GGXrd Rev 2.1 I-no 236H Full Charge Options @Mynus
GGXrd Rev 2.1 I-no 236H Full Charge Options  @Mynus
Uploaded May 2019 | Updated September 2026, 2 weeks ago
Fully charged 236H gives enough frame advantage to use Fortissimo, HCL, or VCL to blow through whatever the opponent does afterwards. Use to bait throw attempts, blitz, jump: basically anything they try.
GGXrd Rev 2.1 I-no 236H Full Charge OptionsMVCI Cpt. Marvel/Strider Early Known CombosDBFZ: A18/Kid Buu vs. Adult Gohan EX Legs Punishes ver. 1.08GUILTY GEAR Xrd: v1.10 I-no Command Grab YRC OSMvCI Strider Excalibur LoopsDBFZ Cell Corner Oki ConceptsGGXrd Rev 2.1 I-no Dash Cancel Blitz from Non-jump Cancellable MovesDBFZ Zamasu S2: The Resurrection of a GODDBFZ Kid Buu Candy Beam Unscale ExamplesOil Ocean Zone: GGXrd Rev2 - Fable KizzieKay (SI) vs Mynus (IN) FT7 - 8/29/17MvCI - Strider Excalibur Loops (w/ 10k HSD Glitch)GGXrd -Revelator- : Just One of Those Rounds...
Mynus |

GGXrd Rev 2.1 I-no 236H Full Charge Options

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