テスカトル (Teo Tesukatoru)
Weapon : Gunlance Normal Shells / ガンランス Ganransu ( 通常型 )
Quest : Day of Ruin (Event)
Rules : No Mods/ Palico/Neko & Mantles.
Teostra in Base World was really nice and just fitting.
In Iceborne though...nothing but spammy in terms of everything...BAD.
Absolutely..."KING NOTHING."
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Monster : Zinogre / ジンオウガ (Jin'ōga)
Weapon : Gunlance Normal Shells / ガンランス Ganransu ( 通常型 )
Quest: A Farewell to Zinogre (Event)
Rules : No Mods/Palico/Neko, Mantles & Traps.
I sincerely wished that "Offensive Guard" could trigger for artillery shell damage...that would add more variety for Gunlance playstyle.
Zinogre is really fun and annoying as always!
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Monster Hunter World : Iceborne PC
Monster : Furious Rajang / 激昂したラージャン (Gekikō Shita Rājan)
Weapon : Gunlance Normal Shells / ガンランス Ganransu ( 通常型 )
Quest : Meow are Number One! (Event)
Rules : No Mods/Palico/Neko, Mantles & Traps.
SUICIDE & REDEMPTION \m/
Thank you for watching.
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Monster : Fatalis / 黒龍ミラボレアス (Miraboreasu)
Weapon : Gunlance Normal Shells / ガンランス Ganransu ( 通常型 )
Quest : Fade to Black (Event)
Rules : No Mods/Mantles/Unscripted.
I must say Fatalis's fight is great interms of the atmosphere it gives. Other than that I have nothing much to say aside on how much I REALLY HATE "Area of effect" (AOE) attack spams that Iceborne had introduced. It's just not my kind of artificial difficulty.
As for the run I decided to use Slapstick Gunlance for Phase 1/2 and making sure for the head break before Phase 3. It went quite smooth except during phase 2 where the LEDGES clearly ruined/messed up my positioning and combos.
As for Normal Shelling in Phase 3 I could say it's very tough and challenging to take on depending on how much RNG the monster's moves involved. In order to make it less frustrating, I had to bring my palico (useless A.I companion compared to other games in my opinion) so I can have more room for my lengthy burst combo against it. If not it will be tedious dodging nonstop instead of attacking and not to mention the massive hitboxes including the aoe attacks it likes to do from time to time. All in all I'm done with this.
Thank you for watching.
Monster Hunter World : Iceborne PC
Monster : Furious Rajang / 激昂したラージャン (Gekikō Shita Rājan)
Weapon : Gunlance Normal Shells / ガンランス Ganransu ( 通常型 )
Quest : All That Glitters is Furious (Optional MR Lvl 6)
My Own Personal Rules : No Mods/Rocksteady/Temporal Mantles/No Palico/Neko & No wounding (Because it's tedious with light weapon such as gunlance.)
Catered more towards Balance & Diverse Setups.
I'm done with this PASSIVE CRAZY DUMB BABOON.
Normal Shelling can be really tedious and risky against it, you'll have to TRADE blows whenever you have an opening to finish your full burst combo unless you're lucky enough to stagger it.
Even when you do have an opening against it's few attacks that have reasonable recovery animations (such as the body slam, spinning charge, etc) You can only pray that you'll not get hit once you finish your combo. Maybe I'm just too eager because I like to take risk (of course with precaution along the way unless..I'M REALLY FRUSTRATED).
With that said, this particular run surprised me because it's quite a straight foward hunt. Nothing fancy and just straight up BLOWS against each other. That precised Wyrmstake blast definitely did the trick.
All in all I just dislike most monsters in Iceborne not because they're hard (some of them are and that is a challenge which I always like to accept) but instead majority of them are PURE slog, annoying, monotonous and last but not least AOE SPAMS. Master Rank or not it's mostly just an obnoxious hunts for me.
TA WIKI RULES Hunt- youtube.com/watch?v=ce_ojz7zMtA
Monster Hunter World : Iceborne PC
Monster : Ruiner Nergigante / 悉くを滅ぼすネルギガンテ (Kotogotoku wo Horobosu Nerugigante)
Weapon : Gunlance Normal Shells / ガンランス Ganransu ( 通常型 )
Quest : Ode to the Destruction (Event)
My Own Personal Rules : No Mods/Rocksteady/Temporal Mantles/No Palico/Neko & No wounding (Because it's tedious with light weapon such as gunlance.)
Catered more towards Balance & Diverse Setups.
That CONSTANT PRESSURE near death...sigh.
Even with some broken hitboxes and silly "No windup" Slam of his, Nergigante is still my favorite Elder Dragon because of his utilization of RAW attack power. Unlike other Elder Dragons...it's all mostly about "MASSIVE CONTINUOUS AOE" spam over and over again.
Monster : Velkhana / イヴェルカーナ (Iverukāna)
Weapon : Gunlance Normal Shells / ガンランス Ganransu ( 通常型 )
My Own Personal Rules : No Mods/Rocksteady/Temporal Mantles/No Palico/Neko & No wounding (Because it's tedious with light weapon such as gunlance.)
Catered more towards Balance & Diverse Setups.
I have to admit that Velkhana can be quite annoying sometimes if it starts to move around nonstop and spams ice breaths especially on bigger open places.
Also not to mention that it's narrow HEAD clipping on an uneven ground whenever it falls off from knock downs...just frustrating. Capcom need to fix this for the future titles.
Monster : Savage Deviljho / 恐暴竜
Weapon : Gunlance Normal Shells / ガンランス Ganransu ( 通常型 )
My Own Personal Rules : No Mods/Rocksteady/Temporal Mantles/No Palico/Neko & No wounding (Because it's tedious with light weapon such as gunlance.)
Catered more towards Balance & Diverse Setups.
A practice hunt fighting on the slopes of Wildspire Waste area. It has been a long while since I last did my hunts here especially on the slopes area. It's quite fun to utilize the environments accordingly.
Location : Bitterblack Isle (Rotundra of Dread)
Difficulty : Hard Mode
I really like this arena mostly for teamwork and practicing purposes. It's just tedious, chaos and definitely fun at times including some nice moments.
This game is still one of the best for its own kind interms of gameplay and of course the pawn companion system.
Pawns used (Vocation & Inclinations) :
Warrior - Utilitarian/Pioneer
Fighter - Utilitarian/Guardian or Ultilitarian/Pioneer
Ranger - Medicant/Mitigator or Mitigator/Challenger
Planning to have a couple of episodes for this journey throughout my playthrough in the future perhaps.
Stage : Village
Wanted to do a run with her on this stage for quite a long time back then. It's nice to play once in a while again.
As always thank you.
DLC Stage : Flooded City Special Rank
Character : YoRHa No.2 Type B (2B)
Difficulty Mode : Very Hard
This is my first game that I've decided to use a controller after months of getting the hang of it and it seems a good progress all the while.
As for the clip, I've always prefer no shockwaves since that give more on up close personal weapon combat rather than hitting enemies from a far without such risk. All in all it is my preferred style of gameplay and it feels raw and "honorably" satisfying.
With that said, I'm glad I've gone it through because it was a hassle and quite frustrating at times by getting one hit kills. Frankly speaking, I'm not really fond of this type of difficulty since it doesn't give any kind of a sense of thrilling, struggling and fancy combo moments even if u make the slightest mistakes...but it's done now.
Thank you for watching.
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Game : Witcher 3 Wild Hunt
Difficulty Mode : Death March
Treasure Hunt Quest Level : 48
A Hunt against an Archgriffin especially the higher one in Skellige. Playing with "Even Odds" method which is no using of signs, potions, oils, mutagens and bombs.
I really missed how Dark Mode was in Witcher 2 because it's somewhat unique for higher difficulty settings and much harder, Death March is somewhat lacking compared to that. Hoping for an update for new game plus and futher difficulty levels soon.
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Game : Battlefield 3
Preset : Hardcore
Map : Norhar Canals
Mode : Rush
Class : Assault
Ping : 220 -250+ MS (USA)
An attacking Rush highlights on one of my favourite maps Norhar Canals. Our team had quite a fast paced throughout the whole run and that sums it up.
Until then, thanks for watching and hope you guys enjoyed.
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Game : Battlefield 3
Preset : Hardcore
Map : Operation Metro
Mode : Rush
Class : Support
Ping : 220 -250+ MS (USA)
Wanted to have some vids for RUSH modes so here are some recent random highlights that I had on Operation Metro. A calm defending for us or either the opposing team have no clue on how to rush properly as a team. Next will be attacking
Thanks for watching.
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Game : Battlefield 3 (Close Quarters)
Map : ScrapMetal
Class : Support
Ping : 220 -250+ MS (USA)
Some gameplay highlights in CQ Scrapmetal with M1014 shottie. Kepooww!
Thanks for watching.
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The purpose of making this is a tribute to a friend of mine. I can't say anything besides how great it was to be playing with you always. We both know that playing together isn't just part of the game to get high scores and that is totally a "NO" for us. No such thing as that period.
We play together to accumulate our good partnership and especially our friendship. I'm grateful I've finally did my part.
Just messing around with mercs once in awhile again but still I can't bare playing it too much even on seldom basis! So here are some random treat just for fun and it felt sooo good against these squeaky ninja turtles...
Until then thanks and peace out!
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Game : Tom Clancy's Ghost Recon Future Soldier
Mission : Gallant Thief
Difficulty Mode : Elite
I've been quite a fan of this tactical shooter series especially since the first one and Future Soldier definitely has evolve more from the previous ones. Here's a playthrough base mostly on stealth and silent kills all the way, the "Professional" way.
As for the game and especially the Multiplayer...I think it can be better or more with further "GOOD" patches soon. Ooo Yess...I'm totally and fully aware of this! Just keeping it steady and it's just a matter of time on how long it can last, otherwise it's not worth it.
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Stage : Public Assembly
Heyoo again!
Never thought of using Safari frequently before and using him definitely remind me of those funny times I had. I honestly can't bare playing the game like I used to since it gives my lots of headache with the rusty camera movements and the rest...yet I still had good moments making this!
It was fun and I hope you guys enjoy as much as I do. Hah! There goes Safari in his wonky Zebra pants!
This is me having good times with mercs again.
That's all, thanks for watching as always and Enjoy!
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Game : Battlefield 3
Map : Operation Metro
Mode : Conquest Domination
Class : Support
Players : 64 (32 per side)
My Session Montage as Support in Operation Metro. Just BLAST em all!
Thanks for watching.
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Game : Witcher 2 Assassins of Kings Enhanced Edition
Difficulty Mode : Dark
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Game : Witcher 2 Assassins of Kings Enhanced Edition
Difficulty Mode : Dark
Character Skill Tree : Jump to 3:05
Here's the fight against the Operator and the guardian of ancient vran chamber in Loc Muinne in The Witcher 2: Assassins of Kings. This fight is considered one of the most toughest fight in the entire game for me especially his Gargoyles as bodyguards. They certainly deal lots of damage and with their one swing attack it's enough to make you die if you're not fast enough to avoid or block em.
Playing just like a normal fight against other enemies though plus it was really rewarding and satisfying. Aside of that I can choose to accept his offer to use "the artifact" and reallocate Geralt's talents; any other option results in combat.
Thanks for watching!
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Game : Witcher 2 Assassins of Kings Enhanced Edition
Difficulty Mode : Dark
Been playing this game again since the Enhance Edition came out. Man...this game is one of the best RPG game ever made. As for the gameplay I'm just showing on how to fight effectively without using QUEN since that spell gives a less challenge even on DARK mode.
I DESPISE QUEN as always because it's totally pointless if you just abuse it nonstop. You can do just fine without it and that's a REAL challenge to me.
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Game : Battlefield 3
Players : 64 (32 per side)
Map : Operation Metro
Server Rules : No Grenades Related etc
Title says it all and thanks for watching.
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Stage : Public Assembly
Players :
Vergil811 - Wesker S.T.A.R.S
JoRez0 - Chris S.T.A.R.S
Partner's view side with Wesker S.T.A.R.S : http://www.youtube.com/watch?v=2_w-tdvPSw0
I realized myself all this while that playing video games such as this with a close friend certainly give a more meaningful experience rather than trying to aim for such high scores. The best thing is that we thought exactly the same on how we both approach on playing towards this game. It just make more sense to have fun and a good memorable moments together and YES I cherish every part of it. After all once the game is off we are still keeping intact together as usual and with that I'm totally happy for us both.
SO here we are with our last DUO video for now and this is for you my friend.
It has been a long time since we had a run together but most importantly you always be there for me and I couldn't express my gratitude on how much lucky I am to have you as a friend and a brother to me! Have peace and I appreciate all of it for what we've been through together all this time. We'll keep going and "Un enorme merci" brother!
Hoped you guys enjoyed as much we did together!
Until then, peace out.
Stage : Public Assembly
Heyooo!
I missed beasting with Chris STARS to be honest and it was fun again to use him. Never thought at all about the expectations after the run.
As you all may know this "Mercenaries" mode is mostly all about the scores but as for myself, I take it differently and at the same time I'm totally done with that kind of mindset for good. To me, It's just a selfish, arrogant and a self proclaimed attitude which brings you nowhere. Honestly I just had enough with it because it's not what I've always wanted.
All I want to have, is a smooth run again and this is how I came up. As for myself, I know somewhat memories will always bring me back but that is not the case for me now. So again THANK YOU and it's always a pleasure!
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Game : Batman Arkham City
Game Mode : Riddler's Revenge
Mode Challenge : Combat Challenges
Game Map : "Funhouse Brawl" (Extreme)
Character Costume : The Dark Knight Returns
Head Rush & Blood Rush!
A little unlucky at the end of ROUND 2 but I'm happy and satisfied on this crazy level.
Thanks for watching and hoped you enjoyed the the entire video.
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Game : Batman Arkham City
Game Mode : Riddler's Revenge
Mode Challenge : Predator Campaign (Expert)
Total Medals Achieved : 9/9
Character Costume : Red Robin
1st Campaign Map : "MELTDOWN MAYHEM"
Modifiers Used : Gadget Malfunction, One Hand Tied & Scattered Weapons
Medals : Shield Bash, Over the Ledge & What Goes Up
2nd Campaign Map :" LOST CITY"
Modifiers Used : Take Down Projectiles
Medals : Snap Flashed, Fire Hazard & Aerial Assault
3rd Campaign Map : "TOP OF THE WORLD"
Modifiers Used : None
Medals : Zip Kick Off, Over the Ledge & Round the Bend
Robinooo time!
Robin's a baddie too! Not bad at all and I kinda like his style.
Thanks for watching.
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Game : Batman Arkham City
Game Mode : Riddler's Revenge
Mode Challenge : Predator Campaign (Master)
Total Medals Achieved : 9/9
Character Costume : The Dark Knight Returns
1st Campaign Map : "POLICE BRUTALITY"
Modifiers Used : Time Limit, Increased Aggression & Protective Aura
Medals : Don't Touch That Dial, Feet First & Smash and Grab
2nd Campaign Map :" NATURAL SELECTION"
Modifiers Used : Scattered Weapons
Medals : Boom Box, Chaos Theory & Deep Impact
3rd Campaign Map : "END OF THE LINE"
Modifiers Used : Danger Zones & Free Medal
Medals : Perpetual Motion, What Goes Up & Don't Touch That Dial
There are lots of ways and I really like exploring and playing around with it. This is the highest difficulty overall in the Predator campaign and I hoped you guys enjoyed the gameplay.
Thanks for watching and also for the feedbacks as well.
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Game : Batman Arkham City
Game Mode : Riddler's Revenge
Mode Challenge : Predator Campaign (Expert)
Total Medals Achieved : 9/9
1st Campaign Map : "MELTDOWN MAYHEM"
Modifiers Used : Gadget Malfunction
Medals : Smoke Detector, Mind Your Hand & Shock Tactics
2nd Campaign Map :" LOST CITY"
Modifiers Used : One Hand Tied & Take Down Projectiles
Medals : Grate Moves, Fall Guy & Breaking and Entering
3rd Campaign Map : "TOP OF THE WORLD"
Modifiers Used : Scattered Weapons
Medals : Fire Hazard, Confiscated Weapon & Mined Your Step
There are many ways to execute your tactics and gadgets maneuvers. Batman can do anything he wants and that is just BATS! I hope there will be more exciting stuff to do and so on. Hoped you guys enjoyed it.
THANKS for watching.
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Game : Batman Arkham City
Game Mode : Riddler's Revenge
Mode Challenge : Combat Challenges
Game Map : "SURVIVAL OF THE FITTEST"
The fighting system in this game really makes you feel like the Bat himself. I'm a fan of Batsss and I'm loving it! The "Dark Knight Returns" costume from Frank Miller's comic is one of my favourite.
Thank you for watching.
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Game : The Elder Scrolls V : Skyrim
Just woke up during the morning to continue my travel. At first I thought it was a bear roar but it turned out to be some random dragon! That really send me some chills...what a surprise!! I can't say nothing more, really beautiful and atmospheric game.
Now I just can't wait to meet and hunt the strongest dragon out there!
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First montage for me and it's about Ezio's family, his sister Claudia. A simple one. I must say Claudia is the closest one whom Ezio can trust to keep the brotherhood's answer to what lies beyond them.
I hope you guys enjoy it and any feedback is greatly welcome! Thank you and Grazie!
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NOTE : 12:50 - 13:55
I made some scenery for the historical "DOME OF ROCK" mosque site during in Jerusalem.
The first game in the entire series and yet it's still the best for me. I've been playing this game again because of the unique atmostphere and also for beautiful architecture it has during the Crusade period. Not to mention because Altair gonna be in AC Revelations as well. So it hyped me up to replay this game again.
The detail touch in this game is stunning and I must say even it was few years back the newer series still can't compare to this one because it's totally different interms of atmostphere, gameplay flow and gameplay mechanics. If only they kept all of this into the newer series it would've been much more greater adventure.
I hope you guys enjoy the entire walkthrough scenes. Thanks.
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Stage : Public Assembly
Players :
HONEHONEmac - Jill BSAA
JoRez0 - Chris S.T.A.R.S
Partner's view side with Jill BSAA : http://www.youtube.com/watch?v=sosHABMxzqc&feature=feedu
DUO here we go!
A very relaxing run for me and it gets even better when we are both together!
We never bother or rely on score because it doesn't matter compared to our partnership and it's more meaningful.
Never felt so comfortable with you and furthermore it gets even better when we are both together.
Thank you very much and I appreciate that always.
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Stage : Ship Deck
My last attempt again on my all time favourite stage...I like it so much.
Also I've been waiting for the right time to end this stage's journey with my friend. Hope we can do it together!
Hoped you guys enjoyed the entire video and THANK YOU for watching.
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Graphic Settings :
All Ultra (DirectX 11)
Video Capture and Editing :
Fraps
Adobe Premiere
This is the most cinematic as it can get for me using the ingame camera so I hope you guys enjoy the close combat. There are tons of animations that are worth watching because it's so insanely beautiful!
Thanks and enjoy the ninja battle!
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Game Mode : Campaign (Takeda)
Graphic Settings :
All Ultra (DirectX 11)
Video Capture and Editing :
Fraps
Adobe Premiere
NOTE : Battle starts at 6:20!
My campaign with the Takeda Clan. I've always wanted to make a movie battle so this time I tried to make it more like a movie scene by using more "Camera Intel" close up and zoom out during the clashes between the armies. So I hope you guys will enjoy the battle atmosphere and it's my first time so any feedback is gladly welcome!!
Thanks and peace out.
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Stage : Missile Area
Missile Area is one of my likable stage because it has a very tense sequence in every part of it and also complicated at some times especially on how the enemies tend to stop you. This stage definitely has it's own unique atmosphere and that's why I like it. I'm hoping to have a much more memorable run in DUO soon enough. I really do want that.
Speaking about nitros, I took my chances discarding it so I can play it raw without worrying too much on what will happen.
Thanks for watching and enjoy.
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Stage : Missile Area
Players :
HONEHONEmac - Sheva BSAA
JoRez0 - Chris BSAA
Partner's view side with Sheva BSAA : http://www.youtube.com/watch?v=gLtR0NAcPj8
I've always wanted to have a run with Sheva and here it is.
Thank you so much for your support and for our great work together.
During this hard times in Japan, I also want to pay my respect and wish for the best especially for my partner.
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Map : Harvest Day
Gamemode : Rush (Multiplayer)
Preset : Hardcore
Driving starts at : 5:00
Just a short clip of having fun using sniper (Recon) since I rarely use this class for this game and some lame driving with my full squad of friends. Wakaka!!
Hopefully I'll upload more "intense real squad action" from our side soon. I'm planning for it! Enjoy and thanks for watching.
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Stage : Prison
Players :
HONEHONEmac - Jill BSAA
JoRez0 - Chris BSAA
Partner's view side with Jill BSAA : http://www.youtube.com/watch?v=pHrpQ_i5EmY
Somewhat rough day, but this run really changed the mood for me that day!
As usual, it felt really great to have you with me always because of our partnership and teamwork.
Owh, thank you for covering my back especially against all the Bob Sapps...those death explosions from them really got me quite a couple of times...we really did gave a big "Sayonara" to them after all! Hah!
Thanks for watching and hoped you guys enjoyed it.
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"Chaotic Battlefield Moments" of Bad Company 2
Player : JoRez0 ( Private R )
Class : Medic
Playing with my friend and showing the moments of how chaos it can be during a large war scale in this game.
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